Quantum Leaps 28ef7ac6ce 5.9.0
2017-05-17 13:16:32 -04:00

123 lines
4.1 KiB
C

/*****************************************************************************
* Product: Simple Blinky example
* Last Updated for Version: 5.6.5
* Date of the Last Update: 2016-06-05
*
* Q u a n t u m L e a P s
* ---------------------------
* innovating embedded systems
*
* Copyright (C) Quantum Leaps, LLC. All rights reserved.
*
* This program is open source software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Alternatively, this program may be distributed and modified under the
* terms of Quantum Leaps commercial licenses, which expressly supersede
* the GNU General Public License and are specifically designed for
* licensees interested in retaining the proprietary status of their code.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Contact information:
* https://state-machine.com
* mailto:info@state-machine.com
*****************************************************************************/
#include "qpc.h"
#include "blinky.h"
#include "bsp.h"
//Q_DEFINE_THIS_FILE
/*..........................................................................*/
typedef struct { /* the Blinky active object */
QActive super; /* inherit QActive */
QTimeEvt timeEvt; /* private time event generator */
} Blinky;
static Blinky l_blinky; /* the Blinky active object */
QActive * const AO_Blinky = &l_blinky.super;
/* hierarchical state machine ... */
static QState Blinky_initial(Blinky * const me, QEvt const * const e);
static QState Blinky_off (Blinky * const me, QEvt const * const e);
static QState Blinky_on (Blinky * const me, QEvt const * const e);
/*..........................................................................*/
void Blinky_ctor(void) {
Blinky * const me = &l_blinky;
QActive_ctor(&me->super, Q_STATE_CAST(&Blinky_initial));
QTimeEvt_ctorX(&me->timeEvt, &me->super, TIMEOUT_SIG, 0U);
}
/* HSM definition ----------------------------------------------------------*/
QState Blinky_initial(Blinky * const me, QEvt const * const e) {
(void)e; /* avoid compiler warning about unused parameter */
QS_OBJ_DICTIONARY(&l_blinky);
QS_OBJ_DICTIONARY(&l_blinky.timeEvt);
QS_FUN_DICTIONARY(&QHsm_top);
QS_FUN_DICTIONARY(&Blinky_initial);
QS_FUN_DICTIONARY(&Blinky_off);
QS_FUN_DICTIONARY(&Blinky_on);
QS_SIG_DICTIONARY(DUMMY_SIG, (void *)0); /* global signal */
QS_SIG_DICTIONARY(TIMEOUT_SIG, me); /* signal just for Blinky */
/* arm the time event to expire in half a second and every half second */
QTimeEvt_armX(&me->timeEvt, BSP_TICKS_PER_SEC/2U, BSP_TICKS_PER_SEC/2U);
return Q_TRAN(&Blinky_off);
}
/*..........................................................................*/
QState Blinky_off(Blinky * const me, QEvt const * const e) {
QState status;
switch (e->sig) {
case Q_ENTRY_SIG: {
BSP_ledOff();
status = Q_HANDLED();
break;
}
case TIMEOUT_SIG: {
status = Q_TRAN(&Blinky_on);
break;
}
default: {
status = Q_SUPER(&QHsm_top);
break;
}
}
return status;
}
/*..........................................................................*/
QState Blinky_on(Blinky * const me, QEvt const * const e) {
QState status;
switch (e->sig) {
case Q_ENTRY_SIG: {
BSP_ledOn();
status = Q_HANDLED();
break;
}
case TIMEOUT_SIG: {
status = Q_TRAN(&Blinky_off);
break;
}
default: {
status = Q_SUPER(&QHsm_top);
break;
}
}
return status;
}