Quantum Leaps cd6736f1fd 5.4.0
2015-04-28 13:45:35 -04:00

341 lines
13 KiB
C

/*****************************************************************************
* Model: game.qm
* File: ./mine1.c
*
* This code has been generated by QM tool (see state-machine.com/qm).
* DO NOT EDIT THIS FILE MANUALLY. All your changes will be lost.
*
* This program is open source software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*****************************************************************************/
/*${.::mine1.c} ............................................................*/
#include "qpc.h"
#include "bsp.h"
#include "game.h"
Q_DEFINE_THIS_FILE
/* encapsulated delcaration of the Mine1 HSM -------------------------------*/
/*${AOs::Mine1} ............................................................*/
typedef struct {
/* protected: */
QMsm super;
/* private: */
uint8_t x;
uint8_t y;
/* public: */
uint8_t exp_ctr;
} Mine1;
/* protected: */
static QState Mine1_initial(Mine1 * const me, QEvt const * const e);
static QState Mine1_unused (Mine1 * const me, QEvt const * const e);
static QMState const Mine1_unused_s = {
(QMState const *)0, /* superstate (top) */
Q_STATE_CAST(&Mine1_unused),
Q_ACTION_CAST(0), /* no entry action */
Q_ACTION_CAST(0), /* no exit action */
Q_ACTION_CAST(0) /* no intitial tran. */
};
static QState Mine1_used (Mine1 * const me, QEvt const * const e);
static QState Mine1_used_x(Mine1 * const me);
static QMState const Mine1_used_s = {
(QMState const *)0, /* superstate (top) */
Q_STATE_CAST(&Mine1_used),
Q_ACTION_CAST(0), /* no entry action */
Q_ACTION_CAST(&Mine1_used_x),
Q_ACTION_CAST(0) /* no intitial tran. */
};
static QState Mine1_exploding (Mine1 * const me, QEvt const * const e);
static QState Mine1_exploding_e(Mine1 * const me);
static QMState const Mine1_exploding_s = {
&Mine1_used_s, /* superstate */
Q_STATE_CAST(&Mine1_exploding),
Q_ACTION_CAST(&Mine1_exploding_e),
Q_ACTION_CAST(0), /* no exit action */
Q_ACTION_CAST(0) /* no intitial tran. */
};
static QState Mine1_planted (Mine1 * const me, QEvt const * const e);
static QMState const Mine1_planted_s = {
&Mine1_used_s, /* superstate */
Q_STATE_CAST(&Mine1_planted),
Q_ACTION_CAST(0), /* no entry action */
Q_ACTION_CAST(0), /* no exit action */
Q_ACTION_CAST(0) /* no intitial tran. */
};
/* local objects -----------------------------------------------------------*/
static Mine1 l_mine1[GAME_MINES_MAX]; /* a pool of type-1 mines */
/* helper macro to provide the ID of this mine */
#define MINE_ID(me_) ((uint8_t)((me_) - l_mine1))
/* Mine1 class definition --------------------------------------------------*/
/*${AOs::Mine1_ctor} .......................................................*/
QMsm * Mine1_ctor(uint8_t id) {
Mine1 *me;
Q_REQUIRE(id < GAME_MINES_MAX);
me = &l_mine1[id];
/* superclass' ctor */
QMsm_ctor(&me->super, Q_STATE_CAST(&Mine1_initial));
return (QMsm *)me;
}
/*${AOs::Mine1} ............................................................*/
/*${AOs::Mine1::SM} ........................................................*/
static QState Mine1_initial(Mine1 * const me, QEvt const * const e) {
static QMTranActTable const tatbl_ = { /* transition-action table */
&Mine1_unused_s,
{
Q_ACTION_CAST(0) /* zero terminator */
}
};
/* ${AOs::Mine1::SM::initial} */
static uint8_t dict_sent;
if (!dict_sent) {
QS_OBJ_DICTIONARY(&l_mine1[0]); /* obj. dictionaries for Mine1 pool */
QS_OBJ_DICTIONARY(&l_mine1[1]);
QS_OBJ_DICTIONARY(&l_mine1[2]);
QS_OBJ_DICTIONARY(&l_mine1[3]);
QS_OBJ_DICTIONARY(&l_mine1[4]);
QS_FUN_DICTIONARY(&Mine1_initial);/*fun. dictionaries for Mine1 HSM */
QS_FUN_DICTIONARY(&Mine1_unused);
QS_FUN_DICTIONARY(&Mine1_used);
QS_FUN_DICTIONARY(&Mine1_planted);
QS_FUN_DICTIONARY(&Mine1_exploding);
dict_sent = 1U;
}
/* local signals */
QS_SIG_DICTIONARY(MINE_PLANT_SIG, me);
QS_SIG_DICTIONARY(MINE_DISABLED_SIG, me);
QS_SIG_DICTIONARY(MINE_RECYCLE_SIG, me);
QS_SIG_DICTIONARY(SHIP_IMG_SIG, me);
QS_SIG_DICTIONARY(MISSILE_IMG_SIG, me);
(void)e; /* avoid the "unreferenced parameter" warning */
return QM_TRAN_INIT(&tatbl_);
}
/*${AOs::Mine1::SM::unused} ................................................*/
/* ${AOs::Mine1::SM::unused} */
static QState Mine1_unused(Mine1 * const me, QEvt const * const e) {
QState status_;
switch (e->sig) {
/* ${AOs::Mine1::SM::unused::MINE_PLANT} */
case MINE_PLANT_SIG: {
static QMTranActTable const tatbl_ = { /* transition-action table */
&Mine1_planted_s,
{
Q_ACTION_CAST(0) /* zero terminator */
}
};
me->x = Q_EVT_CAST(ObjectPosEvt)->x;
me->y = Q_EVT_CAST(ObjectPosEvt)->y;
status_ = QM_TRAN(&tatbl_);
break;
}
default: {
status_ = QM_SUPER();
break;
}
}
return status_;
}
/*${AOs::Mine1::SM::used} ..................................................*/
/* ${AOs::Mine1::SM::used} */
static QState Mine1_used_x(Mine1 * const me) {
/* tell the Tunnel that this mine is becoming disabled */
MineEvt *mev = Q_NEW(MineEvt, MINE_DISABLED_SIG);
mev->id = MINE_ID(me);
QACTIVE_POST(AO_Tunnel, (QEvt *)mev, me);
return QM_EXIT(&Mine1_used_s);
}
/* ${AOs::Mine1::SM::used} */
static QState Mine1_used(Mine1 * const me, QEvt const * const e) {
QState status_;
switch (e->sig) {
/* ${AOs::Mine1::SM::used::MINE_RECYCLE} */
case MINE_RECYCLE_SIG: {
static struct {
QMState const *target;
QActionHandler act[2];
} const tatbl_ = { /* transition-action table */
&Mine1_unused_s, /* target state */
{
Q_ACTION_CAST(&Mine1_used_x), /* exit */
Q_ACTION_CAST(0) /* zero terminator */
}
};
status_ = QM_TRAN(&tatbl_);
break;
}
default: {
status_ = QM_SUPER();
break;
}
}
return status_;
}
/*${AOs::Mine1::SM::used::exploding} .......................................*/
/* ${AOs::Mine1::SM::used::exploding} */
static QState Mine1_exploding_e(Mine1 * const me) {
me->exp_ctr = 0U;
return QM_ENTRY(&Mine1_exploding_s);
}
/* ${AOs::Mine1::SM::used::exploding} */
static QState Mine1_exploding(Mine1 * const me, QEvt const * const e) {
QState status_;
switch (e->sig) {
/* ${AOs::Mine1::SM::used::exploding::TIME_TICK} */
case TIME_TICK_SIG: {
/* ${AOs::Mine1::SM::used::exploding::TIME_TICK::[stillonscreen?]} */
if ((me->x >= GAME_SPEED_X) && (me->exp_ctr < 15)) {
ObjectImageEvt *oie;
++me->exp_ctr; /* advance the explosion counter */
me->x -= GAME_SPEED_X; /* move explosion by 1 step */
/* tell the Game to render the current stage of Explosion */
oie = Q_NEW(ObjectImageEvt, EXPLOSION_SIG);
oie->x = me->x + 1U; /* x of explosion */
oie->y = (int8_t)((int)me->y - 4 + 2); /* y of explosion */
oie->bmp = EXPLOSION0_BMP + (me->exp_ctr >> 2);
QACTIVE_POST(AO_Tunnel, (QEvt *)oie, me);
status_ = QM_HANDLED();
}
/* ${AOs::Mine1::SM::used::exploding::TIME_TICK::[else]} */
else {
static struct {
QMState const *target;
QActionHandler act[2];
} const tatbl_ = { /* transition-action table */
&Mine1_unused_s, /* target state */
{
Q_ACTION_CAST(&Mine1_used_x), /* exit */
Q_ACTION_CAST(0) /* zero terminator */
}
};
status_ = QM_TRAN(&tatbl_);
}
break;
}
default: {
status_ = QM_SUPER();
break;
}
}
return status_;
}
/*${AOs::Mine1::SM::used::planted} .........................................*/
/* ${AOs::Mine1::SM::used::planted} */
static QState Mine1_planted(Mine1 * const me, QEvt const * const e) {
QState status_;
switch (e->sig) {
/* ${AOs::Mine1::SM::used::planted::TIME_TICK} */
case TIME_TICK_SIG: {
/* ${AOs::Mine1::SM::used::planted::TIME_TICK::[me->x>=GAME_SPE~} */
if (me->x >= GAME_SPEED_X) {
ObjectImageEvt *oie;
me->x -= GAME_SPEED_X; /* move the mine 1 step */
/* tell the Tunnel to draw the Mine */
oie = Q_NEW(ObjectImageEvt, MINE_IMG_SIG);
oie->x = me->x;
oie->y = me->y;
oie->bmp = MINE1_BMP;
QACTIVE_POST(AO_Tunnel, (QEvt *)oie, me);
status_ = QM_HANDLED();
}
/* ${AOs::Mine1::SM::used::planted::TIME_TICK::[else]} */
else {
static struct {
QMState const *target;
QActionHandler act[2];
} const tatbl_ = { /* transition-action table */
&Mine1_unused_s, /* target state */
{
Q_ACTION_CAST(&Mine1_used_x), /* exit */
Q_ACTION_CAST(0) /* zero terminator */
}
};
status_ = QM_TRAN(&tatbl_);
}
break;
}
/* ${AOs::Mine1::SM::used::planted::SHIP_IMG} */
case SHIP_IMG_SIG: {
uint8_t x = Q_EVT_CAST(ObjectImageEvt)->x;
uint8_t y = Q_EVT_CAST(ObjectImageEvt)->y;
uint8_t bmp = Q_EVT_CAST(ObjectImageEvt)->bmp;
/* ${AOs::Mine1::SM::used::planted::SHIP_IMG::[collisionwithMI~} */
if (do_bitmaps_overlap(MINE1_BMP, me->x, me->y, bmp, x, y)) {
static struct {
QMState const *target;
QActionHandler act[2];
} const tatbl_ = { /* transition-action table */
&Mine1_unused_s, /* target state */
{
Q_ACTION_CAST(&Mine1_used_x), /* exit */
Q_ACTION_CAST(0) /* zero terminator */
}
};
static MineEvt const mine1_hit = {
{ HIT_MINE_SIG, 0U, 0U }, /* the QEvt base instance */
1U /* type of the mine (1 for Mine type-1) */
};
QACTIVE_POST(AO_Ship, (QEvt *)&mine1_hit, me);
/* go straight to 'disabled' and let the Ship do
* the exploding */
status_ = QM_TRAN(&tatbl_);
}
else {
status_ = QM_UNHANDLED();
}
break;
}
/* ${AOs::Mine1::SM::used::planted::MISSILE_IMG} */
case MISSILE_IMG_SIG: {
uint8_t x = Q_EVT_CAST(ObjectImageEvt)->x;
uint8_t y = Q_EVT_CAST(ObjectImageEvt)->y;
uint8_t bmp = Q_EVT_CAST(ObjectImageEvt)->bmp;
/* ${AOs::Mine1::SM::used::planted::MISSILE_IMG::[collisionwithMI~} */
if (do_bitmaps_overlap(MINE1_BMP, me->x, me->y, bmp, x, y)) {
static struct {
QMState const *target;
QActionHandler act[2];
} const tatbl_ = { /* transition-action table */
&Mine1_exploding_s, /* target state */
{
Q_ACTION_CAST(&Mine1_exploding_e), /* entry */
Q_ACTION_CAST(0) /* zero terminator */
}
};
static ScoreEvt const mine1_destroyed = {
{ DESTROYED_MINE_SIG, 0U, 0U }, /* the QEvt base instance */
25U /* score for destroying Mine type-1 */
};
QACTIVE_POST(AO_Missile, (QEvt *)&mine1_destroyed, me);
status_ = QM_TRAN(&tatbl_);
}
else {
status_ = QM_UNHANDLED();
}
break;
}
default: {
status_ = QM_SUPER();
break;
}
}
return status_;
}