Quantum Leaps 696f5cef7b 4.5.02
2012-08-14 18:07:04 -04:00

76 lines
3.3 KiB
C

/*****************************************************************************
* Model: game.qm
* File: ././main.c
*
* This file has been generated automatically by QP Modeler (QM).
* DO NOT EDIT THIS FILE MANUALLY.
*
* Please visit www.state-machine.com/qm for more information.
*****************************************************************************/
#include "qp_port.h"
#include "bsp.h"
#include "game.h"
/* Local-scope objects -----------------------------------------------------*/
static QEvt const * l_missileQueueSto[2];
static QEvt const * l_shipQueueSto[3];
static QEvt const * l_tunnelQueueSto[GAME_MINES_MAX + 5];
static QF_MPOOL_EL(QEvt) l_smlPoolSto[10];
static QF_MPOOL_EL(ObjectImageEvt) l_medPoolSto[2*GAME_MINES_MAX + 10];
static QSubscrList l_subscrSto[MAX_PUB_SIG];
/*..........................................................................*/
int main() {
/* explicitly invoke the active objects' ctors... */
Missile_ctor();
Ship_ctor();
Tunnel_ctor();
QF_init(); /* initialize the framework and the underlying RT kernel */
BSP_init(); /* initialize the Board Support Package */
/* initialize the event pools... */
QF_poolInit(l_smlPoolSto, sizeof(l_smlPoolSto), sizeof(l_smlPoolSto[0]));
QF_poolInit(l_medPoolSto, sizeof(l_medPoolSto), sizeof(l_medPoolSto[0]));
QF_psInit(l_subscrSto, Q_DIM(l_subscrSto)); /* init publish-subscribe */
/* send object dictionaries for event queues... */
QS_OBJ_DICTIONARY(l_missileQueueSto);
QS_OBJ_DICTIONARY(l_shipQueueSto);
QS_OBJ_DICTIONARY(l_tunnelQueueSto);
/* send object dictionaries for event pools... */
QS_OBJ_DICTIONARY(l_smlPoolSto);
QS_OBJ_DICTIONARY(l_medPoolSto);
/* send signal dictionaries for globally published events... */
QS_SIG_DICTIONARY(TIME_TICK_SIG, (void *)0);
QS_SIG_DICTIONARY(PLAYER_TRIGGER_SIG, (void *)0);
QS_SIG_DICTIONARY(PLAYER_QUIT_SIG, (void *)0);
QS_SIG_DICTIONARY(GAME_OVER_SIG, (void *)0);
/* start the active objects... */
QActive_start(AO_Missile,
1U, /* priority */
l_missileQueueSto, Q_DIM(l_missileQueueSto), /* evt queue */
(void *)0, 0U, /* no per-thread stack */
(QEvt *)0); /* no initialization event */
QActive_start(AO_Ship,
2U, /* priority */
l_shipQueueSto, Q_DIM(l_shipQueueSto), /* evt queue */
(void *)0, 0U, /* no per-thread stack */
(QEvt *)0); /* no initialization event */
QActive_start(AO_Tunnel,
3U, /* priority */
l_tunnelQueueSto, Q_DIM(l_tunnelQueueSto), /* evt queue */
(void *)0, 0U, /* no per-thread stack */
(QEvt *)0); /* no initialization event */
return QF_run(); /* run the QF application */
}