/***************************************************************************** * Product: "Fly'n'Shoot" game, BSP for 80x86, Vanilla/DOS, Open Watcom * Last Updated for Version: 4.5.00 * Date of the Last Update: May 18, 2012 * * Q u a n t u m L e a P s * --------------------------- * innovating embedded systems * * Copyright (C) 2002-2012 Quantum Leaps, LLC. All rights reserved. * * This program is open source software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as published * by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Alternatively, this program may be distributed and modified under the * terms of Quantum Leaps commercial licenses, which expressly supersede * the GNU General Public License and are specifically designed for * licensees interested in retaining the proprietary status of their code. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Contact information: * Quantum Leaps Web sites: http://www.quantum-leaps.com * http://www.state-machine.com * e-mail: info@quantum-leaps.com *****************************************************************************/ #include "qp_port.h" #include "game.h" #include "bsp.h" #include "video.h" #include /* for _dos_setvect()/_dos_getvect() */ #include /* for inp()/outp() */ #include /* for _exit() */ Q_DEFINE_THIS_FILE /* Local-scope objects -----------------------------------------------------*/ static void interrupt (*l_dosTmrISR)(); static void interrupt (*l_dosKbdISR)(); #ifdef Q_SPY static uint16_t l_uart_base; /* QS data uplink UART base address */ QSTimeCtr l_tickTime; /* keeps timetsamp at tick */ static uint8_t l_tmr; static uint8_t l_kbd; #define UART_TXFIFO_DEPTH 16 #endif #define TMR_VECTOR 0x08 #define KBD_VECTOR 0x09 /*..........................................................................*/ static void interrupt ISR_tmr() { static QEvt const tickEvt = { TIME_TICK_SIG, 0, 0 }; QF_ISR_ENTRY(); /* QF-specific ISR entry */ QF_TICK(&l_tmr); /* call QF_tick() outside of critical section */ QF_PUBLISH(&tickEvt, &l_tmr); /* publish the tick event */ #ifdef Q_SPY l_tickTime += 0x10000; #endif QF_ISR_EXIT(); /* QF-specific ISR exit */ } /*..........................................................................*/ static void interrupt ISR_kbd() { static uint8_t ship_pos = GAME_SHIP_Y; uint8_t key; uint8_t kcr; QF_ISR_ENTRY(); /* QF-specific ISR entry */ key = inp(0x60); /* key scan code from 8042 kbd controller */ kcr = inp(0x61); /* get keyboard control register */ outp(0x61, (uint8_t)(kcr | 0x80)); /* toggle acknowledge bit high */ outp(0x61, kcr); /* toggle acknowledge bit low */ switch (key) { case 200: /* Up-arrow */ case 208: { /* Down-arrow */ ObjectPosEvt *ope = Q_NEW(ObjectPosEvt, PLAYER_SHIP_MOVE_SIG); if ((key == (uint8_t)200) && (ship_pos > 0x00)) { --ship_pos; } else if ((key == (uint8_t)208) && (ship_pos < (GAME_SCREEN_HEIGHT - 3))) { ++ship_pos; } ope->x = (uint8_t)GAME_SHIP_X; /* x-position is fixed */ ope->y = (uint8_t)ship_pos; QACTIVE_POST(AO_Ship, (QEvt *)ope, &l_kbd); /* to the ship */ Video_printNumAt(24, 24, VIDEO_FGND_YELLOW, ship_pos); break; } case 57: { /* Space */ static uint16_t ntrig = 0; static QEvt const fireEvt = { PLAYER_TRIGGER_SIG, 0, 0 }; QF_PUBLISH(&fireEvt, &l_kbd); Video_printNumAt(47, 24, VIDEO_FGND_YELLOW, ++ntrig); break; } /* Esc */ case 129: { static QEvt const quitEvt = { PLAYER_QUIT_SIG, 0, 0 }; QF_PUBLISH(&quitEvt, &l_kbd); break; } } QF_ISR_EXIT(); /* QF-specific ISR exit */ } /*..........................................................................*/ void BSP_init(int argc, char *argv[]) { char const *com = "COM1"; if (argc > 1) { com = argv[1]; } if (!QS_INIT(com)) { /* initialize QS */ Q_ERROR(); } QS_OBJ_DICTIONARY(&l_tmr); QS_OBJ_DICTIONARY(&l_kbd); Video_clearScreen(VIDEO_BGND_LIGHT_GRAY); Video_clearRect( 0, 0, 80, 1, VIDEO_BGND_RED | VIDEO_BLINK); Video_clearRect( 0, 8, 80, 24, VIDEO_BGND_BLACK | VIDEO_FGND_WHITE); Video_clearRect( 0, 7, 80, 8, VIDEO_BGND_BLUE); Video_clearRect( 0, 24, 80, 25, VIDEO_BGND_BLUE); Video_clearRect(24, 24, 28, 25, VIDEO_BGND_RED | VIDEO_BLINK); Video_clearRect(24, 24, 28, 25, VIDEO_BGND_RED | VIDEO_BLINK); Video_printStrAt(35, 0, VIDEO_FGND_WHITE, "FLY 'n' SHOOT"); Video_printStrAt(15, 2, VIDEO_FGND_BLACK, "Press UP-arrow to move the space ship up"); Video_printStrAt(15, 3, VIDEO_FGND_BLACK, "Press DOWN-arrow to move the space ship down"); Video_printStrAt(15, 4, VIDEO_FGND_BLACK, "Press SPACE to fire the missile"); Video_printStrAt(15, 5, VIDEO_FGND_BLACK, "Press ESC to quit the game"); Video_printStrAt( 8, 24, VIDEO_FGND_WHITE, "Ship Position:"); Video_printStrAt(37, 24, VIDEO_FGND_WHITE, "Triggers:"); Video_printStrAt(61, 24, VIDEO_FGND_WHITE, "Score:"); Video_clearRect(24, 24, 28, 25, VIDEO_BGND_RED); Video_clearRect(47, 24, 51, 25, VIDEO_BGND_RED); Video_clearRect(68, 24, 72, 25, VIDEO_BGND_RED); Video_printNumAt(24, 24, VIDEO_FGND_YELLOW, 0); Video_printNumAt(47, 24, VIDEO_FGND_YELLOW, 0); Video_printNumAt(68, 24, VIDEO_FGND_YELLOW, 0); (void)com; /* avoid compiler warning if QS is not used */ } /*..........................................................................*/ void BSP_drawBitmap(uint8_t const *bitmap, uint8_t width, uint8_t height) { Video_drawBitmapAt(0, 8, bitmap, width, height); } /*..........................................................................*/ void BSP_drawNString(uint8_t x, uint8_t y, char const *str) { Video_drawStringAt(x, 8 + y*8, str); } /*..........................................................................*/ void BSP_updateScore(uint16_t score) { if (score == 0) { Video_clearRect(68, 24, 72, 25, VIDEO_BGND_RED); } Video_printNumAt(68, 24, VIDEO_FGND_YELLOW, score); } /*..........................................................................*/ void BSP_displayOn(void) { } /*..........................................................................*/ void BSP_displayOff(void) { Video_clearRect( 0, 8, 80, 24, VIDEO_BGND_BLACK | VIDEO_FGND_WHITE); } /*..........................................................................*/ void QF_onStartup(void) { uint16_t count; /* save the origingal DOS vectors ... */ l_dosTmrISR = _dos_getvect(TMR_VECTOR); l_dosKbdISR = _dos_getvect(KBD_VECTOR); QF_INT_DISABLE(); count = (uint16_t)(((1193180 * 2) / BSP_TICKS_PER_SEC + 1) >> 1); outp(0x43, 0x36); /* use mode-3 for timer 0 in the 8254 */ outp(0x40, count & 0xFF); /* load low byte of timer 0 */ outp(0x40, (count >> 8) & 0xFF); /* load high byte of timer 0 */ _dos_setvect(TMR_VECTOR, &ISR_tmr); _dos_setvect(KBD_VECTOR, &ISR_kbd); QF_INT_ENABLE(); } /*..........................................................................*/ void QF_onCleanup(void) { /* restore the DOS system clock tick rate... */ QF_INT_DISABLE(); outp(0x43, 0x36); /* use mode-3 for timer 0 in the 8254 */ outp(0x40, 0); /* load low byte of timer 0 */ outp(0x40, 0); /* load high byte of timer 0 */ /* restore the original DOS vectors ... */ _dos_setvect(TMR_VECTOR, l_dosTmrISR); _dos_setvect(KBD_VECTOR, l_dosKbdISR); QF_INT_ENABLE(); QS_EXIT(); /* exit QS */ _exit(0); /* exit to DOS */ } /*..........................................................................*/ void QF_onIdle(void) { QF_INT_ENABLE(); /* always enable interrupts */ #ifdef Q_SPY if ((inp(l_uart_base + 5) & (1 << 5)) != 0) { /* Tx FIFO empty? */ uint16_t fifo = UART_TXFIFO_DEPTH; /* depth of the 15550 Tx FIFO */ uint8_t const *block; QF_INT_DISABLE(); block = QS_getBlock(&fifo); /* try to get next block to transmit */ QF_INT_ENABLE(); while (fifo-- != 0) { /* any bytes in the block? */ outp(l_uart_base + 0, *block++); } } #endif } /*--------------------------------------------------------------------------*/ void Q_onAssert(char const Q_ROM * const Q_ROM_VAR file, int line) { Video_clearRect ( 0, 24, 80, 25, VIDEO_BGND_RED); Video_printStrAt( 0, 24, VIDEO_FGND_WHITE, "ASSERTION FAILED in file:"); Video_printStrAt(26, 24, VIDEO_FGND_YELLOW, file); Video_printStrAt(57, 24, VIDEO_FGND_WHITE, "line:"); Video_printNumAt(62, 24, VIDEO_FGND_YELLOW, line); QF_stop(); /* stop QF and cleanup */ } /*--------------------------------------------------------------------------*/ #ifdef Q_SPY /*..........................................................................*/ static uint8_t UART_config(char const *comName, uint32_t baud) { switch (comName[3]) { /* Set the base address of the COMx port */ case '1': l_uart_base = (uint16_t)0x03F8; break; /* COM1 */ case '2': l_uart_base = (uint16_t)0x02F8; break; /* COM2 */ case '3': l_uart_base = (uint16_t)0x03E8; break; /* COM3 */ case '4': l_uart_base = (uint16_t)0x02E8; break; /* COM4 */ default: return (uint8_t)0; /* COM port out of range failure */ } baud = (uint16_t)(115200UL / baud); /* divisor for baud rate */ outp(l_uart_base + 3, (1 << 7)); /* Set divisor access bit (DLAB) */ outp(l_uart_base + 0, (uint8_t)baud); /* Load divisor */ outp(l_uart_base + 1, (uint8_t)(baud >> 8)); outp(l_uart_base + 3, (1 << 1) | (1 << 0)); /* LCR:8-bits,no p,1stop */ outp(l_uart_base + 4, (1 << 3) | (1 << 1) | (1 << 0)); /* DTR,RTS,Out2 */ outp(l_uart_base + 1, 0); /* Put UART into the polling FIFO mode */ outp(l_uart_base + 2, (1 << 2) | (1 << 0)); /* FCR: enable, TX clear */ return (uint8_t)1; /* success */ } /*..........................................................................*/ uint8_t QS_onStartup(void const *arg) { static uint8_t qsBuf[1*1024]; /* buffer for Quantum Spy */ QS_initBuf(qsBuf, sizeof(qsBuf)); /* setup the QS filters... */ QS_FILTER_ON(QS_ALL_RECORDS); // QS_FILTER_OFF(QS_QEP_STATE_EMPTY); // QS_FILTER_OFF(QS_QEP_STATE_ENTRY); // QS_FILTER_OFF(QS_QEP_STATE_EXIT); // QS_FILTER_OFF(QS_QEP_STATE_INIT); // QS_FILTER_OFF(QS_QEP_INIT_TRAN); // QS_FILTER_OFF(QS_QEP_INTERN_TRAN); // QS_FILTER_OFF(QS_QEP_TRAN); // QS_FILTER_OFF(QS_QEP_IGNORED); QS_FILTER_OFF(QS_QF_ACTIVE_ADD); QS_FILTER_OFF(QS_QF_ACTIVE_REMOVE); QS_FILTER_OFF(QS_QF_ACTIVE_SUBSCRIBE); QS_FILTER_OFF(QS_QF_ACTIVE_UNSUBSCRIBE); QS_FILTER_OFF(QS_QF_ACTIVE_POST_FIFO); QS_FILTER_OFF(QS_QF_ACTIVE_POST_LIFO); QS_FILTER_OFF(QS_QF_ACTIVE_GET); QS_FILTER_OFF(QS_QF_ACTIVE_GET_LAST); QS_FILTER_OFF(QS_QF_EQUEUE_INIT); QS_FILTER_OFF(QS_QF_EQUEUE_POST_FIFO); QS_FILTER_OFF(QS_QF_EQUEUE_POST_LIFO); QS_FILTER_OFF(QS_QF_EQUEUE_GET); QS_FILTER_OFF(QS_QF_EQUEUE_GET_LAST); QS_FILTER_OFF(QS_QF_MPOOL_INIT); QS_FILTER_OFF(QS_QF_MPOOL_GET); QS_FILTER_OFF(QS_QF_MPOOL_PUT); QS_FILTER_OFF(QS_QF_PUBLISH); QS_FILTER_OFF(QS_QF_NEW); QS_FILTER_OFF(QS_QF_GC_ATTEMPT); QS_FILTER_OFF(QS_QF_GC); // QS_FILTER_OFF(QS_QF_TICK); QS_FILTER_OFF(QS_QF_TIMEEVT_ARM); QS_FILTER_OFF(QS_QF_TIMEEVT_AUTO_DISARM); QS_FILTER_OFF(QS_QF_TIMEEVT_DISARM_ATTEMPT); QS_FILTER_OFF(QS_QF_TIMEEVT_DISARM); QS_FILTER_OFF(QS_QF_TIMEEVT_REARM); QS_FILTER_OFF(QS_QF_TIMEEVT_POST); QS_FILTER_OFF(QS_QF_CRIT_ENTRY); QS_FILTER_OFF(QS_QF_CRIT_EXIT); QS_FILTER_OFF(QS_QF_ISR_ENTRY); QS_FILTER_OFF(QS_QF_ISR_EXIT); return UART_config((char const *)arg, 115200UL); } /*..........................................................................*/ void QS_onCleanup(void) { } /*..........................................................................*/ QSTimeCtr QS_onGetTime(void) { /* invoked with interrupts locked */ static uint32_t l_lastTime; uint32_t now; uint16_t count16; /* 16-bit count from the 8254 */ outp(0x43, 0); /* latch the 8254's counter-0 count */ count16 = (uint16_t)inp(0x40); /* read the low byte of counter-0 */ count16 += ((uint16_t)inp(0x40) << 8); /* add on the hi byte */ now = l_tickTime + (0x10000 - count16); if (l_lastTime > now) { /* are we going "back" in time? */ now += 0x10000; /* assume that there was one rollover */ } l_lastTime = now; return (QSTimeCtr)now; } /*..........................................................................*/ void QS_onFlush(void) { uint16_t b; while ((b = QS_getByte()) != QS_EOD) { /* next QS trace byte available? */ while ((inp(l_uart_base + 5) & (1 << 5)) == 0) { /* not empty? */ } outp(l_uart_base + 0, (uint8_t)b); /* put the byte to TX FIFO */ } } #endif /* Q_SPY */ /*--------------------------------------------------------------------------*/