//****************************************************************************
// Product: DPP example, Win32-GUI
// Last Updated for Version: 6.3.6
// Date of the Last Update: 2018-10-20
//
// Q u a n t u m L e a P s
// ------------------------
// Modern Embedded Software
//
// Copyright (C) 2005-2018 Quantum Leaps, LLC. All rights reserved.
//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Alternatively, this program may be distributed and modified under the
// terms of Quantum Leaps commercial licenses, which expressly supersede
// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
// Contact information:
// https://www.state-machine.com
// mailto:info@state-machine.com
//****************************************************************************
#include "qpcpp.h"
#include "dpp.h"
#include "bsp.h"
#include "qwin_gui.h" // QWIN GUI
#include "resource.h" // GUI resource IDs generated by the resource editior
#include // for snprintf()
#include
#ifdef Q_SPY
#define WIN32_LEAN_AND_MEAN
#include // Win32 API for multithreading
#include // for Windows network facilities
#endif
Q_DEFINE_THIS_FILE
//****************************************************************************
// thread function for running the application main()
static DWORD WINAPI appThread(LPVOID par) {
(void)par; // unused parameter
return main_gui(); // run the QF application
}
//****************************************************************************
namespace DPP {
// local variables -----------------------------------------------------------
static HINSTANCE l_hInst; // this application instance
static HWND l_hWnd; // main window handle
static LPSTR l_cmdLine; // the command line string
static SegmentDisplay l_philos; // SegmentDisplay to show Philo status
static OwnerDrawnButton l_pauseBtn; // owner-drawn button
static unsigned l_rnd; // random seed
#ifdef Q_SPY
enum {
PHILO_STAT = QP::QS_USER,
COMMAND_STAT
};
static SOCKET l_sock = INVALID_SOCKET;
static uint8_t const l_clock_tick = 0U;
#endif
// Local functions -----------------------------------------------------------
static LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg,
WPARAM wParam, LPARAM lParam);
//............................................................................
extern "C" int WINAPI WinMain(HINSTANCE hInst, HINSTANCE /*hPrevInst*/,
LPSTR cmdLine, int iCmdShow)
{
l_hInst = hInst; // save the application instance
l_cmdLine = cmdLine; // save the command line string
//AllocConsole();
// create the main custom dialog window
HWND hWnd = CreateCustDialog(hInst, IDD_APPLICATION, NULL,
&WndProc, "QP_APP");
ShowWindow(hWnd, iCmdShow); // show the main window
// enter the message loop...
MSG msg;
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
//FreeConsole();
BSP::terminate(0);
return msg.wParam;
}
//............................................................................
static LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg,
WPARAM wParam, LPARAM lParam)
{
switch (iMsg) {
// Perform initialization upon cration of the main dialog window
// NOTE: Any child-windows are NOT created yet at this time, so
// the GetDlgItem() function can't be used (it will return NULL).
//
case WM_CREATE: {
l_hWnd = hWnd; // save the window handle
// initialize the owner-drawn buttons...
// NOTE: must be done *before* the first drawing of the buttons,
// so WM_INITDIALOG is too late.
//
OwnerDrawnButton_init(&l_pauseBtn, IDC_PAUSE,
LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_BTN_UP)),
LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_BTN_DWN)),
LoadCursor(NULL, IDC_HAND));
return 0;
}
// Perform initialization after all child windows have been created
case WM_INITDIALOG: {
SegmentDisplay_init(&l_philos,
N_PHILO, /* N_PHILO "segments" for the Philos */
3U); /* 3 bitmaps (for thinking/hungry/eating) */
SegmentDisplay_initSegment(&l_philos, 0U, IDC_PHILO_0);
SegmentDisplay_initSegment(&l_philos, 1U, IDC_PHILO_1);
SegmentDisplay_initSegment(&l_philos, 2U, IDC_PHILO_2);
SegmentDisplay_initSegment(&l_philos, 3U, IDC_PHILO_3);
SegmentDisplay_initSegment(&l_philos, 4U, IDC_PHILO_4);
SegmentDisplay_initBitmap(&l_philos,
0U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_THINKING)));
SegmentDisplay_initBitmap(&l_philos,
1U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_HUNGRY)));
SegmentDisplay_initBitmap(&l_philos,
2U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_EATING)));
// --> QP: spawn the application thread to run main()
Q_ALLEGE(CreateThread(NULL, 0, &appThread, NULL, 0, NULL)
!= (HANDLE)0);
return 0;
}
case WM_DESTROY: {
PostQuitMessage(0);
return 0;
}
// commands from regular buttons and menus...
case WM_COMMAND: {
SetFocus(hWnd);
switch (wParam) {
case IDOK:
case IDCANCEL: {
PostQuitMessage(0);
break;
}
}
return 0;
}
// owner-drawn buttons...
case WM_DRAWITEM: {
static QP::QEvt const pe = QEVT_INITIALIZER(PAUSE_SIG);
LPDRAWITEMSTRUCT pdis = (LPDRAWITEMSTRUCT)lParam;
switch (pdis->CtlID) {
case IDC_PAUSE: { // PAUSE owner-drawn button
switch (OwnerDrawnButton_draw(&l_pauseBtn,pdis)) {
case BTN_DEPRESSED: {
AO_Table->POST(&pe, static_cast(0));
break;
}
case BTN_RELEASED: {
static QP::QEvt const se =
QEVT_INITIALIZER(SERVE_SIG);
AO_Table->POST(&se, static_cast(0));
break;
}
default: {
break;
}
}
break;
}
}
return 0;
}
// mouse input...
case WM_MOUSEWHEEL: {
return 0;
}
// keyboard input...
case WM_KEYDOWN: {
return 0;
}
}
return DefWindowProc(hWnd, iMsg, wParam, lParam) ;
}
//............................................................................
void BSP::init(void) {
if (!QS_INIT(l_cmdLine)) { // QS initialization failed?
MessageBox(l_hWnd,
"Cannot connect to QSPY via TCP/IP\n"
"Please make sure that 'qspy -t' is running",
"QS_INIT() Error",
MB_OK | MB_ICONEXCLAMATION | MB_APPLMODAL);
}
QS_OBJ_DICTIONARY(&l_clock_tick); // must be called *after* QF::init()
QS_USR_DICTIONARY(PHILO_STAT);
QS_USR_DICTIONARY(COMMAND_STAT);
// setup the QS filters...
QS_FILTER_ON(QP::QS_ALL_RECORDS);
QS_FILTER_OFF(QP::QS_QF_TICK);
}
//............................................................................
void BSP::terminate(int16_t result) {
#ifdef Q_SPY
if (l_sock != INVALID_SOCKET) {
closesocket(l_sock);
l_sock = INVALID_SOCKET;
}
#endif
QP::QF::stop();
// cleanup all QWIN resources...
OwnerDrawnButton_xtor(&l_pauseBtn); // cleanup the l_pauseBtn resources
SegmentDisplay_xtor(&l_philos); // cleanup the l_philos resources
// end the main dialog
EndDialog(l_hWnd, result);
}
//............................................................................
void BSP::displayPhilStat(uint8_t n, char const *stat) {
UINT bitmapNum = 0;
Q_REQUIRE(n < N_PHILO);
switch (stat[0]) {
case 't': bitmapNum = 0U; break;
case 'h': bitmapNum = 1U; break;
case 'e': bitmapNum = 2U; break;
default: Q_ERROR(); break;
}
// set the "segment" # n to the bitmap # 'bitmapNum'
SegmentDisplay_setSegment(&l_philos, (UINT)n, bitmapNum);
QS_BEGIN(PHILO_STAT, AO_Philo[n]) // application-specific record begin
QS_U8(1, n); // Philosopher number
QS_STR(stat); // Philosopher status
QS_END()
}
//............................................................................
void BSP::displayPaused(uint8_t paused) {
char buf[16];
LoadString(l_hInst,
(paused != 0U) ? IDS_PAUSED : IDS_RUNNING, buf, Q_DIM(buf));
SetDlgItemText(l_hWnd, IDC_PAUSED, buf);
}
//............................................................................
uint32_t BSP::random(void) { // a very cheap pseudo-random-number generator
// "Super-Duper" Linear Congruential Generator (LCG)
// LCG(2^32, 3*7*11*13*23, 0, seed)
//
l_rnd = l_rnd * (3U*7U*11U*13U*23U);
return l_rnd >> 8;
}
//............................................................................
void BSP::randomSeed(uint32_t seed) {
l_rnd = seed;
}
} // namespace DPP
//****************************************************************************
namespace QP {
//............................................................................
void QF::onStartup(void) {
QF_setTickRate(DPP::BSP::TICKS_PER_SEC, 30); // set the desired tick rate
}
//............................................................................
void QF::onCleanup(void) {
}
//............................................................................
void QF_onClockTick(void) {
QF::TICK_X(0U, &DPP::l_clock_tick); // perform the QF clock tick processing
QS_RX_INPUT(); // handle the QS-RX input
QS_OUTPUT(); // handle the QS output
}
//............................................................................
extern "C" void Q_onAssert(char const * const module, int loc) {
QF::stop(); // stop ticking
QS_ASSERTION(module, loc, 10000U); // report assertion to QS
char message[80];
SNPRINTF_S(message, Q_DIM(message) - 1,
"Assertion failed in module %s location %d", module, loc);
MessageBox(DPP::l_hWnd, message, "!!! ASSERTION !!!",
MB_OK | MB_ICONEXCLAMATION | MB_APPLMODAL);
PostQuitMessage(-1);
}
//----------------------------------------------------------------------------
#ifdef Q_SPY // define QS callbacks
//............................................................................
//! callback function to execute a uesr command (to be implemented in BSP)
void QS::onCommand(uint8_t cmdId, uint32_t param1,
uint32_t param2, uint32_t param3)
{
(void)cmdId;
(void)param1;
(void)param2;
(void)param3;
// application-specific record
QS_BEGIN(DPP::COMMAND_STAT, static_cast(0))
QS_U8(2, cmdId);
QS_U32(8, param1);
QS_END()
if (cmdId == 10U) {
Q_onAssert("command", 10);
}
}
#endif // Q_SPY
//----------------------------------------------------------------------------
} // namespace QP