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//============================================================================
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// Product: DPP example
// Last Updated for Version: 7.3.0
// Date of the Last Update: 2023-08-12
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//
// Q u a n t u m L e a P s
// ------------------------
// Modern Embedded Software
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//
// Copyright (C) 2005 Quantum Leaps, LLC. <www.state-machine.com>
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//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Alternatively, this program may be distributed and modified under the
// terms of Quantum Leaps commercial licenses, which expressly supersede
// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <www.gnu.org/licenses/>.
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//
// Contact information:
// <www.state-machine.com/licensing>
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// <info@state-machine.com>
//============================================================================
#ifndef BSP_HPP_
#define BSP_HPP_
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namespace BSP {
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constexpr std::uint32_t TICKS_PER_SEC {100};
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void init();
void start();
void displayPaused(std::uint8_t const paused);
void displayPhilStat(std::uint8_t const n, char const *stat);
void terminate(std::int16_t const result);
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void randomSeed(std::uint32_t const seed); // random seed
std::uint32_t random(); // pseudo-random generator
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// for testing...
void ledOn();
void ledOff();
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} // namespace BSP
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#endif // BSP_HPP_