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44 lines
1.7 KiB
C
44 lines
1.7 KiB
C
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//****************************************************************************
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// Product: Simple Blinky example
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// Last Updated for Version: 5.3.1
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// Date of the Last Update: 2014-09-29
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//
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// Q u a n t u m L e a P s
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// ---------------------------
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// innovating embedded systems
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//
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// Copyright (C) Quantum Leaps, LLC. state-machine.com.
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//
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// This program is open source software: you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Alternatively, this program may be distributed and modified under the
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// terms of Quantum Leaps commercial licenses, which expressly supersede
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// the GNU General Public License and are specifically designed for
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// licensees interested in retaining the proprietary status of their code.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// Contact information:
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// Web: http://www.state-machine.com
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// Email: info@state-machine.com
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//****************************************************************************
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#ifndef bsp_h
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#define bsp_h
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uint32_t const BSP_TICKS_PER_SEC = static_cast<uint32_t>(configTICK_RATE_HZ);
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void BSP_init(void);
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void BSP_ledOff(void);
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void BSP_ledOn(void);
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#endif // bsp_h
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