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362 lines
15 KiB
C
362 lines
15 KiB
C
/*****************************************************************************
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* Product: "Fly 'n' Shoot" game example, preemptive QK kernel, Open Watcom
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* Last Updated for Version: 4.5.00
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* Date of the Last Update: May 18, 2012
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*
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* Q u a n t u m L e a P s
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* ---------------------------
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* innovating embedded systems
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*
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* Copyright (C) 2002-2012 Quantum Leaps, LLC. All rights reserved.
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*
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* This program is open source software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* Alternatively, this program may be distributed and modified under the
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* terms of Quantum Leaps commercial licenses, which expressly supersede
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* the GNU General Public License and are specifically designed for
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* licensees interested in retaining the proprietary status of their code.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Contact information:
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* Quantum Leaps Web sites: http://www.quantum-leaps.com
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* http://www.state-machine.com
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* e-mail: info@quantum-leaps.com
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*****************************************************************************/
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#include "qp_port.h"
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#include "game.h"
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#include "bsp.h"
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#include "video.h" /* the direct video interface */
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#include <dos.h> /* for _dos_setvect()/_dos_getvect() */
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#include <conio.h> /* for inp()/outp() */
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#include <stdlib.h> /* for _exit() */
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Q_DEFINE_THIS_FILE
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/* Global-scope objects ----------------------------------------------------*/
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Lib1_context * volatile impure_ptr1;
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Lib2_context * volatile impure_ptr2;
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/* Local-scope objects -----------------------------------------------------*/
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static void interrupt (*l_dosTmrISR)();
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static void interrupt (*l_dosKbdISR)();
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#ifdef Q_SPY
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static uint16_t l_uart_base; /* QS data uplink UART base address */
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QSTimeCtr l_tickTime; /* keeps timetsamp at tick */
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static uint8_t l_tmr;
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static uint8_t l_kbd;
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#define UART_TXFIFO_DEPTH 16
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#endif
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#define TMR_VECTOR 0x08
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#define KBD_VECTOR 0x09
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/*..........................................................................*/
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static void interrupt ISR_tmr() {
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static QEvt const tickEvt = { TIME_TICK_SIG, 0 };
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QK_ISR_ENTRY(); /* inform QK about entering the ISR */
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QF_TICK(&l_tmr); /* call QF_tick() outside of critical section */
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QF_PUBLISH(&tickEvt, &l_tmr); /* publish the tick event */
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#ifdef Q_SPY
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l_tickTime += 0x10000;
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#endif
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QK_ISR_EXIT(); /* inform QK about exiting the ISR */
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}
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/*..........................................................................*/
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static void interrupt ISR_kbd() {
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uint8_t key; /* key scan code from 8042 kbd controller */
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uint8_t kcr; /* get keyboard control register */
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static uint8_t ship_pos = GAME_SHIP_Y;
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QK_ISR_ENTRY(); /* inform QK about entering the ISR */
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key = inp(0x60); /* key scan code from 8042 kbd controller */
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kcr = inp(0x61); /* get keyboard control register */
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outp(0x61, (uint8_t)(kcr | 0x80)); /* toggle acknowledge bit high */
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outp(0x61, kcr); /* toggle acknowledge bit low */
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switch (key) {
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case 200: /* Up-arrow */
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case 208: { /* Down-arrow */
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ObjectPosEvt *ope = Q_NEW(ObjectPosEvt, PLAYER_SHIP_MOVE_SIG);
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if ((key == (uint8_t)200) && (ship_pos > 0x00)) {
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--ship_pos;
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}
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else if ((key == (uint8_t)208)
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&& (ship_pos < (GAME_SCREEN_HEIGHT - 3))) {
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++ship_pos;
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}
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ope->x = (uint8_t)GAME_SHIP_X; /* x-position is fixed */
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ope->y = (uint8_t)ship_pos;
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QACTIVE_POST(AO_Ship, (QEvt *)ope, &l_kbd); /* to the ship */
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Video_printNumAt(24, 24, VIDEO_FGND_YELLOW, ship_pos);
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break;
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}
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case 57: { /* Space */
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static uint16_t ntrig = 0;
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static QEvt const fireEvt = { PLAYER_TRIGGER_SIG, 0 };
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QF_PUBLISH(&fireEvt, &l_kbd);
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Video_printNumAt(47, 24, VIDEO_FGND_YELLOW, ++ntrig);
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break;
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} /* Esc */
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case 129: {
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static QEvt const quitEvt = { PLAYER_QUIT_SIG, 0 };
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QF_PUBLISH(&quitEvt, &l_kbd);
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break;
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}
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}
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QK_ISR_EXIT(); /* inform QK about exiting the ISR */
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}
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/*..........................................................................*/
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void BSP_init(int argc, char *argv[]) {
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char const *com = "COM1";
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if (argc > 1) {
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com = argv[1];
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(void)com; /* avoid compiler warning if QS is not used */
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}
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if (!QS_INIT(com)) { /* initialize QS */
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Q_ERROR();
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}
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QS_OBJ_DICTIONARY(&l_tmr);
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QS_OBJ_DICTIONARY(&l_kbd);
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Video_clearScreen(VIDEO_BGND_LIGHT_GRAY);
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Video_clearRect( 0, 0, 80, 1, VIDEO_BGND_RED | VIDEO_BLINK);
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Video_clearRect( 0, 8, 80, 24, VIDEO_BGND_BLACK | VIDEO_FGND_WHITE);
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Video_clearRect( 0, 7, 80, 8, VIDEO_BGND_BLUE);
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Video_clearRect( 0, 24, 80, 25, VIDEO_BGND_BLUE);
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Video_clearRect(24, 24, 28, 25, VIDEO_BGND_RED | VIDEO_BLINK);
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Video_clearRect(24, 24, 28, 25, VIDEO_BGND_RED | VIDEO_BLINK);
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Video_printStrAt(35, 0, VIDEO_FGND_WHITE, "FLY 'n' SHOOT");
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Video_printStrAt(15, 2, VIDEO_FGND_BLACK,
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"Press UP-arrow to move the space ship up");
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Video_printStrAt(15, 3, VIDEO_FGND_BLACK,
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"Press DOWN-arrow to move the space ship down");
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Video_printStrAt(15, 4, VIDEO_FGND_BLACK,
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"Press SPACE to fire the missile");
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Video_printStrAt(15, 5, VIDEO_FGND_BLACK,
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"Press ESC to quit the game");
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Video_printStrAt( 8, 24, VIDEO_FGND_WHITE, "Ship Position:");
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Video_printStrAt(37, 24, VIDEO_FGND_WHITE, "Triggers:");
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Video_printStrAt(61, 24, VIDEO_FGND_WHITE, "Score:");
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Video_clearRect(24, 24, 28, 25, VIDEO_BGND_RED);
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Video_clearRect(47, 24, 51, 25, VIDEO_BGND_RED);
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Video_clearRect(68, 24, 72, 25, VIDEO_BGND_RED);
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Video_printNumAt(24, 24, VIDEO_FGND_YELLOW, 0);
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Video_printNumAt(47, 24, VIDEO_FGND_YELLOW, 0);
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Video_printNumAt(68, 24, VIDEO_FGND_YELLOW, 0);
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}
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/*..........................................................................*/
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void BSP_drawBitmap(uint8_t const *bitmap, uint8_t width, uint8_t height) {
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Video_drawBitmapAt(0, 8, bitmap, width, height);
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}
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/*..........................................................................*/
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void BSP_drawNString(uint8_t x, uint8_t y, char const *str) {
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Video_drawStringAt(x, 8 + y*8, str);
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}
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/*..........................................................................*/
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void BSP_updateScore(uint16_t score) {
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if (score == 0) {
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Video_clearRect(68, 24, 72, 25, VIDEO_BGND_RED);
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}
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Video_printNumAt(68, 24, VIDEO_FGND_YELLOW, score);
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}
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/*..........................................................................*/
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void BSP_displayOn(void) {
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}
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/*..........................................................................*/
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void BSP_displayOff(void) {
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Video_clearRect( 0, 8, 80, 24, VIDEO_BGND_BLACK | VIDEO_FGND_WHITE);
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}
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/*..........................................................................*/
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void QF_onStartup(void) {
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uint16_t count;
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/* save the origingal DOS vectors ... */
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l_dosTmrISR = _dos_getvect(TMR_VECTOR);
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l_dosKbdISR = _dos_getvect(KBD_VECTOR);
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QF_INT_DISABLE();
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count = (uint16_t)(((1193180 * 2) / BSP_TICKS_PER_SEC + 1) >> 1);
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outp(0x43, 0x36); /* use mode-3 for timer 0 in the 8254 */
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outp(0x40, count & 0xFF); /* load low byte of timer 0 */
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outp(0x40, (count >> 8) & 0xFF); /* load high byte of timer 0 */
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_dos_setvect(TMR_VECTOR, &ISR_tmr);
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_dos_setvect(KBD_VECTOR, &ISR_kbd);
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QF_INT_ENABLE();
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}
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/*..........................................................................*/
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void QF_onCleanup(void) {
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/* restore the DOS system clock tick rate... */
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QF_INT_DISABLE();
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outp(0x43, 0x36); /* use mode-3 for timer 0 in the 8254 */
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outp(0x40, 0); /* load low byte of timer 0 */
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outp(0x40, 0); /* load high byte of timer 0 */
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/* restore the original DOS vectors ... */
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_dos_setvect(TMR_VECTOR, l_dosTmrISR);
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_dos_setvect(KBD_VECTOR, l_dosKbdISR);
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QF_INT_ENABLE();
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QS_EXIT(); /* exit QS */
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_exit(0); /* exit to DOS */
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}
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/*..........................................................................*/
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void QK_onIdle(void) {
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#ifdef Q_SPY
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if ((inp(l_uart_base + 5) & (1 << 5)) != 0) { /* Tx FIFO empty? */
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uint16_t fifo = UART_TXFIFO_DEPTH; /* depth of the 15550 Tx FIFO */
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uint8_t const *block;
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QF_INT_DISABLE();
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block = QS_getBlock(&fifo); /* try to get next block to transmit */
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QF_INT_ENABLE();
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while (fifo-- != 0) { /* any bytes in the block? */
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outp(l_uart_base + 0, *block++);
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}
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}
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#endif
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}
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/*--------------------------------------------------------------------------*/
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void Q_onAssert(char const Q_ROM * const Q_ROM_VAR file, int line) {
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Video_clearRect ( 0, 24, 80, 25, VIDEO_BGND_RED);
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Video_printStrAt( 0, 24, VIDEO_FGND_WHITE, "ASSERTION FAILED in file:");
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Video_printStrAt(26, 24, VIDEO_FGND_YELLOW, file);
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Video_printStrAt(57, 24, VIDEO_FGND_WHITE, "line:");
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Video_printNumAt(62, 24, VIDEO_FGND_YELLOW, line);
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QF_stop(); /* stop QF and cleanup */
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}
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/*--------------------------------------------------------------------------*/
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#ifdef Q_SPY
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/*..........................................................................*/
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static uint8_t UART_config(char const *comName, uint32_t baud) {
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switch (comName[3]) { /* Set the base address of the COMx port */
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case '1': l_uart_base = (uint16_t)0x03F8; break; /* COM1 */
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case '2': l_uart_base = (uint16_t)0x02F8; break; /* COM2 */
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case '3': l_uart_base = (uint16_t)0x03E8; break; /* COM3 */
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case '4': l_uart_base = (uint16_t)0x02E8; break; /* COM4 */
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default: return (uint8_t)0; /* COM port out of range failure */
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}
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baud = (uint16_t)(115200UL / baud); /* divisor for baud rate */
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outp(l_uart_base + 3, (1 << 7)); /* Set divisor access bit (DLAB) */
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outp(l_uart_base + 0, (uint8_t)baud); /* Load divisor */
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outp(l_uart_base + 1, (uint8_t)(baud >> 8));
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outp(l_uart_base + 3, (1 << 1) | (1 << 0)); /* LCR:8-bits,no p,1stop */
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outp(l_uart_base + 4, (1 << 3) | (1 << 1) | (1 << 0)); /* DTR,RTS,Out2 */
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outp(l_uart_base + 1, 0); /* Put UART into the polling FIFO mode */
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outp(l_uart_base + 2, (1 << 2) | (1 << 0)); /* FCR: enable, TX clear */
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return (uint8_t)1; /* success */
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}
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/*..........................................................................*/
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uint8_t QS_onStartup(void const *arg) {
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static uint8_t qsBuf[1*1024]; /* buffer for Quantum Spy */
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QS_initBuf(qsBuf, sizeof(qsBuf));
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/* setup the QS filters... */
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QS_FILTER_ON(QS_ALL_RECORDS);
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// QS_FILTER_OFF(QS_QEP_STATE_EMPTY);
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// QS_FILTER_OFF(QS_QEP_STATE_ENTRY);
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// QS_FILTER_OFF(QS_QEP_STATE_EXIT);
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// QS_FILTER_OFF(QS_QEP_STATE_INIT);
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// QS_FILTER_OFF(QS_QEP_INIT_TRAN);
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// QS_FILTER_OFF(QS_QEP_INTERN_TRAN);
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// QS_FILTER_OFF(QS_QEP_TRAN);
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// QS_FILTER_OFF(QS_QEP_IGNORED);
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QS_FILTER_OFF(QS_QF_ACTIVE_ADD);
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QS_FILTER_OFF(QS_QF_ACTIVE_REMOVE);
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QS_FILTER_OFF(QS_QF_ACTIVE_SUBSCRIBE);
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QS_FILTER_OFF(QS_QF_ACTIVE_UNSUBSCRIBE);
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QS_FILTER_OFF(QS_QF_ACTIVE_POST_FIFO);
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QS_FILTER_OFF(QS_QF_ACTIVE_POST_LIFO);
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QS_FILTER_OFF(QS_QF_ACTIVE_GET);
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QS_FILTER_OFF(QS_QF_ACTIVE_GET_LAST);
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QS_FILTER_OFF(QS_QF_EQUEUE_INIT);
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QS_FILTER_OFF(QS_QF_EQUEUE_POST_FIFO);
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QS_FILTER_OFF(QS_QF_EQUEUE_POST_LIFO);
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QS_FILTER_OFF(QS_QF_EQUEUE_GET);
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QS_FILTER_OFF(QS_QF_EQUEUE_GET_LAST);
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QS_FILTER_OFF(QS_QF_MPOOL_INIT);
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QS_FILTER_OFF(QS_QF_MPOOL_GET);
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QS_FILTER_OFF(QS_QF_MPOOL_PUT);
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QS_FILTER_OFF(QS_QF_PUBLISH);
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QS_FILTER_OFF(QS_QF_NEW);
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QS_FILTER_OFF(QS_QF_GC_ATTEMPT);
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QS_FILTER_OFF(QS_QF_GC);
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// QS_FILTER_OFF(QS_QF_TICK);
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QS_FILTER_OFF(QS_QF_TIMEEVT_ARM);
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QS_FILTER_OFF(QS_QF_TIMEEVT_AUTO_DISARM);
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QS_FILTER_OFF(QS_QF_TIMEEVT_DISARM_ATTEMPT);
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QS_FILTER_OFF(QS_QF_TIMEEVT_DISARM);
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QS_FILTER_OFF(QS_QF_TIMEEVT_REARM);
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QS_FILTER_OFF(QS_QF_TIMEEVT_POST);
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QS_FILTER_OFF(QS_QF_CRIT_ENTRY);
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QS_FILTER_OFF(QS_QF_CRIT_EXIT);
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QS_FILTER_OFF(QS_QF_ISR_ENTRY);
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QS_FILTER_OFF(QS_QF_ISR_EXIT);
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return UART_config((char const *)arg, 115200UL);
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}
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/*..........................................................................*/
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void QS_onCleanup(void) {
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}
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/*..........................................................................*/
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QSTimeCtr QS_onGetTime(void) { /* invoked with interrupts locked */
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static uint32_t l_lastTime;
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uint32_t now;
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uint16_t count16; /* 16-bit count from the 8254 */
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outp(0x43, 0); /* latch the 8254's counter-0 count */
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count16 = (uint16_t)inp(0x40); /* read the low byte of counter-0 */
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count16 += ((uint16_t)inp(0x40) << 8); /* add on the hi byte */
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now = l_tickTime + (0x10000 - count16);
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if (l_lastTime > now) { /* are we going "back" in time? */
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now += 0x10000; /* assume that there was one rollover */
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}
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l_lastTime = now;
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return (QSTimeCtr)now;
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}
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/*..........................................................................*/
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void QS_onFlush(void) {
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uint16_t b;
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while ((b = QS_getByte()) != QS_EOD) { /* next QS trace byte available? */
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while ((inp(l_uart_base + 5) & (1 << 5)) == 0) { /* not empty? */
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}
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outp(l_uart_base + 0, (uint8_t)b); /* put the byte to TX FIFO */
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}
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}
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#endif /* Q_SPY */
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/*--------------------------------------------------------------------------*/
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