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//****************************************************************************
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// Product: BSP for DPP example
// Last Updated for Version: 4.5.02
// Date of the Last Update: Aug 13, 2012
//
// Q u a n t u m L e a P s
// ---------------------------
// innovating embedded systems
//
// Copyright (C) 2002-2012 Quantum Leaps, LLC. All rights reserved.
//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
//
// Alternatively, this program may be distributed and modified under the
// terms of Quantum Leaps commercial licenses, which expressly supersede
// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Contact information:
// Quantum Leaps Web sites: http://www.quantum-leaps.com
// http://www.state-machine.com
// e-mail: info@quantum-leaps.com
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//****************************************************************************
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#ifndef bsp_h
#define bsp_h
#define BSP_TICKS_PER_SEC 100U
void BSP_init(void);
void BSP_displayPaused(uint8_t paused);
void BSP_displayPhilStat(uint8_t n, char const *stat);
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void BSP_terminate(int);
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void BSP_randomSeed(uint32_t seed); // random seed
uint32_t BSP_random(void); // pseudo-random generator
#endif // bsp_h