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//****************************************************************************
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// Product: DPP example
// Last Updated for Version: 5.6.0
// Date of the Last Update: 2015-12-28
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//
// Q u a n t u m L e a P s
// ---------------------------
// innovating embedded systems
//
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// Copyright (C) Quantum Leaps, LLC. All rights reserved.
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//
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// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
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//
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// Alternatively, this program may be distributed and modified under the
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// terms of Quantum Leaps commercial licenses, which expressly supersede
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// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
// Contact information:
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// https://state-machine.com
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// mailto:info@state-machine.com
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//****************************************************************************
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#ifndef bsp_h
#define bsp_h
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namespace DPP {
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class BSP {
public:
enum { TICKS_PER_SEC = 100 };
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static void init(void);
static void displayPaused(uint8_t const paused);
static void displayPhilStat(uint8_t const n, char_t const *stat);
static void terminate(int16_t const result);
static void randomSeed(uint32_t const seed); // random seed
static uint32_t random(void); // pseudo-random generator
// for testing...
static void wait4SW1(void);
static void ledOn(void);
static void ledOff(void);
};
} // namespace DPP
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#endif // bsp_h