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6.3.3
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@ -12,7 +12,7 @@ View QP/C++ Revision History at: https://state-machine.com/qpcpp/history.html
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---------------------------------------------------------------------------
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# About QP/C++
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# About QP/C++
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QP/C++ (Quantum Platform in C++) is a lightweight, open source software
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QP/C++ (Quantum Platform in C++) is a lightweight, open source software
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framework/RTOS for building reactvie real-time embedded applications
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framework/RTOS for building reactive real-time embedded applications
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as systems of cooperating, event-driven active objects (actors). The
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as systems of cooperating, event-driven active objects (actors). The
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QP/C++ framework is a member of a larger [QP] family consisting of
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QP/C++ framework is a member of a larger [QP] family consisting of
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QP/C, QP/C++, and QP-nano frameworks, which are all strictly quality
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QP/C, QP/C++, and QP-nano frameworks, which are all strictly quality
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@ -111,6 +111,7 @@ void SysTick_Handler(void) {
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#endif
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#endif
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QP::QF::TICK_X(0U, &l_SysTick_Handler); // process time events for rate 0
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QP::QF::TICK_X(0U, &l_SysTick_Handler); // process time events for rate 0
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//the_Ticker0->POST(0, &l_SysTick_Handler); // post to Ticker0 active object
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// Perform the debouncing of buttons. The algorithm for debouncing
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// Perform the debouncing of buttons. The algorithm for debouncing
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// adapted from the book "Embedded Systems Dictionary" by Jack Ganssle
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// adapted from the book "Embedded Systems Dictionary" by Jack Ganssle
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@ -109,6 +109,7 @@ void SysTick_Handler(void) {
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#endif
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#endif
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QP::QF::TICK_X(0U, &l_SysTick_Handler); // process time events for rate 0
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QP::QF::TICK_X(0U, &l_SysTick_Handler); // process time events for rate 0
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//the_Ticker0->POST(0, &l_SysTick_Handler); // post to Ticker0 active object
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// Perform the debouncing of buttons. The algorithm for debouncing
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// Perform the debouncing of buttons. The algorithm for debouncing
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// adapted from the book "Embedded Systems Dictionary" by Jack Ganssle
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// adapted from the book "Embedded Systems Dictionary" by Jack Ganssle
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