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//****************************************************************************
// Product: BSP for DPP example
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// Last Updated for Version: 4.5.02
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// Date of the Last Update: Aug 13, 2012
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//
// Q u a n t u m L e a P s
// ---------------------------
// innovating embedded systems
//
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// Copyright (C) 2002-2012 Quantum Leaps, LLC. All rights reserved.
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//
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// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 2 of the License, or
// (at your option) any later version.
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//
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// Alternatively, this program may be distributed and modified under the
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// terms of Quantum Leaps commercial licenses, which expressly supersede
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// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
// Contact information:
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// Quantum Leaps Web sites: http://www.quantum-leaps.com
// http://www.state-machine.com
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// e-mail: info@quantum-leaps.com
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//****************************************************************************
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#ifndef bsp_h
#define bsp_h
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#define BSP_TICKS_PER_SEC 100U
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void BSP_init(void);
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void BSP_displayPaused(uint8_t paused);
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void BSP_displayPhilStat(uint8_t n, char const *stat);
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void BSP_terminate(int);
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void BSP_randomSeed(uint32_t seed); // random seed
uint32_t BSP_random(void); // pseudo-random generator
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#endif // bsp_h