2020-03-17 21:33:20 -04:00

2576 lines
105 KiB
C

/*********************************************************************
* SEGGER Microcontroller GmbH *
* Solutions for real time microcontroller applications *
**********************************************************************
* *
* (c) 1996 - 2019 SEGGER Microcontroller GmbH *
* *
* Internet: www.segger.com Support: support@segger.com *
* *
**********************************************************************
** emWin V6.10 - Graphical user interface for embedded applications **
emWin is protected by international copyright laws. Knowledge of the
source code may not be used to write a similar product. This file may
only be used in accordance with a license and should not be re-
distributed in any way. We appreciate your understanding and fairness.
----------------------------------------------------------------------
File : GUI.h
Purpose : GUI API include file
---------------------------END-OF-HEADER------------------------------
*/
#ifndef GUI_H
#define GUI_H
#include <stddef.h>
#include "GUI_ConfDefaults.h"
#include "GUI_Type.h"
#include "GUI_Version.h"
#if defined(__cplusplus)
extern "C" { /* Make sure we have C-declarations in C++ programs */
#endif
/*********************************************************************
*
* Disable string function warning with newer MSVC versions
*/
#if defined (_MSC_VER)
#if (_MSC_VER > 1200)
#pragma warning( disable : 4996)
#endif
#endif
/*********************************************************************
*
* Macros, function replacement
*/
#define GUI_COUNTOF(a) (sizeof(a) / sizeof(a[0]))
#define GUI_MIN(a,b) (((a) < (b)) ? (a) : (b))
#define GUI_MAX(a,b) (((a) > (b)) ? (a) : (b))
#define GUI_ZEROFILL(p, Size) (memset(p, 0, Size))
/*********************************************************************
*
* Support for multitasking systems (locking)
*/
typedef struct GUI_CONTEXT GUI_CONTEXT;
#if !GUI_OS
#define GUI_LOCK()
#define GUI_UNLOCK()
#define GUITASK_INIT()
#define GUITASK_COPY_CONTEXT()
#else
void GUI_Lock(void);
void GUI_Unlock(void);
void GUITASK_Init(void);
void GUITASK_CopyContext(void);
void GUITASK_SetMaxTask(int MaxTask);
int GUITASK_GetMaxTask(void);
GUI_CONTEXT * GUITASK_GetpContext(int Index);
#define GUI_LOCK() GUI_Lock()
#define GUI_UNLOCK() GUI_Unlock()
#define GUITASK_INIT() GUITASK_Init()
#define GUITASK_COPY_CONTEXT() GUITASK_CopyContext()
#endif
/*********************************************************************
*
* API table of a display driver
*/
struct GUI_DEVICE_API {
//
// Data
//
int DeviceClassIndex;
//
// Drawing functions
//
void (* pfDrawBitmap )(GUI_DEVICE * pDevice, int x0, int y0, int xsize, int ysize, int BitsPerPixel, int BytesPerLine, const U8 * pData, int Diff, const LCD_PIXELINDEX * pTrans);
void (* pfDrawHLine )(GUI_DEVICE * pDevice, int x0, int y0, int x1);
void (* pfDrawVLine )(GUI_DEVICE * pDevice, int x , int y0, int y1);
void (* pfFillRect )(GUI_DEVICE * pDevice, int x0, int y0, int x1, int y1);
LCD_PIXELINDEX (* pfGetPixelIndex)(GUI_DEVICE * pDevice, int x, int y);
void (* pfSetPixelIndex)(GUI_DEVICE * pDevice, int x, int y, LCD_PIXELINDEX ColorIndex);
void (* pfXorPixel )(GUI_DEVICE * pDevice, int x, int y);
//
// Set origin
//
void (* pfSetOrg )(GUI_DEVICE * pDevice, int x, int y);
//
// Request information
//
void (*(* pfGetDevFunc) (GUI_DEVICE ** ppDevice, int Index))(void);
I32 (* pfGetDevProp )(GUI_DEVICE * pDevice, int Index);
void *(* pfGetDevData )(GUI_DEVICE * pDevice, int Index);
void (* pfGetRect )(GUI_DEVICE * pDevice, LCD_RECT * pRect);
};
/*********************************************************************
*
* Device classes
*/
typedef enum {
DEVICE_CLASS_DRIVER = 0,
DEVICE_CLASS_DRIVER_MODIFIER, // Zoom or delta-pixel modifier
DEVICE_CLASS_VNC,
DEVICE_CLASS_SPRITE,
DEVICE_CLASS_MEMDEV,
DEVICE_CLASS_ALPHA,
DEVICE_CLASS_AUTOALPHA,
DEVICE_CLASS_MEASDEV
} DEVICE_CLASS;
#define GUI_DEVICE_STAYONTOP 1
/*********************************************************************
*
* Display drivers
*/
//
// Addresses
//
extern const GUI_DEVICE_API GUIDRV_Win_API;
extern const GUI_DEVICE_API GUIDRV_Template_API;
//
// Macros to be used in configuration files
//
#define GUIDRV_WIN32 &GUIDRV_Win_API
#if defined(WIN32) && !defined(LCD_SIMCONTROLLER)
#define GUIDRV_TEMPLATE &GUIDRV_Win_API
#else
#define GUIDRV_TEMPLATE &GUIDRV_Template_API
#endif
/*********************************************************************
*
* Definition of GUI_DEVICE structure
*/
struct GUI_DEVICE {
//
// Linking
//
GUI_DEVICE * pNext;
GUI_DEVICE * pPrev;
//
// Data
//
union {
GUI_HMEM hContext; // Handle of payload data like sprite- or memory device context
void * pContext; // Pointer for context data in a fixed block
} u;
//
// API pointers
//
const GUI_DEVICE_API * pDeviceAPI;
const LCD_API_COLOR_CONV * pColorConvAPI;
U16 Flags;
int LayerIndex;
};
extern const GUI_DEVICE_API GUI_MEMDEV_DEVICE_1;
extern const GUI_DEVICE_API GUI_MEMDEV_DEVICE_8;
extern const GUI_DEVICE_API GUI_MEMDEV_DEVICE_16;
extern const GUI_DEVICE_API GUI_MEMDEV_DEVICE_32;
/*********************************************************************
*
* GUI_CONTEXT
*
* This structure is public for one reason only:
* To allow the application to save and restore the context.
*/
typedef union {
U8 aColorIndex8[2];
U16 aColorIndex16[2];
U32 aColorIndex32[2];
} LCD_COLORINDEX_UNION;
struct GUI_CONTEXT {
//
// Variables in LCD module
//
LCD_COLORINDEX_UNION uLCD;
LCD_RECT ClipRect;
U8 DrawMode;
U8 SelLayer;
U8 TextStyle;
//
// Variables in GL module
//
GUI_RECT * pClipRect_HL; // High level clip rectangle ... Speed optimization so drawing routines can optimize
U8 PenSize;
U8 PenShape;
U8 LineStyle;
U8 StrikeWidth;
//
// Variables in GUICHAR module
//
const GUI_FONT * pAFont;
I16P LBorder;
I16P DispPosX, DispPosY;
I16P DrawPosX, DrawPosY;
I16P TextMode, TextAlign;
GUI_COLOR Color, BkColor; // Required only when changing devices and for speed opt (caching)
//
// Pointer to color indices
//
LCD_PIXELINDEX * LCD_pBkColorIndex;
LCD_PIXELINDEX * LCD_pColorIndex;
//
// Variables in WM module
//
#if GUI_WINSUPPORT
const GUI_RECT * WM__pUserClipRect;
GUI_HWIN hAWin;
int xOff, yOff;
U8 WM_IsActive;
#endif
//
// Array of pointers to device chains
//
GUI_DEVICE * apDriver[GUI_NUM_LAYERS];
//
// Variables in MEMDEV module (with memory devices only)
//
GUI_HMEM hDevData;
//
// Variables in Anitaliasing module
//
const tLCD_HL_APIList * pLCD_HL; // Required to reroute drawing (HLine & Pixel) to the AA module
U8 AA_Factor;
U8 AA_HiResEnable;
void (* AA_pfSetPixelAA)(int x, int y, U8 Intens); // Function to be used for drawing a single pixel
//
// Used to reference and link in the copyright string for libraries.
//
const char * sCopyright;
};
/* Rename GUI_SaveContext in order to avoid crashes if wrong GUIConf is used */
#if (GUI_WINSUPPORT == 1)
#define GUI_SaveContext GUI_SaveContext_W
#else
#define GUI_SaveContext GUI_SaveContext_
#endif
/*********************************************************************
*
* Device management
*/
GUI_DEVICE * GUI_DEVICE_Create (const GUI_DEVICE_API * pDeviceAPI, const LCD_API_COLOR_CONV * pColorConvAPI, U16 Flags, int LayerIndex);
GUI_DEVICE * GUI_DEVICE_CreateAndLink(const GUI_DEVICE_API * pDeviceAPI, const LCD_API_COLOR_CONV * pColorConvAPI, U16 Flags, int LayerIndex);
void GUI_DEVICE_Delete (GUI_DEVICE * pDevice);
int GUI_DEVICE_Link (GUI_DEVICE * pDevice);
void GUI_DEVICE_Unlink (GUI_DEVICE * pDevice);
GUI_DEVICE * GUI_DEVICE__GetpDriver (int LayerIndex);
GUI_DEVICE * GUI_DEVICE__GetpDevice (int LayerIndex, int DeviceClass);
GUI_DEVICE * GUI_DEVICE_UnlinkTaskDevices(void);
void GUI_DEVICE_LinkDevices (GUI_DEVICE * pDevice);
/*********************************************************************
*
* GUI_DIRTYDEVICE
*/
typedef struct {
void * pData; // Pointer to first pixel
int x0, y0; // Coordinates of the upper left pixel
int xSize, ySize; // Size of dirty rectangle
int LineOff; // Virtual xSize in pixels
int BytesPerPixel; // Number of bytes required per pixel
int IsDirty; // Indicates if dirty pixels exist
} GUI_DIRTYDEVICE_INFO;
int GUI_DIRTYDEVICE_Create (void);
int GUI_DIRTYDEVICE_CreateEx (int LayerIndex);
int GUI_DIRTYDEVICE_CreateExInfo(GUI_DIRTYDEVICE_INFO * pInfo, int LayerIndex);
int GUI_DIRTYDEVICE_Delete (void);
int GUI_DIRTYDEVICE_DeleteEx (int LayerIndex);
int GUI_DIRTYDEVICE_Fetch (GUI_DIRTYDEVICE_INFO * pInfo);
int GUI_DIRTYDEVICE_FetchEx (GUI_DIRTYDEVICE_INFO * pInfo, int LayerIndex);
/*********************************************************************
*
* GUI_GCACHE
*/
int GUI_GCACHE_4_Create(const LCD_API_COLOR_CONV * pColorConvAPI);
int GUI_GCACHE_4_CreateEx(int LayerIndex, const LCD_API_COLOR_CONV * pColorConvAPI);
/*********************************************************************
*
* GUI_DCACHE
*/
void GUI_DCACHE_SetClearCacheHook(void (* pFunc)(U32 LayerMask));
void GUI_DCACHE_Clear (U32 LayerMask);
extern void (* GUI_DCACHE__pfClearCacheHook)(U32 LayerMask);
/*********************************************************************
*
* GUI_SOFTLAYER
*/
typedef struct {
int xPos;
int yPos;
int xSize;
int ySize;
int Visible;
} GUI_SOFTLAYER_CONFIG;
int GUI_SOFTLAYER_Enable (GUI_SOFTLAYER_CONFIG * pConfig, int NumLayers, GUI_COLOR CompositeColor);
int GUI_SOFTLAYER_Refresh (void);
void GUI_SOFTLAYER_SetCompositeColor(U32 Color);
int GUI_SOFTLAYER_MULTIBUF_Enable (int OnOff);
/*********************************************************************
*
* General routines
*/
void GUI_Exit (void);
const GUI_RECT * GUI_GetClipRect (void);
GUI_COLOR GUI_GetDefaultBkColor (void);
GUI_COLOR GUI_GetDefaultColor (void);
const GUI_FONT * GUI_GetDefaultFont (void);
int GUI_GetScreenSizeX (void);
int GUI_GetScreenSizeY (void);
const char * GUI_GetVersionString (void);
int GUI_Init (void);
int GUI_IsInitialized (void);
void GUI_SetAfterInitHook (void (* pFunc)(void));
void GUI_SetPreInitHook (void (* pFunc)(void));
void GUI_RegisterAfterInitHook(void (* pFunc)(void), GUI_REGISTER_INIT * pRegisterInit);
void GUI_RestoreContext (const GUI_CONTEXT * pContext);
void GUI_SaveContext (GUI_CONTEXT * pContext);
const GUI_RECT * GUI_SetClipRect (const GUI_RECT * pRect);
void GUI_SetControlHook (void (* pFunc)(int LayerIndex, int Cmd));
void GUI_SetDefault (void);
void GUI_SetDefaultBkColor (GUI_COLOR Color);
void GUI_SetDefaultColor (GUI_COLOR Color);
void GUI_SetDefaultFont (const GUI_FONT * pFont);
GUI_DRAWMODE GUI_SetDrawMode (GUI_DRAWMODE dm);
void GUI_SetScreenSizeX (int xSize);
void GUI_SetScreenSizeY (int ySize);
void GUI_SetRefreshHook (void (* pFunc)(void));
void MainTask (void);
#define GUI_PID_SetInitFunc(x) GUI_SetAfterInitHook(x) // Compatibility
/*********************************************************************
*
* Function replacement
*/
void GUI_SetpfMemset(void * (* pFunc)(void * pDest, int c, size_t Cnt));
void GUI_SetpfMemcpy(void * (* pFunc)(void * pDest, const void * pSrc, size_t Cnt));
void GUI_SetpfStrcmp(int (* pFunc)(const char *, const char *));
void GUI_SetpfStrlen(size_t (* pFunc)(const char *));
void GUI_SetpfStrcpy(char * (* pFunc)(char *, const char *));
/*********************************************************************
*
* Rectangle helper functions
*/
void GUI_AddRect (GUI_RECT * pDest, const GUI_RECT * pRect, int Dist);
int GUI_RectsIntersect (const GUI_RECT * pr0, const GUI_RECT * pr1);
void GUI_MoveRect (GUI_RECT * pRect, int x, int y);
void GUI_MergeRect (GUI_RECT * pDest, const GUI_RECT * pr0, const GUI_RECT * pr1);
int GUI__IntersectRects(GUI_RECT * pDest, const GUI_RECT * pr0, const GUI_RECT * pr1);
void GUI__IntersectRect (GUI_RECT * pDest, const GUI_RECT * pr0);
void GUI__ReduceRect (GUI_RECT * pDest, const GUI_RECT * pRect, int Dist);
/*********************************************************************
*
* Misc helper functions
*/
I32 GUI__ATan2 (I32 x, I32 y, I32 * ph);
I32 GUI__ASinHQ (I32 SinHQ);
int GUI__CompactPixelIndices (LCD_PIXELINDEX * pBuffer, int NumPixels, int BitsPerPixel);
int GUI__CompactPixelIndicesEx(LCD_PIXELINDEX * pBuffer, int NumPixels, int BitsPerPixel, const LCD_API_COLOR_CONV * pColorConvAPI);
int GUI__ConvertColor2Index (LCD_PIXELINDEX * pBuffer, int NumPixels, int BitsPerPixel, const LCD_API_COLOR_CONV * pColorConvAPI, void * pResult);
void GUI__Config (void);
I32 GUI__CosHQ (I32 Ang1000);
int GUI__DivideRound (int a, int b);
I32 GUI__DivideRound32 (I32 a, I32 b);
void GUI__DrawTwinArc2 (int xl, int xr, int y0, int r, GUI_COLOR ColorR0, GUI_COLOR ColorR1, GUI_COLOR ColorFill);
void GUI__DrawTwinArc4 (int x0, int y0, int x1, int y1, int r, GUI_COLOR ColorR0, GUI_COLOR ColorR1, GUI_COLOR ColorFill);
void GUI__ExpandPixelIndices (void * pBuffer, int NumPixels, int BitsPerPixel);
void GUI__ExpandPixelIndicesEx (void * pBuffer, int NumPixels, int BitsPerPixel, const LCD_API_COLOR_CONV * pColorConvAPI);
void GUI__FillTrippleArc (int x0, int y0, int Size, GUI_COLOR ColorR0, GUI_COLOR ColorR1, GUI_COLOR ColorR2, GUI_COLOR ColorFill);
const GUI_RECT * GUI__GetClipRect (void);
void GUI__RegisterExit (GUI_REGISTER_EXIT * pRegisterExit);
void GUI__RegisterInit (GUI_REGISTER_INIT * pRegisterInit);
int GUI__SetText (GUI_HMEM * phText, const char * s);
I32 GUI__SinHQ (I32 Ang1000);
I32 GUI__sqrt32 (I32 Square);
/*********************************************************************
*
* Optional function replacement
*/
void * GUI__memcpy(void * pDest, const void * pSrc, size_t NumBytes);
void * GUI__memset(void * pDest, int c, size_t Cnt);
/*********************************************************************
*
* Get / Set Attributes
*/
GUI_COLOR GUI_GetBkColor (void);
int GUI_GetBkColorIndex(void);
GUI_COLOR GUI_GetColor (void);
int GUI_GetColorIndex (void);
U8 GUI_GetLineStyle (void);
U8 GUI_GetPenSize (void);
U8 GUI_GetPenShape (void);
unsigned GUI_GetPixelIndex (int x, int y);
void GUI_SetBkColor (GUI_COLOR);
void GUI_SetColor (GUI_COLOR);
void GUI_SetBkColorIndex(LCD_PIXELINDEX Index);
void GUI_SetColorIndex (LCD_PIXELINDEX Index);
U8 GUI_SetPenSize (U8 Size);
U8 GUI_SetPenShape (U8 Shape);
U8 GUI_SetLineStyle (U8 Style);
/* Get/Set Character used as decimal point (usually '.' or ',') */
char GUI_GetDecChar(void);
char GUI_SetDecChar(char c);
/*********************************************************************
*
* Color / Index related functions
*/
int GUI_Color2Index(GUI_COLOR color);
GUI_COLOR GUI_Color2VisColor(GUI_COLOR color);
char GUI_ColorIsAvailable(GUI_COLOR color);
GUI_COLOR GUI_Index2Color(int Index);
U32 GUI_CalcColorDist (GUI_COLOR Color0, GUI_COLOR Color1);
U32 GUI_CalcVisColorError(GUI_COLOR color);
/*********************************************************************
*
* Error handler
*/
void GUI_SetOnErrorFunc(void (* pFunc)(const char * s));
/*********************************************************************
*
* Logging (for debugging primarily)
*/
void GUI_Log (const char * s);
void GUI_Log1 (const char * s, I32 p0);
void GUI_Log2 (const char * s, I32 p0, I32 p1);
void GUI_Log3 (const char * s, I32 p0, I32 p1, I32 p2);
void GUI_Log4 (const char * s, I32 p0, I32 p1, I32 p2,I32 p3);
void GUI_Warn (const char * s);
void GUI_Warn1 (const char * s, I32 p0);
void GUI_Warn2 (const char * s, I32 p0, I32 p1);
void GUI_Warn3 (const char * s, I32 p0, I32 p1, I32 p2);
void GUI_Warn4 (const char * s, I32 p0, I32 p1, I32 p2, I32 p3);
void GUI_ErrorOut (const char * s);
void GUI_ErrorOut1(const char * s, I32 p0);
void GUI_ErrorOut2(const char * s, I32 p0, I32 p1);
void GUI_ErrorOut3(const char * s, I32 p0, I32 p1, I32 p2);
void GUI_ErrorOut4(const char * s, I32 p0, I32 p1, I32 p2, I32 p3);
/*********************************************************************
*
* 2d - GL
*/
void GUI_Clear (void);
void GUI_ClearRect (int x0, int y0, int x1, int y1);
void GUI_ClearRectEx (const GUI_RECT * pRect);
void GUI_CopyRect (int x0, int y0, int x1, int y1, int dx, int dy);
void GUI_DrawArc (int x0, int y0, int rx, int ry, int a0, int a1);
void GUI_DrawBitmap (const GUI_BITMAP * pBM, int x0, int y0);
void GUI_DrawBitmapMag (const GUI_BITMAP * pBM, int x0, int y0, int XMul, int YMul);
void GUI_DrawBitmapEx (const GUI_BITMAP * pBM, int x0, int y0, int xCenter, int yCenter, int xMag, int yMag);
void GUI_DrawBitmapExp (int x0, int y0, int XSize, int YSize, int XMul, int YMul, int BitsPerPixel, int BytesPerLine, const U8 * pData, const GUI_LOGPALETTE * pPal);
void GUI_DrawBitmapHWAlpha (const GUI_BITMAP * pBM, int x0, int y0);
void GUI_DrawCircle (int x0, int y0, int r);
void GUI_DrawEllipse (int x0, int y0, int rx, int ry);
void GUI_DrawEllipseXL (int x0, int y0, int rx, int ry);
void GUI_DrawGradientH (int x0, int y0, int x1, int y1, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGradientHEx (GUI_RECT * pRect, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGradientMH (int x0, int y0, int y1, GUI_GRADIENT_INFO * pGradientInfo, int NumColors);
void GUI_DrawGradientMHEx (GUI_RECT * pRect, GUI_GRADIENT_INFO * pGradientInfo, int NumColors);
void GUI_DrawGradientMV (int x0, int y0, int x1, GUI_GRADIENT_INFO * pGradientInfo, int NumColors);
void GUI_DrawGradientMVEx (GUI_RECT * pRect, GUI_GRADIENT_INFO * pGradientInfo, int NumColors);
void GUI_DrawGradientV (int x0, int y0, int x1, int y1, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGradientVEx (GUI_RECT * pRect, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGradientRoundedH (int x0, int y0, int x1, int y1, int rd, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGradientRoundedHEx(GUI_RECT * pRect, int rd, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGradientRoundedV (int x0, int y0, int x1, int y1, int rd, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGradientRoundedVEx(GUI_RECT * pRect, int rd, GUI_COLOR Color0, GUI_COLOR Color1);
void GUI_DrawGraph (I16 * pay, int NumPoints, int x0, int y0);
void GUI_DrawGraphEx (I16 * pay, int NumPoints, int x0, int y0, int Numerator, int Denominator, int MirrorX);
void GUI_DrawHLine (int y0, int x0, int x1);
void GUI_DrawLine (int x0, int y0, int x1, int y1);
void GUI_DrawLineRel (int dx, int dy);
void GUI_DrawLineTo (int x, int y);
void GUI_DrawPie (int x0, int y0, int r, int a0, int a1, int Type);
void GUI_DrawPixel (int x, int y);
void GUI_DrawPoint (int x, int y);
void GUI_DrawPolygon (const GUI_POINT * pPoints, int NumPoints, int x0, int y0);
void GUI_DrawPolyLine (const GUI_POINT * pPoints, int NumPoints, int x0, int y0);
void GUI_DrawFocusRect (const GUI_RECT * pRect, int Dist);
void GUI_DrawRect (int x0, int y0, int x1, int y1);
void GUI_DrawRectEx (const GUI_RECT * pRect);
void GUI_DrawRoundedFrame (int x0, int y0, int x1, int y1, int r, int w);
void GUI_DrawRoundedRect (int x0, int y0, int x1, int y1, int r);
void GUI_DrawVLine (int x0, int y0, int y1);
void GUI_FillCircle (int x0, int y0, int r);
void GUI_FillEllipse (int x0, int y0, int rx, int ry);
void GUI_FillPolygon (const GUI_POINT * pPoints, int NumPoints, int x0, int y0);
void GUI_FillRect (int x0, int y0, int x1, int y1);
void GUI_FillRectEx (const GUI_RECT * pRect);
void GUI_FillRoundedFrame (int x0, int y0, int x1, int y1, int r, int w);
void GUI_FillRoundedRect (int x0, int y0, int x1, int y1, int r);
void GUI_FillRoundedRectEx (const GUI_RECT * pRect, int r);
void GUI_FillRoundedRectB (int x0, int y0, int x1, int y1, int r);
void GUI_FillRoundedRectT (int x0, int y0, int x1, int y1, int r);
void GUI_GetClientRect (GUI_RECT * pRect);
void GUI_InvertRect (int x0, int y0, int x1, int y1);
void GUI_MoveRel (int dx, int dy);
void GUI_MoveTo (int x, int y);
void GUI_SetAlphaMask8888 (U32 OrMask, U32 AndMask);
/*********************************************************************
*
* IMAGE file support
*/
typedef int GUI_GET_DATA_FUNC(void * p, const U8 ** ppData, unsigned NumBytes, U32 Off);
/*********************************************************************
*
* GIF file support
*/
int GUI_GIF_Draw (const void * pGIF, U32 NumBytes, int x0, int y0);
int GUI_GIF_DrawEx (GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0);
int GUI_GIF_DrawSub (const void * pGIF, U32 NumBytes, int x0, int y0, int Index);
int GUI_GIF_DrawSubEx (GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0, int Index);
int GUI_GIF_DrawSubScaled (const void * pGIF, U32 NumBytes, int x0, int y0, int Index, int Num, int Denom);
int GUI_GIF_DrawSubScaledEx(GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0, int Index, int Num, int Denom);
int GUI_GIF_GetComment (const void * pGIF, U32 NumBytes, U8 * pBuffer, int MaxSize, int Index);
int GUI_GIF_GetCommentEx (GUI_GET_DATA_FUNC * pfGetData, void * p, U8 * pBuffer, int MaxSize, int Index);
int GUI_GIF_GetImageInfo (const void * pGIF, U32 NumBytes, GUI_GIF_IMAGE_INFO * pInfo, int Index);
int GUI_GIF_GetImageInfoEx (GUI_GET_DATA_FUNC * pfGetData, void * p, GUI_GIF_IMAGE_INFO * pInfo, int Index);
int GUI_GIF_GetInfo (const void * pGIF, U32 NumBytes, GUI_GIF_INFO * pInfo);
int GUI_GIF_GetInfoEx (GUI_GET_DATA_FUNC * pfGetData, void * p, GUI_GIF_INFO * pInfo);
int GUI_GIF_GetXSize (const void * pGIF);
int GUI_GIF_GetXSizeEx (GUI_GET_DATA_FUNC * pfGetData, void * p);
int GUI_GIF_GetYSize (const void * pGIF);
int GUI_GIF_GetYSizeEx (GUI_GET_DATA_FUNC * pfGetData, void * p);
int GUI_GIF_SetFillTrans (int OnOff);
/*********************************************************************
*
* BMP file support
*/
int GUI_BMP_Draw (const void * pFileData, int x0, int y0);
int GUI_BMP_DrawEx (GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0);
int GUI_BMP_DrawScaled (const void * pFileData, int x0, int y0, int Num, int Denom);
int GUI_BMP_DrawScaledEx(GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0, int Num, int Denom);
int GUI_BMP_GetXSize (const void * pFileData);
int GUI_BMP_GetXSizeEx (GUI_GET_DATA_FUNC * pfGetData, void * p);
int GUI_BMP_GetYSize (const void * pFileData);
int GUI_BMP_GetYSizeEx (GUI_GET_DATA_FUNC * pfGetData, void * p);
void GUI_BMP_EnableAlpha (void);
void GUI_BMP_DisableAlpha(void);
/*********************************************************************
*
* PNG file support
*/
int GUI_PNG_Draw (const void * pFileData, int DataSize, int x0, int y0);
int GUI_PNG_DrawEx (GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0);
int GUI_PNG_GetXSize (const void * pFileData, int FileSize);
int GUI_PNG_GetXSizeEx(GUI_GET_DATA_FUNC * pfGetData, void * p);
int GUI_PNG_GetYSize (const void * pFileData, int FileSize);
int GUI_PNG_GetYSizeEx(GUI_GET_DATA_FUNC * pfGetData, void * p);
/*********************************************************************
*
* JPEG file support
*/
typedef struct {
int XSize;
int YSize;
} GUI_JPEG_INFO;
int GUI_JPEG_Draw (const void * pFileData, int DataSize, int x0, int y0);
int GUI_JPEG_DrawEx (GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0);
int GUI_JPEG_DrawScaled (const void * pFileData, int DataSize, int x0, int y0, int Num, int Denom);
int GUI_JPEG_DrawScaledEx(GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0, int Num, int Denom);
int GUI_JPEG_GetInfo (const void * pFileData, int DataSize, GUI_JPEG_INFO * pInfo);
int GUI_JPEG_GetInfoEx (GUI_GET_DATA_FUNC * pfGetData, void * p, GUI_JPEG_INFO * pInfo);
void GUI_JPEG_SetpfDrawEx(int (* pfDrawEx)(GUI_GET_DATA_FUNC * pfGetData, void * p, int x0, int y0));
/*********************************************************************
*
* MOVIE file support
*/
#define GUI_MOVIE_NOTIFICATION_PREDRAW 0 // Immediately before frame is drawn
#define GUI_MOVIE_NOTIFICATION_POSTDRAW 1 // Immediately after a frame is drawn
#define GUI_MOVIE_NOTIFICATION_START 2 // Send when start playing a movie
#define GUI_MOVIE_NOTIFICATION_STOP 3 // Movie has stopped
#define GUI_MOVIE_NOTIFICATION_DELETE 4 // Movie has been deleted
typedef GUI_HMEM GUI_MOVIE_HANDLE;
typedef void GUI_MOVIE_FUNC(GUI_MOVIE_HANDLE hMovie, int Notification, U32 CurrentFrame);
typedef struct {
int xSize; // X-size of images
int ySize; // Y-size of images
int msPerFrame; // Default duration of 1 frame
U32 NumFrames; // Number of frames
} GUI_MOVIE_INFO;
GUI_MOVIE_HANDLE GUI_MOVIE_Create (const void * pFileData, U32 FileSize, GUI_MOVIE_FUNC * pfNotify);
GUI_MOVIE_HANDLE GUI_MOVIE_CreateEx (GUI_GET_DATA_FUNC * pfGetData, void * pParam, GUI_MOVIE_FUNC * pfNotify);
int GUI_MOVIE_Delete (GUI_MOVIE_HANDLE hMovie);
void GUI_MOVIE_DrawFrame (GUI_MOVIE_HANDLE hMovie, int Index, int x, int y);
U32 GUI_MOVIE_GetFrameIndex(GUI_MOVIE_HANDLE hMovie);
int GUI_MOVIE_GetInfo (const void * pFileData, U32 FileSize, GUI_MOVIE_INFO * pInfo);
int GUI_MOVIE_GetInfoEx (GUI_GET_DATA_FUNC * pfGetData, void * pParam, GUI_MOVIE_INFO * pInfo);
int GUI_MOVIE_GetNumFrames (GUI_MOVIE_HANDLE hMovie);
int GUI_MOVIE_GetPos (GUI_MOVIE_HANDLE hMovie, int * pxPos, int * pyPos, int * pxSize, int * pySize);
int GUI_MOVIE_GotoFrame (GUI_MOVIE_HANDLE hMovie, U32 Frame);
int GUI_MOVIE_Pause (GUI_MOVIE_HANDLE hMovie);
int GUI_MOVIE_Play (GUI_MOVIE_HANDLE hMovie);
int GUI_MOVIE_SetPeriod (GUI_MOVIE_HANDLE hMovie, unsigned Period);
void GUI_MOVIE_SetpfNotify (GUI_MOVIE_FUNC * pfNotify);
int GUI_MOVIE_SetPos (GUI_MOVIE_HANDLE hMovie, int xPos, int yPos);
int GUI_MOVIE_Show (GUI_MOVIE_HANDLE hMovie, int xPos, int yPos, int DoLoop);
/*********************************************************************
*
* Splines
*/
GUI_HMEM GUI_SPLINE_Create (const int * px, const int * py, unsigned NumPoints);
void GUI_SPLINE_Draw (GUI_HMEM hSpline, int x, int y);
void GUI_SPLINE_Delete (GUI_HMEM hSpline);
I16 GUI_SPLINE_GetY (GUI_HMEM hSpline, unsigned Index, float * py);
unsigned GUI_SPLINE_GetXSize(GUI_HMEM hSpline);
void GUI_SPLINE_DrawAA (GUI_HMEM hSpline, int x, int y, unsigned Width);
/*********************************************************************
*
* Cursor routines
*/
#define GUI_CURSOR_SHOW 0
#define GUI_CURSOR_HIDE 1
typedef struct {
const GUI_BITMAP * pBitmap;
int xHot;
int yHot;
} GUI_CURSOR;
typedef struct {
const GUI_BITMAP ** ppBm;
int xHot;
int yHot;
unsigned Period;
const unsigned * pPeriod;
int NumItems;
} GUI_CURSOR_ANIM;
#if GUI_SUPPORT_CURSOR
int GUI_CURSOR_GetState (void);
int GUI_CURSOR_GetStateEx (int Layer);
void GUI_CURSOR_Hide (void);
void GUI_CURSOR_HideEx (int Layer);
const GUI_CURSOR * GUI_CURSOR_Select (const GUI_CURSOR * pCursor);
const GUI_CURSOR * GUI_CURSOR_SelectEx (const GUI_CURSOR * pCursor, int Layer);
int GUI_CURSOR_SelectAnim (const GUI_CURSOR_ANIM * pCursorAnim);
int GUI_CURSOR_SelectAnimEx (const GUI_CURSOR_ANIM * pCursorAnim, int LayerIndex);
int GUI_CURSOR_SetBitmap (const GUI_BITMAP * pBM);
int GUI_CURSOR_SetBitmapEx (const GUI_BITMAP * pBM, int Layer);
void GUI_CURSOR_SetPosition (int x, int y);
void GUI_CURSOR_SetPositionEx(int xNewPos, int yNewPos, int Layer);
void GUI_CURSOR_Show (void);
void GUI_CURSOR_ShowEx (int Layer);
GUI_HSPRITE GUI_CURSOR__GetSpriteEx (int LayerIndex, int * pxPos, int * pyPos);
void GUI_CURSOR__SetSpriteEx (GUI_HSPRITE hSprite, const GUI_CURSOR * pCursor, int LayerIndex);
#else
#define GUI_CURSOR_Show();
#define GUI_CURSOR_Clear();
#endif
/*********************************************************************
*
* Sprite support
*/
#define GUI_SPRITE_CF_STAYONTOP (1 << 0)
#define GUI_SPRITE_CF_SHOW (1 << 1)
#define GUI_SPRITE_SHOW 0
#define GUI_SPRITE_HIDE 1
GUI_HSPRITE GUI_SPRITE__CreateEx (const GUI_BITMAP * pBM, int x, int y, int Layer, U16 Flags); /* Not to be documented, only used by cursor modul */
void GUI_SPRITE__SetCallback (GUI_HSPRITE hSprite, GUI_HMEM hContext, void (* pCB)(GUI_HSPRITE, int));
GUI_HSPRITE GUI_SPRITE_Create (const GUI_BITMAP * pBM, int x, int y);
GUI_HSPRITE GUI_SPRITE_CreateAnim (const GUI_BITMAP ** ppBm, int x, int y, unsigned Period, const unsigned * pPeriod, int NumItems);
GUI_HSPRITE GUI_SPRITE_CreateEx (const GUI_BITMAP * pBM, int x, int y, int Layer);
GUI_HSPRITE GUI_SPRITE_CreateExAnim (const GUI_BITMAP ** ppBm, int x, int y, unsigned Period, const unsigned * pPeriod, int NumItems, int LayerIndex);
GUI_HSPRITE GUI_SPRITE_CreateHidden (const GUI_BITMAP * pBM, int x, int y);
GUI_HSPRITE GUI_SPRITE_CreateHiddenEx (const GUI_BITMAP * pBM, int x, int y, int Layer);
void GUI_SPRITE_Delete (GUI_HSPRITE hSprite);
int GUI_SPRITE_GetState (GUI_HSPRITE hSprite);
void GUI_SPRITE_Hide (GUI_HSPRITE hSprite);
int GUI_SPRITE_SetBitmap (GUI_HSPRITE hSprite, const GUI_BITMAP * pBM);
int GUI_SPRITE_SetBitmapAndPosition(GUI_HSPRITE hSprite, const GUI_BITMAP * pBM, int x, int y);
int GUI_SPRITE_SetLoop (GUI_HSPRITE hSprite, int OnOff);
void GUI_SPRITE_SetPosition (GUI_HSPRITE hSprite, int x, int y);
int GUI_SPRITE_StartAnim (GUI_HSPRITE hSprite);
int GUI_SPRITE_StopAnim (GUI_HSPRITE hSprite);
void GUI_SPRITE_Show (GUI_HSPRITE hSprite);
/*********************************************************************
*
* Cursors and their bitmaps
*/
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorArrowS, GUI_CursorArrowSI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorArrowM, GUI_CursorArrowMI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorArrowL, GUI_CursorArrowLI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorCrossS, GUI_CursorCrossSI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorCrossM, GUI_CursorCrossMI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorCrossL, GUI_CursorCrossLI;
extern GUI_CONST_STORAGE GUI_CURSOR GUI_CursorHeaderM, GUI_CursorHeaderMI;
extern GUI_CONST_STORAGE GUI_CURSOR_ANIM GUI_CursorAnimHourglassM;
/*********************************************************************
*
* Wrap modes
*/
typedef enum { GUI_WRAPMODE_NONE, GUI_WRAPMODE_WORD, GUI_WRAPMODE_CHAR } GUI_WRAPMODE;
/*********************************************************************
*
* Text related routines
*/
void GUI_DispCEOL (void);
void GUI_DispChar (U16 c);
void GUI_DispCharAt (U16 c, I16P x, I16P y);
void GUI_DispChars (U16 c, int Cnt);
void GUI_DispNextLine (void);
void GUI_DispString (const char * s);
void GUI_DispStringAt (const char * s, int x, int y);
void GUI_DispStringAtCEOL (const char * s, int x, int y);
void GUI_DispStringHCenterAt (const char * s, int x, int y);
void GUI__DispStringInRect (const char * s, GUI_RECT * pRect, int TextAlign, int MaxNumChars);
void GUI_DispStringInRect (const char * s, GUI_RECT * pRect, int TextAlign);
#if GUI_SUPPORT_ROTATION
void GUI_DispStringInRectEx (const char * s, GUI_RECT * pRect, int TextAlign, int MaxLen, const GUI_ROTATION * pLCD_Api);
#endif
void GUI_DispStringInRectMax (const char * s, GUI_RECT * pRect, int TextAlign, int MaxLen); /* Not to be doc. */
void GUI_DispStringInRectWrap (const char * s, GUI_RECT * pRect, int TextAlign, GUI_WRAPMODE WrapMode); /* Not to be doc. */
#if GUI_SUPPORT_ROTATION
void GUI_DispStringInRectWrapEx(const char * s, GUI_RECT * pRect, int TextAlign, GUI_WRAPMODE WrapMode, const GUI_ROTATION * pLCD_Api);
#endif
void GUI_DispStringLen (const char * s, int Len);
U16 GUI_GetCharFromPos (const char * pText, int x);
void GUI_GetTextExtend (GUI_RECT* pRect, const char * s, int Len);
int GUI_GetYAdjust (void);
int GUI_GetDispPosX (void);
int GUI_GetDispPosY (void);
const GUI_FONT * GUI_GetFont (void);
int GUI_GetCharDistX (U16 c);
int GUI_GetCharDistXEx (U16 c, int * pSizeX);
int GUI_GetStringDistX (const char * s);
GUI_DRAWMODE GUI_GetDrawMode (void);
int GUI_GetFontDistY (void);
int GUI_GetFontSizeY (void);
void GUI_GetFontInfo (const GUI_FONT * pFont, GUI_FONTINFO * pfi);
void GUI_GetOrg (int * px, int * py);
int GUI_GetYSizeOfFont (const GUI_FONT * pFont);
int GUI_GetYDistOfFont (const GUI_FONT * pFont);
int GUI_GetTextAlign (void);
int GUI_GetTextMode (void);
char GUI_IsInFont (const GUI_FONT * pFont, U16 c);
U8 GUI_SetClearTextRectMode (unsigned OnOff);
int GUI_SetTextAlign (int Align);
int GUI_SetTextMode (int Mode);
char GUI_SetTextStyle (char Style);
int GUI_SetLBorder (int x);
U8 GUI_SetStrikeWidth (U8 StrikeWidth);
const GUI_FONT * GUI_SetFont (const GUI_FONT * pNewFont);
char GUI_GotoXY (int x, int y);
char GUI_GotoX (int x);
char GUI_GotoY (int y);
void GUI_ShowMissingCharacters (int OnOff);
int GUI_WrapGetNumLines (const char * pText, int xSize, GUI_WRAPMODE WrapMode);
int GUI_WrapGetPositions (const char * pText, int xSize, GUI_WRAPMODE WrapMode, int * aPos, int NumItems);
void GUI_WrapSetSeparators (const U16 * pSep, int NumSeps);
int GUI_GetLeadingBlankCols (U16 c);
int GUI_GetTrailingBlankCols(U16 c);
/*********************************************************************
*
* System independent fonts (SIF)
*/
void GUI_SIF_CreateFont(const void * pFontData, GUI_FONT * pFont, const GUI_SIF_TYPE * pFontType);
void GUI_SIF_DeleteFont(GUI_FONT * pFont);
/*********************************************************************
*
* External binary fonts (XBF)
*/
int GUI_XBF_CreateFont(GUI_FONT * pFont, GUI_XBF_DATA * pXBF, const GUI_XBF_TYPE * pFontType, GUI_XBF_GET_DATA_FUNC * pfGetData, void * pVoid);
void GUI_XBF_DeleteFont(GUI_FONT * pFont);
/*********************************************************************
*
* TrueType support (TTF)
*/
int GUI_TTF_CreateFont (GUI_FONT * pFont, GUI_TTF_CS * pCS);
int GUI_TTF_CreateFontAA (GUI_FONT * pFont, GUI_TTF_CS * pCS);
void GUI_TTF_DestroyCache (void);
void GUI_TTF_Done (void);
int GUI_TTF_GetFamilyName(GUI_FONT * pFont, char * pBuffer, int NumBytes);
int GUI_TTF_GetStyleName (GUI_FONT * pFont, char * pBuffer, int NumBytes);
void GUI_TTF_SetCacheSize (unsigned MaxFaces, unsigned MaxSizes, U32 MaxBytes);
/*********************************************************************
*
* Resource file support
*/
void GUI_LANG_Clear (void);
int GUI_LANG_GetLang (void);
int GUI_LANG_GetNumItems (int IndexLang);
const char * GUI_LANG_GetText (int IndexText);
int GUI_LANG_GetTextBuffered (int IndexText, char * pBuffer, int SizeOfBuffer);
int GUI_LANG_GetTextBufferedEx(int IndexText, int IndexLang, char * pBuffer, int SizeOfBuffer);
const char * GUI_LANG_GetTextEx (int IndexText, int IndexLang);
int GUI_LANG_GetTextLen (int IndexText);
int GUI_LANG_GetTextLenEx (int IndexText, int IndexLang);
int GUI_LANG_LoadCSV (U8 * pFileData, U32 FileSize);
int GUI_LANG_LoadCSVEx (GUI_GET_DATA_FUNC * pfGetData, void * p);
int GUI_LANG_LoadText (U8 * pFileData, U32 FileSize, int IndexLang);
int GUI_LANG_LoadTextEx (GUI_GET_DATA_FUNC * pfGetData, void * p, int IndexLang);
int GUI_LANG_SetLang (int IndexLang);
unsigned GUI_LANG_SetMaxNumLang (unsigned MaxNumLang);
U16 GUI_LANG_SetSep (U16 Sep);
/*********************************************************************
*
* Unicode support
*/
int GUI_UC_ConvertUC2UTF8(const U16 * s, int Len, char * pBuffer, int BufferSize);
int GUI_UC_ConvertUTF82UC(const char * s, int Len, U16 * pBuffer, int BufferSize);
int GUI_UC_EnableBIDI (int OnOff);
int GUI_UC_Encode (char * s, U16 Char);
int GUI_UC_GetCharSize (const char * s);
U16 GUI_UC_GetCharCode (const char * s);
void GUI_UC_SetEncodeNone (void);
void GUI_UC_SetEncodeSJIS (void);
void GUI_UC_SetEncodeUTF8 (void);
void GUI_UC_SetBaseDir (int Dir); // Only available with new version of BIDI algorithm (GUI_USE_BIDI2 == 1)
int GUI_UC_GetBaseDir (void); // Only available with new version of BIDI algorithm (GUI_USE_BIDI2 == 1)
void GUI_UC_DispString(const U16 * s);
void GUI_UC2DB (U16 Code, U8 * pOut);
U16 GUI_DB2UC (U8 Byte0, U8 Byte1);
/*********************************************************************
*
* Bidi support
*/
#define GUI_BIDI_BASEDIR_LTR 0
#define GUI_BIDI_BASEDIR_RTL 1
#define GUI_BIDI_BASEDIR_AUTO 2
#define GUI_BIDI_LOG2VIS_CALC 0
#define GUI_BIDI_LOG2VIS_GETCACHE 1
/*********************************************************************
*
* Drawing of binary, decimal and hexadecimal values
*/
void GUI_DispBin (U32 v, U8 Len);
void GUI_DispBinAt(U32 v, I16P x, I16P y, U8 Len);
void GUI_DispDec (I32 v, U8 Len);
void GUI_DispDecAt (I32 v, I16P x, I16P y, U8 Len);
void GUI_DispDecMin(I32 v);
void GUI_DispDecShift(I32 v, U8 Len, U8 Shift);
void GUI_DispDecSpace(I32 v, U8 MaxDigits);
void GUI_DispHex (U32 v, U8 Len);
void GUI_DispHexAt(U32 v, I16P x, I16P y, U8 Len);
void GUI_DispSDec(I32 v, U8 Len);
void GUI_DispSDecShift(I32 v, U8 Len, U8 Shift);
/*********************************************************************
*
* Drawing of floating point values
*/
void GUI_DispFloat (float v, char Len);
void GUI_DispFloatFix (float v, char Len, char Fract);
void GUI_DispFloatMin (float v, char Fract);
void GUI_DispSFloatFix(float v, char Len, char Fract);
void GUI_DispSFloatMin(float v, char Fract);
/*********************************************************************
*
* Dynamic memory management
*/
typedef struct {
U32 TotalBytes;
U32 FreeBytes;
U32 UsedBytes;
U32 AllocSize;
U32 NumFixedBytes;
U32 MaxUsedBytes;
} GUI_ALLOC_INFO;
GUI_ALLOC_DATATYPE GUI_ALLOC_GetNumFreeBlocks(void);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetNumFreeBytes (void);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetNumUsedBlocks(void);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetNumUsedBytes (void);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetMaxUsedBytes (void);
void GUI_ALLOC_GetMemInfo (GUI_ALLOC_INFO * pInfo);
void GUI_ALLOC_SuppressPeak(int OnOff);
GUI_HMEM GUI_ALLOC_AllocInit (const void * pInitData, GUI_ALLOC_DATATYPE Size);
GUI_HMEM GUI_ALLOC_AllocNoInit (GUI_ALLOC_DATATYPE size);
GUI_HMEM GUI_ALLOC_AllocZero (GUI_ALLOC_DATATYPE size);
void GUI_ALLOC_AssignMemory (void * p, U32 NumBytes);
void GUI_ALLOC_Free (GUI_HMEM hMem);
void GUI_ALLOC_FreeFixedBlock (void * p);
void GUI_ALLOC_FreePtrArray (GUI_HMEM * pArray, int NumElems);
void GUI_ALLOC_FreePtr (GUI_HMEM * phMem);
void * GUI_ALLOC_GetFixedBlock (GUI_ALLOC_DATATYPE Size);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetMaxSize (void);
GUI_ALLOC_DATATYPE GUI_ALLOC_GetSize (GUI_HMEM hMem);
void * GUI_ALLOC_h2p (GUI_HMEM hMem);
GUI_HMEM GUI_ALLOC_p2h (void * p);
void GUI_ALLOC_Init (void);
void GUI_ALLOC_Lock (void);
void * GUI_ALLOC_LockH (GUI_HMEM hMem);
GUI_HMEM GUI_ALLOC_Realloc (GUI_HMEM hOld, int NewSize);
GUI_ALLOC_DATATYPE GUI_ALLOC_RequestSize (void);
void GUI_ALLOC_SetAvBlockSize (U32 BlockSize);
void GUI_ALLOC_Unlock (void);
void * GUI_ALLOC_UnlockH (void ** pp);
int GUI_ALLOC_SetMaxPercentage(int MaxPercentage);
void GUI_ALLOC_Exit (void);
/*********************************************************************
*
* Memory devices: GUI_MEMDEV
*/
#define GUI_MEMDEV_HASTRANS 0
#define GUI_MEMDEV_NOTRANS (1 << 0)
typedef GUI_HMEM GUI_MEMDEV_Handle;
typedef void GUI_CALLBACK_VOID_P (void * p);
typedef int GUI_ANIMATION_CALLBACK_FUNC(int TimeRem, void * pVoid);
typedef void GUI_DRAWMEMDEV_16BPP_FUNC (void * pDst, const void * pSrc, int xSize, int ySize, int BytesPerLineDst, int BytesPerLineSrc);
#define GUI_DRAWMEMDEV_FUNC GUI_DRAWMEMDEV_16BPP_FUNC
typedef void GUI_DRAWBITMAP_FUNC (int LayerIndex, int x, int y, const void * p, int xSize, int ySize, int BytesPerLine);
int GUI_SetFuncDrawAlpha(GUI_DRAWMEMDEV_FUNC * pfDrawMemdevFunc, GUI_DRAWBITMAP_FUNC * pfDrawBitmapFunc);
int GUI_SetFuncDrawM565 (GUI_DRAWMEMDEV_FUNC * pfDrawMemdevFunc, GUI_DRAWBITMAP_FUNC * pfDrawBitmapFunc);
extern GUI_ANIMATION_CALLBACK_FUNC * GUI_MEMDEV__pCbAnimation;
extern void * GUI_MEMDEV__pVoid;
extern void (* GUI_MEMDEV__pfMEMDEV_Write) (GUI_MEMDEV_Handle hMem);
extern void (* GUI_MEMDEV__pfMEMDEV_CopyToLCD)(GUI_MEMDEV_Handle hMem);
typedef struct {
GUI_RECT rView, rPrev;
char FirstCall;
} GUI_AUTODEV;
typedef struct {
char DrawFixed;
char IsMeasurement;
} GUI_AUTODEV_INFO;
int GUI_MEMDEV_CreateAuto(GUI_AUTODEV * pAutoDev);
void GUI_MEMDEV_DeleteAuto(GUI_AUTODEV * pAutoDev);
int GUI_MEMDEV_DrawAuto (GUI_AUTODEV * pAutoDev, GUI_AUTODEV_INFO * pAutoDevInfo, GUI_CALLBACK_VOID_P * pfDraw, void * pData);
/* Create a memory device which is compatible to the selected LCD */
GUI_MEMDEV_Handle GUI_MEMDEV_Create (int x0, int y0, int xSize, int ySize);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateCopy (GUI_MEMDEV_Handle hMemSrc);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateEx (int x0, int y0, int xSize, int ySize, int Flags);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateFixed (int x0, int y0, int xSize, int ySize, int Flags,
const GUI_DEVICE_API * pDeviceAPI,
const LCD_API_COLOR_CONV * pColorConvAPI);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateFixed32(int x0, int y0, int xSize, int ySize);
void GUI_MEMDEV_Clear (GUI_MEMDEV_Handle hMem);
int GUI_MEMDEV_ClearAlpha (GUI_MEMDEV_Handle hMemData, GUI_MEMDEV_Handle hMemMask);
void GUI_MEMDEV_CopyFromLCD (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyFromLCDAA (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyToLCD (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyToLCDAA (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_CopyToLCDAt (GUI_MEMDEV_Handle hMem, int x, int y);
int GUI_MEMDEV_CompareWithLCD (GUI_MEMDEV_Handle hMem, int * px, int * py, int * pExp, int * pAct);
void GUI_MEMDEV_Delete (GUI_MEMDEV_Handle MemDev);
void GUI_MEMDEV_DrawBitmap32HQHR (const GUI_BITMAP * pBm, int x0HR, int y0HR);
void GUI_MEMDEV_DrawPerspectiveX (GUI_MEMDEV_Handle hMem, int x, int y, int h0, int h1, int dx, int dy);
void GUI_MEMDEV_DrawDevice32HQHR (GUI_MEMDEV_Handle hMemSrc, I32 x0HR, int y0HR);
int GUI_MEMDEV_GetXPos (GUI_MEMDEV_Handle hMem);
int GUI_MEMDEV_GetXSize (GUI_MEMDEV_Handle hMem);
int GUI_MEMDEV_GetYPos (GUI_MEMDEV_Handle hMem);
int GUI_MEMDEV_GetYSize (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_MarkDirty (GUI_MEMDEV_Handle hMem, int x0, int y0, int x1, int y1);
void GUI_MEMDEV_ReduceYSize (GUI_MEMDEV_Handle hMem, int YSize);
void GUI_MEMDEV_Rotate (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag);
void GUI_MEMDEV_RotateAlpha (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag, U8 Alpha);
void GUI_MEMDEV_RotateHR (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, I32 dx, I32 dy, int a, int Mag);
void GUI_MEMDEV__Rotate (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag, U32 Mask);
void GUI_MEMDEV__RotateHR (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, I32 dx, I32 dy, int a, int Mag, U32 Mask);
void GUI_MEMDEV_RotateHQ (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag);
void GUI_MEMDEV_RotateHQAlpha (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag, U8 Alpha);
void GUI_MEMDEV_RotateHQHR (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, I32 dx, I32 dy, int a, int Mag);
void GUI_MEMDEV_RotateHQT (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag);
void GUI_MEMDEV_RotateHQTI (GUI_MEMDEV_Handle hSrc, GUI_MEMDEV_Handle hDst, int dx, int dy, int a, int Mag);
GUI_MEMDEV_Handle GUI_MEMDEV_Select (GUI_MEMDEV_Handle hMem); /* Select (activate) a particular memory device. */
void GUI_MEMDEV_SetOrg (GUI_MEMDEV_Handle hMem, int x0, int y0);
void GUI_MEMDEV_WriteAt (GUI_MEMDEV_Handle hMem, int x, int y);
void GUI_MEMDEV_Write (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_WriteAlphaAt (GUI_MEMDEV_Handle hMem, int Alpha, int x, int y);
void GUI_MEMDEV_WriteAlpha (GUI_MEMDEV_Handle hMem, int Alpha);
void GUI_MEMDEV_WriteExAt (GUI_MEMDEV_Handle hMem, int x, int y, int xMag, int yMag, int Alpha);
void GUI_MEMDEV_WriteEx (GUI_MEMDEV_Handle hMem, int xMag, int yMag, int Alpha);
void GUI_MEMDEV_WriteOpaque (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_WriteOpaqueAt (GUI_MEMDEV_Handle hMem, int x, int y);
int GUI_MEMDEV_Draw (GUI_RECT * pRect, GUI_CALLBACK_VOID_P * pfDraw, void * pData, int NumLines, int Flags);
void* GUI_MEMDEV_GetDataPtr (GUI_MEMDEV_Handle hMem);
void GUI_MEMDEV_SetColorConv (GUI_MEMDEV_Handle hMem, const LCD_API_COLOR_CONV * pColorConvAPI);
const LCD_API_COLOR_CONV * GUI_MEMDEV_GetColorConv(GUI_MEMDEV_Handle hMemDev);
int GUI_MEMDEV_GetBitsPerPixel (GUI_MEMDEV_Handle hMemDev);
int GUI_MEMDEV_FadeInDevices (GUI_MEMDEV_Handle hMem0, GUI_MEMDEV_Handle hMem1, int Period);
int GUI_MEMDEV_FadeOutDevices (GUI_MEMDEV_Handle hMem0, GUI_MEMDEV_Handle hMem1, int Period);
void GUI_MEMDEV_SerializeBMP (GUI_MEMDEV_Handle hDev, GUI_CALLBACK_VOID_U8_P * pfSerialize, void * p);
void GUI_MEMDEV_SetAnimationCallback(GUI_ANIMATION_CALLBACK_FUNC * pCbAnimation, void * pVoid);
void GUI_MEMDEV__FadeDevice (GUI_MEMDEV_Handle hMemWin, GUI_MEMDEV_Handle hMemBk, GUI_MEMDEV_Handle hMemDst, U8 Intens);
void GUI_MEMDEV__FadeDeviceEx (GUI_MEMDEV_Handle hMemWin, GUI_MEMDEV_Handle hMemBk, GUI_MEMDEV_Handle hMemDst, U8 Intens, int xPosWin, int yPosWin);
int GUI_MEMDEV_PunchOutDevice (GUI_MEMDEV_Handle hMemData, GUI_MEMDEV_Handle hMemMask);
void GUI_MEMDEV_SetTimePerFrame (unsigned TimePerFrame);
int GUI_MEMDEV_MULTIBUF_Enable (int OnOff);
void GUI_SelectLCD(void);
/* Blurring, dithering and blending */
GUI_MEMDEV_Handle GUI_MEMDEV_CreateBlurredDevice32 (GUI_MEMDEV_Handle hMem, U8 Depth);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateBlurredDevice32HQ(GUI_MEMDEV_Handle hMem, U8 Depth);
GUI_MEMDEV_Handle GUI_MEMDEV_CreateBlurredDevice32LQ(GUI_MEMDEV_Handle hMem, U8 Depth);
void GUI_MEMDEV_SetBlurHQ (void);
void GUI_MEMDEV_SetBlurLQ (void);
int GUI_MEMDEV_BlendColor32 (GUI_MEMDEV_Handle hMem, U32 BlendColor, U8 BlendIntens);
int GUI_MEMDEV_Dither32 (GUI_MEMDEV_Handle hMem, const LCD_API_COLOR_CONV * pColorConvAPI);
/* Optional custom drawing of 16bpp memory devices */
void GUI_MEMDEV_SetDrawMemdev16bppFunc(GUI_DRAWMEMDEV_16BPP_FUNC * pfDrawMemdev16bppFunc);
/*********************************************************************
*
* Alpha blending
*/
typedef struct {
U32 UserAlpha;
} GUI_ALPHA_STATE;
#define GUI_MAKE_ALPHA(Alpha, Color) ((U32)(((U32)Alpha << 24) | (Color & 0xFFFFFF)))
unsigned GUI_EnableAlpha (unsigned OnOff);
U32 GUI_RestoreUserAlpha (GUI_ALPHA_STATE * pAlphaState);
U8 GUI_GetAlphaEx (int LayerIndex);
U8 GUI_GetAlpha (void);
unsigned GUI_SetAlpha (U8 Alpha);
U32 GUI_SetUserAlpha (GUI_ALPHA_STATE * pAlphaState, U32 UserAlpha);
void (* GUI_SetFuncAlphaBlending (void (* pfAlphaBlending)(LCD_COLOR *, LCD_COLOR *, LCD_COLOR *, U32)))
(LCD_COLOR *, LCD_COLOR *, LCD_COLOR *, U32);
LCD_COLOR (* GUI_SetFuncMixColors (LCD_COLOR (* pFunc)(LCD_COLOR Color, LCD_COLOR BkColor, U8 Intens)))
(LCD_COLOR Color, LCD_COLOR BkColor, U8 Intens);
void (* GUI_SetFuncMixColorsBulk (void (* pFunc)(U32 * pFG, U32 * pBG, U32 * pDst, unsigned OffFG, unsigned OffBG, unsigned OffDest, unsigned xSize, unsigned ySize, U8 Intens)))
(U32 * pFG, U32 * pBG, U32 * pDst, unsigned OffFG, unsigned OffBG, unsigned OffDest, unsigned xSize, unsigned ySize, U8 Intens);
unsigned GUI_PreserveTrans (unsigned OnOff);
void GUI_AlphaEnableFillRectHW(int OnOff);
/*********************************************************************
*
* Multi layer support
*/
unsigned GUI_SelectLayer(unsigned Index);
unsigned GUI_GetSelLayer(void);
int GUI_SetLayerPosEx (unsigned Index, int xPos, int yPos);
int GUI_SetLayerSizeEx (unsigned Index, int xSize, int ySize);
int GUI_SetLayerVisEx (unsigned Index, int OnOff);
int GUI_SetLayerAlphaEx(unsigned Index, int Alpha);
int GUI_GetLayerPosEx (unsigned Index, int * pxPos, int * pyPos);
void GUI_AssignCursorLayer(unsigned Index, unsigned CursorLayer);
unsigned GUI_GetCursorLayer (unsigned Index);
/*********************************************************************
*
* Multiple buffers and display origin
*/
void GUI_SetOrg(int x, int y);
void GUI_MULTIBUF_Begin (void);
void GUI_MULTIBUF_BeginEx (int LayerIndex);
void GUI_MULTIBUF_End (void);
void GUI_MULTIBUF_EndEx (int LayerIndex);
void GUI_MULTIBUF_Config (int NumBuffers);
void GUI_MULTIBUF_ConfigEx (int LayerIndex, int NumBuffers);
void GUI_MULTIBUF_Confirm (int Index);
void GUI_MULTIBUF_ConfirmEx (int LayerIndex, int BufferIndex);
int GUI_MULTIBUF_GetNumBuffers (void);
int GUI_MULTIBUF_GetNumBuffersEx(int LayerIndex);
void GUI_MULTIBUF_SetLayerMask (U32 LayerMask);
void GUI_MULTIBUF_UseSingleBuffer(void);
/*********************************************************************
*
* emWinSPY
*/
int GUI_SPY_Process (GUI_tSend pfSend, GUI_tRecv pfRecv, void * pConnectInfo);
void GUI_SPY_SetMemHandler(GUI_tMalloc pMalloc, GUI_tFree pFree);
int GUI_SPY_StartServer (void);
int GUI_SPY_StartServerEx(int (* pGUI_SPY_X_StartServer)(void));
int GUI_SPY_X_StartServer(void);
/*********************************************************************
*
* Barcodes
*/
#define GUI_BARCODE_ITF 0
#define GUI_BARCODE_128 1
int GUI_BARCODE_Draw (int xPos, int yPos, int ModuleSize, int ySize, int Type, const char * sBarcode);
int GUI_BARCODE_GetXSize(int Type, int ModuleSize, const char * sBarcode);
/*********************************************************************
*
* QR-Codes
*/
#define GUI_QR_ECLEVEL_L 0
#define GUI_QR_ECLEVEL_M 1
#define GUI_QR_ECLEVEL_Q 2
#define GUI_QR_ECLEVEL_H 3
typedef struct {
int Version; // Version according to QR code documentation
int Width; // Number of 'Modules'
int Size; // Size of bitmap in pixels
} GUI_QR_INFO;
GUI_HMEM GUI_QR_Create (const char * pText, int PixelSize, int EccLevel, int Version);
void GUI_QR_Draw (GUI_HMEM hQR, int xPos, int yPos);
void GUI_QR_GetInfo(GUI_HMEM hQR, GUI_QR_INFO * pInfo);
void GUI_QR_Delete (GUI_HMEM hQR);
/*********************************************************************
*
* Basics for animations
*/
#define ANIM_LINEAR GUI_ANIM__Linear
#define ANIM_ACCEL GUI_ANIM__Accel
#define ANIM_DECEL GUI_ANIM__Decel
#define ANIM_ACCELDECEL GUI_ANIM__AccelDecel
#define ANIM_SIN GUI_ANIM__Sin
#define ANIM_COS GUI_ANIM__Cos
#define GUI_ANIM_START 0
#define GUI_ANIM_RUNNING 1
#define GUI_ANIM_END 2
#ifndef GUI_ANIM_RANGE
#define GUI_ANIM_RANGE 32767
#endif
typedef GUI_HMEM GUI_ANIM_HANDLE;
typedef I32 (* GUI_ANIM_GETPOS_FUNC)(GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);
typedef struct {
int Pos;
int State;
GUI_ANIM_HANDLE hAnim;
GUI_TIMER_TIME Period;
} GUI_ANIM_INFO;
typedef void GUI_ANIMATION_FUNC(GUI_ANIM_INFO * pInfo, void * pVoid);
I32 GUI_ANIM__Linear (GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);
I32 GUI_ANIM__Decel (GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);
I32 GUI_ANIM__Accel (GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);
I32 GUI_ANIM__AccelDecel(GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);
I32 GUI_ANIM__Sin (GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);
I32 GUI_ANIM__Cos (GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_TIMER_TIME tNow);
int GUI_ANIM_AddItem (GUI_ANIM_HANDLE hAnim, GUI_TIMER_TIME ts, GUI_TIMER_TIME te, GUI_ANIM_GETPOS_FUNC pfGetPos, void * pVoid, GUI_ANIMATION_FUNC * pfAnim);
GUI_ANIM_HANDLE GUI_ANIM_Create (GUI_TIMER_TIME Period, unsigned MinTimePerFrame, void * pVoid, void (* pfSliceInfo)(int State, void * _pVoid));
void GUI_ANIM_Delete (GUI_ANIM_HANDLE hAnim);
void GUI_ANIM_DeleteAll (void);
void * GUI_ANIM_GetData (GUI_ANIM_HANDLE hAnim);
GUI_ANIM_HANDLE GUI_ANIM_GetFirst (void);
void * GUI_ANIM_GetItemData(GUI_ANIM_HANDLE hAnim, unsigned Index);
GUI_ANIM_HANDLE GUI_ANIM_GetNext (GUI_ANIM_HANDLE hAnim);
int GUI_ANIM_GetNumItems(GUI_ANIM_HANDLE hAnim);
int GUI_ANIM_Exec (GUI_ANIM_HANDLE hAnim);
int GUI_ANIM_IsRunning (GUI_ANIM_HANDLE hAnim);
void GUI_ANIM_Start (GUI_ANIM_HANDLE hAnim);
void GUI_ANIM_StartEx (GUI_ANIM_HANDLE hAnim, int NumLoops, void (* pfOnDelete)(void * pVoid));
void GUI_ANIM_Stop (GUI_ANIM_HANDLE hAnim);
/*********************************************************************
*
* YUV device
*/
int GUI_YUV_Create (void);
int GUI_YUV_CreateEx (int LayerIndex, unsigned Period);
int GUI_YUV_Delete (void);
int GUI_YUV_DeleteEx (int LayerIndex);
U32 * GUI_YUV_GetpData (U32 * pSize);
U32 * GUI_YUV_GetpDataEx (int LayerIndex, U32 * pSize);
void GUI_YUV_InvalidateArea(int x, int y, int xSize, int ySize);
int GUI_YUV_SetPeriodEx (int LayerIndex, unsigned Period);
int GUI_YUV_SetPeriod (unsigned Period);
/*********************************************************************
*
* Display orientation
*/
/*********************************************************************
*
* GUI_ORIENTATION_API
*/
typedef struct {
void (* pfDrawBitmap )(GUI_DEVICE * pDevice, int x0, int y0, int xsize, int ysize, int BitsPerPixel, int BytesPerLine, const U8 * pData, int Diff, const LCD_PIXELINDEX * pTrans);
void (* pfDrawHLine )(GUI_DEVICE * pDevice, int x0, int y0, int x1);
void (* pfDrawVLine )(GUI_DEVICE * pDevice, int x , int y0, int y1);
void (* pfFillRect )(GUI_DEVICE * pDevice, int x0, int y0, int x1, int y1);
LCD_PIXELINDEX (* pfGetPixelIndex)(GUI_DEVICE * pDevice, int x, int y);
void (* pfSetPixelIndex)(GUI_DEVICE * pDevice, int x, int y, LCD_PIXELINDEX ColorIndex);
void (* pfXorPixel )(GUI_DEVICE * pDevice, int x, int y);
int BytesPerPixel;
} GUI_ORIENTATION_API;
extern const GUI_ORIENTATION_API GUI_OrientationAPI_C0;
extern const GUI_ORIENTATION_API GUI_OrientationAPI_C8;
extern const GUI_ORIENTATION_API GUI_OrientationAPI_C16;
extern const GUI_ORIENTATION_API GUI_OrientationAPI_C32;
#define GUI_ORIENTATION_C0 &GUI_OrientationAPI_C0
#define GUI_ORIENTATION_C8 &GUI_OrientationAPI_C8
#define GUI_ORIENTATION_C16 &GUI_OrientationAPI_C16
#define GUI_ORIENTATION_C32 &GUI_OrientationAPI_C32
int GUI_SetOrientation (int Orientation);
int GUI_SetOrientationEx (int Orientation, int LayerIndex);
int GUI_SetOrientationExCached(int Orientation, int LayerIndex, const GUI_ORIENTATION_API * pAPI);
/*********************************************************************
*
* Measure device: GUI_MEASDEV
*/
typedef GUI_HMEM GUI_MEASDEV_Handle;
GUI_MEASDEV_Handle GUI_MEASDEV_Create (void);
void GUI_MEASDEV_Delete (GUI_MEASDEV_Handle hMemDev);
void GUI_MEASDEV_Select (GUI_MEASDEV_Handle hMem);
void GUI_MEASDEV_GetRect(GUI_MEASDEV_Handle hMem, GUI_RECT * pRect);
void GUI_MEASDEV_ClearRect(GUI_MEASDEV_Handle hMem);
/*********************************************************************
*
* Polygon helpers
*/
void GUI_RotatePolygon (GUI_POINT * pDest, const GUI_POINT * pSrc, int NumPoints, float Angle);
void GUI_MagnifyPolygon(GUI_POINT * pDest, const GUI_POINT * pSrc, int NumPoints, int Mag);
void GUI_EnlargePolygon(GUI_POINT * pDest, const GUI_POINT * pSrc, int NumPoints, int Len);
/*********************************************************************
*
* Streamed bitmaps
*/
#define GUI_BITMAPSTREAM_GET_BUFFER 1
#define GUI_BITMAPSTREAM_RELEASE_BUFFER 2
#define GUI_BITMAPSTREAM_MODIFY_PALETTE 3
#define DECLARE_CREATE_FROM_STREAM(ID) int GUI_CreateBitmapFromStream##ID(GUI_BITMAP * pBMP, GUI_LOGPALETTE * pPAL, const void * p);
DECLARE_CREATE_FROM_STREAM(IDX)
DECLARE_CREATE_FROM_STREAM(RLE4)
DECLARE_CREATE_FROM_STREAM(RLE8)
DECLARE_CREATE_FROM_STREAM(565)
DECLARE_CREATE_FROM_STREAM(M565)
DECLARE_CREATE_FROM_STREAM(555)
DECLARE_CREATE_FROM_STREAM(M555)
DECLARE_CREATE_FROM_STREAM(A565)
DECLARE_CREATE_FROM_STREAM(AM565)
DECLARE_CREATE_FROM_STREAM(A555)
DECLARE_CREATE_FROM_STREAM(AM555)
DECLARE_CREATE_FROM_STREAM(RLE16)
DECLARE_CREATE_FROM_STREAM(RLEM16)
DECLARE_CREATE_FROM_STREAM(24)
DECLARE_CREATE_FROM_STREAM(Alpha)
DECLARE_CREATE_FROM_STREAM(M8888I)
DECLARE_CREATE_FROM_STREAM(RLEAlpha)
DECLARE_CREATE_FROM_STREAM(RLE32)
DECLARE_CREATE_FROM_STREAM(444_12)
DECLARE_CREATE_FROM_STREAM(M444_12)
DECLARE_CREATE_FROM_STREAM(444_12_1)
DECLARE_CREATE_FROM_STREAM(M444_12_1)
DECLARE_CREATE_FROM_STREAM(444_16)
DECLARE_CREATE_FROM_STREAM(M444_16)
int GUI_CreateBitmapFromStream (GUI_BITMAP * pBMP, GUI_LOGPALETTE * pPAL, const void * p);
void GUI_DrawStreamedBitmap (const void * p, int x, int y);
void GUI_DrawStreamedBitmapAuto (const void * p, int x, int y);
int GUI_DrawStreamedBitmapEx (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int GUI_DrawStreamedBitmapExAuto (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int GUI_DrawStreamedBitmap555Ex (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int GUI_DrawStreamedBitmapM555Ex (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int GUI_DrawStreamedBitmap565Ex (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int GUI_DrawStreamedBitmapM565Ex (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int GUI_DrawStreamedBitmapA555Ex (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int GUI_DrawStreamedBitmapAM555Ex(GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int GUI_DrawStreamedBitmapA565Ex (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int GUI_DrawStreamedBitmapAM565Ex(GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
int GUI_DrawStreamedBitmap24Ex (GUI_GET_DATA_FUNC * pfGetData, const void * p, int x, int y);
void GUI_GetStreamedBitmapInfo (const void * p, GUI_BITMAPSTREAM_INFO * pInfo);
int GUI_GetStreamedBitmapInfoEx (GUI_GET_DATA_FUNC * pfGetData, const void * p, GUI_BITMAPSTREAM_INFO * pInfo);
void GUI_SetStreamedBitmapHook (GUI_BITMAPSTREAM_CALLBACK pfStreamedBitmapHook);
void LCD__RLE4_SetFunc (GUI_GET_DATA_FUNC * pfGetData, void * pVoid, U32 Off, const LCD_LOGPALETTE * pLogPal);
void LCD__RLE8_SetFunc (GUI_GET_DATA_FUNC * pfGetData, void * pVoid, U32 Off, const LCD_LOGPALETTE * pLogPal);
void LCD__RLE16_SetFunc(GUI_GET_DATA_FUNC * pfGetData, void * pVoid, U32 Off);
void LCD__RLE32_SetFunc(GUI_GET_DATA_FUNC * pfGetData, void * pVoid, U32 Off);
/*********************************************************************
*
* BMP-export
*/
void GUI_BMP_Serialize (GUI_CALLBACK_VOID_U8_P * pfSerialize, void * p);
void GUI_BMP_SerializeEx (GUI_CALLBACK_VOID_U8_P * pfSerialize, int x0, int y0, int xSize, int ySize, void * p);
void GUI_BMP_SerializeExBpp(GUI_CALLBACK_VOID_U8_P * pfSerialize, int x0, int y0, int xSize, int ySize, void * p, int BitsPerPixel);
void GUI_BMP__WriteBitmapHeader(GUI_CALLBACK_VOID_U8_P * pfSerialize, int xSize, int ySize, void * p, int BitsPerPixel, int BytesPerLine, int BytesPerPixel, int NumColors, int Padding);
/*********************************************************************
*
* Time / execution related routines
*/
void GUI_Delay (int Period);
GUI_TIMER_TIME GUI_GetTime (void);
int GUI_GetTimeSlice(void);
int GUI_Exec (void); /* Execute all jobs ... Return 0 if nothing was done. */
int GUI_Exec1 (void); /* Execute one job ... Return 0 if nothing was done. */
void GUI_SetTimeSlice(int TimeSlice);
/*********************************************************************
*
* MessageBox
*/
int GUI_MessageBox (const char * sMessage, const char * sCaption, int Flags);
#define GUI_MESSAGEBOX_CF_MOVEABLE (1 << 0)
#define GUI_MESSAGEBOX_CF_MODAL (1 << 1)
#define GUI_MB_OK 20
#define GUI_MB_WARNING 21
/*********************************************************************
*
* GUI_TIMER module
*/
#define GUI_TIMER_CF_WINDOW (1 << 0)
#define GUI_TIMER_CF_CURSOR (1 << 1)
typedef GUI_HMEM GUI_TIMER_HANDLE;
typedef struct {
GUI_TIMER_TIME Time;
PTR_ADDR Context;
GUI_TIMER_HANDLE hTimer;
} GUI_TIMER_MESSAGE;
typedef void GUI_TIMER_CALLBACK(/*const*/ GUI_TIMER_MESSAGE* pTM);
GUI_TIMER_HANDLE GUI_TIMER_Create (GUI_TIMER_CALLBACK * cb, GUI_TIMER_TIME Time, PTR_ADDR Context, U16 Flags);
void GUI_TIMER_Delete (GUI_TIMER_HANDLE hObj);
/* Methods changing properties */
GUI_TIMER_TIME GUI_TIMER_GetPeriod(GUI_TIMER_HANDLE hObj);
void GUI_TIMER_SetPeriod(GUI_TIMER_HANDLE hObj, GUI_TIMER_TIME Period);
void GUI_TIMER_SetTime (GUI_TIMER_HANDLE hObj, GUI_TIMER_TIME Period);
void GUI_TIMER_SetDelay (GUI_TIMER_HANDLE hObj, GUI_TIMER_TIME Delay);
void GUI_TIMER_Restart (GUI_TIMER_HANDLE hObj);
int GUI_TIMER_GetFlag (GUI_TIMER_HANDLE hObj, int Flag); /* Not to be documented */
int GUI_TIMER_Exec (void);
/*********************************************************************
*
* Anti Aliasing
*/
#define GUI_AA_TRANS 0 // Foreground color mixed up with current content of framebuffer
#define GUI_AA_NOTRANS 1 // Foreground color mixed up with current background color
void GUI_AA_DisableHiRes (void);
void GUI_AA_EnableHiRes (void);
int GUI_AA_GetFactor (void);
void GUI_AA_SetFactor (int Factor);
void GUI_AA_DrawArc (int x0, int y0, int rx, int ry, int a0, int a1);
void GUI_AA_DrawCircle (int x0, int y0, int r); // Currently not implemented, only for Dave2D
void GUI_AA_DrawLine (int x0, int y0, int x1, int y1);
void GUI_AA_DrawPolyOutline (const GUI_POINT * pSrc, int NumPoints, int Thickness, int x, int y);
void GUI_AA_DrawPolyOutlineEx(const GUI_POINT * pSrc, int NumPoints, int Thickness, int x, int y, GUI_POINT * pBuffer);
void GUI_AA_DrawRoundedRect (int x0, int y0, int x1, int y1, int r);
void GUI_AA_DrawRoundedRectEx(GUI_RECT * pRect, int r);
void GUI_AA_FillCircle (int x0, int y0, int r);
void GUI_AA_FillEllipse (int x0, int y0, int rx, int ry);
void GUI_AA_FillPolygon (const GUI_POINT * pPoints, int NumPoints, int x0, int y0);
void GUI_AA_FillRoundedRect (int x0, int y0, int x1, int y1, int r);
void GUI_AA_FillRoundedRectEx(GUI_RECT * pRect, int r);
int GUI_AA_SetDrawMode (int Mode);
void GUI_AA_SetpfDrawCharAA4 (int (* pfDrawChar)(int LayerIndex, int x, int y, U8 const * p, int xSize, int ySize, int BytesPerLine));
void GUI_AA_SetGammaAA4 (U8 * pGamma);
void GUI_AA_GetGammaAA4 (U8 * pGamma);
void GUI_AA_EnableGammaAA4 (int OnOff);
#define GUI_AA_PreserveTrans(OnOff) GUI_PreserveTrans(OnOff) // For compatibility only
void GUI_AA_SetFuncDrawArc (int (* pfDrawArc) (int x0, int y0, int rx, int ry, int a0, int a1));
void GUI_AA_SetFuncDrawCircle (int (* pfDrawCircle) (int x0, int y0, int r));
void GUI_AA_SetFuncDrawLine (int (* pfDrawLine) (int x0, int y0, int x1, int y1));
void GUI_AA_SetFuncDrawPolyOutline(int (* pfDrawPolyOutline)(const GUI_POINT * pSrc, int NumPoints, int Thickness, int x, int y));
void GUI_AA_SetFuncFillCircle (int (* pfFillCircle) (int x0, int y0, int r));
void GUI_AA_SetFuncFillPolygon (int (* pfFillPolygon)(const GUI_POINT * pPoints, int NumPoints, int x0, int y0));
/*********************************************************************
*
* Keyboard
*/
/* Message layer */
void GUI_StoreKeyMsg(int Key, int Pressed);
void GUI_SendKeyMsg (int Key, int Pressed);
int GUI_PollKeyMsg (void);
void GUI_GetKeyState(GUI_KEY_STATE * pState);
void GUI_KEY__SetHook(void (* pfHook)(const GUI_KEY_STATE *));
/* Application layer */
int GUI_GetKey(void);
int GUI_WaitKey(void);
void GUI_StoreKey(int c);
void GUI_ClearKeyBuffer(void);
/*********************************************************************
*
* Task synchronization
*/
void GUI_WaitEvent (void);
void GUI_SignalEvent (void);
void GUI_SetSignalEventFunc (GUI_SIGNAL_EVENT_FUNC pfSignalEvent);
void GUI_SetWaitEventFunc (GUI_WAIT_EVENT_FUNC pfWaitEvent);
void GUI_SetWaitEventTimedFunc(GUI_WAIT_EVENT_TIMED_FUNC pfWaitEventTimed);
/*********************************************************************
*
* PID (Pointer input device ... mouse/touch)
*/
void GUI_PID_StoreState (const GUI_PID_STATE * pState);
int GUI_PID_GetState ( GUI_PID_STATE * pState);
void GUI_PID_GetCurrentState( GUI_PID_STATE * pState);
int GUI_PID_IsEmpty (void);
int GUI_PID_IsPressed (void);
void GUI_PID_RegisterHook (GUI_REGISTER_HOOK * pRegisterHook);
void GUI_PID_SetHook (void (* pfHook)( GUI_PID_STATE *)); // Public
void GUI_PID__SetHook (void (* pfHook)(const GUI_PID_STATE *)); // Private
/*********************************************************************
*
* Mouse, generic
*/
int GUI_MOUSE_GetState ( GUI_PID_STATE * pState);
void GUI_MOUSE_StoreState(const GUI_PID_STATE * pState);
/*********************************************************************
*
* TOUCH screen, generic
*/
int GUI_TOUCH_GetLayer (void);
int GUI_TOUCH_GetState (GUI_PID_STATE * pState);
void GUI_TOUCH_GetUnstable (int * px, int * py); /* for diagnostics only */
void GUI_TOUCH_SetLayer (int Layer);
void GUI_TOUCH_StoreState (int x, int y);
void GUI_TOUCH_StoreStateEx (const GUI_PID_STATE * pState);
void GUI_TOUCH_StoreUnstable(int x, int y);
/*********************************************************************
*
* Mouse, PS2 driver
*/
void GUI_MOUSE_DRIVER_PS2_Init(void); /* optional */
void GUI_MOUSE_DRIVER_PS2_OnRx(unsigned char Data);
/*********************************************************************
*
* TOUCH screen, analog driver
*/
int GUI_TOUCH_CalcCoefficients (int NumPoints, int * pxRef, int * pyRef, int * pxSample, int * pySample, int xSize, int ySize);
int GUI_TOUCH_Calibrate (int Coord, int Log0, int Log1, int Phys0, int Phys1);
int GUI_TOUCH_CalibratePoint (int * px, int * py);
void GUI_TOUCH_EnableCalibration(int OnOff);
void GUI_TOUCH_Exec (void);
int GUI_TOUCH_GetxPhys (void); /* for diagnostics only */
int GUI_TOUCH_GetyPhys (void); /* for diagnostics only */
void GUI_TOUCH_SetCalibration (int (* pFunc)(int *, int *)); /* Not to be documented */
void GUI_TOUCH_SetOrientation (unsigned Orientation);
int GUI_TOUCH_TransformPoint (int * px, int * py); /* Not to be documented */
/*********************************************************************
*
* TOUCH: imports
*
* Please note: The following functions are required by the module.
* They need to be part of your application software (or rather, part
* of the hardware-layer of your software).
*/
void GUI_TOUCH_X_ActivateX(void);
void GUI_TOUCH_X_ActivateY(void);
void GUI_TOUCH_X_Disable (void);
int GUI_TOUCH_X_MeasureX (void);
int GUI_TOUCH_X_MeasureY (void);
/*********************************************************************
*
* LCD: Palette conversion table
*
* Please note: These functions were originally in GUI_Private.h but
* were also used in several LCDConf.c. Since GUI_Private.h is not
* shipped any more with object code we moved these functions here.
*/
LCD_PIXELINDEX * LCD_GetpPalConvTable (const LCD_LOGPALETTE * pLogPal);
LCD_PIXELINDEX * LCD_GetpPalConvTableUncached(const LCD_LOGPALETTE * pLogPal);
LCD_PIXELINDEX * LCD_GetpPalConvTableBM (const LCD_LOGPALETTE * pLogPal, const GUI_BITMAP * pBitmap, int LayerIndex);
// Setting a function for converting a color palette to an array of index values
void GUI_SetFuncGetpPalConvTable(LCD_PIXELINDEX * (* pFunc)(const LCD_LOGPALETTE * pLogPal, const GUI_BITMAP * pBitmap, int LayerIndex));
/*********************************************************************
*
* GUI_X_
*
* Externals, to be defined by application
*
* The externals defined below should be defined by the
* application. They are per default contained in the module
* GUI_X.c.
* Note that a lot if not all of these are not required in most target
* systems.
* For this module, samples are available for configurations
* with or without operating system.
*/
//
// Configuration
//
void GUI_X_Config(void);
void GUI_X_Init (void);
//
// Timing routines
//
GUI_TIMER_TIME GUI_X_GetTime(void);
void GUI_X_Delay (int Period);
//
// Multitask routines - required only if multitasking is used (#define GUI_OS 1)
//
void GUI_X_Unlock (void);
void GUI_X_Lock (void);
U32 GUI_X_GetTaskId(void);
void GUI_X_InitOS (void);
//
// Event driving (optional with multitasking)
//
void GUI_X_ExecIdle (void);
void GUI_X_WaitEvent (void);
void GUI_X_WaitEventTimed(int Period);
void GUI_X_SignalEvent (void);
//
// Recording (logs/warnings and errors) - required only for higher levels
//
void GUI_X_Log (const char * s);
void GUI_X_Warn (const char * s);
void GUI_X_ErrorOut(const char * s);
/*********************************************************************
*
* Constants for fonts and bitmaps
*/
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE4;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE4Ex;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE8;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE8Ex;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE16;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE16Ex;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLEM16;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLEM16Ex;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE32;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLE32Ex;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsRLEAlpha;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods444_12;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM444_12;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods444_12_1;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM444_12_1;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods444_16;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM444_16;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods555;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM555;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods565;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM565;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods24;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods888;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM888;
extern const GUI_BITMAP_METHODS GUI_BitmapMethods8888;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsM8888I;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsA565;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsAM565;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsA555;
extern const GUI_BITMAP_METHODS GUI_BitmapMethodsAM555;
#define GUI_COMPRESS_RLE4 0
#define GUI_COMPRESS_RLE8 0
#define GUI_DRAW_RLE4 &GUI_BitmapMethodsRLE4 /* Method table ! */
#define GUI_DRAW_RLE8 &GUI_BitmapMethodsRLE8 /* Method table ! */
#define GUI_DRAW_RLE16 &GUI_BitmapMethodsRLE16 /* Method table ! */
#define GUI_DRAW_RLEM16 &GUI_BitmapMethodsRLEM16 /* Method table ! */
#define GUI_DRAW_RLE32 &GUI_BitmapMethodsRLE32 /* Method table ! */
#define GUI_DRAW_RLEALPHA &GUI_BitmapMethodsRLEAlpha /* Method table ! */
#define GUI_DRAW_BMP444_12 &GUI_BitmapMethods444_12 /* Method table ! */
#define GUI_DRAW_BMPM444_12 &GUI_BitmapMethodsM444_12 /* Method table ! */
#define GUI_DRAW_BMP444_12_1 &GUI_BitmapMethods444_12_1 /* Method table ! */
#define GUI_DRAW_BMPM444_12_1 &GUI_BitmapMethodsM444_12_1 /* Method table ! */
#define GUI_DRAW_BMP444_16 &GUI_BitmapMethods444_16 /* Method table ! */
#define GUI_DRAW_BMPM444_16 &GUI_BitmapMethodsM444_16 /* Method table ! */
#define GUI_DRAW_BMP555 &GUI_BitmapMethods555 /* Method table ! */
#define GUI_DRAW_BMPM555 &GUI_BitmapMethodsM555 /* Method table ! */
#define GUI_DRAW_BMP565 &GUI_BitmapMethods565 /* Method table ! */
#define GUI_DRAW_BMPM565 &GUI_BitmapMethodsM565 /* Method table ! */
#define GUI_DRAW_BMP24 &GUI_BitmapMethods24 /* Method table ! */
#define GUI_DRAW_BMP888 &GUI_BitmapMethods888 /* Method table ! */
#define GUI_DRAW_BMPM888 &GUI_BitmapMethodsM888 /* Method table ! */
#define GUI_DRAW_BMP8888 &GUI_BitmapMethods8888 /* Method table ! */
#define GUI_DRAW_BMPM8888I &GUI_BitmapMethodsM8888I /* Method table ! */
#define GUI_DRAW_BMPA555 &GUI_BitmapMethodsA555 /* Method table ! */
#define GUI_DRAW_BMPAM555 &GUI_BitmapMethodsAM555 /* Method table ! */
#define GUI_DRAW_BMPA565 &GUI_BitmapMethodsA565 /* Method table ! */
#define GUI_DRAW_BMPAM565 &GUI_BitmapMethodsAM565 /* Method table ! */
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_Ext;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_Frm;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_AA2;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_AA4;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_AA2_EXT;
extern const tGUI_SIF_APIList GUI_SIF_APIList_Prop_AA4_EXT;
extern const tGUI_XBF_APIList GUI_XBF_APIList_Prop;
extern const tGUI_XBF_APIList GUI_XBF_APIList_Prop_Ext;
extern const tGUI_XBF_APIList GUI_XBF_APIList_Prop_Frm;
extern const tGUI_XBF_APIList GUI_XBF_APIList_Prop_AA2_Ext;
extern const tGUI_XBF_APIList GUI_XBF_APIList_Prop_AA4_Ext;
/*********************************************************************
*
* GUI_KEY_...
*
* These ID values are basically meant to be used with widgets
* Note that we have chosen the values to be close to existing
* "standards", so do not change them unless forced to.
*
*/
#define GUI_KEY_BACKSPACE 8 /* ASCII: BACKSPACE Crtl-H */
#define GUI_KEY_TAB 9 /* ASCII: TAB Crtl-I */
#define GUI_KEY_BACKTAB 10
#define GUI_KEY_ENTER 13 /* ASCII: ENTER Crtl-M */
#define GUI_KEY_LEFT 16
#define GUI_KEY_UP 17
#define GUI_KEY_RIGHT 18
#define GUI_KEY_DOWN 19
#define GUI_KEY_PGUP 20
#define GUI_KEY_PGDOWN 21
#define GUI_KEY_HOME 23
#define GUI_KEY_END 24
#define GUI_KEY_SHIFT 25
#define GUI_KEY_CONTROL 26
#define GUI_KEY_ESCAPE 27 /* ASCII: ESCAPE 0x1b */
#define GUI_KEY_INSERT 29
#define GUI_KEY_DELETE 30
#define GUI_KEY_SPACE 32
#define GUI_KEY_F1 40
#define GUI_KEY_F2 41
/*********************************************************************
*
* Dialog item IDs
*
* The IDs below are arbitrary values. They just have to be unique
* within the dialog.
*
* If you use your own Ids, we recommend to use values above GUI_ID_USER.
*/
#define GUI_ID_OK 1
#define GUI_ID_CANCEL 2
#define GUI_ID_YES 3
#define GUI_ID_NO 4
#define GUI_ID_CLOSE 5
#define GUI_ID_HELP 6
#define GUI_ID_MAXIMIZE 7
#define GUI_ID_MINIMIZE 8
#define GUI_ID_VSCROLL 0xFE
#define GUI_ID_HSCROLL 0xFF
#define GUI_ID_EDIT0 0x100
#define GUI_ID_EDIT1 0x101
#define GUI_ID_EDIT2 0x102
#define GUI_ID_EDIT3 0x103
#define GUI_ID_EDIT4 0x104
#define GUI_ID_EDIT5 0x105
#define GUI_ID_EDIT6 0x106
#define GUI_ID_EDIT7 0x107
#define GUI_ID_EDIT8 0x108
#define GUI_ID_EDIT9 0x109
#define GUI_ID_LISTBOX0 0x110
#define GUI_ID_LISTBOX1 0x111
#define GUI_ID_LISTBOX2 0x112
#define GUI_ID_LISTBOX3 0x113
#define GUI_ID_LISTBOX4 0x114
#define GUI_ID_LISTBOX5 0x115
#define GUI_ID_LISTBOX6 0x116
#define GUI_ID_LISTBOX7 0x117
#define GUI_ID_LISTBOX8 0x118
#define GUI_ID_LISTBOX9 0x119
#define GUI_ID_CHECK0 0x120
#define GUI_ID_CHECK1 0x121
#define GUI_ID_CHECK2 0x122
#define GUI_ID_CHECK3 0x123
#define GUI_ID_CHECK4 0x124
#define GUI_ID_CHECK5 0x125
#define GUI_ID_CHECK6 0x126
#define GUI_ID_CHECK7 0x127
#define GUI_ID_CHECK8 0x128
#define GUI_ID_CHECK9 0x129
#define GUI_ID_SLIDER0 0x130
#define GUI_ID_SLIDER1 0x131
#define GUI_ID_SLIDER2 0x132
#define GUI_ID_SLIDER3 0x133
#define GUI_ID_SLIDER4 0x134
#define GUI_ID_SLIDER5 0x135
#define GUI_ID_SLIDER6 0x136
#define GUI_ID_SLIDER7 0x137
#define GUI_ID_SLIDER8 0x138
#define GUI_ID_SLIDER9 0x139
#define GUI_ID_SCROLLBAR0 0x140
#define GUI_ID_SCROLLBAR1 0x141
#define GUI_ID_SCROLLBAR2 0x142
#define GUI_ID_SCROLLBAR3 0x143
#define GUI_ID_RADIO0 0x150
#define GUI_ID_RADIO1 0x151
#define GUI_ID_RADIO2 0x152
#define GUI_ID_RADIO3 0x153
#define GUI_ID_RADIO4 0x154
#define GUI_ID_RADIO5 0x155
#define GUI_ID_RADIO6 0x156
#define GUI_ID_RADIO7 0x157
#define GUI_ID_TEXT0 0x160
#define GUI_ID_TEXT1 0x161
#define GUI_ID_TEXT2 0x162
#define GUI_ID_TEXT3 0x163
#define GUI_ID_TEXT4 0x164
#define GUI_ID_TEXT5 0x165
#define GUI_ID_TEXT6 0x166
#define GUI_ID_TEXT7 0x167
#define GUI_ID_TEXT8 0x168
#define GUI_ID_TEXT9 0x169
#define GUI_ID_BUTTON0 0x170
#define GUI_ID_BUTTON1 0x171
#define GUI_ID_BUTTON2 0x172
#define GUI_ID_BUTTON3 0x173
#define GUI_ID_BUTTON4 0x174
#define GUI_ID_BUTTON5 0x175
#define GUI_ID_BUTTON6 0x176
#define GUI_ID_BUTTON7 0x177
#define GUI_ID_BUTTON8 0x178
#define GUI_ID_BUTTON9 0x179
#define GUI_ID_DROPDOWN0 0x180
#define GUI_ID_DROPDOWN1 0x181
#define GUI_ID_DROPDOWN2 0x182
#define GUI_ID_DROPDOWN3 0x183
#define GUI_ID_MULTIEDIT0 0x190
#define GUI_ID_MULTIEDIT1 0x191
#define GUI_ID_MULTIEDIT2 0x192
#define GUI_ID_MULTIEDIT3 0x193
#define GUI_ID_LISTVIEW0 0x200
#define GUI_ID_LISTVIEW1 0x201
#define GUI_ID_LISTVIEW2 0x202
#define GUI_ID_LISTVIEW3 0x203
#define GUI_ID_PROGBAR0 0x210
#define GUI_ID_PROGBAR1 0x211
#define GUI_ID_PROGBAR2 0x212
#define GUI_ID_PROGBAR3 0x213
#define GUI_ID_GRAPH0 0x220
#define GUI_ID_GRAPH1 0x221
#define GUI_ID_GRAPH2 0x222
#define GUI_ID_GRAPH3 0x223
#define GUI_ID_MULTIPAGE0 0x230
#define GUI_ID_MULTIPAGE1 0x231
#define GUI_ID_MULTIPAGE2 0x232
#define GUI_ID_MULTIPAGE3 0x233
#define GUI_ID_TREEVIEW0 0x240
#define GUI_ID_TREEVIEW1 0x241
#define GUI_ID_TREEVIEW2 0x242
#define GUI_ID_TREEVIEW3 0x243
#define GUI_ID_ICONVIEW0 0x250
#define GUI_ID_ICONVIEW1 0x251
#define GUI_ID_ICONVIEW2 0x252
#define GUI_ID_ICONVIEW3 0x253
#define GUI_ID_LISTWHEEL0 0x260
#define GUI_ID_LISTWHEEL1 0x261
#define GUI_ID_LISTWHEEL2 0x262
#define GUI_ID_LISTWHEEL3 0x263
#define GUI_ID_IMAGE0 0x270
#define GUI_ID_IMAGE1 0x271
#define GUI_ID_IMAGE2 0x272
#define GUI_ID_IMAGE3 0x273
#define GUI_ID_IMAGE4 0x274
#define GUI_ID_IMAGE5 0x275
#define GUI_ID_IMAGE6 0x276
#define GUI_ID_IMAGE7 0x277
#define GUI_ID_IMAGE8 0x278
#define GUI_ID_IMAGE9 0x279
#define GUI_ID_SPINBOX0 0x280
#define GUI_ID_SPINBOX1 0x281
#define GUI_ID_SPINBOX2 0x282
#define GUI_ID_SPINBOX3 0x283
#define GUI_ID_SPINBOX4 0x284
#define GUI_ID_SPINBOX5 0x285
#define GUI_ID_SPINBOX6 0x286
#define GUI_ID_SPINBOX7 0x287
#define GUI_ID_SPINBOX8 0x288
#define GUI_ID_SPINBOX9 0x289
#define GUI_ID_CALENDAR0 0x290
#define GUI_ID_KNOB0 0x300
#define GUI_ID_KNOB1 0x301
#define GUI_ID_KNOB2 0x302
#define GUI_ID_KNOB3 0x303
#define GUI_ID_KNOB4 0x304
#define GUI_ID_KNOB5 0x305
#define GUI_ID_KNOB6 0x306
#define GUI_ID_KNOB7 0x307
#define GUI_ID_KNOB8 0x308
#define GUI_ID_KNOB9 0x309
#define GUI_ID_ROTARY0 0x310
#define GUI_ID_ROTARY1 0x311
#define GUI_ID_ROTARY2 0x312
#define GUI_ID_ROTARY3 0x313
#define GUI_ID_ROTARY4 0x314
#define GUI_ID_ROTARY5 0x315
#define GUI_ID_ROTARY6 0x316
#define GUI_ID_ROTARY7 0x317
#define GUI_ID_ROTARY8 0x318
#define GUI_ID_ROTARY9 0x319
#define GUI_ID_SWIPELIST0 0x320
#define GUI_ID_SWIPELIST1 0x321
#define GUI_ID_SWIPELIST2 0x322
#define GUI_ID_SWITCH0 0x330
#define GUI_ID_SWITCH1 0x331
#define GUI_ID_SWITCH2 0x332
#define GUI_ID_SWITCH3 0x333
#define GUI_ID_SWITCH4 0x334
#define GUI_ID_SWITCH5 0x335
#define GUI_ID_SWITCH6 0x336
#define GUI_ID_SWITCH7 0x337
#define GUI_ID_SWITCH8 0x338
#define GUI_ID_SWITCH9 0x339
#define GUI_ID_USER 0x800
/*********************************************************************
*
* Mouse buttons
*/
#define GUI_LBUTTON (1 << 0) /* Left button */
#define GUI_RBUTTON (1 << 1) /* Right button */
#define GUI_MBUTTON (1 << 2) /* Middle button */
#define GUI_DBUTTON (1 << 7) /* Double-click button */
/*********************************************************************
*
* Text styles
*/
#define GUI_TS_NORMAL (0)
#define GUI_TS_UNDERLINE (1 << 0)
#define GUI_TS_STRIKETHRU (1 << 1)
#define GUI_TS_OVERLINE (1 << 2)
/*********************************************************************
*
* Line styles
*/
#define GUI_LS_SOLID (0)
#define GUI_LS_DASH (1)
#define GUI_LS_DOT (2)
#define GUI_LS_DASHDOT (3)
#define GUI_LS_DASHDOTDOT (4)
/*********************************************************************
*
* Pen shapes
*/
#define GUI_PS_ROUND (0)
#define GUI_PS_FLAT (1)
#define GUI_PS_SQUARE (2)
/*********************************************************************
*
* Standard colors
*/
#define GUI_INVALID_COLOR ((((U32)GUI_TRANS_BYTE) << 24) | 0x00ABCDEFul) /* Invalid color (transparency + determined color) */
#if (GUI_USE_ARGB)
#define GUI_MAKE_COLOR(ABGR) (((((U32)ABGR) & 0xFF000000ul) ^ 0xFF000000ul) | ((((U32)ABGR) & 0x00FF0000ul) >> 16) | (((U32)ABGR) & 0x0000FF00ul) | ((((U32)ABGR) & 0x000000FFul) << 16))
#define GUI_MAKE_TRANS(Alpha) (255 - (Alpha))
#else
#define GUI_MAKE_COLOR(ABGR) (ABGR)
#define GUI_MAKE_TRANS(Alpha) (Alpha)
#endif
#if (GUI_USE_ARGB)
#define GUI_TRANS_BYTE 0x00
#else
#define GUI_TRANS_BYTE 0xFF
#endif
#define GUI_BLUE GUI_MAKE_COLOR(0x00FF0000)
#define GUI_GREEN GUI_MAKE_COLOR(0x0000FF00)
#define GUI_RED GUI_MAKE_COLOR(0x000000FF)
#define GUI_CYAN GUI_MAKE_COLOR(0x00FFFF00)
#define GUI_MAGENTA GUI_MAKE_COLOR(0x00FF00FF)
#define GUI_YELLOW GUI_MAKE_COLOR(0x0000FFFF)
#define GUI_LIGHTBLUE GUI_MAKE_COLOR(0x00FF8080)
#define GUI_LIGHTGREEN GUI_MAKE_COLOR(0x0080FF80)
#define GUI_LIGHTRED GUI_MAKE_COLOR(0x008080FF)
#define GUI_LIGHTCYAN GUI_MAKE_COLOR(0x00FFFF80)
#define GUI_LIGHTMAGENTA GUI_MAKE_COLOR(0x00FF80FF)
#define GUI_LIGHTYELLOW GUI_MAKE_COLOR(0x0080FFFF)
#define GUI_DARKBLUE GUI_MAKE_COLOR(0x00800000)
#define GUI_DARKGREEN GUI_MAKE_COLOR(0x00008000)
#define GUI_DARKRED GUI_MAKE_COLOR(0x00000080)
#define GUI_DARKCYAN GUI_MAKE_COLOR(0x00808000)
#define GUI_DARKMAGENTA GUI_MAKE_COLOR(0x00800080)
#define GUI_DARKYELLOW GUI_MAKE_COLOR(0x00008080)
#define GUI_WHITE GUI_MAKE_COLOR(0x00FFFFFF)
#define GUI_LIGHTGRAY GUI_MAKE_COLOR(0x00D3D3D3)
#define GUI_GRAY GUI_MAKE_COLOR(0x00808080)
#define GUI_DARKGRAY GUI_MAKE_COLOR(0x00404040)
#define GUI_BLACK GUI_MAKE_COLOR(0x00000000)
#define GUI_BROWN GUI_MAKE_COLOR(0x002A2AA5)
#define GUI_ORANGE GUI_MAKE_COLOR(0x0000A5FF)
#define GUI_TRANSPARENT GUI_MAKE_COLOR(0xFF000000)
#define GUI_GRAY_3F GUI_MAKE_COLOR(0x003F3F3F)
#define GUI_GRAY_50 GUI_MAKE_COLOR(0x00505050)
#define GUI_GRAY_55 GUI_MAKE_COLOR(0x00555555)
#define GUI_GRAY_60 GUI_MAKE_COLOR(0x00606060)
#define GUI_GRAY_7C GUI_MAKE_COLOR(0x007C7C7C)
#define GUI_GRAY_9A GUI_MAKE_COLOR(0x009A9A9A)
#define GUI_GRAY_AA GUI_MAKE_COLOR(0x00AAAAAA)
#define GUI_GRAY_C0 GUI_MAKE_COLOR(0x00C0C0C0)
#define GUI_GRAY_C8 GUI_MAKE_COLOR(0x00C8C8C8)
#define GUI_GRAY_D0 GUI_MAKE_COLOR(0x00D0D0D0)
#define GUI_GRAY_E7 GUI_MAKE_COLOR(0x00E7E7E7)
#define GUI_BLUE_98 GUI_MAKE_COLOR(0x00980000)
/*********************************************************************
*
* MultiTouch-Support
*/
//
// Defines
//
#define GUI_MTOUCH_FLAG_DOWN (1 << 0)
#define GUI_MTOUCH_FLAG_MOVE (1 << 1)
#define GUI_MTOUCH_FLAG_UP (1 << 2)
//
// Variables
//
extern T_GUI_MTOUCH_STOREEVENT GUI_MTOUCH__pStoreEvent;
//
// Interface
//
void GUI_MTOUCH_Enable (int OnOff);
int GUI_MTOUCH_GetEvent (GUI_MTOUCH_EVENT * pEvent);
int GUI_MTOUCH_GetTouchInput (GUI_MTOUCH_EVENT * pEvent, GUI_MTOUCH_INPUT * pBuffer, unsigned Index);
int GUI_MTOUCH_IsEmpty (void);
void GUI_MTOUCH_SetOrientation (int Orientation);
void GUI_MTOUCH_SetOrientationEx(int Orientation, int LayerIndex);
void GUI_MTOUCH_StoreEvent (GUI_MTOUCH_EVENT * pEvent, GUI_MTOUCH_INPUT * pInput);
/*********************************************************************
*
* Coordinates used in touch driver
*/
#define GUI_COORD_X 0
#define GUI_COORD_Y 1
/*********************************************************************
*
* Addresses of standard fonts
*/
//
// Proportional fonts
//
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8_ASCII, GUI_Font8_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font10S_ASCII, GUI_Font10S_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font10_ASCII, GUI_Font10_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13_ASCII, GUI_Font13_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13B_ASCII, GUI_Font13B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13H_ASCII, GUI_Font13H_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font13HB_ASCII, GUI_Font13HB_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font16_ASCII, GUI_Font16_1, GUI_Font16_HK, GUI_Font16_1HK;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font16B_ASCII, GUI_Font16B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font20_ASCII, GUI_Font20_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font20B_ASCII, GUI_Font20B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font24_ASCII, GUI_Font24_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font24B_ASCII, GUI_Font24B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font32_ASCII, GUI_Font32_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font32B_ASCII, GUI_Font32B_1;
//
// Proportional fonts, framed
//
extern GUI_CONST_STORAGE GUI_FONT GUI_Font20F_ASCII;
//
// Monospaced
//
extern GUI_CONST_STORAGE GUI_FONT GUI_Font4x6;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font6x8, GUI_Font6x9;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font6x8_ASCII, GUI_Font6x8_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x8, GUI_Font8x9;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x8_ASCII, GUI_Font8x8_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x10_ASCII;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x12_ASCII;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x13_ASCII, GUI_Font8x13_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x15B_ASCII, GUI_Font8x15B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x16, GUI_Font8x17, GUI_Font8x18;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x16x1x2, GUI_Font8x16x2x2, GUI_Font8x16x3x3;
extern GUI_CONST_STORAGE GUI_FONT GUI_Font8x16_ASCII, GUI_Font8x16_1;
//
// Digits
//
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD24x32;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD32;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD36x48;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD48;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD48x64;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD64;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD60x80;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontD80;
//
// Comic fonts
//
extern GUI_CONST_STORAGE GUI_FONT GUI_FontComic18B_ASCII, GUI_FontComic18B_1;
extern GUI_CONST_STORAGE GUI_FONT GUI_FontComic24B_ASCII, GUI_FontComic24B_1;
/*********************************************************************
*
* Macros to be used
*/
//
// Proportional fonts
//
#define GUI_FONT_8_ASCII &GUI_Font8_ASCII
#define GUI_FONT_8_1 &GUI_Font8_1
#define GUI_FONT_10S_ASCII &GUI_Font10S_ASCII
#define GUI_FONT_10S_1 &GUI_Font10S_1
#define GUI_FONT_10_ASCII &GUI_Font10_ASCII
#define GUI_FONT_10_1 &GUI_Font10_1
#define GUI_FONT_13_ASCII &GUI_Font13_ASCII
#define GUI_FONT_13_1 &GUI_Font13_1
#define GUI_FONT_13B_ASCII &GUI_Font13B_ASCII
#define GUI_FONT_13B_1 &GUI_Font13B_1
#define GUI_FONT_13H_ASCII &GUI_Font13H_ASCII
#define GUI_FONT_13H_1 &GUI_Font13H_1
#define GUI_FONT_13HB_ASCII &GUI_Font13HB_ASCII
#define GUI_FONT_13HB_1 &GUI_Font13HB_1
#define GUI_FONT_16_ASCII &GUI_Font16_ASCII
#define GUI_FONT_16_1 &GUI_Font16_1
#define GUI_FONT_16_HK &GUI_Font16_HK
#define GUI_FONT_16_1HK &GUI_Font16_1HK
#define GUI_FONT_16B_ASCII &GUI_Font16B_ASCII
#define GUI_FONT_16B_1 &GUI_Font16B_1
#define GUI_FONT_20_ASCII &GUI_Font20_ASCII
#define GUI_FONT_20_1 &GUI_Font20_1
#define GUI_FONT_20B_ASCII &GUI_Font20B_ASCII
#define GUI_FONT_20B_1 &GUI_Font20B_1
#define GUI_FONT_24_ASCII &GUI_Font24_ASCII
#define GUI_FONT_24_1 &GUI_Font24_1
#define GUI_FONT_24B_ASCII &GUI_Font24B_ASCII
#define GUI_FONT_24B_1 &GUI_Font24B_1
#define GUI_FONT_32_ASCII &GUI_Font32_ASCII
#define GUI_FONT_32_1 &GUI_Font32_1
#define GUI_FONT_32B_ASCII &GUI_Font32B_ASCII
#define GUI_FONT_32B_1 &GUI_Font32B_1
//
// Proportional fonts, framed
//
#define GUI_FONT_20F_ASCII &GUI_Font20F_ASCII
//
// Monospaced
//
#define GUI_FONT_4X6 &GUI_Font4x6
#define GUI_FONT_6X8 &GUI_Font6x8
#define GUI_FONT_6X8_ASCII &GUI_Font6x8_ASCII
#define GUI_FONT_6X8_1 &GUI_Font6x8_1
#define GUI_FONT_6X9 &GUI_Font6x9
#define GUI_FONT_8X8 &GUI_Font8x8
#define GUI_FONT_8X8_ASCII &GUI_Font8x8_ASCII
#define GUI_FONT_8X8_1 &GUI_Font8x8_1
#define GUI_FONT_8X9 &GUI_Font8x9
#define GUI_FONT_8X10_ASCII &GUI_Font8x10_ASCII
#define GUI_FONT_8X12_ASCII &GUI_Font8x12_ASCII
#define GUI_FONT_8X13_ASCII &GUI_Font8x13_ASCII
#define GUI_FONT_8X13_1 &GUI_Font8x13_1
#define GUI_FONT_8X15B_ASCII &GUI_Font8x15B_ASCII
#define GUI_FONT_8X15B_1 &GUI_Font8x15B_1
#define GUI_FONT_8X16 &GUI_Font8x16
#define GUI_FONT_8X17 &GUI_Font8x17
#define GUI_FONT_8X18 &GUI_Font8x18
#define GUI_FONT_8X16X1X2 &GUI_Font8x16x1x2
#define GUI_FONT_8X16X2X2 &GUI_Font8x16x2x2
#define GUI_FONT_8X16X3X3 &GUI_Font8x16x3x3
#define GUI_FONT_8X16_ASCII &GUI_Font8x16_ASCII
#define GUI_FONT_8X16_1 &GUI_Font8x16_1
//
// Digits
//
#define GUI_FONT_D24X32 &GUI_FontD24x32
#define GUI_FONT_D32 &GUI_FontD32
#define GUI_FONT_D36X48 &GUI_FontD36x48
#define GUI_FONT_D48 &GUI_FontD48
#define GUI_FONT_D48X64 &GUI_FontD48x64
#define GUI_FONT_D64 &GUI_FontD64
#define GUI_FONT_D60X80 &GUI_FontD60x80
#define GUI_FONT_D80 &GUI_FontD80
//
// Comic fonts
//
#define GUI_FONT_COMIC18B_ASCII &GUI_FontComic18B_ASCII
#define GUI_FONT_COMIC18B_1 &GUI_FontComic18B_1
#define GUI_FONT_COMIC24B_ASCII &GUI_FontComic24B_ASCII
#define GUI_FONT_COMIC24B_1 &GUI_FontComic24B_1
/*********************************************************************
*
* Text and drawing modes
*
* These defines come in two flavors: the long version (.._DRAWMODE_..)
* and the short ones (.._DM_..). They are identical, feel free to use
* which ever one you like best.
*/
#define GUI_DRAWMODE_NORMAL LCD_DRAWMODE_NORMAL
#define GUI_DRAWMODE_XOR LCD_DRAWMODE_XOR
#define GUI_DRAWMODE_TRANS LCD_DRAWMODE_TRANS
#define GUI_DRAWMODE_REV LCD_DRAWMODE_REV
#define GUI_DM_NORMAL LCD_DRAWMODE_NORMAL
#define GUI_DM_XOR LCD_DRAWMODE_XOR
#define GUI_DM_TRANS LCD_DRAWMODE_TRANS
#define GUI_DM_REV LCD_DRAWMODE_REV
#define GUI_TEXTMODE_NORMAL LCD_DRAWMODE_NORMAL
#define GUI_TEXTMODE_XOR LCD_DRAWMODE_XOR
#define GUI_TEXTMODE_TRANS LCD_DRAWMODE_TRANS
#define GUI_TEXTMODE_REV LCD_DRAWMODE_REV
#define GUI_TM_NORMAL LCD_DRAWMODE_NORMAL
#define GUI_TM_XOR LCD_DRAWMODE_XOR
#define GUI_TM_TRANS LCD_DRAWMODE_TRANS
#define GUI_TM_REV LCD_DRAWMODE_REV
/* Text alignment flags, horizontal */
#define GUI_TA_LEFT (0)
#define GUI_TA_HORIZONTAL (3 << 0)
#define GUI_TA_RIGHT (1 << 0)
#define GUI_TA_CENTER (2 << 0)
#define GUI_TA_HCENTER GUI_TA_CENTER /* easier to remember :-) */
/* Text alignment flags, vertical */
#define GUI_TA_TOP (0)
#define GUI_TA_VERTICAL (3 << 2)
#define GUI_TA_BOTTOM (1 << 2)
#define GUI_TA_BASELINE (2 << 2)
#define GUI_TA_VCENTER (3 << 2)
/* General alignment flags */
#define GUI_ALIGN_LEFT GUI_TA_LEFT
#define GUI_ALIGN_HCENTER GUI_TA_HCENTER
#define GUI_ALIGN_RIGHT GUI_TA_RIGHT
#define GUI_ALIGN_TOP GUI_TA_TOP
#define GUI_ALIGN_VCENTER GUI_TA_VCENTER
#define GUI_ALIGN_BOTTOM GUI_TA_BOTTOM
#define GUI_ALIGN_HORIZONTAL GUI_TA_HORIZONTAL
#define GUI_ALIGN_VERTICAL GUI_TA_VERTICAL
/* General orientation flags */
#define GUI_MIRROR_X (1 << 0)
#define GUI_MIRROR_Y (1 << 1)
#define GUI_SWAP_XY (1 << 2)
#define GUI_ROTATION_0 (0)
#define GUI_ROTATION_CW (GUI_MIRROR_X | GUI_SWAP_XY)
#define GUI_ROTATION_180 (GUI_MIRROR_X | GUI_MIRROR_Y)
#define GUI_ROTATION_CCW (GUI_MIRROR_Y | GUI_SWAP_XY)
/*********************************************************************
*
* Min/Max coordinates
*
* Define minimum and maximum coordinates in x and y
*/
#define GUI_XMIN -16383
#define GUI_XMAX 16383
#define GUI_YMIN -16383
#define GUI_YMAX 16383
/*********************************************************************
*
* Defines for constants
*/
#define ________ 0x0
#define _______X 0x1
#define ______X_ 0x2
#define ______XX 0x3
#define _____X__ 0x4
#define _____X_X 0x5
#define _____XX_ 0x6
#define _____XXX 0x7
#define ____X___ 0x8
#define ____X__X 0x9
#define ____X_X_ 0xa
#define ____X_XX 0xb
#define ____XX__ 0xc
#define ____XX_X 0xd
#define ____XXX_ 0xe
#define ____XXXX 0xf
#define ___X____ 0x10
#define ___X___X 0x11
#define ___X__X_ 0x12
#define ___X__XX 0x13
#define ___X_X__ 0x14
#define ___X_X_X 0x15
#define ___X_XX_ 0x16
#define ___X_XXX 0x17
#define ___XX___ 0x18
#define ___XX__X 0x19
#define ___XX_X_ 0x1a
#define ___XX_XX 0x1b
#define ___XXX__ 0x1c
#define ___XXX_X 0x1d
#define ___XXXX_ 0x1e
#define ___XXXXX 0x1f
#define __X_____ 0x20
#define __X____X 0x21
#define __X___X_ 0x22
#define __X___XX 0x23
#define __X__X__ 0x24
#define __X__X_X 0x25
#define __X__XX_ 0x26
#define __X__XXX 0x27
#define __X_X___ 0x28
#define __X_X__X 0x29
#define __X_X_X_ 0x2a
#define __X_X_XX 0x2b
#define __X_XX__ 0x2c
#define __X_XX_X 0x2d
#define __X_XXX_ 0x2e
#define __X_XXXX 0x2f
#define __XX____ 0x30
#define __XX___X 0x31
#define __XX__X_ 0x32
#define __XX__XX 0x33
#define __XX_X__ 0x34
#define __XX_X_X 0x35
#define __XX_XX_ 0x36
#define __XX_XXX 0x37
#define __XXX___ 0x38
#define __XXX__X 0x39
#define __XXX_X_ 0x3a
#define __XXX_XX 0x3b
#define __XXXX__ 0x3c
#define __XXXX_X 0x3d
#define __XXXXX_ 0x3e
#define __XXXXXX 0x3f
#define _X______ 0x40
#define _X_____X 0x41
#define _X____X_ 0x42
#define _X____XX 0x43
#define _X___X__ 0x44
#define _X___X_X 0x45
#define _X___XX_ 0x46
#define _X___XXX 0x47
#define _X__X___ 0x48
#define _X__X__X 0x49
#define _X__X_X_ 0x4a
#define _X__X_XX 0x4b
#define _X__XX__ 0x4c
#define _X__XX_X 0x4d
#define _X__XXX_ 0x4e
#define _X__XXXX 0x4f
#define _X_X____ 0x50
#define _X_X___X 0x51
#define _X_X__X_ 0x52
#define _X_X__XX 0x53
#define _X_X_X__ 0x54
#define _X_X_X_X 0x55
#define _X_X_XX_ 0x56
#define _X_X_XXX 0x57
#define _X_XX___ 0x58
#define _X_XX__X 0x59
#define _X_XX_X_ 0x5a
#define _X_XX_XX 0x5b
#define _X_XXX__ 0x5c
#define _X_XXX_X 0x5d
#define _X_XXXX_ 0x5e
#define _X_XXXXX 0x5f
#define _XX_____ 0x60
#define _XX____X 0x61
#define _XX___X_ 0x62
#define _XX___XX 0x63
#define _XX__X__ 0x64
#define _XX__X_X 0x65
#define _XX__XX_ 0x66
#define _XX__XXX 0x67
#define _XX_X___ 0x68
#define _XX_X__X 0x69
#define _XX_X_X_ 0x6a
#define _XX_X_XX 0x6b
#define _XX_XX__ 0x6c
#define _XX_XX_X 0x6d
#define _XX_XXX_ 0x6e
#define _XX_XXXX 0x6f
#define _XXX____ 0x70
#define _XXX___X 0x71
#define _XXX__X_ 0x72
#define _XXX__XX 0x73
#define _XXX_X__ 0x74
#define _XXX_X_X 0x75
#define _XXX_XX_ 0x76
#define _XXX_XXX 0x77
#define _XXXX___ 0x78
#define _XXXX__X 0x79
#define _XXXX_X_ 0x7a
#define _XXXX_XX 0x7b
#define _XXXXX__ 0x7c
#define _XXXXX_X 0x7d
#define _XXXXXX_ 0x7e
#define _XXXXXXX 0x7f
#define X_______ 0x80
#define X______X 0x81
#define X_____X_ 0x82
#define X_____XX 0x83
#define X____X__ 0x84
#define X____X_X 0x85
#define X____XX_ 0x86
#define X____XXX 0x87
#define X___X___ 0x88
#define X___X__X 0x89
#define X___X_X_ 0x8a
#define X___X_XX 0x8b
#define X___XX__ 0x8c
#define X___XX_X 0x8d
#define X___XXX_ 0x8e
#define X___XXXX 0x8f
#define X__X____ 0x90
#define X__X___X 0x91
#define X__X__X_ 0x92
#define X__X__XX 0x93
#define X__X_X__ 0x94
#define X__X_X_X 0x95
#define X__X_XX_ 0x96
#define X__X_XXX 0x97
#define X__XX___ 0x98
#define X__XX__X 0x99
#define X__XX_X_ 0x9a
#define X__XX_XX 0x9b
#define X__XXX__ 0x9c
#define X__XXX_X 0x9d
#define X__XXXX_ 0x9e
#define X__XXXXX 0x9f
#define X_X_____ 0xa0
#define X_X____X 0xa1
#define X_X___X_ 0xa2
#define X_X___XX 0xa3
#define X_X__X__ 0xa4
#define X_X__X_X 0xa5
#define X_X__XX_ 0xa6
#define X_X__XXX 0xa7
#define X_X_X___ 0xa8
#define X_X_X__X 0xa9
#define X_X_X_X_ 0xaa
#define X_X_X_XX 0xab
#define X_X_XX__ 0xac
#define X_X_XX_X 0xad
#define X_X_XXX_ 0xae
#define X_X_XXXX 0xaf
#define X_XX____ 0xb0
#define X_XX___X 0xb1
#define X_XX__X_ 0xb2
#define X_XX__XX 0xb3
#define X_XX_X__ 0xb4
#define X_XX_X_X 0xb5
#define X_XX_XX_ 0xb6
#define X_XX_XXX 0xb7
#define X_XXX___ 0xb8
#define X_XXX__X 0xb9
#define X_XXX_X_ 0xba
#define X_XXX_XX 0xbb
#define X_XXXX__ 0xbc
#define X_XXXX_X 0xbd
#define X_XXXXX_ 0xbe
#define X_XXXXXX 0xbf
#define XX______ 0xc0
#define XX_____X 0xc1
#define XX____X_ 0xc2
#define XX____XX 0xc3
#define XX___X__ 0xc4
#define XX___X_X 0xc5
#define XX___XX_ 0xc6
#define XX___XXX 0xc7
#define XX__X___ 0xc8
#define XX__X__X 0xc9
#define XX__X_X_ 0xca
#define XX__X_XX 0xcb
#define XX__XX__ 0xcc
#define XX__XX_X 0xcd
#define XX__XXX_ 0xce
#define XX__XXXX 0xcf
#define XX_X____ 0xd0
#define XX_X___X 0xd1
#define XX_X__X_ 0xd2
#define XX_X__XX 0xd3
#define XX_X_X__ 0xd4
#define XX_X_X_X 0xd5
#define XX_X_XX_ 0xd6
#define XX_X_XXX 0xd7
#define XX_XX___ 0xd8
#define XX_XX__X 0xd9
#define XX_XX_X_ 0xda
#define XX_XX_XX 0xdb
#define XX_XXX__ 0xdc
#define XX_XXX_X 0xdd
#define XX_XXXX_ 0xde
#define XX_XXXXX 0xdf
#define XXX_____ 0xe0
#define XXX____X 0xe1
#define XXX___X_ 0xe2
#define XXX___XX 0xe3
#define XXX__X__ 0xe4
#define XXX__X_X 0xe5
#define XXX__XX_ 0xe6
#define XXX__XXX 0xe7
#define XXX_X___ 0xe8
#define XXX_X__X 0xe9
#define XXX_X_X_ 0xea
#define XXX_X_XX 0xeb
#define XXX_XX__ 0xec
#define XXX_XX_X 0xed
#define XXX_XXX_ 0xee
#define XXX_XXXX 0xef
#define XXXX____ 0xf0
#define XXXX___X 0xf1
#define XXXX__X_ 0xf2
#define XXXX__XX 0xf3
#define XXXX_X__ 0xf4
#define XXXX_X_X 0xf5
#define XXXX_XX_ 0xf6
#define XXXX_XXX 0xf7
#define XXXXX___ 0xf8
#define XXXXX__X 0xf9
#define XXXXX_X_ 0xfa
#define XXXXX_XX 0xfb
#define XXXXXX__ 0xfc
#define XXXXXX_X 0xfd
#define XXXXXXX_ 0xfe
#define XXXXXXXX 0xff
/*********************************************************************
*
* Compatibility with older versions
*/
#define GUI_DispString_UC GUI_UC_DispString
#define TOUCH_X_ActivateX GUI_TOUCH_X_ActivateX
#define TOUCH_X_ActivateY GUI_TOUCH_X_ActivateY
#define TOUCH_X_Disable GUI_TOUCH_X_Disable
#define TOUCH_X_MeasureX GUI_TOUCH_X_MeasureX
#define TOUCH_X_MeasureY GUI_TOUCH_X_MeasureY
#define GUI_SelLayer GUI_SelectLayer
#define GUI_MEMDEV_FadeDevices GUI_MEMDEV_FadeInDevices
#if defined(__cplusplus)
}
#endif
#endif /* ifdef GUI_H */
/*************************** End of file ****************************/