//============================================================================
// Product: BSP for emWin/uC/GUI, Win32 simulation, NO Window Manager
// Last updated for version 6.8.0
// Last updated on 2020-01-22
//
// Q u a n t u m L e a P s
// ---------------------------
// innovating embedded systems
//
// Copyright (C) 2005-2020 Quantum Leaps, LLC. All rights reserved.
//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Alternatively, this program may be distributed and modified under the
// terms of Quantum Leaps commercial licenses, which expressly supersede
// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
// Contact information:
//
//
//============================================================================
#include "qpcpp.hpp"
#include "dpp.hpp"
#include "bsp.hpp"
extern "C" {
#include "GUI.h"
#include "LCD_SIM.h"
#include "DIALOG.h"
}
#include "safe_std.h" // portable "safe" / facilities
#include
#include
Q_DEFINE_THIS_FILE
// local variables -----------------------------------------------------------
#ifdef Q_SPY
static uint8_t l_running;
static SOCKET l_sock = INVALID_SOCKET;
static uint8_t const l_clock_tick = 0U;
static uint8_t const l_simHardKey = 0U;
static uint8_t const l_MOUSE_StoreState = 0U;
#endif
//............................................................................
static void simHardKey(int keyIndex, int keyState) {
static const QEvt keyEvt[] = {
{ KEY_UP_REL_SIG, 0 }, // hardkey UP released
{ KEY_UP_PRESS_SIG, 0 }, // hardkey UP pressed
{ KEY_RIGHT_REL_SIG, 0 }, // hardkey RIGHT released
{ KEY_RIGHT_PRESS_SIG, 0 }, // hardkey RIGHT pressed
{ KEY_CENTER_REL_SIG, 0 }, // hardkey CENTER released
{ KEY_CENTER_PRESS_SIG, 0 }, // hardkey CENTER pressed
{ KEY_LEFT_REL_SIG, 0 }, // hardkey LEFT released
{ KEY_LEFT_PRESS_SIG, 0 }, // hardkey LEFT pressed
{ KEY_DOWN_REL_SIG, 0 }, // hardkey DOWN released
{ KEY_DOWN_PRESS_SIG, 0 }, // hardkey DOWN pressed
{ KEY_POWER_REL_SIG, 0 }, // hardkey POWER released
{ KEY_POWER_PRESS_SIG, 0 } // hardkey POWER pressed
};
// do not overrun the array
Q_REQUIRE((keyIndex * 2) + keyState < Q_DIM(keyEvt));
// post the hardkey event to the Table active object (GUI manager)
AO_Table->POST(&keyEvt[(keyIndex * 2) + keyState], &l_simHardKey);
if ((keyIndex == 5) && (keyState == 0)) { // hardkey POWER released?
QF::stop(); // terminate the simulation
}
}
//............................................................................
extern "C" void GUI_MOUSE_StoreState(const GUI_PID_STATE *pState) {
MouseEvt *pe = Q_NEW(MouseEvt, MOUSE_CHANGE_SIG);
pe->x = pState->x;
pe->y = pState->y;
pe->Pressed = pState->Pressed;
pe->Layer = pState->Layer;
AO_Table->POST(pe, &l_MOUSE_StoreState);
}
//............................................................................
#ifdef Q_SPY
static DWORD WINAPI idleThread(LPVOID par) { // signature for CreateThread()
(void)par;
l_running = (uint8_t)1;
while (l_running) {
uint16_t nBytes = 1024;
uint8_t const *block;
QF_CRIT_ENTRY(dummy);
block = QS::getBlock(&nBytes);
QF_CRIT_EXIT(dummy);
if (block != (uint8_t *)0) {
send(l_sock, (char const *)block, nBytes, 0);
}
Sleep(10); // wait for a while
}
return 0; // return success
}
#endif
//............................................................................
void BSP_init(void) {
int n;
GUI_Init(); // initialize the embedded GUI
n = SIM_HARDKEY_GetNum();
for (n = n - 1; n >= 0; --n) {
SIM_HARDKEY_SetCallback(n, &simHardKey);
}
QF::setTickRate(BSP_TICKS_PER_SEC, 30); // set the desired tick rate
}
//............................................................................
void QF::onStartup(void) {
}
//............................................................................
void QF::onCleanup(void) {
#if Q_SPY
l_running = (uint8_t)0;
#endif
}
//............................................................................
void QF::onClockTick(void) {
QTimeEvt::TICK(&l_clock_tick); // perform the QF clock tick processing
}
//............................................................................
Q_NORETURN Q_onAssert(char const * const file, int_t const loc) {
char str[256];
QF_CRIT_ENTRY(dummy); // make sure nothing else is running
SNPRINTF_S(str, sizeof(str), "%s:%d", file, loc);
MessageBox(NULL, str, "Assertion Failure", MB_TASKMODAL | MB_OK);
QF::stop(); // terminate the QF, causes termination of the MainTask()
}