qpc/ports/win32/qp_port.h
2025-01-21 18:11:57 -05:00

201 lines
7.6 KiB
C

//============================================================================
// QP/C Real-Time Embedded Framework (RTEF)
// Version 8.0.2
//
// Copyright (C) 2005 Quantum Leaps, LLC. All rights reserved.
//
// Q u a n t u m L e a P s
// ------------------------
// Modern Embedded Software
//
// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-QL-commercial
//
// This software is dual-licensed under the terms of the open-source GNU
// General Public License (GPL) or under the terms of one of the closed-
// source Quantum Leaps commercial licenses.
//
// Redistributions in source code must retain this top-level comment block.
// Plagiarizing this software to sidestep the license obligations is illegal.
//
// NOTE:
// The GPL does NOT permit the incorporation of this code into proprietary
// programs. Please contact Quantum Leaps for commercial licensing options,
// which expressly supersede the GPL and are designed explicitly for
// closed-source distribution.
//
// Quantum Leaps contact information:
// <www.state-machine.com/licensing>
// <info@state-machine.com>
//============================================================================
#ifndef QP_PORT_H_
#define QP_PORT_H_
#include <stdint.h> // Exact-width types. WG14/N843 C99 Standard
#include <stdbool.h> // Boolean type. WG14/N843 C99 Standard
#include "qp_config.h" // QP configuration from the application
#ifdef __GNUC__
// no-return function specifier (GCC-ARM compiler)
#define Q_NORETURN __attribute__ ((noreturn)) void
#elif (defined _MSC_VER)
#ifdef __cplusplus
// no-return function specifier (Microsoft Visual Studio C++ compiler)
#define Q_NORETURN [[ noreturn ]] void
#else
// no-return function specifier C11
#define Q_NORETURN _Noreturn void
#endif
// This is the case where QP is compiled by the Microsoft Visual C++
// compiler in the C++ mode, which can happen when qep_port.h is included
// in a C++ module, or the compilation is forced to C++ by the option /TP.
//
// The following pragma suppresses the level-4 C++ warnings C4510, C4512,
// and C4610, which warn that default constructors and assignment operators
// could not be generated for structures QMState and QMTranActTable.
//
// The QP source code cannot be changed to avoid these C++ warnings
// because the structures QMState and QMTranActTable must remain PODs
// (Plain Old Datatypes) to be initializable statically with constant
// initializers.
//
#pragma warning (disable: 4510 4512 4610)
#endif
// QF event queue and thread types for Win32
#define QACTIVE_EQUEUE_TYPE QEQueue
#define QACTIVE_OS_OBJ_TYPE void*
#define QACTIVE_THREAD_TYPE void*
// QF critical section for Win32, see NOTE1
#define QF_CRIT_STAT
#define QF_CRIT_ENTRY() QF_enterCriticalSection_()
#define QF_CRIT_EXIT() QF_leaveCriticalSection_()
// QF_LOG2 not defined -- use the internal LOG2() implementation
// internal functions for critical section management
void QF_enterCriticalSection_(void);
void QF_leaveCriticalSection_(void);
// set clock tick rate and priority
void QF_setTickRate(uint32_t ticksPerSec, int tickPrio);
// clock tick callback
void QF_onClockTick(void);
// special adaptations for QWIN GUI applications
#ifdef QWIN_GUI
// replace main() with main_gui() as the entry point to a GUI app.
#define main() main_gui()
int main_gui(void); // prototype of the GUI application entry point
#elif defined QF_CONSOLE
// abstractions for console access...
void QF_consoleSetup(void);
void QF_consoleCleanup(void);
int QF_consoleGetKey(void);
int QF_consoleWaitForKey(void);
#endif
// include files -------------------------------------------------------------
#include "qequeue.h" // Win32 port needs the native event-queue
#include "qmpool.h" // Win32 port needs the native memory-pool
#include "qp.h" // QP platform-independent public interface
#ifdef _MSC_VER
#pragma warning (default: 4510 4512 4610)
#endif
//============================================================================
// interface used only inside QF implementation, but not in applications
#ifdef QP_IMPL
// QF scheduler locking for Win32 (not used at this point, see NOTE2)
#define QF_SCHED_STAT_
#define QF_SCHED_LOCK_(dummy) ((void)0)
#define QF_SCHED_UNLOCK_() ((void)0)
// QF event queue customization for Win32...
#define QACTIVE_EQUEUE_WAIT_(me_) \
while ((me_)->eQueue.frontEvt == (QEvt *)0) { \
QF_CRIT_EXIT(); \
(void)WaitForSingleObject((me_)->osObject, (DWORD)INFINITE); \
QF_CRIT_ENTRY(); \
}
#define QACTIVE_EQUEUE_SIGNAL_(me_) \
(void)SetEvent((me_)->osObject)
// native QF event pool operations
#define QF_EPOOL_TYPE_ QMPool
#define QF_EPOOL_INIT_(p_, poolSto_, poolSize_, evtSize_) \
(QMPool_init(&(p_), (poolSto_), (poolSize_), (evtSize_)))
#define QF_EPOOL_EVENT_SIZE_(p_) ((uint_fast16_t)(p_).blockSize)
#define QF_EPOOL_GET_(p_, e_, m_, qsId_) \
((e_) = (QEvt *)QMPool_get(&(p_), (m_), (qsId_)))
#define QF_EPOOL_PUT_(p_, e_, qsId_) \
(QMPool_put(&(p_), (e_), (qsId_)))
// Minimum required Windows version is Windows-XP or newer (0x0501)
#ifdef WINVER
#undef WINVER
#endif
#ifdef _WIN32_WINNT
#undef _WIN32_WINNT
#endif
#define WINVER _WIN32_WINNT_WINXP
#define _WIN32_WINNT _WIN32_WINNT_WINXP
#define WIN32_LEAN_AND_MEAN
#include <windows.h> // Win32 API
#endif // QP_IMPL
//============================================================================
// NOTE1:
// QP, like all real-time frameworks, needs to execute certain sections of
// code exclusively, meaning that only one thread can execute the code at
// the time. Such sections of code are called "critical sections".
//
// This port uses a pair of functions QF_enterCriticalSection_() /
// QF_leaveCriticalSection_() to enter/leave the critical section,
// respectively.
//
// These functions are implemented in the qf_port.c module, where they
// manipulate the file-scope Win32 critical section object l_win32CritSect
// to protect all critical sections. Using the single critical section
// object for all critical section guarantees that only one thread at a time
// can execute inside a critical section. This prevents race conditions and
// data corruption.
//
// Please note, however, that the Win32 critical section implementation
// behaves differently than interrupt disabling. A common Win32 critical
// section ensures that only one thread at a time can execute a critical
// section, but it does not guarantee that a context switch cannot occur
// within the critical section. In fact, such context switches probably
// will happen, but they should not cause concurrency hazards because the
// critical section eliminates all race conditions.
//
// Unlike simply disabling and enabling interrupts, the critical section
// approach is also subject to priority inversions. Various versions of
// Windows handle priority inversions differently, but it seems that most of
// them recognize priority inversions and dynamically adjust the priorities of
// threads to prevent it. Please refer to the MSN articles for more
// information.
//
// NOTE2:
// Scheduler locking (used inside QActive_publish_()) is NOT implemented
// in this port. This means that event multicasting is NOT atomic, so thread
// preemption CAN happen during that time, especially when a low-priority
// thread publishes events to higher-priority threads. This can lead to
// (occasionally) unexpected event sequences.
//
#endif // QP_PORT_H_