This commit is contained in:
QL 2018-07-02 13:55:24 -04:00
parent 8b9c050aa7
commit 629ee3159d
3 changed files with 3 additions and 1 deletions

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@ -12,7 +12,7 @@ View QP/C++ Revision History at: https://state-machine.com/qpcpp/history.html
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# About QP/C++ # About QP/C++
QP/C++ (Quantum Platform in C++) is a lightweight, open source software QP/C++ (Quantum Platform in C++) is a lightweight, open source software
framework/RTOS for building reactvie real-time embedded applications framework/RTOS for building reactive real-time embedded applications
as systems of cooperating, event-driven active objects (actors). The as systems of cooperating, event-driven active objects (actors). The
QP/C++ framework is a member of a larger [QP] family consisting of QP/C++ framework is a member of a larger [QP] family consisting of
QP/C, QP/C++, and QP-nano frameworks, which are all strictly quality QP/C, QP/C++, and QP-nano frameworks, which are all strictly quality

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@ -111,6 +111,7 @@ void SysTick_Handler(void) {
#endif #endif
QP::QF::TICK_X(0U, &l_SysTick_Handler); // process time events for rate 0 QP::QF::TICK_X(0U, &l_SysTick_Handler); // process time events for rate 0
//the_Ticker0->POST(0, &l_SysTick_Handler); // post to Ticker0 active object
// Perform the debouncing of buttons. The algorithm for debouncing // Perform the debouncing of buttons. The algorithm for debouncing
// adapted from the book "Embedded Systems Dictionary" by Jack Ganssle // adapted from the book "Embedded Systems Dictionary" by Jack Ganssle

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@ -109,6 +109,7 @@ void SysTick_Handler(void) {
#endif #endif
QP::QF::TICK_X(0U, &l_SysTick_Handler); // process time events for rate 0 QP::QF::TICK_X(0U, &l_SysTick_Handler); // process time events for rate 0
//the_Ticker0->POST(0, &l_SysTick_Handler); // post to Ticker0 active object
// Perform the debouncing of buttons. The algorithm for debouncing // Perform the debouncing of buttons. The algorithm for debouncing
// adapted from the book "Embedded Systems Dictionary" by Jack Ganssle // adapted from the book "Embedded Systems Dictionary" by Jack Ganssle