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708 lines
27 KiB
C
708 lines
27 KiB
C
/*****************************************************************************
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* Product: "Fly 'n' Shoot" game example, Win32-GUI
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* Last updated for version 5.5.0
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* Last updated on 2015-09-25
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*
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* Q u a n t u m L e a P s
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* ---------------------------
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* innovating embedded systems
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*
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* Copyright (C) Quantum Leaps, LLC. All rights reserved.
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*
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* This program is open source software: you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Alternatively, this program may be distributed and modified under the
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* terms of Quantum Leaps commercial licenses, which expressly supersede
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* the GNU General Public License and are specifically designed for
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* licensees interested in retaining the proprietary status of their code.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Contact information:
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* http://www.state-machine.com
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* mailto:info@state-machine.com
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*****************************************************************************/
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#include "qpc.h"
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#include "game.h"
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#include "bsp.h"
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#include "win32_gui.h" /* Win32 GUI elements for embedded front panels */
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#include "resource.h" /* GUI resource IDs generated by the resource editior */
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#include <stdio.h> /* for _snprintf() */
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#include <stdlib.h>
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#ifdef Q_SPY
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h> /* Win32 API for multithreading */
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#include <winsock2.h> /* for Windows network facilities */
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#endif
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Q_DEFINE_THIS_FILE
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/* local variables ---------------------------------------------------------*/
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static HINSTANCE l_hInst; /* this application instance */
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static HWND l_hWnd; /* main window handle */
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static LPSTR l_cmdLine; /* the command line string */
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static GraphicDisplay l_oled; /* the OLED display of the EK-LM3S811 board */
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static SegmentDisplay l_userLED; /* USER LED of the EK-LM3S811 board */
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static SegmentDisplay l_scoreBoard; /* segment display for the score */
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static OwnerDrawnButton l_userBtn; /* USER button of the EK-LM3S811 board */
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/* (R,G,B) colors for the OLED display */
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static BYTE const c_onColor [3] = { 255U, 255U, 255U }; /* white */
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static BYTE const c_offColor[3] = { 15U, 15U, 15U }; /* very dark grey */
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static BYTE l_ship_pos = GAME_SHIP_Y; /* the current ship Y-position */
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#ifdef Q_SPY
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enum QSUserRecords {
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PLAYER_TRIGGER = QS_USER,
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COMMAND_STAT
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};
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static SOCKET l_sock = INVALID_SOCKET;
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static uint8_t const l_clock_tick = 0U;
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static uint8_t const l_mouse = 0U;
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#endif
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/* Local functions ---------------------------------------------------------*/
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static LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg,
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WPARAM wParam, LPARAM lParam);
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/*..........................................................................*/
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static void playerTrigger(void) {
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static QEvt const fireEvt = { PLAYER_TRIGGER_SIG, 0U, 0U };
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QF_PUBLISH(&fireEvt, (void*)0);
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}
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/*..........................................................................*/
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static void moveShipUp(void) {
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ObjectPosEvt *ope;
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if (l_ship_pos > 0U) {
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--l_ship_pos;
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}
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ope = Q_NEW(ObjectPosEvt, PLAYER_SHIP_MOVE_SIG);
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ope->x = (uint8_t)GAME_SHIP_X;
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ope->y = (uint8_t)l_ship_pos;
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QACTIVE_POST(AO_Ship, (QEvt *)ope, &l_mouse);
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}
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//............................................................................
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static void moveShipDown(void) {
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ObjectPosEvt *ope;
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if (l_ship_pos < (GAME_SCREEN_HEIGHT - 3U)) {
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++l_ship_pos;
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}
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ope = Q_NEW(ObjectPosEvt, PLAYER_SHIP_MOVE_SIG);
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ope->x = (uint8_t)GAME_SHIP_X;
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ope->y = (uint8_t)l_ship_pos;
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QACTIVE_POST(AO_Ship, (QEvt *)ope, &l_mouse);
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}
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/*..........................................................................*/
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/* thread function for running the application main_gui() */
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static DWORD WINAPI appThread(LPVOID par) {
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(void)par; /* unused parameter */
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return (DWORD)main_gui(); /* run the QF-nano application */
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}
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/*--------------------------------------------------------------------------*/
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int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst,
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LPSTR cmdLine, int iCmdShow)
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{
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HWND hWnd;
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MSG msg;
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(void)hPrevInst; /* unused parameter */
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l_hInst = hInst; /* save the application instance */
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l_cmdLine = cmdLine; /* save the command line string */
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/* create the main custom dialog window */
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hWnd = CreateCustDialog(hInst, IDD_APPLICATION, NULL,
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&WndProc, "QP_APP");
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ShowWindow(hWnd, iCmdShow); /* show the main window */
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/* enter the message loop... */
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while (GetMessage(&msg, NULL, 0, 0)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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return msg.wParam;
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}
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/*..........................................................................*/
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static LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg,
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WPARAM wParam, LPARAM lParam)
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{
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switch (iMsg) {
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/* Perform initialization upon cration of the main dialog window
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* NOTE: Any child-windows are NOT created yet at this time, so
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* the GetDlgItem() function can't be used (it will return NULL).
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*/
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case WM_CREATE: {
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l_hWnd = hWnd; /* save the window handle */
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/* initialize the owner-drawn buttons...
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* NOTE: must be done *before* the first drawing of the buttons,
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* so WM_INITDIALOG is too late.
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*/
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OwnerDrawnButton_init(&l_userBtn,
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LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_BTN_UP)),
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LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_BTN_DWN)),
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LoadCursor(NULL, IDC_HAND));
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return 0;
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}
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/* Perform initialization after all child windows have been created */
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case WM_INITDIALOG: {
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GraphicDisplay_init(&l_oled,
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BSP_SCREEN_WIDTH, 2U, /* scale horizontally by 2 */
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BSP_SCREEN_HEIGHT, 2U, /* scale vertically by 2 */
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GetDlgItem(hWnd, IDC_LCD), c_offColor);
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SegmentDisplay_init(&l_userLED,
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1U, /* 1 "segment" (the LED itself) */
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2U); /* 2 bitmaps (for LED OFF/ON states) */
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SegmentDisplay_initSegment(&l_userLED,
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0U, GetDlgItem(hWnd, IDC_LED));
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SegmentDisplay_initBitmap(&l_userLED,
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0U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_LED_OFF)));
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SegmentDisplay_initBitmap(&l_userLED,
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1U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_LED_ON)));
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SegmentDisplay_init(&l_scoreBoard,
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4U, /* 4 "segments" (digits 0-3) */
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10U); /* 10 bitmaps (for 0-9 states) */
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SegmentDisplay_initSegment(&l_scoreBoard,
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0U, GetDlgItem(hWnd, IDC_SEG0));
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SegmentDisplay_initSegment(&l_scoreBoard,
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1U, GetDlgItem(hWnd, IDC_SEG1));
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SegmentDisplay_initSegment(&l_scoreBoard,
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2U, GetDlgItem(hWnd, IDC_SEG2));
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SegmentDisplay_initSegment(&l_scoreBoard,
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3U, GetDlgItem(hWnd, IDC_SEG3));
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SegmentDisplay_initBitmap(&l_scoreBoard,
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0U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG0)));
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SegmentDisplay_initBitmap(&l_scoreBoard,
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1U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG1)));
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SegmentDisplay_initBitmap(&l_scoreBoard,
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2U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG2)));
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SegmentDisplay_initBitmap(&l_scoreBoard,
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3U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG3)));
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SegmentDisplay_initBitmap(&l_scoreBoard,
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4U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG4)));
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SegmentDisplay_initBitmap(&l_scoreBoard,
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5U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG5)));
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SegmentDisplay_initBitmap(&l_scoreBoard,
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6U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG6)));
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SegmentDisplay_initBitmap(&l_scoreBoard,
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7U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG7)));
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SegmentDisplay_initBitmap(&l_scoreBoard,
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8U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG8)));
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SegmentDisplay_initBitmap(&l_scoreBoard,
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9U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_SEG9)));
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BSP_updateScore(0U);
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/* --> QP: spawn the application thread to run main() */
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Q_ALLEGE(CreateThread(NULL, 0, &appThread, NULL, 0, NULL)
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!= (HANDLE)0);
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return 0;
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}
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case WM_DESTROY: {
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BSP_terminate(0);
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return 0;
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}
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/* commands from regular buttons and menus... */
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case WM_COMMAND: {
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SetFocus(hWnd);
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switch (wParam) {
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case IDOK:
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case IDCANCEL: {
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BSP_terminate(0);
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break;
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}
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}
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return 0;
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}
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/* owner-drawn buttons... */
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case WM_DRAWITEM: {
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LPDRAWITEMSTRUCT pdis = (LPDRAWITEMSTRUCT)lParam;
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switch (pdis->CtlID) {
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case IDC_USER: { /* USER owner-drawn button */
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switch (OwnerDrawnButton_draw(&l_userBtn, pdis)) {
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case BTN_DEPRESSED: {
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playerTrigger();
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SegmentDisplay_setSegment(&l_userLED, 0U, 1U);
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break;
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}
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case BTN_RELEASED: {
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SegmentDisplay_setSegment(&l_userLED, 0U, 0U);
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break;
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}
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default: {
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break;
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}
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}
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break;
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}
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}
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return 0;
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}
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/* mouse input... */
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case WM_MOUSEWHEEL: {
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if ((HIWORD(wParam) & 0x8000U) == 0U) {/* wheel turned forward? */
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moveShipUp();
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}
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else { /* the wheel was turned backwards */
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moveShipDown();
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}
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return 0;
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}
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/* keyboard input... */
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case WM_KEYDOWN: {
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switch (wParam) {
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case VK_UP:
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moveShipUp();
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break;
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case VK_DOWN:
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moveShipDown();
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break;
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case VK_SPACE:
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playerTrigger();
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break;
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}
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return 0;
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}
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}
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return DefWindowProc(hWnd, iMsg, wParam, lParam) ;
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}
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/*--------------------------------------------------------------------------*/
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void QF_onStartup(void) {
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QF_setTickRate(BSP_TICKS_PER_SEC); /* set the desired tick rate */
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}
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/*..........................................................................*/
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void QF_onCleanup(void) {
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}
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/*..........................................................................*/
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void QF_onClockTick(void) {
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static QEvt const tickEvt = { TIME_TICK_SIG, 0U, 0U };
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QF_TICK_X(0U, &l_clock_tick); /* process time events for rate 0 */
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QF_PUBLISH(&tickEvt, &l_clock_tick); /* publish the tick event */
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}
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/*..........................................................................*/
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void Q_onAssert(char const Q_ROM * const module, int_t loc) {
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char message[80];
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QF_stop(); /* stop ticking */
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QS_ASSERTION(module, loc, (uint32_t)10000U); /* report assertion to QS */
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SNPRINTF_S(message, Q_DIM(message) - 1,
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"Assertion failed in module %s location %d", module, loc);
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MessageBox(l_hWnd, message, "!!! ASSERTION !!!",
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MB_OK | MB_ICONEXCLAMATION | MB_APPLMODAL);
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BSP_terminate(-1);
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}
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/*..........................................................................*/
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void BSP_init(void) {
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if (QS_INIT(l_cmdLine) == (uint8_t)0) { /* QS initialization failed? */
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MessageBox(l_hWnd,
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"Cannot connect to QSPY via TCP/IP\n"
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"Please make sure that 'qspy -t' is running",
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"QS_INIT() Error",
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MB_OK | MB_ICONEXCLAMATION | MB_APPLMODAL);
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}
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QS_OBJ_DICTIONARY(&l_clock_tick);
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QS_USR_DICTIONARY(PLAYER_TRIGGER);
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QS_USR_DICTIONARY(COMMAND_STAT);
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}
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/*..........................................................................*/
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void BSP_terminate(int16_t result) {
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#ifdef Q_SPY
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if (l_sock != INVALID_SOCKET) {
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closesocket(l_sock);
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l_sock = INVALID_SOCKET;
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}
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#endif
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QF_stop(); /* stop the main QF application and the ticker thread */
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PostQuitMessage(result); /* post the Quit message to the GUI */
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GraphicDisplay_xtor(&l_oled); /* cleanup the l_oled resources */
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OwnerDrawnButton_xtor(&l_userBtn); /* cleanup the l_userBtn resources */
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SegmentDisplay_xtor(&l_userLED); /* cleanup the l_userLED resources */
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SegmentDisplay_xtor(&l_scoreBoard); /* cleanup the scoreBoard resources */
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}
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/*..........................................................................*/
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void BSP_drawBitmap(uint8_t const *bitmap) {
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UINT x, y;
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/* map the EK-LM3S811 OLED pixels to the GraphicDisplay pixels... */
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for (y = 0; y < BSP_SCREEN_HEIGHT; ++y) {
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for (x = 0; x < BSP_SCREEN_WIDTH; ++x) {
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uint8_t bits = bitmap[x + (y/8U)*BSP_SCREEN_WIDTH];
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if ((bits & (1U << (y & 0x07U))) != 0U) {
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GraphicDisplay_setPixel(&l_oled, x, y, c_onColor);
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}
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else {
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GraphicDisplay_clearPixel(&l_oled, x, y);
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}
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}
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}
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GraphicDisplay_redraw(&l_oled); /* redraw the updated display */
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}
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/*..........................................................................*/
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void BSP_drawNString(uint8_t x, uint8_t y, char const *str) {
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static uint8_t const font5x7[95][5] = {
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{ 0x00U, 0x00U, 0x00U, 0x00U, 0x00U }, /* ' ' */
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{ 0x00U, 0x00U, 0x4FU, 0x00U, 0x00U }, /* ! */
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{ 0x00U, 0x07U, 0x00U, 0x07U, 0x00U }, /* " */
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{ 0x14U, 0x7FU, 0x14U, 0x7FU, 0x14U }, /* # */
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{ 0x24U, 0x2AU, 0x7FU, 0x2AU, 0x12U }, /* $ */
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{ 0x23U, 0x13U, 0x08U, 0x64U, 0x62U }, /* % */
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{ 0x36U, 0x49U, 0x55U, 0x22U, 0x50U }, /* & */
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{ 0x00U, 0x05U, 0x03U, 0x00U, 0x00U }, /* ' */
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{ 0x00U, 0x1CU, 0x22U, 0x41U, 0x00U }, /* ( */
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{ 0x00U, 0x41U, 0x22U, 0x1CU, 0x00U }, /* ) */
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{ 0x14U, 0x08U, 0x3EU, 0x08U, 0x14U }, /* * */
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{ 0x08U, 0x08U, 0x3EU, 0x08U, 0x08U }, /* + */
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{ 0x00U, 0x50U, 0x30U, 0x00U, 0x00U }, /* , */
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{ 0x08U, 0x08U, 0x08U, 0x08U, 0x08U }, /* - */
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{ 0x00U, 0x60U, 0x60U, 0x00U, 0x00U }, /* . */
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{ 0x20U, 0x10U, 0x08U, 0x04U, 0x02U }, /* / */
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{ 0x3EU, 0x51U, 0x49U, 0x45U, 0x3EU }, /* 0 */
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{ 0x00U, 0x42U, 0x7FU, 0x40U, 0x00U }, /* 1 */
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{ 0x42U, 0x61U, 0x51U, 0x49U, 0x46U }, /* 2 */
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{ 0x21U, 0x41U, 0x45U, 0x4BU, 0x31U }, /* 3 */
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{ 0x18U, 0x14U, 0x12U, 0x7FU, 0x10U }, /* 4 */
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{ 0x27U, 0x45U, 0x45U, 0x45U, 0x39U }, /* 5 */
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{ 0x3CU, 0x4AU, 0x49U, 0x49U, 0x30U }, /* 6 */
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{ 0x01U, 0x71U, 0x09U, 0x05U, 0x03U }, /* 7 */
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{ 0x36U, 0x49U, 0x49U, 0x49U, 0x36U }, /* 8 */
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{ 0x06U, 0x49U, 0x49U, 0x29U, 0x1EU }, /* 9 */
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{ 0x00U, 0x36U, 0x36U, 0x00U, 0x00U }, /* : */
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{ 0x00U, 0x56U, 0x36U, 0x00U, 0x00U }, /* ; */
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{ 0x08U, 0x14U, 0x22U, 0x41U, 0x00U }, /* < */
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{ 0x14U, 0x14U, 0x14U, 0x14U, 0x14U }, /* = */
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{ 0x00U, 0x41U, 0x22U, 0x14U, 0x08U }, /* > */
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{ 0x02U, 0x01U, 0x51U, 0x09U, 0x06U }, /* ? */
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{ 0x32U, 0x49U, 0x79U, 0x41U, 0x3EU }, /* @ */
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{ 0x7EU, 0x11U, 0x11U, 0x11U, 0x7EU }, /* A */
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{ 0x7FU, 0x49U, 0x49U, 0x49U, 0x36U }, /* B */
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{ 0x3EU, 0x41U, 0x41U, 0x41U, 0x22U }, /* C */
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{ 0x7FU, 0x41U, 0x41U, 0x22U, 0x1CU }, /* D */
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{ 0x7FU, 0x49U, 0x49U, 0x49U, 0x41U }, /* E */
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{ 0x7FU, 0x09U, 0x09U, 0x09U, 0x01U }, /* F */
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{ 0x3EU, 0x41U, 0x49U, 0x49U, 0x7AU }, /* G */
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{ 0x7FU, 0x08U, 0x08U, 0x08U, 0x7FU }, /* H */
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{ 0x00U, 0x41U, 0x7FU, 0x41U, 0x00U }, /* I */
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{ 0x20U, 0x40U, 0x41U, 0x3FU, 0x01U }, /* J */
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{ 0x7FU, 0x08U, 0x14U, 0x22U, 0x41U }, /* K */
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{ 0x7FU, 0x40U, 0x40U, 0x40U, 0x40U }, /* L */
|
|
{ 0x7FU, 0x02U, 0x0CU, 0x02U, 0x7FU }, /* M */
|
|
{ 0x7FU, 0x04U, 0x08U, 0x10U, 0x7FU }, /* N */
|
|
{ 0x3EU, 0x41U, 0x41U, 0x41U, 0x3EU }, /* O */
|
|
{ 0x7FU, 0x09U, 0x09U, 0x09U, 0x06U }, /* P */
|
|
{ 0x3EU, 0x41U, 0x51U, 0x21U, 0x5EU }, /* Q */
|
|
{ 0x7FU, 0x09U, 0x19U, 0x29U, 0x46U }, /* R */
|
|
{ 0x46U, 0x49U, 0x49U, 0x49U, 0x31U }, /* S */
|
|
{ 0x01U, 0x01U, 0x7FU, 0x01U, 0x01U }, /* T */
|
|
{ 0x3FU, 0x40U, 0x40U, 0x40U, 0x3FU }, /* U */
|
|
{ 0x1FU, 0x20U, 0x40U, 0x20U, 0x1FU }, /* V */
|
|
{ 0x3FU, 0x40U, 0x38U, 0x40U, 0x3FU }, /* W */
|
|
{ 0x63U, 0x14U, 0x08U, 0x14U, 0x63U }, /* X */
|
|
{ 0x07U, 0x08U, 0x70U, 0x08U, 0x07U }, /* Y */
|
|
{ 0x61U, 0x51U, 0x49U, 0x45U, 0x43U }, /* Z */
|
|
{ 0x00U, 0x7FU, 0x41U, 0x41U, 0x00U }, /* [ */
|
|
{ 0x02U, 0x04U, 0x08U, 0x10U, 0x20U }, /* \ */
|
|
{ 0x00U, 0x41U, 0x41U, 0x7FU, 0x00U }, /* ] */
|
|
{ 0x04U, 0x02U, 0x01U, 0x02U, 0x04U }, /* ^ */
|
|
{ 0x40U, 0x40U, 0x40U, 0x40U, 0x40U }, /* _ */
|
|
{ 0x00U, 0x01U, 0x02U, 0x04U, 0x00U }, /* ` */
|
|
{ 0x20U, 0x54U, 0x54U, 0x54U, 0x78U }, /* a */
|
|
{ 0x7FU, 0x48U, 0x44U, 0x44U, 0x38U }, /* b */
|
|
{ 0x38U, 0x44U, 0x44U, 0x44U, 0x20U }, /* c */
|
|
{ 0x38U, 0x44U, 0x44U, 0x48U, 0x7FU }, /* d */
|
|
{ 0x38U, 0x54U, 0x54U, 0x54U, 0x18U }, /* e */
|
|
{ 0x08U, 0x7EU, 0x09U, 0x01U, 0x02U }, /* f */
|
|
{ 0x0CU, 0x52U, 0x52U, 0x52U, 0x3EU }, /* g */
|
|
{ 0x7FU, 0x08U, 0x04U, 0x04U, 0x78U }, /* h */
|
|
{ 0x00U, 0x44U, 0x7DU, 0x40U, 0x00U }, /* i */
|
|
{ 0x20U, 0x40U, 0x44U, 0x3DU, 0x00U }, /* j */
|
|
{ 0x7FU, 0x10U, 0x28U, 0x44U, 0x00U }, /* k */
|
|
{ 0x00U, 0x41U, 0x7FU, 0x40U, 0x00U }, /* l */
|
|
{ 0x7CU, 0x04U, 0x18U, 0x04U, 0x78U }, /* m */
|
|
{ 0x7CU, 0x08U, 0x04U, 0x04U, 0x78U }, /* n */
|
|
{ 0x38U, 0x44U, 0x44U, 0x44U, 0x38U }, /* o */
|
|
{ 0x7CU, 0x14U, 0x14U, 0x14U, 0x08U }, /* p */
|
|
{ 0x08U, 0x14U, 0x14U, 0x18U, 0x7CU }, /* q */
|
|
{ 0x7CU, 0x08U, 0x04U, 0x04U, 0x08U }, /* r */
|
|
{ 0x48U, 0x54U, 0x54U, 0x54U, 0x20U }, /* s */
|
|
{ 0x04U, 0x3FU, 0x44U, 0x40U, 0x20U }, /* t */
|
|
{ 0x3CU, 0x40U, 0x40U, 0x20U, 0x7CU }, /* u */
|
|
{ 0x1CU, 0x20U, 0x40U, 0x20U, 0x1CU }, /* v */
|
|
{ 0x3CU, 0x40U, 0x30U, 0x40U, 0x3CU }, /* w */
|
|
{ 0x44U, 0x28U, 0x10U, 0x28U, 0x44U }, /* x */
|
|
{ 0x0CU, 0x50U, 0x50U, 0x50U, 0x3CU }, /* y */
|
|
{ 0x44U, 0x64U, 0x54U, 0x4CU, 0x44U }, /* z */
|
|
{ 0x00U, 0x08U, 0x36U, 0x41U, 0x00U }, /* { */
|
|
{ 0x00U, 0x00U, 0x7FU, 0x00U, 0x00U }, /* | */
|
|
{ 0x00U, 0x41U, 0x36U, 0x08U, 0x00U }, /* } */
|
|
{ 0x02U, 0x01U, 0x02U, 0x04U, 0x02U }, /* ~ */
|
|
};
|
|
UINT dx, dy;
|
|
|
|
while (*str != '\0') {
|
|
uint8_t const *ch = &font5x7[*str - ' '][0];
|
|
for (dx = 0U; dx < 5U; ++dx) {
|
|
for (dy = 0U; dy < 8U; ++dy) {
|
|
if ((ch[dx] & (1U << dy)) != 0U) {
|
|
GraphicDisplay_setPixel(&l_oled, (UINT)(x + dx),
|
|
(UINT)(y*8U + dy), c_onColor);
|
|
}
|
|
else {
|
|
GraphicDisplay_clearPixel(&l_oled, (UINT)(x + dx),
|
|
(UINT)(y*8U + dy));
|
|
}
|
|
}
|
|
}
|
|
++str;
|
|
x += 6;
|
|
}
|
|
GraphicDisplay_redraw(&l_oled); /* redraw the updated display */
|
|
}
|
|
/*..........................................................................*/
|
|
void BSP_updateScore(uint16_t score) {
|
|
/* update the score in the l_scoreBoard SegmentDisplay */
|
|
SegmentDisplay_setSegment(&l_scoreBoard, 0U, (UINT)(score % 10U));
|
|
score /= 10U;
|
|
SegmentDisplay_setSegment(&l_scoreBoard, 1U, (UINT)(score % 10U));
|
|
score /= 10U;
|
|
SegmentDisplay_setSegment(&l_scoreBoard, 2U, (UINT)(score % 10U));
|
|
score /= 10U;
|
|
SegmentDisplay_setSegment(&l_scoreBoard, 3U, (UINT)(score % 10U));
|
|
}
|
|
/*..........................................................................*/
|
|
void BSP_displayOn(void) {
|
|
SegmentDisplay_setSegment(&l_userLED, 0U, 1U);
|
|
}
|
|
/*..........................................................................*/
|
|
void BSP_displayOff(void) {
|
|
SegmentDisplay_setSegment(&l_userLED, 0U, 0U);
|
|
GraphicDisplay_clear(&l_oled);
|
|
GraphicDisplay_redraw(&l_oled);
|
|
}
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
#ifdef Q_SPY /* define QS callbacks */
|
|
|
|
#include <time.h>
|
|
|
|
/*
|
|
* In this demo, the QS software tracing output is sent out of the application
|
|
* through a TCP/IP socket. This requires the QSPY host application to
|
|
* be started first to open a server socket (qspy -t ...) to wait for the
|
|
* incoming TCP/IP connection from the DPP demo.
|
|
*
|
|
* In an embedded target, the QS software tracing output can be sent out
|
|
* using any method available, such as a UART. This would require changing
|
|
* the implementation of the functions in this section, but the rest of the
|
|
* application code does not "know" (and should not care) how the QS ouptut
|
|
* is actually performed. In other words, the rest of the application does NOT
|
|
* need to change in any way to produce QS output.
|
|
*/
|
|
|
|
/*..........................................................................*/
|
|
static DWORD WINAPI idleThread(LPVOID par) {/* signature for CreateThread() */
|
|
(void)par;
|
|
while (l_sock != INVALID_SOCKET) {
|
|
uint16_t nBytes;
|
|
uint8_t const *block;
|
|
|
|
/* try to receive bytes from the QS socket... */
|
|
nBytes = QS_rxGetNfree();
|
|
if (nBytes > 0U) {
|
|
uint8_t buf[64];
|
|
int status;
|
|
|
|
if (nBytes > sizeof(buf)) {
|
|
nBytes = sizeof(buf);
|
|
}
|
|
status = recv(l_sock, (char *)buf, (int)nBytes, 0);
|
|
if (status != SOCKET_ERROR) {
|
|
uint16_t i;
|
|
nBytes = (uint16_t)status;
|
|
for (i = 0U; i < nBytes; ++i) {
|
|
QS_RX_PUT(buf[i]);
|
|
}
|
|
}
|
|
}
|
|
QS_rxParse(); /* parse all the received bytes */
|
|
|
|
nBytes = 1024U;
|
|
QF_CRIT_ENTRY(dummy);
|
|
block = QS_getBlock(&nBytes);
|
|
QF_CRIT_EXIT(dummy);
|
|
|
|
if (block != (uint8_t *)0) {
|
|
send(l_sock, (char const *)block, nBytes, 0);
|
|
}
|
|
Sleep(20); /* sleep for xx milliseconds */
|
|
}
|
|
return (DWORD)0; /* return success */
|
|
}
|
|
/*..........................................................................*/
|
|
uint8_t QS_onStartup(void const *arg) {
|
|
static uint8_t qsBuf[1024]; /* buffer for QS output */
|
|
static uint8_t qsRxBuf[100]; /* buffer for QS receive channel */
|
|
static WSADATA wsaData;
|
|
char hostName[64];
|
|
char const *src;
|
|
char *dst;
|
|
USHORT port = 6601; /* default QSPY server port */
|
|
ULONG ioctl_opt = 1;
|
|
struct sockaddr_in sockAddr;
|
|
struct hostent *server;
|
|
|
|
QS_initBuf(qsBuf, sizeof(qsBuf));
|
|
QS_rxInitBuf(qsRxBuf, sizeof(qsRxBuf));
|
|
|
|
/* initialize Windows sockets */
|
|
if (WSAStartup(MAKEWORD(2,0), &wsaData) == SOCKET_ERROR) {
|
|
printf("Windows Sockets cannot be initialized.");
|
|
return (uint8_t)0;
|
|
}
|
|
|
|
src = (arg != (void const *)0)
|
|
? (char const *)arg
|
|
: "localhost";
|
|
dst = hostName;
|
|
while ((*src != '\0')
|
|
&& (*src != ':')
|
|
&& (dst < &hostName[sizeof(hostName)]))
|
|
{
|
|
*dst++ = *src++;
|
|
}
|
|
*dst = '\0';
|
|
if (*src == ':') {
|
|
port = (USHORT)strtoul(src + 1, NULL, 10);
|
|
}
|
|
|
|
l_sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); /* TCP socket */
|
|
if (l_sock == INVALID_SOCKET){
|
|
printf("Socket cannot be created; error 0x%08X\n",
|
|
WSAGetLastError());
|
|
return (uint8_t)0; /* failure */
|
|
}
|
|
|
|
server = gethostbyname(hostName);
|
|
if (server == NULL) {
|
|
printf("QSpy host name %s cannot be resolved; error 0x%08X\n",
|
|
hostName, WSAGetLastError());
|
|
return (uint8_t)0;
|
|
}
|
|
|
|
memset(&sockAddr, 0, sizeof(sockAddr));
|
|
sockAddr.sin_family = AF_INET;
|
|
memcpy(&sockAddr.sin_addr, server->h_addr, server->h_length);
|
|
sockAddr.sin_port = htons(port);
|
|
if (connect(l_sock, (struct sockaddr *)&sockAddr, sizeof(sockAddr))
|
|
== SOCKET_ERROR)
|
|
{
|
|
printf("Cannot connect to the QSPY server; error 0x%08X\n",
|
|
WSAGetLastError());
|
|
QS_EXIT();
|
|
return (uint8_t)0; /* failure */
|
|
}
|
|
|
|
/* Set the socket to non-blocking mode. */
|
|
if (ioctlsocket(l_sock, FIONBIO, &ioctl_opt) == SOCKET_ERROR) {
|
|
printf("Socket configuration failed.\n"
|
|
"Windows socket error 0x%08X.",
|
|
WSAGetLastError());
|
|
QS_EXIT();
|
|
return (uint8_t)0; /* failure */
|
|
}
|
|
|
|
/* set up the QS filters... */
|
|
QS_FILTER_ON(QS_QEP_STATE_ENTRY);
|
|
QS_FILTER_ON(QS_QEP_STATE_EXIT);
|
|
QS_FILTER_ON(QS_QEP_STATE_INIT);
|
|
QS_FILTER_ON(QS_QEP_INIT_TRAN);
|
|
QS_FILTER_ON(QS_QEP_INTERN_TRAN);
|
|
QS_FILTER_ON(QS_QEP_TRAN);
|
|
QS_FILTER_ON(QS_QEP_IGNORED);
|
|
QS_FILTER_ON(QS_QEP_DISPATCH);
|
|
QS_FILTER_ON(QS_QEP_UNHANDLED);
|
|
|
|
QS_FILTER_ON(QS_QF_ACTIVE_POST_FIFO);
|
|
QS_FILTER_ON(QS_QF_ACTIVE_POST_LIFO);
|
|
QS_FILTER_ON(QS_QF_PUBLISH);
|
|
|
|
QS_FILTER_ON(PLAYER_TRIGGER);
|
|
QS_FILTER_ON(COMMAND_STAT);
|
|
|
|
/* return the status of creating the idle thread */
|
|
return (CreateThread(NULL, 1024, &idleThread, (void *)0, 0, NULL)
|
|
!= (HANDLE)0) ? (uint8_t)1 : (uint8_t)0;
|
|
}
|
|
/*..........................................................................*/
|
|
void QS_onCleanup(void) {
|
|
if (l_sock != INVALID_SOCKET) {
|
|
closesocket(l_sock);
|
|
l_sock = INVALID_SOCKET;
|
|
}
|
|
WSACleanup();
|
|
}
|
|
/*..........................................................................*/
|
|
void QS_onFlush(void) {
|
|
uint16_t nBytes = 1000;
|
|
uint8_t const *block;
|
|
while ((block = QS_getBlock(&nBytes)) != (uint8_t *)0) {
|
|
send(l_sock, (char const *)block, nBytes, 0);
|
|
nBytes = 1000;
|
|
}
|
|
}
|
|
/*..........................................................................*/
|
|
QSTimeCtr QS_onGetTime(void) {
|
|
return (QSTimeCtr)clock();
|
|
}
|
|
/*..........................................................................*/
|
|
/*! callback function to reset the target (to be implemented in the BSP) */
|
|
void QS_onReset(void) {
|
|
//TBD
|
|
}
|
|
/*..........................................................................*/
|
|
/*! callback function to execute a uesr command (to be implemented in BSP) */
|
|
void QS_onCommand(uint8_t cmdId, uint32_t param) {
|
|
(void)cmdId;
|
|
(void)param;
|
|
QS_BEGIN(COMMAND_STAT, (void *)0) /* application-specific record begin */
|
|
QS_U8(2, cmdId);
|
|
QS_U32(8, param);
|
|
QS_END()
|
|
|
|
if (cmdId == 10U) {
|
|
Q_onAssert("command", 10);
|
|
}
|
|
}
|
|
|
|
#endif /* Q_SPY */
|
|
/*--------------------------------------------------------------------------*/
|