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//****************************************************************************
// Product: DPP example on MSP-EXP430G2 board, cooperative QV kernel
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// Last updated for version 5.9.5
// Last updated on 2017-07-20
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//
// Q u a n t u m L e a P s
// ---------------------------
// innovating embedded systems
//
// Copyright (C) Quantum Leaps, LLC. All rights reserved.
//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Alternatively, this program may be distributed and modified under the
// terms of Quantum Leaps commercial licenses, which expressly supersede
// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Contact information:
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// https://state-machine.com
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// mailto:info@state-machine.com
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//****************************************************************************
#include "qpcpp.h"
#include "dpp.h"
#include "bsp.h"
#include <msp430g2553.h> // MSP430 variant used
// add other drivers if necessary...
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Q_DEFINE_THIS_FILE
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// namespace DPP *************************************************************
namespace DPP {
// Local-scope objects -------------------------------------------------------
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// 8MHz clock setting, see BSP::init()
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#define BSP_MCK 8000000U
#define BSP_SMCLK 8000000U
#define LED1 (1U << 0)
#define LED2 (1U << 6)
// Buttons on the MSP-EXP430G2 board
#define BTN1 (1U << 3)
// random seed
static uint32_t l_rnd;
#ifdef Q_SPY
#define TXD (1U << 2)
#define RXD (1U << 1)
QP::QSTimeCtr QS_tickTime_;
static uint8_t const l_timerA_ISR = 0U;
enum AppRecords { // application-specific trace records
PHILO_STAT = QP::QS_USER
};
#endif
// ISRs used in this project =================================================
extern "C" {
//............................................................................
#if defined(__TI_COMPILER_VERSION__) || defined(__IAR_SYSTEMS_ICC__)
__interrupt void TIMER0_A0_ISR(void); // prototype
#pragma vector=TIMER0_A0_VECTOR
__interrupt void TIMER0_A0_ISR(void)
#elif defined(__GNUC__)
void __attribute__ ((interrupt(TIMER0_A0_VECTOR))) TIMER0_A0_ISR (void)
#else
#error Compiler not supported!
#endif
{
#ifdef NDEBUG
__low_power_mode_off_on_exit(); // see NOTE1
#endif
TACTL &= ~TAIFG; // clear the interrupt pending flag
QP::QF::TICK_X(0U, &l_timerA_ISR); // process time events for rate 0
// Perform the debouncing of buttons. The algorithm for debouncing
// adapted from the book "Embedded Systems Dictionary" by Jack Ganssle
// and Michael Barr, page 71.
//
static struct ButtonsDebouncing {
uint8_t depressed;
uint8_t previous;
} buttons = { (uint8_t)~0U, (uint8_t)~0U }; // state of button debouncing
uint8_t current;
uint8_t tmp;
current = ~P1IN; // read P1 port with the state of BTN1
tmp = buttons.depressed; // save the debounced depressed buttons
buttons.depressed |= (buttons.previous & current); // set depressed
buttons.depressed &= (buttons.previous | current); // clear released
buttons.previous = current; // update the history
tmp ^= buttons.depressed; // changed debounced depressed
if ((tmp & BTN1) != 0U) { // debounced BTN1 state changed?
if ((buttons.depressed & BTN1) != 0U) { // is BTN1 depressed?
static QP::QEvt const pauseEvt = { PAUSE_SIG, 0U, 0U};
QP::QF::PUBLISH(&pauseEvt, &l_timerA_ISR);
}
else { // the button is released
static QP::QEvt const serveEvt = { SERVE_SIG, 0U, 0U};
QP::QF::PUBLISH(&serveEvt, &l_timerA_ISR);
}
}
}
} // extern "C"
// BSP functions =============================================================
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void BSP::init(void) {
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WDTCTL = WDTPW | WDTHOLD; // stop watchdog timer
// configure the Basic Clock Module
DCOCTL = 0; // Select lowest DCOx and MODx settings
BCSCTL1 = CALBC1_8MHZ; // Set DCO
DCOCTL = CALDCO_8MHZ;
// configure pins for LEDs
P1DIR |= (LED1 | LED2); // set LED1 and LED2 pins to output
// configure pin for Button
P1DIR &= ~BTN1; // set BTN1 pin as input
P1OUT |= BTN1; // drive output to hi
P1REN |= BTN1; // enable internal pull up register
if (QS_INIT((void *)0) == 0) { // initialize the QS software tracing
Q_ERROR();
}
QS_OBJ_DICTIONARY(&l_timerA_ISR);
QS_USR_DICTIONARY(PHILO_STAT);
}
//............................................................................
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void BSP::displayPhilStat(uint8_t n, char const *stat) {
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if (stat[0] == 'h') { // is Philo hungry?
P1OUT |= LED1; // turn LED1 on
}
else {
P1OUT &= ~LED1; // turn LED1 off
}
QS_BEGIN(PHILO_STAT, AO_Philo[n]) // application-specific record begin
QS_U8(1, n); // Philosopher number
QS_STR(stat); // Philosopher status
QS_END()
}
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void BSP::displayPaused(uint8_t paused) {
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// not enouhg LEDs to implement this feature
if (paused != 0U) {
//P1OUT |= LED1;
}
else {
//P1OUT &= ~LED1;
}
}
//............................................................................
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uint32_t BSP::random(void) { // a very cheap pseudo-random-number generator
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// "Super-Duper" Linear Congruential Generator (LCG)
// LCG(2^32, 3*7*11*13*23, 0, seed)
//
l_rnd = l_rnd * ((uint32_t)3U*7U*11U*13U*23U);
return l_rnd >> 8;
}
//............................................................................
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void BSP::randomSeed(uint32_t seed) {
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l_rnd = seed;
}
//............................................................................
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void BSP::terminate(int16_t result) {
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(void)result;
}
} // namespace DPP
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//............................................................................
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extern "C" void Q_onAssert(char const *module, int loc) {
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// implement the error-handling policy for your application!!!
QF_INT_DISABLE(); // disable all interrupts
QS_ASSERTION(module, loc, static_cast<uint32_t>(10000U));
// cause the reset of the CPU...
WDTCTL = WDTPW | WDTHOLD;
__asm(" push &0xFFFE");
// return from function does the reset
}
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// namespace QP **************************************************************
namespace QP {
// QF callbacks ==============================================================
void QF::onStartup(void) {
TACTL = (ID_3 | TASSEL_2 | MC_1); // SMCLK, /8 divider, upmode
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TACCR0 = (((BSP_SMCLK / 8U) + DPP::BSP::TICKS_PER_SEC/2U)
/ DPP::BSP::TICKS_PER_SEC);
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CCTL0 = CCIE; // CCR0 interrupt enabled
}
//............................................................................
void QF::onCleanup(void) {
}
//............................................................................
void QV::onIdle(void) { // NOTE: called with interrutps DISABLED, see NOTE1
// toggle LED2 on and then off, see NOTE2
P1OUT |= LED2; // turn LED2 on
P1OUT &= ~LED2; // turn LED2 off
#ifdef Q_SPY
QF_INT_ENABLE();
if (((IFG2 & UCA0TXIFG)) != 0U) { // UART not transmitting?
uint16_t b;
QF_INT_DISABLE();
b = QS::getByte();
QF_INT_ENABLE();
if (b != QS_EOD) {
UCA0TXBUF = (uint8_t)b; // stick the byte to the TX BUF
}
}
#elif defined NDEBUG
// Put the CPU and peripherals to the low-power mode.
// you might need to customize the clock management for your application,
// see the datasheet for your particular MSP430 MCU.
//
__low_power_mode_1(); // Enter LPM1; also ENABLES interrupts
#else
QF_INT_ENABLE(); // just enable interrupts
#endif
}
// QS callbacks ==============================================================
#ifdef Q_SPY
bool QS::onStartup(void const *arg) {
static uint8_t qsBuf[80]; // buffer for QS; RAM is tight!
uint16_t tmp;
initBuf(qsBuf, sizeof(qsBuf));
// configure the UART pins...
P1DIR |= (RXD | TXD); // config RX and TX pins as outputs
P1OUT &= ~(RXD | TXD); // drive RX and TX pins hi
P1SEL |= (RXD | TXD); // select the UART function...
P1SEL2 |= (RXD | TXD); // ... for RXD and TXD
// configure the hardware UART...
UCA0CTL1 |= UCSSEL_2; // select SMCLK for the UART
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tmp = BSP_SMCLK / 9600U; // baud-rate value for 9600 bauds
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UCA0BR0 = (uint8_t)tmp; // load the baud-rate register low
UCA0BR1 = (uint8_t)(tmp >> 8); // load the baud-rate register hi
UCA0MCTL = UCBRS0; // modulation UCBRSx = 1
UCA0CTL1 &= ~UCSWRST; // initialize USCI state machine
// setup the QS filters...
QS_FILTER_ON(QS_QEP_STATE_ENTRY);
QS_FILTER_ON(QS_QEP_STATE_EXIT);
QS_FILTER_ON(QS_QEP_STATE_INIT);
QS_FILTER_ON(QS_QEP_INIT_TRAN);
QS_FILTER_ON(QS_QEP_INTERN_TRAN);
QS_FILTER_ON(QS_QEP_TRAN);
QS_FILTER_ON(QS_QEP_IGNORED);
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QS_FILTER_ON(QS_QEP_DISPATCH);
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QS_FILTER_ON(QS_QEP_UNHANDLED);
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QS_FILTER_ON(DPP::PHILO_STAT);
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return true; // return success
}
//............................................................................
void QS::onCleanup(void) {
}
//............................................................................
QSTimeCtr QS::onGetTime(void) { // invoked with interrupts DISABLED
if ((TACTL & TAIFG) == 0U) { // interrupt not pending?
return DPP::QS_tickTime_ + TAR;
}
else { // the rollover occured, but the timerA_ISR did not run yet
return DPP::QS_tickTime_
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+ (((BSP_SMCLK/8U) + DPP::BSP::TICKS_PER_SEC/2U)
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/DPP::BSP::TICKS_PER_SEC) + 1U + TAR;
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}
}
//............................................................................
void QS::onFlush(void) {
uint16_t b;
QF_INT_DISABLE();
while ((b = getByte()) != QS_EOD) { // next QS byte available?
QF_INT_ENABLE();
while ((IFG2 & UCA0TXIFG) == 0U) { // TX not ready?
}
UCA0TXBUF = (uint8_t)b; // stick the byte to the TX BUF
QF_INT_DISABLE();
}
QF_INT_ENABLE();
}
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//............................................................................
//! callback function to reset the target (to be implemented in the BSP)
void QS::onReset(void) {
//TBD
}
//............................................................................
//! callback function to execute a uesr command (to be implemented in BSP)
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void QS::onCommand(uint8_t cmdId, uint32_t param1,
uint32_t param2, uint32_t param3)
{
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(void)cmdId;
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(void)param1;
(void)param2;
(void)param3;
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//TBD
}
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#endif // Q_SPY
} // namespace QP
//****************************************************************************
// NOTE1:
// With the cooperative QV kernel for MSP430, it is necessary to explicitly
// turn the low-power mode OFF in the interrupt, because the return
// from the interrupt will restore the CPU status register, which will
// re-enter the low-power mode. This, in turn, will prevent the QV event-loop
// from running.
//
// NOTE2:
// NOTE1:
// One of the LEDs is used to visualize the idle loop activity. The brightness
// of the LED is proportional to the frequency of invcations of the idle loop.
// Please note that the LED is toggled with interrupts locked, so no interrupt
// execution time contributes to the brightness of the User LED.
//