/***************************************************************************** * Product: "Fly 'n' Shoot" game example, Win32-GUI * Last updated for version 5.3.0 * Last updated on 2014-03-25 * * Q u a n t u m L e a P s * --------------------------- * innovating embedded systems * * Copyright (C) Quantum Leaps, www.state-machine.com. * * This program is open source software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as published * by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Alternatively, this program may be distributed and modified under the * terms of Quantum Leaps commercial licenses, which expressly supersede * the GNU General Public License and are specifically designed for * licensees interested in retaining the proprietary status of their code. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Contact information: * Web: www.state-machine.com * Email: info@state-machine.com *****************************************************************************/ #include "qp_port.h" #include "game.h" #include "bsp.h" #include "win32_gui.h" /* Win32 GUI elements for embedded front panels */ #include "resource.h" /* GUI resource IDs generated by the resource editior */ #include /* for _snprintf() */ Q_DEFINE_THIS_FILE /* local variables ---------------------------------------------------------*/ static HINSTANCE l_hInst; /* this application instance */ static HWND l_hWnd; /* main window handle */ static LPSTR l_cmdLine; /* the command line string */ static GraphicDisplay l_oled; /* the OLED display of the EK-LM3S811 board */ static SegmentDisplay l_userLED; /* USER LED of the EK-LM3S811 board */ static SegmentDisplay l_scoreBoard; /* segment display for the score */ static OwnerDrawnButton l_userBtn; /* USER button of the EK-LM3S811 board */ /* (R,G,B) colors for the OLED display */ static BYTE const c_onColor [3] = { 255U, 255U, 255U }; /* white */ static BYTE const c_offColor[3] = { 15U, 15U, 15U }; /* very dark grey */ static BYTE l_ship_pos = GAME_SHIP_Y; /* the current ship Y-position */ #ifdef Q_SPY enum QSUserRecords { PLAYER_TRIGGER = QS_USER }; static uint8_t const l_clock_tick = 0U; static uint8_t const l_mouse = 0U; #endif /* Local functions ---------------------------------------------------------*/ static LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam); /*..........................................................................*/ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdLine, int iCmdShow) { HWND hWnd; MSG msg; (void)hPrevInst; /* avoid compiler warning about unused parameter */ l_hInst = hInst; /* save the application instance */ l_cmdLine = cmdLine; /* save the command line string */ /* create the main custom dialog window */ hWnd = CreateCustDialog(hInst, IDD_APPLICATION, NULL, &WndProc, "QP_APP"); ShowWindow(hWnd, iCmdShow); /* show the main window */ /* enter the message loop... */ while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } /*..........................................................................*/ extern int main_gui(void); /* prototype for appThread() */ /* thread function for running the application main() */ static DWORD WINAPI appThread(LPVOID par) { (void)par; /* unused parameter */ return main_gui(); /* run the QF application */ } /*..........................................................................*/ static LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam) { switch (iMsg) { /* Perform initialization upon cration of the main dialog window * NOTE: Any child-windows are NOT created yet at this time, so * the GetDlgItem() function can't be used (it will return NULL). */ case WM_CREATE: { l_hWnd = hWnd; /* save the window handle */ /* initialize the owner-drawn buttons... * NOTE: must be done *before* the first drawing of the buttons, * so WM_INITDIALOG is too late. */ OwnerDrawnButton_init(&l_userBtn, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_BTN_UP)), LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_BTN_DWN)), LoadCursor(NULL, IDC_HAND)); return 0; } /* Perform initialization after all child windows have been created */ case WM_INITDIALOG: { GraphicDisplay_init(&l_oled, BSP_SCREEN_WIDTH, 2U, /* scale horizontally by 2 */ BSP_SCREEN_HEIGHT, 2U, /* scale vertically by 2 */ GetDlgItem(hWnd, IDC_LCD), c_offColor); SegmentDisplay_init(&l_userLED, 1U, /* 1 "segment" (the LED itself) */ 2U); /* 2 bitmaps (for LED OFF/ON states) */ SegmentDisplay_initSegment(&l_userLED, 0U, GetDlgItem(hWnd, IDC_LED)); SegmentDisplay_initBitmap(&l_userLED, 0U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_LED_OFF))); SegmentDisplay_initBitmap(&l_userLED, 1U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_LED_ON))); SegmentDisplay_init(&l_scoreBoard, 4U, /* 4 "segments" (digits 0-3) */ 10U); /* 10 bitmaps (for 0-9 states) */ SegmentDisplay_initSegment(&l_scoreBoard, 0U, GetDlgItem(hWnd, IDC_SEG0)); SegmentDisplay_initSegment(&l_scoreBoard, 1U, GetDlgItem(hWnd, IDC_SEG1)); SegmentDisplay_initSegment(&l_scoreBoard, 2U, GetDlgItem(hWnd, IDC_SEG2)); SegmentDisplay_initSegment(&l_scoreBoard, 3U, GetDlgItem(hWnd, IDC_SEG3)); SegmentDisplay_initBitmap(&l_scoreBoard, 0U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG0))); SegmentDisplay_initBitmap(&l_scoreBoard, 1U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG1))); SegmentDisplay_initBitmap(&l_scoreBoard, 2U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG2))); SegmentDisplay_initBitmap(&l_scoreBoard, 3U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG3))); SegmentDisplay_initBitmap(&l_scoreBoard, 4U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG4))); SegmentDisplay_initBitmap(&l_scoreBoard, 5U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG5))); SegmentDisplay_initBitmap(&l_scoreBoard, 6U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG6))); SegmentDisplay_initBitmap(&l_scoreBoard, 7U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG7))); SegmentDisplay_initBitmap(&l_scoreBoard, 8U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG8))); SegmentDisplay_initBitmap(&l_scoreBoard, 9U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG9))); BSP_updateScore(0U); /* --> QP: spawn the application thread to run main() */ Q_ALLEGE(CreateThread(NULL, 0, &appThread, NULL, 0, NULL) != (HANDLE)0); return 0; } case WM_DESTROY: { BSP_terminate(0); return 0; } /* commands from regular buttons and menus... */ case WM_COMMAND: { SetFocus(hWnd); switch (wParam) { case IDOK: case IDCANCEL: { BSP_terminate(0); break; } } return 0; } /* owner-drawn buttons... */ case WM_DRAWITEM: { LPDRAWITEMSTRUCT pdis = (LPDRAWITEMSTRUCT)lParam; switch (pdis->CtlID) { case IDC_USER: { /* USER owner-drawn button */ switch (OwnerDrawnButton_draw(&l_userBtn, pdis)) { case BTN_DEPRESSED: { BSP_playerTrigger(); SegmentDisplay_setSegment(&l_userLED, 0U, 1U); break; } case BTN_RELEASED: { SegmentDisplay_setSegment(&l_userLED, 0U, 0U); break; } default: { break; } } break; } } return 0; } /* mouse input... */ case WM_MOUSEWHEEL: { if ((HIWORD(wParam) & 0x8000U) == 0U) {/* wheel turned forward? */ BSP_moveShipUp(); } else { /* the wheel was turned backwards */ BSP_moveShipDown(); } return 0; } /* keyboard input... */ case WM_KEYDOWN: { switch (wParam) { case VK_UP: BSP_moveShipUp(); break; case VK_DOWN: BSP_moveShipDown(); break; case VK_SPACE: BSP_playerTrigger(); break; } return 0; } } return DefWindowProc(hWnd, iMsg, wParam, lParam) ; } /*..........................................................................*/ void QF_onStartup(void) { QF_setTickRate(BSP_TICKS_PER_SEC); /* set the desired tick rate */ } /*..........................................................................*/ void QF_onCleanup(void) { } /*..........................................................................*/ void QF_onClockTick(void) { static QEvt const tickEvt = { TIME_TICK_SIG, 0U, 0U }; QF_TICK_X(0U, &l_clock_tick); /* process time events for rate 0 */ QF_PUBLISH(&tickEvt, &l_clock_tick); /* publish the tick event */ } /*..........................................................................*/ void Q_onAssert(char const Q_ROM * const file, int line) { char message[80]; QF_stop(); /* stop ticking */ snprintf(message, Q_DIM(message) - 1, "Assertion failed in module %s line %d", file, line); MessageBox(l_hWnd, message, "!!! ASSERTION !!!", MB_OK | MB_ICONEXCLAMATION | MB_APPLMODAL); PostQuitMessage(-1); } /*..........................................................................*/ void BSP_init(void) { Q_ALLEGE(QS_INIT(l_cmdLine)); QS_OBJ_DICTIONARY(&l_clock_tick); QS_USR_DICTIONARY(PLAYER_TRIGGER); } /*..........................................................................*/ void BSP_terminate(int result) { QF_stop(); /* stop the main QF applicatin thread */ PostQuitMessage(result); /* post the Quit message to the GUI */ GraphicDisplay_xtor(&l_oled); /* cleanup the l_oled resources */ OwnerDrawnButton_xtor(&l_userBtn); /* cleanup the l_userBtn resources */ SegmentDisplay_xtor(&l_userLED); /* cleanup the l_userLED resources */ SegmentDisplay_xtor(&l_scoreBoard); /* cleanup the scoreBoard resources */ } /*..........................................................................*/ void BSP_drawBitmap(uint8_t const *bitmap) { UINT x, y; /* map the EK-LM3S811 OLED pixels to the GraphicDisplay pixels... */ for (y = 0; y < BSP_SCREEN_HEIGHT; ++y) { for (x = 0; x < BSP_SCREEN_WIDTH; ++x) { uint8_t bits = bitmap[x + (y/8U)*BSP_SCREEN_WIDTH]; if ((bits & (1U << (y & 0x07U))) != 0U) { GraphicDisplay_setPixel(&l_oled, x, y, c_onColor); } else { GraphicDisplay_clearPixel(&l_oled, x, y); } } } GraphicDisplay_redraw(&l_oled); /* redraw the updated display */ } /*..........................................................................*/ void BSP_drawNString(uint8_t x, uint8_t y, char const *str) { static uint8_t const font5x7[95][5] = { { 0x00, 0x00, 0x00, 0x00, 0x00 }, /* ' ' */ { 0x00, 0x00, 0x4F, 0x00, 0x00 }, /* ! */ { 0x00, 0x07, 0x00, 0x07, 0x00 }, /* " */ { 0x14, 0x7F, 0x14, 0x7F, 0x14 }, /* # */ { 0x24, 0x2A, 0x7F, 0x2A, 0x12 }, /* $ */ { 0x23, 0x13, 0x08, 0x64, 0x62 }, /* % */ { 0x36, 0x49, 0x55, 0x22, 0x50 }, /* & */ { 0x00, 0x05, 0x03, 0x00, 0x00 }, /* ' */ { 0x00, 0x1C, 0x22, 0x41, 0x00 }, /* ( */ { 0x00, 0x41, 0x22, 0x1C, 0x00 }, /* ) */ { 0x14, 0x08, 0x3E, 0x08, 0x14 }, /* * */ { 0x08, 0x08, 0x3E, 0x08, 0x08 }, /* + */ { 0x00, 0x50, 0x30, 0x00, 0x00 }, /* , */ { 0x08, 0x08, 0x08, 0x08, 0x08 }, /* - */ { 0x00, 0x60, 0x60, 0x00, 0x00 }, /* . */ { 0x20, 0x10, 0x08, 0x04, 0x02 }, /* / */ { 0x3E, 0x51, 0x49, 0x45, 0x3E }, /* 0 */ { 0x00, 0x42, 0x7F, 0x40, 0x00 }, /* 1 */ { 0x42, 0x61, 0x51, 0x49, 0x46 }, /* 2 */ { 0x21, 0x41, 0x45, 0x4B, 0x31 }, /* 3 */ { 0x18, 0x14, 0x12, 0x7F, 0x10 }, /* 4 */ { 0x27, 0x45, 0x45, 0x45, 0x39 }, /* 5 */ { 0x3C, 0x4A, 0x49, 0x49, 0x30 }, /* 6 */ { 0x01, 0x71, 0x09, 0x05, 0x03 }, /* 7 */ { 0x36, 0x49, 0x49, 0x49, 0x36 }, /* 8 */ { 0x06, 0x49, 0x49, 0x29, 0x1E }, /* 9 */ { 0x00, 0x36, 0x36, 0x00, 0x00 }, /* : */ { 0x00, 0x56, 0x36, 0x00, 0x00 }, /* ; */ { 0x08, 0x14, 0x22, 0x41, 0x00 }, /* < */ { 0x14, 0x14, 0x14, 0x14, 0x14 }, /* = */ { 0x00, 0x41, 0x22, 0x14, 0x08 }, /* > */ { 0x02, 0x01, 0x51, 0x09, 0x06 }, /* ? */ { 0x32, 0x49, 0x79, 0x41, 0x3E }, /* @ */ { 0x7E, 0x11, 0x11, 0x11, 0x7E }, /* A */ { 0x7F, 0x49, 0x49, 0x49, 0x36 }, /* B */ { 0x3E, 0x41, 0x41, 0x41, 0x22 }, /* C */ { 0x7F, 0x41, 0x41, 0x22, 0x1C }, /* D */ { 0x7F, 0x49, 0x49, 0x49, 0x41 }, /* E */ { 0x7F, 0x09, 0x09, 0x09, 0x01 }, /* F */ { 0x3E, 0x41, 0x49, 0x49, 0x7A }, /* G */ { 0x7F, 0x08, 0x08, 0x08, 0x7F }, /* H */ { 0x00, 0x41, 0x7F, 0x41, 0x00 }, /* I */ { 0x20, 0x40, 0x41, 0x3F, 0x01 }, /* J */ { 0x7F, 0x08, 0x14, 0x22, 0x41 }, /* K */ { 0x7F, 0x40, 0x40, 0x40, 0x40 }, /* L */ { 0x7F, 0x02, 0x0C, 0x02, 0x7F }, /* M */ { 0x7F, 0x04, 0x08, 0x10, 0x7F }, /* N */ { 0x3E, 0x41, 0x41, 0x41, 0x3E }, /* O */ { 0x7F, 0x09, 0x09, 0x09, 0x06 }, /* P */ { 0x3E, 0x41, 0x51, 0x21, 0x5E }, /* Q */ { 0x7F, 0x09, 0x19, 0x29, 0x46 }, /* R */ { 0x46, 0x49, 0x49, 0x49, 0x31 }, /* S */ { 0x01, 0x01, 0x7F, 0x01, 0x01 }, /* T */ { 0x3F, 0x40, 0x40, 0x40, 0x3F }, /* U */ { 0x1F, 0x20, 0x40, 0x20, 0x1F }, /* V */ { 0x3F, 0x40, 0x38, 0x40, 0x3F }, /* W */ { 0x63, 0x14, 0x08, 0x14, 0x63 }, /* X */ { 0x07, 0x08, 0x70, 0x08, 0x07 }, /* Y */ { 0x61, 0x51, 0x49, 0x45, 0x43 }, /* Z */ { 0x00, 0x7F, 0x41, 0x41, 0x00 }, /* [ */ { 0x02, 0x04, 0x08, 0x10, 0x20 }, /* \ */ { 0x00, 0x41, 0x41, 0x7F, 0x00 }, /* ] */ { 0x04, 0x02, 0x01, 0x02, 0x04 }, /* ^ */ { 0x40, 0x40, 0x40, 0x40, 0x40 }, /* _ */ { 0x00, 0x01, 0x02, 0x04, 0x00 }, /* ` */ { 0x20, 0x54, 0x54, 0x54, 0x78 }, /* a */ { 0x7F, 0x48, 0x44, 0x44, 0x38 }, /* b */ { 0x38, 0x44, 0x44, 0x44, 0x20 }, /* c */ { 0x38, 0x44, 0x44, 0x48, 0x7F }, /* d */ { 0x38, 0x54, 0x54, 0x54, 0x18 }, /* e */ { 0x08, 0x7E, 0x09, 0x01, 0x02 }, /* f */ { 0x0C, 0x52, 0x52, 0x52, 0x3E }, /* g */ { 0x7F, 0x08, 0x04, 0x04, 0x78 }, /* h */ { 0x00, 0x44, 0x7D, 0x40, 0x00 }, /* i */ { 0x20, 0x40, 0x44, 0x3D, 0x00 }, /* j */ { 0x7F, 0x10, 0x28, 0x44, 0x00 }, /* k */ { 0x00, 0x41, 0x7F, 0x40, 0x00 }, /* l */ { 0x7C, 0x04, 0x18, 0x04, 0x78 }, /* m */ { 0x7C, 0x08, 0x04, 0x04, 0x78 }, /* n */ { 0x38, 0x44, 0x44, 0x44, 0x38 }, /* o */ { 0x7C, 0x14, 0x14, 0x14, 0x08 }, /* p */ { 0x08, 0x14, 0x14, 0x18, 0x7C }, /* q */ { 0x7C, 0x08, 0x04, 0x04, 0x08 }, /* r */ { 0x48, 0x54, 0x54, 0x54, 0x20 }, /* s */ { 0x04, 0x3F, 0x44, 0x40, 0x20 }, /* t */ { 0x3C, 0x40, 0x40, 0x20, 0x7C }, /* u */ { 0x1C, 0x20, 0x40, 0x20, 0x1C }, /* v */ { 0x3C, 0x40, 0x30, 0x40, 0x3C }, /* w */ { 0x44, 0x28, 0x10, 0x28, 0x44 }, /* x */ { 0x0C, 0x50, 0x50, 0x50, 0x3C }, /* y */ { 0x44, 0x64, 0x54, 0x4C, 0x44 }, /* z */ { 0x00, 0x08, 0x36, 0x41, 0x00 }, /* { */ { 0x00, 0x00, 0x7F, 0x00, 0x00 }, /* | */ { 0x00, 0x41, 0x36, 0x08, 0x00 }, /* } */ { 0x02, 0x01, 0x02, 0x04, 0x02 }, /* ~ */ }; UINT dx, dy; while (*str != '\0') { uint8_t const *ch = &font5x7[*str - ' '][0]; for (dx = 0U; dx < 5U; ++dx) { for (dy = 0U; dy < 8U; ++dy) { if ((ch[dx] & (1U << dy)) != 0U) { GraphicDisplay_setPixel(&l_oled, (UINT)(x + dx), (UINT)(y*8U + dy), c_onColor); } else { GraphicDisplay_clearPixel(&l_oled, (UINT)(x + dx), (UINT)(y*8U + dy)); } } } ++str; x += 6; } GraphicDisplay_redraw(&l_oled); /* redraw the updated display */ } /*..........................................................................*/ void BSP_updateScore(uint16_t score) { /* update the score in the l_scoreBoard SegmentDisplay */ SegmentDisplay_setSegment(&l_scoreBoard, 0U, (UINT)(score % 10U)); score /= 10U; SegmentDisplay_setSegment(&l_scoreBoard, 1U, (UINT)(score % 10U)); score /= 10U; SegmentDisplay_setSegment(&l_scoreBoard, 2U, (UINT)(score % 10U)); score /= 10U; SegmentDisplay_setSegment(&l_scoreBoard, 3U, (UINT)(score % 10U)); } /*..........................................................................*/ void BSP_displayOn(void) { SegmentDisplay_setSegment(&l_userLED, 0U, 1U); } /*..........................................................................*/ void BSP_displayOff(void) { SegmentDisplay_setSegment(&l_userLED, 0U, 0U); GraphicDisplay_clear(&l_oled); GraphicDisplay_redraw(&l_oled); } /*..........................................................................*/ void BSP_playerTrigger(void) { static QEvt const fireEvt = { PLAYER_TRIGGER_SIG, 0U, 0U }; QF_PUBLISH(&fireEvt, (void*)0); } /*..........................................................................*/ void BSP_moveShipUp(void) { ObjectPosEvt *ope; if (l_ship_pos > 0U) { --l_ship_pos; } ope = Q_NEW(ObjectPosEvt, PLAYER_SHIP_MOVE_SIG); ope->x = (uint8_t)GAME_SHIP_X; ope->y = (uint8_t)l_ship_pos; QACTIVE_POST(AO_Ship, (QEvt *)ope, &l_mouse); } //............................................................................ void BSP_moveShipDown(void) { ObjectPosEvt *ope; if (l_ship_pos < (GAME_SCREEN_HEIGHT - 3U)) { ++l_ship_pos; } ope = Q_NEW(ObjectPosEvt, PLAYER_SHIP_MOVE_SIG); ope->x = (uint8_t)GAME_SHIP_X; ope->y = (uint8_t)l_ship_pos; QACTIVE_POST(AO_Ship, (QEvt *)ope, &l_mouse); } /*--------------------------------------------------------------------------*/ #ifdef Q_SPY /* define QS callbacks */ #include "qspy.h" #include static uint8_t l_running; /*..........................................................................*/ static DWORD WINAPI idleThread(LPVOID par) {/* signature for CreateThread() */ (void)par; SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_IDLE); l_running = (uint8_t)1; while (l_running) { uint16_t nBytes = 256; uint8_t const *block; QF_CRIT_ENTRY(dummy); block = QS_getBlock(&nBytes); QF_CRIT_EXIT(dummy); if (block != (uint8_t *)0) { QSPY_parse(block, nBytes); } Sleep(10U); /* wait for a while */ } return 0; /* return success */ } /*..........................................................................*/ static int custParserFun(QSpyRecord * const qrec) { static uint32_t mpool1; int ret = 1; /* perform standard QSPY parsing */ switch (qrec->rec) { case QS_QF_MPOOL_INIT: { /* example record to parse */ if (mpool1 == 1U) { /* MPool[1]? */ mpool1 = (uint32_t)QSpyRecord_getUint64(qrec,QS_OBJ_PTR_SIZE); } else { ++mpool1; } break; } case QS_QF_MPOOL_GET: { /* example record to parse */ int nFree; uint32_t mpool; (void)QSpyRecord_getUint32(qrec, QS_TIME_SIZE); mpool = (uint32_t)QSpyRecord_getUint64(qrec, QS_OBJ_PTR_SIZE); nFree = (int)QSpyRecord_getUint32(qrec, QF_MPOOL_CTR_SIZE); (void)QSpyRecord_getUint32(qrec, QF_MPOOL_CTR_SIZE); /* nMin */ if (QSpyRecord_OK(qrec) && (mpool == mpool1)) { /* MPool[1]? */ SetDlgItemInt(l_hWnd, IDC_MPOOL0, nFree, FALSE); ret = 0; /* don't perform standard QSPY parsing */ } break; } } return ret; } /*..........................................................................*/ uint8_t QS_onStartup(void const *arg) { static uint8_t qsBuf[4*1024]; // 4K buffer for Quantum Spy QS_initBuf(qsBuf, sizeof(qsBuf)); /* here 'arg' is ignored, but this command-line parameter can be used * to setup the QSP_config(), to set up the QS filters, or for any * other purpose. */ (void)arg; QSPY_config(QP_VERSION, // version QS_OBJ_PTR_SIZE, // objPtrSize QS_FUN_PTR_SIZE, // funPtrSize QS_TIME_SIZE, // tstampSize Q_SIGNAL_SIZE, // sigSize, QF_EVENT_SIZ_SIZE, // evtSize QF_EQUEUE_CTR_SIZE, // queueCtrSize QF_MPOOL_CTR_SIZE, // poolCtrSize QF_MPOOL_SIZ_SIZE, // poolBlkSize QF_TIMEEVT_CTR_SIZE,// tevtCtrSize (void *)0, // matFile, (void *)0, // mscFile &custParserFun); // customized parser function QS_FILTER_ON(QS_ALL_RECORDS); // QS_FILTER_OFF(QS_QEP_STATE_ENTRY); // QS_FILTER_OFF(QS_QEP_STATE_EXIT); // QS_FILTER_OFF(QS_QEP_STATE_INIT); // QS_FILTER_OFF(QS_QEP_TRAN_HIST); // QS_FILTER_OFF(QS_QEP_INTERN_TRAN); // QS_FILTER_OFF(QS_QEP_TRAN); // QS_FILTER_OFF(QS_QEP_IGNORED); // QS_FILTER_OFF(QS_QEP_DISPATCH); // QS_FILTER_OFF(QS_QEP_UNHANDLED); QS_FILTER_OFF(QS_QF_ACTIVE_ADD); QS_FILTER_OFF(QS_QF_ACTIVE_REMOVE); QS_FILTER_OFF(QS_QF_ACTIVE_SUBSCRIBE); QS_FILTER_OFF(QS_QF_ACTIVE_UNSUBSCRIBE); QS_FILTER_OFF(QS_QF_ACTIVE_POST_FIFO); QS_FILTER_OFF(QS_QF_ACTIVE_POST_LIFO); QS_FILTER_OFF(QS_QF_ACTIVE_GET); QS_FILTER_OFF(QS_QF_ACTIVE_GET_LAST); QS_FILTER_OFF(QS_QF_EQUEUE_INIT); QS_FILTER_OFF(QS_QF_EQUEUE_POST_FIFO); QS_FILTER_OFF(QS_QF_EQUEUE_POST_LIFO); QS_FILTER_OFF(QS_QF_EQUEUE_GET); QS_FILTER_OFF(QS_QF_EQUEUE_GET_LAST); // QS_FILTER_OFF(QS_QF_MPOOL_INIT); // QS_FILTER_OFF(QS_QF_MPOOL_GET); QS_FILTER_OFF(QS_QF_MPOOL_PUT); QS_FILTER_OFF(QS_QF_PUBLISH); QS_FILTER_OFF(QS_QF_NEW); QS_FILTER_OFF(QS_QF_GC_ATTEMPT); QS_FILTER_OFF(QS_QF_GC); QS_FILTER_OFF(QS_QF_TICK); QS_FILTER_OFF(QS_QF_TIMEEVT_ARM); QS_FILTER_OFF(QS_QF_TIMEEVT_AUTO_DISARM); QS_FILTER_OFF(QS_QF_TIMEEVT_DISARM_ATTEMPT); QS_FILTER_OFF(QS_QF_TIMEEVT_DISARM); QS_FILTER_OFF(QS_QF_TIMEEVT_REARM); QS_FILTER_OFF(QS_QF_TIMEEVT_POST); QS_FILTER_OFF(QS_QF_CRIT_ENTRY); QS_FILTER_OFF(QS_QF_CRIT_EXIT); QS_FILTER_OFF(QS_QF_ISR_ENTRY); QS_FILTER_OFF(QS_QF_ISR_EXIT); return CreateThread(NULL, 1024, &idleThread, (void *)0, 0, NULL) != (HANDLE)0; /* return the status of creating the idle thread */ } /*..........................................................................*/ void QS_onCleanup(void) { l_running = (uint8_t)0; QSPY_stop(); } /*..........................................................................*/ void QS_onFlush(void) { for (;;) { uint16_t nBytes = 1024; uint8_t const *block; QF_CRIT_ENTRY(dummy); block = QS_getBlock(&nBytes); QF_CRIT_EXIT(dummy); if (block != (uint8_t const *)0) { QSPY_parse(block, nBytes); nBytes = 1024; } else { break; } } } /*..........................................................................*/ QSTimeCtr QS_onGetTime(void) { return (QSTimeCtr)clock(); } /*..........................................................................*/ void QSPY_onPrintLn(void) { OutputDebugString(QSPY_line); OutputDebugString("\n"); } #endif /* Q_SPY */ /*--------------------------------------------------------------------------*/