////////////////////////////////////////////////////////////////////////////// // Product: Initialization for emWin/uC/GUI, Win32 simulation VC++ 6.0 // Last Updated for Version: 4.0.00 // Date of the Last Update: May 31, 2008 // // Q u a n t u m L e a P s // --------------------------- // innovating embedded systems // // Copyright (C) 2002-2008 Quantum Leaps, LLC. All rights reserved. // // This software may be distributed and modified under the terms of the GNU // General Public License version 2 (GPL) as published by the Free Software // Foundation and appearing in the file GPL.TXT included in the packaging of // this file. Please note that GPL Section 2[b] requires that all works based // on this software must also be made publicly available under the terms of // the GPL ("Copyleft"). // // Alternatively, this software may be distributed and modified under the // terms of Quantum Leaps commercial licenses, which expressly supersede // the GPL and are specifically designed for licensees interested in // retaining the proprietary status of their code. // // Contact information: // Quantum Leaps Web site: http://www.quantum-leaps.com // e-mail: info@quantum-leaps.com ////////////////////////////////////////////////////////////////////////////// extern "C" { #include "SIM.h" #include "GUI.h" } extern "C" void SIM_X_Init() { if (((LCD_GetDevCap(LCD_DEVCAP_XSIZE) * LCD_GetXMag()) == 320) && ((LCD_GetDevCap(LCD_DEVCAP_YSIZE) * LCD_GetYMag()) == 240) && (LCD_GetNumLayers() == 1)) { SIM_SetLCDPos(132, 46); // the position of the LCD in the bitmap SIM_SetTransColor(0xFF0000); // define the transparent color SIM_SetLCDColorBlack(0, 0x000000); // define the "black" color SIM_SetLCDColorWhite(0, 0xC0C0C0); // define the "white" color } }