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2018-05-22 15:32:27 -04:00
//$file${.::blinky.cpp} ######################################################
//
// Model: blinky.qm
// File: ${.::blinky.cpp}
//
// This code has been generated by QM 4.2.1 (https://www.state-machine.com/qm).
// DO NOT EDIT THIS FILE MANUALLY. All your changes will be lost.
//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
//
//$endhead${.::blinky.cpp} ###################################################
#include "qpcpp.h" // QP/C++ framework API
#include "blinky.h" // Blinky application
#include "bsp.h" // Board Support Package interface
//using namespace QP;
// ask QM to declare the Blinky class ----------------------------------------
//$declare${AOs::Blinky} #####################################################
//${AOs::Blinky} .............................................................
class Blinky : public QP::QActive {
private:
QP::QTimeEvt m_timeEvt;
public:
Blinky();
protected:
static QP::QState initial(Blinky * const me, QP::QEvt const * const e);
static QP::QState off(Blinky * const me, QP::QEvt const * const e);
static QP::QState on(Blinky * const me, QP::QEvt const * const e);
};
//$enddecl${AOs::Blinky} #####################################################
// instantiate the Blinky active object --------------------------------------
static Blinky l_blinky;
QP::QActive * const AO_Blinky = &l_blinky;
// ask QM to define the Blinky class (including the state machine) -----------
//$define${AOs::Blinky} ######################################################
// Check for the minimum required QP version
#if ((QP_VERSION < 630) || (QP_VERSION != ((QP_RELEASE^4294967295U) % 0x3E8)))
#error qpcpp version 6.3.0 or higher required
#endif
//${AOs::Blinky} .............................................................
//${AOs::Blinky::Blinky} .....................................................
Blinky::Blinky()
: QActive(Q_STATE_CAST(&Blinky::initial)),
m_timeEvt(this, TIMEOUT_SIG, 0U)
{}
//${AOs::Blinky::SM} .........................................................
QP::QState Blinky::initial(Blinky * const me, QP::QEvt const * const e) {
//${AOs::Blinky::SM::initial}
QS_OBJ_DICTIONARY(&l_blinky);
QS_OBJ_DICTIONARY(&l_blinky.m_timeEvt);
// arm the private time event to expire in 1/2s
// and periodically every 1/2 second
me->m_timeEvt.armX(BSP::TICKS_PER_SEC/2,
BSP::TICKS_PER_SEC/2);
QS_FUN_DICTIONARY(&off);
QS_FUN_DICTIONARY(&on);
return Q_TRAN(&off);
}
//${AOs::Blinky::SM::off} ....................................................
QP::QState Blinky::off(Blinky * const me, QP::QEvt const * const e) {
QP::QState status_;
switch (e->sig) {
//${AOs::Blinky::SM::off}
case Q_ENTRY_SIG: {
BSP::ledOff();
status_ = Q_HANDLED();
break;
}
//${AOs::Blinky::SM::off::TIMEOUT}
case TIMEOUT_SIG: {
status_ = Q_TRAN(&on);
break;
}
default: {
status_ = Q_SUPER(&top);
break;
}
}
return status_;
}
//${AOs::Blinky::SM::on} .....................................................
QP::QState Blinky::on(Blinky * const me, QP::QEvt const * const e) {
QP::QState status_;
switch (e->sig) {
//${AOs::Blinky::SM::on}
case Q_ENTRY_SIG: {
BSP::ledOn();
status_ = Q_HANDLED();
break;
}
//${AOs::Blinky::SM::on::TIMEOUT}
case TIMEOUT_SIG: {
status_ = Q_TRAN(&off);
break;
}
default: {
status_ = Q_SUPER(&top);
break;
}
}
return status_;
}
//$enddef${AOs::Blinky} ######################################################