2012-08-14 18:07:04 -04:00
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/*****************************************************************************
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* Product: Win32 GUI facilities for building realistic embedded front panels
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2013-09-23 14:34:35 -04:00
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* Date of the Last Update: Aug 16, 2013
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2012-08-14 18:07:04 -04:00
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*
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* Q u a n t u m L e a P s
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* ---------------------------
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* innovating embedded systems
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*
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2013-09-23 14:34:35 -04:00
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* Copyright (C) 2002-2013 Quantum Leaps, LLC. All rights reserved.
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2012-08-14 18:07:04 -04:00
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*
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* This program is open source software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Contact information:
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* Quantum Leaps Web sites: http://www.quantum-leaps.com
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* http://www.state-machine.com
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* e-mail: info@quantum-leaps.com
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*****************************************************************************/
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#ifndef win32_gui_h
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#define win32_gui_h
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h> /* Win32 API */
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/* create the custom dialog hosting the embedded front panel ...............*/
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HWND CreateCustDialog(HINSTANCE hInst, int iDlg, HWND hParent,
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WNDPROC lpfnWndProc, LPCTSTR lpWndClass);
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/* OwnerDrawnButton "class" ................................................*/
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typedef struct OwnerDrawnButtonTag {
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HBITMAP hBitmapUp;
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HBITMAP hBitmapDown;
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HCURSOR hCursor;
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} OwnerDrawnButton;
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enum OwnerDrawnButtonAction {
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BTN_NOACTION,
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BTN_PAINTED,
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BTN_DEPRESSED,
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BTN_RELEASED
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};
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void OwnerDrawnButton_init(OwnerDrawnButton * const me,
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HBITMAP hBitmapUp, HBITMAP hBitmapDwn,
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HCURSOR hCursor);
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void OwnerDrawnButton_xtor(OwnerDrawnButton * const me);
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enum OwnerDrawnButtonAction OwnerDrawnButton_draw(
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OwnerDrawnButton * const me,
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LPDRAWITEMSTRUCT lpdis);
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/* GraphicDisplay class for drawing graphic displays with up to 24-bit color*/
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typedef struct GraphicDisplayTag {
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UINT width;
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UINT xScale;
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UINT height;
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UINT yScale;
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HBITMAP hBitmap;
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HWND hItem;
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BYTE *bits;
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BYTE bgColor[3];
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} GraphicDisplay;
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void GraphicDisplay_init(GraphicDisplay * const me,
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UINT width, UINT xScale,
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UINT height, UINT yScale,
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HWND hItem, BYTE const bgColor[3]);
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void GraphicDisplay_xtor(GraphicDisplay * const me);
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void GraphicDisplay_clear(GraphicDisplay * const me);
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void GraphicDisplay_setPixel(GraphicDisplay * const me, UINT x, UINT y,
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BYTE const color[3]);
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void GraphicDisplay_clearPixel(GraphicDisplay * const me, UINT x, UINT y);
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void GraphicDisplay_redraw(GraphicDisplay * const me);
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/* SegmentDisplay "class" for drawing segment displays, LEDs, etc...........*/
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typedef struct SegmentDisplayTag {
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HWND *hSegment; /* array of segment controls */
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UINT segmentNum; /* number of segments */
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HBITMAP *hBitmap; /* array of bitmap handles */
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UINT bitmapNum; /* number of bitmaps */
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} SegmentDisplay;
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void SegmentDisplay_init(SegmentDisplay * const me,
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UINT segNum, UINT bitmapNum);
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void SegmentDisplay_xtor(SegmentDisplay * const me);
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BOOL SegmentDisplay_initSegment(SegmentDisplay * const me,
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UINT segmentNum, HWND hSegment);
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BOOL SegmentDisplay_initBitmap(SegmentDisplay * const me,
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UINT bitmapNum, HBITMAP hBitmap);
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BOOL SegmentDisplay_setSegment(SegmentDisplay * const me,
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UINT segmentNum, UINT bitmapNum);
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/* useful helper functions .................................................*/
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void DrawBitmap(HDC hdc, HBITMAP hBitmap, int xStart, int yStart);
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#endif /* win32_gui_h */
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