////////////////////////////////////////////////////////////////////////////// // Product: WinMain for emWin/uC/GUI, Win32 simulation VC++ 6.0 // Last updated for version 5.8.2 // Last updated on 2017-01-15 // // Q u a n t u m L e a P s // --------------------------- // innovating embedded systems // // Copyright (C) Quantum Leaps, LLC. All rights reserved. // // This program is open source software: you can redistribute it and/or // modify it under the terms of the GNU General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Alternatively, this program may be distributed and modified under the // terms of Quantum Leaps commercial licenses, which expressly supersede // the GNU General Public License and are specifically designed for // licensees interested in retaining the proprietary status of their code. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // Contact information: // http://www.state-machine.com // mailto:info@state-machine.com ////////////////////////////////////////////////////////////////////////////// #include #include "GUI_SIM_Win32.h" //............................................................................ int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { SIM_GUI_App(hInstance, hPrevInstance, lpCmdLine, nCmdShow); return 0; }