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123 lines
4.1 KiB
C
123 lines
4.1 KiB
C
/*****************************************************************************
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* Product: Simple Blinky example
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* Last Updated for Version: 5.6.5
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* Date of the Last Update: 2016-06-05
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*
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* Q u a n t u m L e a P s
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* ---------------------------
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* innovating embedded systems
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*
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* Copyright (C) Quantum Leaps, LLC. All rights reserved.
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*
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* This program is open source software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Alternatively, this program may be distributed and modified under the
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* terms of Quantum Leaps commercial licenses, which expressly supersede
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* the GNU General Public License and are specifically designed for
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* licensees interested in retaining the proprietary status of their code.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Contact information:
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* https://state-machine.com
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* mailto:info@state-machine.com
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*****************************************************************************/
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#include "qpc.h"
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#include "blinky.h"
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#include "bsp.h"
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//Q_DEFINE_THIS_FILE
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/*..........................................................................*/
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typedef struct { /* the Blinky active object */
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QActive super; /* inherit QActive */
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QTimeEvt timeEvt; /* private time event generator */
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} Blinky;
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static Blinky l_blinky; /* the Blinky active object */
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QActive * const AO_Blinky = &l_blinky.super;
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/* hierarchical state machine ... */
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static QState Blinky_initial(Blinky * const me, QEvt const * const e);
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static QState Blinky_off (Blinky * const me, QEvt const * const e);
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static QState Blinky_on (Blinky * const me, QEvt const * const e);
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/*..........................................................................*/
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void Blinky_ctor(void) {
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Blinky * const me = &l_blinky;
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QActive_ctor(&me->super, Q_STATE_CAST(&Blinky_initial));
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QTimeEvt_ctorX(&me->timeEvt, &me->super, TIMEOUT_SIG, 0U);
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}
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/* HSM definition ----------------------------------------------------------*/
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QState Blinky_initial(Blinky * const me, QEvt const * const e) {
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(void)e; /* avoid compiler warning about unused parameter */
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QS_OBJ_DICTIONARY(&l_blinky);
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QS_OBJ_DICTIONARY(&l_blinky.timeEvt);
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QS_FUN_DICTIONARY(&QHsm_top);
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QS_FUN_DICTIONARY(&Blinky_initial);
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QS_FUN_DICTIONARY(&Blinky_off);
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QS_FUN_DICTIONARY(&Blinky_on);
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QS_SIG_DICTIONARY(DUMMY_SIG, (void *)0); /* global signal */
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QS_SIG_DICTIONARY(TIMEOUT_SIG, me); /* signal just for Blinky */
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/* arm the time event to expire in half a second and every half second */
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QTimeEvt_armX(&me->timeEvt, BSP_TICKS_PER_SEC/2U, BSP_TICKS_PER_SEC/2U);
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return Q_TRAN(&Blinky_off);
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}
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/*..........................................................................*/
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QState Blinky_off(Blinky * const me, QEvt const * const e) {
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QState status;
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switch (e->sig) {
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case Q_ENTRY_SIG: {
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BSP_ledOff();
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status = Q_HANDLED();
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break;
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}
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case TIMEOUT_SIG: {
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status = Q_TRAN(&Blinky_on);
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break;
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}
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default: {
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status = Q_SUPER(&QHsm_top);
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break;
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}
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}
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return status;
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}
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/*..........................................................................*/
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QState Blinky_on(Blinky * const me, QEvt const * const e) {
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QState status;
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switch (e->sig) {
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case Q_ENTRY_SIG: {
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BSP_ledOn();
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status = Q_HANDLED();
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break;
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}
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case TIMEOUT_SIG: {
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status = Q_TRAN(&Blinky_off);
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break;
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}
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default: {
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status = Q_SUPER(&QHsm_top);
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break;
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}
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}
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return status;
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}
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