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//****************************************************************************
// Product: QP/C++ GUI example
// Last Updated for Version: 5.0.0
// Date of the Last Update: Aug 12, 2013
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//
// Q u a n t u m L e a P s
// ---------------------------
// innovating embedded systems
//
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// Copyright (C) 2002-2013 Quantum Leaps, LLC. All rights reserved.
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//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
//
// Alternatively, this program may be distributed and modified under the
// terms of Quantum Leaps commercial licenses, which expressly supersede
// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Contact information:
// Quantum Leaps Web sites: http://www.quantum-leaps.com
// http://www.state-machine.com
// e-mail: info@quantum-leaps.com
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//****************************************************************************
#include <QtWidgets>
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#include "gui.h"
//-----------------
#include "qp_port.h"
#include "pelican.h"
#include "bsp.h"
Q_DEFINE_THIS_FILE
//............................................................................
static Gui *l_instance;
//............................................................................
Gui::Gui(QWidget *parent)
: QDialog(parent)
{
l_instance = this; // initialize the instance (Singleton)
setupUi(this);
setWindowTitle(tr("PELICAN crossing"));
}
//............................................................................
Gui *Gui::instance() { // static
return l_instance;
}
//............................................................................
void Gui::onPedsPressed() { // slot
static QP::QEvt const e(PELICAN::PEDS_WAITING_SIG);
PELICAN::AO_Pelican->POST(&e, (void *)0);
m_pedsButton1->setIcon(QPixmap(":/res/BTN_DWN.png"));
m_pedsButton2->setIcon(QPixmap(":/res/BTN_DWN.png"));
}
//............................................................................
void Gui::onPedsReleased() { // slot
m_pedsButton1->setIcon(QPixmap(":/res/BTN_UP.png"));
m_pedsButton2->setIcon(QPixmap(":/res/BTN_UP.png"));
}
//............................................................................
void Gui::onOnPressed() { // slot
static QP::QEvt const e(PELICAN::OFF_SIG);
m_onOffButton->setText("OFF");
PELICAN::AO_Pelican->POST(&e, (void *)0);
qDebug("onOnPressed");
}
//............................................................................
void Gui::onOnReleased() { // slot
static QP::QEvt const e(PELICAN::ON_SIG);
m_onOffButton->setText("ON");
PELICAN::AO_Pelican->POST(&e, (void *)0);
qDebug("onOnReleased");
}
//............................................................................
void Gui::onQuit() { // slot
static QP::QEvt const e(PELICAN::TERMINATE_SIG);
QP::QF::PUBLISH(&e, (void *)0);
qDebug("onQuit");
}