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201 lines
7.6 KiB
C
201 lines
7.6 KiB
C
//============================================================================
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// QP/C Real-Time Embedded Framework (RTEF)
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// Version 8.0.2
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//
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// Copyright (C) 2005 Quantum Leaps, LLC. All rights reserved.
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//
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// Q u a n t u m L e a P s
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// ------------------------
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// Modern Embedded Software
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//
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// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-QL-commercial
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//
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// This software is dual-licensed under the terms of the open-source GNU
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// General Public License (GPL) or under the terms of one of the closed-
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// source Quantum Leaps commercial licenses.
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//
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// Redistributions in source code must retain this top-level comment block.
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// Plagiarizing this software to sidestep the license obligations is illegal.
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//
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// NOTE:
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// The GPL does NOT permit the incorporation of this code into proprietary
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// programs. Please contact Quantum Leaps for commercial licensing options,
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// which expressly supersede the GPL and are designed explicitly for
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// closed-source distribution.
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//
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// Quantum Leaps contact information:
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// <www.state-machine.com/licensing>
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// <info@state-machine.com>
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//============================================================================
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#ifndef QP_PORT_H_
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#define QP_PORT_H_
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#include <stdint.h> // Exact-width types. WG14/N843 C99 Standard
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#include <stdbool.h> // Boolean type. WG14/N843 C99 Standard
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#include "qp_config.h" // QP configuration from the application
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#ifdef __GNUC__
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// no-return function specifier (GCC-ARM compiler)
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#define Q_NORETURN __attribute__ ((noreturn)) void
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#elif (defined _MSC_VER)
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#ifdef __cplusplus
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// no-return function specifier (Microsoft Visual Studio C++ compiler)
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#define Q_NORETURN [[ noreturn ]] void
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#else
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// no-return function specifier C11
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#define Q_NORETURN _Noreturn void
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#endif
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// This is the case where QP is compiled by the Microsoft Visual C++
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// compiler in the C++ mode, which can happen when qep_port.h is included
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// in a C++ module, or the compilation is forced to C++ by the option /TP.
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//
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// The following pragma suppresses the level-4 C++ warnings C4510, C4512,
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// and C4610, which warn that default constructors and assignment operators
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// could not be generated for structures QMState and QMTranActTable.
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//
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// The QP source code cannot be changed to avoid these C++ warnings
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// because the structures QMState and QMTranActTable must remain PODs
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// (Plain Old Datatypes) to be initializable statically with constant
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// initializers.
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//
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#pragma warning (disable: 4510 4512 4610)
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#endif
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// QF event queue and thread types for Win32
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#define QACTIVE_EQUEUE_TYPE QEQueue
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#define QACTIVE_OS_OBJ_TYPE void*
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#define QACTIVE_THREAD_TYPE void*
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// QF critical section for Win32, see NOTE1
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#define QF_CRIT_STAT
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#define QF_CRIT_ENTRY() QF_enterCriticalSection_()
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#define QF_CRIT_EXIT() QF_leaveCriticalSection_()
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// QF_LOG2 not defined -- use the internal LOG2() implementation
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// internal functions for critical section management
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void QF_enterCriticalSection_(void);
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void QF_leaveCriticalSection_(void);
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// set clock tick rate and priority
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void QF_setTickRate(uint32_t ticksPerSec, int tickPrio);
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// clock tick callback
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void QF_onClockTick(void);
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// special adaptations for QWIN GUI applications
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#ifdef QWIN_GUI
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// replace main() with main_gui() as the entry point to a GUI app.
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#define main() main_gui()
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int main_gui(void); // prototype of the GUI application entry point
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#elif defined QF_CONSOLE
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// abstractions for console access...
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void QF_consoleSetup(void);
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void QF_consoleCleanup(void);
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int QF_consoleGetKey(void);
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int QF_consoleWaitForKey(void);
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#endif
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// include files -------------------------------------------------------------
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#include "qequeue.h" // Win32 port needs the native event-queue
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#include "qmpool.h" // Win32 port needs the native memory-pool
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#include "qp.h" // QP platform-independent public interface
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#ifdef _MSC_VER
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#pragma warning (default: 4510 4512 4610)
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#endif
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//============================================================================
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// interface used only inside QF implementation, but not in applications
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#ifdef QP_IMPL
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// QF scheduler locking for Win32 (not used at this point, see NOTE2)
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#define QF_SCHED_STAT_
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#define QF_SCHED_LOCK_(dummy) ((void)0)
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#define QF_SCHED_UNLOCK_() ((void)0)
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// QF event queue customization for Win32...
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#define QACTIVE_EQUEUE_WAIT_(me_) \
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while ((me_)->eQueue.frontEvt == (QEvt *)0) { \
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QF_CRIT_EXIT(); \
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(void)WaitForSingleObject((me_)->osObject, (DWORD)INFINITE); \
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QF_CRIT_ENTRY(); \
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}
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#define QACTIVE_EQUEUE_SIGNAL_(me_) \
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(void)SetEvent((me_)->osObject)
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// native QF event pool operations
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#define QF_EPOOL_TYPE_ QMPool
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#define QF_EPOOL_INIT_(p_, poolSto_, poolSize_, evtSize_) \
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(QMPool_init(&(p_), (poolSto_), (poolSize_), (evtSize_)))
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#define QF_EPOOL_EVENT_SIZE_(p_) ((uint_fast16_t)(p_).blockSize)
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#define QF_EPOOL_GET_(p_, e_, m_, qsId_) \
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((e_) = (QEvt *)QMPool_get(&(p_), (m_), (qsId_)))
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#define QF_EPOOL_PUT_(p_, e_, qsId_) \
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(QMPool_put(&(p_), (e_), (qsId_)))
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// Minimum required Windows version is Windows-XP or newer (0x0501)
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#ifdef WINVER
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#undef WINVER
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#endif
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#ifdef _WIN32_WINNT
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#undef _WIN32_WINNT
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#endif
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#define WINVER _WIN32_WINNT_WINXP
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#define _WIN32_WINNT _WIN32_WINNT_WINXP
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h> // Win32 API
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#endif // QP_IMPL
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//============================================================================
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// NOTE1:
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// QP, like all real-time frameworks, needs to execute certain sections of
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// code exclusively, meaning that only one thread can execute the code at
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// the time. Such sections of code are called "critical sections".
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//
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// This port uses a pair of functions QF_enterCriticalSection_() /
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// QF_leaveCriticalSection_() to enter/leave the critical section,
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// respectively.
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//
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// These functions are implemented in the qf_port.c module, where they
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// manipulate the file-scope Win32 critical section object l_win32CritSect
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// to protect all critical sections. Using the single critical section
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// object for all critical section guarantees that only one thread at a time
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// can execute inside a critical section. This prevents race conditions and
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// data corruption.
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//
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// Please note, however, that the Win32 critical section implementation
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// behaves differently than interrupt disabling. A common Win32 critical
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// section ensures that only one thread at a time can execute a critical
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// section, but it does not guarantee that a context switch cannot occur
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// within the critical section. In fact, such context switches probably
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// will happen, but they should not cause concurrency hazards because the
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// critical section eliminates all race conditions.
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//
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// Unlike simply disabling and enabling interrupts, the critical section
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// approach is also subject to priority inversions. Various versions of
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// Windows handle priority inversions differently, but it seems that most of
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// them recognize priority inversions and dynamically adjust the priorities of
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// threads to prevent it. Please refer to the MSN articles for more
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// information.
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//
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// NOTE2:
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// Scheduler locking (used inside QActive_publish_()) is NOT implemented
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// in this port. This means that event multicasting is NOT atomic, so thread
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// preemption CAN happen during that time, especially when a low-priority
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// thread publishes events to higher-priority threads. This can lead to
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// (occasionally) unexpected event sequences.
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//
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#endif // QP_PORT_H_
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