/*! @defgroup qep QEP @brief Hierarchical Event Processor QEP is a universal, UML-compliant event processor that enables developers to code UML state machines in highly readable ANSI-C, in which every state machine element is mapped to code precisely, unambiguously, and exactly once (traceability). QEP fully supports hierarchical state nesting, which is the fundamental mechanism for reusing behavior across many states instead of repeating the same actions and transitions over and over again. */ /*##########################################################################*/ /*! @defgroup qf QF @brief Active Object (Actor) Framework QF is a portable, event-driven, real-time framework for execution of active objects (concurrent state machines) specifically designed for real-time embedded (RTE) systems. */ /*##########################################################################*/ /*! @defgroup qs QS @brief Software Tracing Instrumentation QS is software tracing system that enables developers to monitor live QP applications with minimal target system resources and without stopping or significantly slowing down the code. QS is an ideal tool for testing, troubleshooting, and optimizing QP applications. QS can even be used to support acceptance testing in product manufacturing. Please see QS Manual inside the QTools collection for more information. */ /*##########################################################################*/ /*! @defgroup qv QV @brief Cooperative Kernel @description QV is a simple **cooperative** kernel (previously called "Vanilla" kernel). This kernel executes active objects one at a time, with priority-based scheduling performed before processing of each event. Due to naturally short duration of event processing in state machines, the simple QV kernel is often adequate for many real-time systems. ------------------------------------------------------------------------------ @section qv_overview QV Overview The QV scheduler is engaged after every RTC step of any @termref{active object} to choose the next active object to execute. The QV scheduler always chooses the highest-priority active object that has any events in its event queue. The QV scheduler then extracts the next event from this queue and dispatches it to the state machine associated with the active object. The state machine runs to completion, after which the QV scheduler runs and the cycle repeats. Please note that because the state machines always return to the QV scheduler after each RTC step, a single stack can be used to process all state machines (memory-friendly architecture). The QV scheduler can also very easily detect when all event queues are empty, at which point it can call the idle callback to let the application put the CPU and peripherals to a low-power sleep mode (power-friendly architecture). Given the simplicity, portability, and low-resource consumption, the QV scheduler is very attractive. It allows you to partition the problem into active objects and execute these active objects orderly. The task-level response of this scheduler is the longest RTC step in the whole system, but because event-driven active objects don’t block, the RTC steps tend to be very short (typically just a few microseconds). Also, often you can break up longer RTC steps into shorter pieces, by posting an event to self and returning (“Reminder” state pattern). The self-posted event then triggers the continuation of longer processing. */ /*##########################################################################*/ /*! @defgroup qk QK @brief Preemptive Run-to-Completion Kernel QK is a tiny **preemptive**, priority-based, non-blocking kernel designed specifically for executing active objects. QK runs active objects in the same way as prioritized interrupt controller (such as NVIC in ARM Cortex-M) runs interrupts using the single stack. Active objects process their events in run-to-completion (RTC) fashion and remove themselves from the call stack, the same way as nested interrupts remove themselves from the stack upon completion. At the same time high-priority active objects can preempt lower-priority active objects, just like interrupts can preempt each other under a prioritized interrupt controller. QK meets all the requirement of the Rate Monotonic Scheduling (a.k.a. Rate Monotonic Analysis RMA) and can be used in hard real-time systems. ------------------------------------------------------------------------------ @section qk_overview QK Overview Sometimes it is not practical to break up long RTC steps, and consequently the task-level response of the simple @ref "QV kernel" might be too slow. In this cases you need to use a *preemptive* kernel. The big advantage of preemptive kernel is that it effectively decouples high-priority task from low-priority tasks in the time domain. The timeliness of execution of high-priority task is almost independent on the low-priority tasks. But of course there is no such thing as a free lunch. Preemptive kernels open the whole new class of problems related to race conditions. So you need to be very careful about sharing any resources. */ /*##########################################################################*/ /*! @defgroup qxk QXK @brief Preemptive Dual-Mode (Run-to-Completion/Blocking) RTOS Kernel QXK is a small, preemptive, priority-based, dual-mode **blocking** kernel that executes active objects like the @ref qk "QK kernel", but can also execute traditional __blocking__ threads (extended threads). In this respect, QXK behaves exactly as a conventional __RTOS__ (Real-Time Operating System). QXK has been designed specifically for mixing event-driven active objects with traditional blocking code, such as commercial middleware (TCP/IP stacks, UDP stacks, embedded file systems, etc.) or legacy software. Currently, the QXK kernel has been ported to the following CPUs: - @ref arm-cm_qxk "Cortex-M (M0/M0+/M1/M3/M4/M4F/M7)"@n Supported toolchains include: ARM-KEIL MDK, IAR-ARM, GNU-ARM, TI-ARM. Currently, the QXK kernel is illustrated by the following examples: - @ref arm-cm_dpp_efm32-slstk3401a (ARM Cortex-M4F)@n Example illustrates: 6 active objects plus two extended threads, QXK blocking delay, QXK semaphore, QXK mutex, QXK blocking message queue. - @ref arm-cm_dpp_ek-tm4c123gxl (ARM Cortex-M4F)@n Example illustrates: 6 active objects plus two extended threads, QXK blocking delay, QXK semaphore, QXK mutex, QXK blocking message queue. - @ref arm-cm_dpp_nucleo-l053r8 (ARM Cortex-M0+)@n Example illustrates: 6 active objects plus two extended threads, QXK blocking delay, QXK semaphore, QXK mutex, QXK blocking message queue. ------------------------------------------------------------------------------ @section qxk_basic Basic Threads QXK supports **basic**-threads (non-blocking, run-to-completion activations). The basic-threads all nest on the same stack (Main Stack Pointer in ARM Cortex-M), so the stack usage is reduced. The additional advantage of basic-threads is that switching from basic-thread to another basic-thread requires only @ref QXK_activate_() "activation" of the basic-thread, which is much simpler and faster than full context-switch required for @ref qxk_extended "extended"-threads that QXK also supports (see below). @sa ::QActive ------------------------------------------------------------------------------ @section qxk_extended Extended Threads QXK supports **extended**-threads (blocking, typically structrued as endless loops). The extended-threads use private per-thread stacks, as in conventional RTOS kernels. Any switching from basic- to extended-thread or extended- to extended-thread requires full context switch. @sa ::QXThread ------------------------------------------------------------------------------ @section qxk_classes Classes in QXK The figure below shows the main classes introduced in the QXK kernel and their relation to the classes of the QP framework. @image html qxk_classes.gif "Classes of the QXK dual-mode kernel"