// Generated by ResEdit 1.6.6 // Copyright (C) 2006-2015 // http://www.resedit.net #include #include #include #include "resource.h" // // Bitmap resources // LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_BTN_DWN BITMAP "Res\\BTN_DWN.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_BTN_UP BITMAP "Res\\BTN_UP.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_EK_LM3S811 BITMAP "Res\\EK-LM3S811.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_LCD BITMAP "Res\\LCD.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_LED_OFF BITMAP "Res\\led_off.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_LED_ON BITMAP "Res\\led_on.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_SEG BITMAP "Res\\seg.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_SEG0 BITMAP "Res\\seg0.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_SEG1 BITMAP "Res\\seg1.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_SEG2 BITMAP "Res\\seg2.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_SEG3 BITMAP "Res\\seg3.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_SEG4 BITMAP "Res\\seg4.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_SEG5 BITMAP "Res\\seg5.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_SEG6 BITMAP "Res\\seg6.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_SEG7 BITMAP "Res\\seg7.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_SEG8 BITMAP "Res\\seg8.bmp" LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDB_SEG9 BITMAP "Res\\seg9.bmp" // // Dialog resources // LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDD_APPLICATION DIALOGEX 0, 0, 580, 227 STYLE DS_ABSALIGN | DS_MODALFRAME | DS_SHELLFONT | WS_CAPTION | WS_VISIBLE | WS_POPUP | WS_SYSMENU CAPTION "Fly 'n' Shoot game" CLASS "QP_APP" FONT 8, "MS Shell Dlg", 0, 0, 1 { CONTROL IDB_EK_LM3S811, IDC_BACKGROUND, WC_STATIC, SS_BITMAP, 7, 7, 533, 181, WS_EX_LEFT CONTROL "USER", IDC_USER, WC_BUTTON, WS_TABSTOP | WS_TABSTOP | BS_OWNERDRAW | BS_BITMAP, 374, 132, 28, 27, WS_EX_LEFT CONTROL IDB_LCD, IDC_LCD, WC_STATIC, SS_BITMAP, 287, 85, 128, 20, WS_EX_LEFT CTEXT "www.state-machine.com", IDC_STATIC, 224, 212, 103, 8, SS_CENTER, WS_EX_TRANSPARENT DEFPUSHBUTTON "Quit", IDOK, 523, 7, 50, 14, WS_GROUP, WS_EX_LEFT CONTROL IDB_SEG, IDC_STATIC, WC_STATIC, SS_BITMAP, 7, 169, 97, 54, WS_EX_LEFT CONTROL IDB_SEG8, IDC_SEG3, WC_STATIC, SS_BITMAP, 16, 177, 19, 36, WS_EX_LEFT CONTROL IDB_SEG8, IDC_SEG2, WC_STATIC, SS_BITMAP, 36, 177, 19, 36, WS_EX_LEFT CONTROL IDB_SEG8, IDC_SEG1, WC_STATIC, SS_BITMAP, 56, 177, 19, 36, WS_EX_LEFT CONTROL IDB_SEG8, IDC_SEG0, WC_STATIC, SS_BITMAP, 76, 177, 19, 36, WS_EX_LEFT CONTROL IDB_LED_OFF, IDC_LED, WC_STATIC, SS_BITMAP, 417, 36, 19, 18, WS_EX_LEFT } // // String Table resources // LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US STRINGTABLE { IDS_APP_TITLE "Fly 'n' Shoot" } // // Icon resources // LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US IDI_APPLICATION ICON "Res\\qp.ico"