mirror of
https://github.com/QuantumLeaps/qpc.git
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252 lines
9.2 KiB
C
252 lines
9.2 KiB
C
/*****************************************************************************
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* Model: game.qm
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* File: ./mine1.c
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*
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* This code has been generated by QM tool (see state-machine.com/qm).
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* DO NOT EDIT THIS FILE MANUALLY. All your changes will be lost.
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*
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* This program is open source software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*****************************************************************************/
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/*${.::mine1.c} ............................................................*/
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#include "qpc.h"
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#include "bsp.h"
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#include "game.h"
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Q_DEFINE_THIS_FILE
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/* encapsulated delcaration of the Mine1 HSM -------------------------------*/
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#if ((QP_VERSION < 580) || (QP_VERSION != ((QP_RELEASE^4294967295U) % 0x3E8)))
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#error qpc version 5.8.0 or higher required
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#endif
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/*${AOs::Mine1} ............................................................*/
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typedef struct {
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/* protected: */
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QHsm super;
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/* private: */
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uint8_t x;
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uint8_t y;
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/* public: */
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uint8_t exp_ctr;
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} Mine1;
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/* protected: */
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static QState Mine1_initial(Mine1 * const me, QEvt const * const e);
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static QState Mine1_unused(Mine1 * const me, QEvt const * const e);
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static QState Mine1_used(Mine1 * const me, QEvt const * const e);
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static QState Mine1_planted(Mine1 * const me, QEvt const * const e);
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static QState Mine1_exploding(Mine1 * const me, QEvt const * const e);
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/* local objects -----------------------------------------------------------*/
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static Mine1 l_mine1[GAME_MINES_MAX]; /* a pool of type-1 mines */
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/* helper macro to provide the ID of this mine */
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#define MINE_ID(me_) ((uint8_t)((me_) - l_mine1))
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/* Mine1 class definition --------------------------------------------------*/
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/*${AOs::Mine1_ctor} .......................................................*/
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QHsm * Mine1_ctor(uint8_t id) {
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Mine1 *me;
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Q_REQUIRE(id < GAME_MINES_MAX);
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me = &l_mine1[id];
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/* superclass' ctor */
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QHsm_ctor(&me->super, Q_STATE_CAST(&Mine1_initial));
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return (QHsm *)me;
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}
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/*${AOs::Mine1} ............................................................*/
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/*${AOs::Mine1::SM} ........................................................*/
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static QState Mine1_initial(Mine1 * const me, QEvt const * const e) {
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/* ${AOs::Mine1::SM::initial} */
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static uint8_t dict_sent;
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if (!dict_sent) {
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QS_OBJ_DICTIONARY(&l_mine1[0]); /* obj. dictionaries for Mine1 pool */
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QS_OBJ_DICTIONARY(&l_mine1[1]);
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QS_OBJ_DICTIONARY(&l_mine1[2]);
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QS_OBJ_DICTIONARY(&l_mine1[3]);
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QS_OBJ_DICTIONARY(&l_mine1[4]);
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QS_FUN_DICTIONARY(&Mine1_initial);/*fun. dictionaries for Mine1 HSM */
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QS_FUN_DICTIONARY(&Mine1_unused);
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QS_FUN_DICTIONARY(&Mine1_used);
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QS_FUN_DICTIONARY(&Mine1_planted);
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QS_FUN_DICTIONARY(&Mine1_exploding);
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dict_sent = 1U;
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}
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/* local signals */
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QS_SIG_DICTIONARY(MINE_PLANT_SIG, me);
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QS_SIG_DICTIONARY(MINE_DISABLED_SIG, me);
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QS_SIG_DICTIONARY(MINE_RECYCLE_SIG, me);
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QS_SIG_DICTIONARY(SHIP_IMG_SIG, me);
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QS_SIG_DICTIONARY(MISSILE_IMG_SIG, me);
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(void)e; /* avoid the "unreferenced parameter" warning */
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return Q_TRAN(&Mine1_unused);
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}
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/*${AOs::Mine1::SM::unused} ................................................*/
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static QState Mine1_unused(Mine1 * const me, QEvt const * const e) {
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QState status_;
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switch (e->sig) {
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/* ${AOs::Mine1::SM::unused::MINE_PLANT} */
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case MINE_PLANT_SIG: {
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me->x = Q_EVT_CAST(ObjectPosEvt)->x;
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me->y = Q_EVT_CAST(ObjectPosEvt)->y;
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status_ = Q_TRAN(&Mine1_planted);
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break;
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}
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default: {
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status_ = Q_SUPER(&QHsm_top);
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break;
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}
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}
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return status_;
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}
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/*${AOs::Mine1::SM::used} ..................................................*/
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static QState Mine1_used(Mine1 * const me, QEvt const * const e) {
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QState status_;
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switch (e->sig) {
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/* ${AOs::Mine1::SM::used} */
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case Q_EXIT_SIG: {
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/* tell the Tunnel that this mine is becoming disabled */
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MineEvt *mev = Q_NEW(MineEvt, MINE_DISABLED_SIG);
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mev->id = MINE_ID(me);
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QACTIVE_POST(AO_Tunnel, (QEvt *)mev, me);
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status_ = Q_HANDLED();
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break;
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}
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/* ${AOs::Mine1::SM::used::MINE_RECYCLE} */
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case MINE_RECYCLE_SIG: {
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status_ = Q_TRAN(&Mine1_unused);
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break;
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}
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default: {
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status_ = Q_SUPER(&QHsm_top);
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break;
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}
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}
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return status_;
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}
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/*${AOs::Mine1::SM::used::planted} .........................................*/
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static QState Mine1_planted(Mine1 * const me, QEvt const * const e) {
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QState status_;
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switch (e->sig) {
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/* ${AOs::Mine1::SM::used::planted::TIME_TICK} */
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case TIME_TICK_SIG: {
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/* ${AOs::Mine1::SM::used::planted::TIME_TICK::[me->x>=GAME_SPEED_X]} */
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if (me->x >= GAME_SPEED_X) {
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ObjectImageEvt *oie;
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me->x -= GAME_SPEED_X; /* move the mine 1 step */
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/* tell the Tunnel to draw the Mine */
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oie = Q_NEW(ObjectImageEvt, MINE_IMG_SIG);
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oie->x = me->x;
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oie->y = me->y;
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oie->bmp = MINE1_BMP;
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QACTIVE_POST(AO_Tunnel, (QEvt *)oie, me);
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status_ = Q_HANDLED();
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}
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/* ${AOs::Mine1::SM::used::planted::TIME_TICK::[else]} */
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else {
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status_ = Q_TRAN(&Mine1_unused);
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}
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break;
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}
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/* ${AOs::Mine1::SM::used::planted::SHIP_IMG} */
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case SHIP_IMG_SIG: {
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uint8_t x = Q_EVT_CAST(ObjectImageEvt)->x;
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uint8_t y = Q_EVT_CAST(ObjectImageEvt)->y;
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uint8_t bmp = Q_EVT_CAST(ObjectImageEvt)->bmp;
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/* ${AOs::Mine1::SM::used::planted::SHIP_IMG::[collisionwithMINE1_BMP?]} */
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if (BSP_doBitmapsOverlap(MINE1_BMP, me->x, me->y, bmp, x, y)) {
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static MineEvt const mine1_hit = {
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{ HIT_MINE_SIG, 0U, 0U }, /* the QEvt base instance */
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1U /* type of the mine (1 for Mine type-1) */
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};
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QACTIVE_POST(AO_Ship, (QEvt *)&mine1_hit, me);
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/* go straight to 'disabled' and let the Ship do
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* the exploding */
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status_ = Q_TRAN(&Mine1_unused);
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}
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else {
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status_ = Q_UNHANDLED();
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}
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break;
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}
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/* ${AOs::Mine1::SM::used::planted::MISSILE_IMG} */
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case MISSILE_IMG_SIG: {
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uint8_t x = Q_EVT_CAST(ObjectImageEvt)->x;
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uint8_t y = Q_EVT_CAST(ObjectImageEvt)->y;
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uint8_t bmp = Q_EVT_CAST(ObjectImageEvt)->bmp;
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/* ${AOs::Mine1::SM::used::planted::MISSILE_IMG::[collisionwithMINE1_BMP?]} */
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if (BSP_doBitmapsOverlap(MINE1_BMP, me->x, me->y, bmp, x, y)) {
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static ScoreEvt const mine1_destroyed = {
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{ DESTROYED_MINE_SIG, 0U, 0U }, /* the QEvt base instance */
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25U /* score for destroying Mine type-1 */
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};
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QACTIVE_POST(AO_Missile, (QEvt *)&mine1_destroyed, me);
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status_ = Q_TRAN(&Mine1_exploding);
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}
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else {
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status_ = Q_UNHANDLED();
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}
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break;
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}
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default: {
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status_ = Q_SUPER(&Mine1_used);
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break;
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}
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}
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return status_;
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}
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/*${AOs::Mine1::SM::used::exploding} .......................................*/
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static QState Mine1_exploding(Mine1 * const me, QEvt const * const e) {
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QState status_;
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switch (e->sig) {
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/* ${AOs::Mine1::SM::used::exploding} */
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case Q_ENTRY_SIG: {
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me->exp_ctr = 0U;
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status_ = Q_HANDLED();
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break;
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}
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/* ${AOs::Mine1::SM::used::exploding::TIME_TICK} */
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case TIME_TICK_SIG: {
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/* ${AOs::Mine1::SM::used::exploding::TIME_TICK::[stillonscreen?]} */
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if ((me->x >= GAME_SPEED_X) && (me->exp_ctr < 15)) {
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ObjectImageEvt *oie;
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++me->exp_ctr; /* advance the explosion counter */
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me->x -= GAME_SPEED_X; /* move explosion by 1 step */
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/* tell the Game to render the current stage of Explosion */
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oie = Q_NEW(ObjectImageEvt, EXPLOSION_SIG);
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oie->x = me->x + 1U; /* x of explosion */
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oie->y = (int8_t)((int)me->y - 4 + 2); /* y of explosion */
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oie->bmp = EXPLOSION0_BMP + (me->exp_ctr >> 2);
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QACTIVE_POST(AO_Tunnel, (QEvt *)oie, me);
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status_ = Q_HANDLED();
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}
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/* ${AOs::Mine1::SM::used::exploding::TIME_TICK::[else]} */
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else {
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status_ = Q_TRAN(&Mine1_unused);
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}
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break;
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}
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default: {
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status_ = Q_SUPER(&Mine1_used);
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break;
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}
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}
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return status_;
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}
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