//**************************************************************************** // Model: comp.qm // File: ./clock.cpp // // This code has been generated by QM tool (see state-machine.com/qm). // DO NOT EDIT THIS FILE MANUALLY. All your changes will be lost. // // This program is open source software: you can redistribute it and/or // modify it under the terms of the GNU General Public License as published // by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY // or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. //**************************************************************************** //${.::clock.cpp} ............................................................ #include "qpcpp.h" #include "bsp.h" #include "alarm.h" #include "clock.h" #include Q_DEFINE_THIS_FILE // Active object class ------------------------------------------------------- //${Components::AlarmClock} .................................................. class AlarmClock : public QP::QMActive { private: uint32_t m_current_time; Alarm m_alarm; public: QTimeEvt m_timeEvt; public: AlarmClock(); protected: static QP::QState initial(AlarmClock * const me, QP::QEvt const * const e); static QP::QState timekeeping (AlarmClock * const me, QP::QEvt const * const e); static QP::QState timekeeping_e(AlarmClock * const me); static QP::QState timekeeping_x(AlarmClock * const me); static QP::QState timekeeping_i(AlarmClock * const me); static QP::QMState const timekeeping_s; static QP::QState mode24h (AlarmClock * const me, QP::QEvt const * const e); static QP::QState mode24h_e(AlarmClock * const me); static QP::QMState const mode24h_s; static QP::QState mode12h (AlarmClock * const me, QP::QEvt const * const e); static QP::QState mode12h_e(AlarmClock * const me); static QP::QMState const mode12h_s; static QP::QState final (AlarmClock * const me, QP::QEvt const * const e); static QP::QState final_e(AlarmClock * const me); static QP::QMState const final_s; }; // Local objects ------------------------------------------------------------- static AlarmClock l_alarmClock; // the single instance of the AO // Global-scope objects ------------------------------------------------------ QMActive * const APP_alarmClock = &l_alarmClock; // "opaque" AO pointer //............................................................................ //${Components::AlarmClock} .................................................. //${Components::AlarmClock::AlarmClock} ...................................... AlarmClock::AlarmClock() : QMActive(Q_STATE_CAST(&AlarmClock::initial)), m_alarm(), // orthogonal component ctor m_timeEvt(this, TICK_SIG, 0U) {} //${Components::AlarmClock::SM} .............................................. QP::QState AlarmClock::initial(AlarmClock * const me, QP::QEvt const * const e) { static struct { QP::QMState const *target; QP::QActionHandler act[3]; } const tatbl_ = { // transition-action table &timekeeping_s, { Q_ACTION_CAST(&timekeeping_e), // entry Q_ACTION_CAST(&timekeeping_i), // initial tran. Q_ACTION_CAST(0) // zero terminator } }; // ${Components::AlarmClock::SM::initial} (void)e; // unused parameter me->m_current_time = 0U; // (!) trigger the initial transition in the component me->m_alarm.init(); return QM_TRAN_INIT(&tatbl_); } //${Components::AlarmClock::SM::timekeeping} ................................. QP::QMState const AlarmClock::timekeeping_s = { static_cast(0), // superstate (top) Q_STATE_CAST(&timekeeping), Q_ACTION_CAST(&timekeeping_e), Q_ACTION_CAST(&timekeeping_x), Q_ACTION_CAST(&timekeeping_i) }; // ${Components::AlarmClock::SM::timekeeping} QP::QState AlarmClock::timekeeping_e(AlarmClock * const me) { // periodic timeout every second me->m_timeEvt.armX(BSP_TICKS_PER_SEC, BSP_TICKS_PER_SEC); return QM_ENTRY(&timekeeping_s); } // ${Components::AlarmClock::SM::timekeeping} QP::QState AlarmClock::timekeeping_x(AlarmClock * const me) { me->m_timeEvt.disarm(); return QM_EXIT(&timekeeping_s); } // ${Components::AlarmClock::SM::timekeeping::initial} QP::QState AlarmClock::timekeeping_i(AlarmClock * const me) { static struct { QP::QMState const *target; QP::QActionHandler act[2]; } const tatbl_ = { // transition-action table &mode24h_s, { Q_ACTION_CAST(&mode24h_e), // entry Q_ACTION_CAST(0) // zero terminator } }; // ${Components::AlarmClock::SM::timekeeping::initial} return QM_TRAN_INIT(&tatbl_); } // ${Components::AlarmClock::SM::timekeeping} QP::QState AlarmClock::timekeeping(AlarmClock * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // ${Components::AlarmClock::SM::timekeeping::CLOCK_24H} case CLOCK_24H_SIG: { static struct { QP::QMState const *target; QP::QActionHandler act[2]; } const tatbl_ = { // transition-action table &mode24h_s, { Q_ACTION_CAST(&mode24h_e), // entry Q_ACTION_CAST(0) // zero terminator } }; status_ = QM_TRAN(&tatbl_); break; } // ${Components::AlarmClock::SM::timekeeping::CLOCK_12H} case CLOCK_12H_SIG: { static struct { QP::QMState const *target; QP::QActionHandler act[2]; } const tatbl_ = { // transition-action table &mode12h_s, { Q_ACTION_CAST(&mode12h_e), // entry Q_ACTION_CAST(0) // zero terminator } }; status_ = QM_TRAN(&tatbl_); break; } // ${Components::AlarmClock::SM::timekeeping::ALARM} case ALARM_SIG: { BSP_showMsg("Wake up!!!"); status_ = QM_HANDLED(); break; } // ${Components::AlarmClock::SM::timekeeping::ALARM_SET, ALARM_ON, ALARM_OFF} case ALARM_SET_SIG: // intentionally fall through case ALARM_ON_SIG: // intentionally fall through case ALARM_OFF_SIG: { // (!) synchronously dispatch to the orthogonal component me->m_alarm.dispatch(e); status_ = QM_HANDLED(); break; } // ${Components::AlarmClock::SM::timekeeping::TERMINATE} case TERMINATE_SIG: { static struct { QP::QMState const *target; QP::QActionHandler act[3]; } const tatbl_ = { // transition-action table &final_s, { Q_ACTION_CAST(&timekeeping_x), // exit Q_ACTION_CAST(&final_e), // entry Q_ACTION_CAST(0) // zero terminator } }; BSP_showMsg("--> final"); status_ = QM_TRAN(&tatbl_); break; } default: { status_ = QM_SUPER(); break; } } return status_; } //${Components::AlarmClock::SM::timekeeping::mode24h} ........................ QP::QMState const AlarmClock::mode24h_s = { &AlarmClock::timekeeping_s, // superstate Q_STATE_CAST(&mode24h), Q_ACTION_CAST(&mode24h_e), Q_ACTION_CAST(0), // no exit action Q_ACTION_CAST(0) // no intitial tran. }; // ${Components::AlarmClock::SM::timekeeping::mode24h} QP::QState AlarmClock::mode24h_e(AlarmClock * const me) { BSP_showMsg("*** 24-hour mode"); (void)me; // avoid compiler warning in case 'me' is not used return QM_ENTRY(&mode24h_s); } // ${Components::AlarmClock::SM::timekeeping::mode24h} QP::QState AlarmClock::mode24h(AlarmClock * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // ${Components::AlarmClock::SM::timekeeping::mode24h::TICK} case TICK_SIG: { // roll over in 24-hr mode? if (++me->m_current_time == 24U*60U) { me->m_current_time = 0U; } BSP_showTime24H("", me->m_current_time, 60U); TimeEvt pe; // temporary synchronous event for the component pe.sig = TIME_SIG; pe.current_time = me->m_current_time; // (!) synchronously dispatch to the orthogonal component me->m_alarm.dispatch(&pe); status_ = QM_HANDLED(); break; } default: { status_ = QM_SUPER(); break; } } return status_; } //${Components::AlarmClock::SM::timekeeping::mode12h} ........................ QP::QMState const AlarmClock::mode12h_s = { &AlarmClock::timekeeping_s, // superstate Q_STATE_CAST(&mode12h), Q_ACTION_CAST(&mode12h_e), Q_ACTION_CAST(0), // no exit action Q_ACTION_CAST(0) // no intitial tran. }; // ${Components::AlarmClock::SM::timekeeping::mode12h} QP::QState AlarmClock::mode12h_e(AlarmClock * const me) { BSP_showMsg("*** 12-hour mode"); (void)me; // avoid compiler warning in case 'me' is not used return QM_ENTRY(&mode12h_s); } // ${Components::AlarmClock::SM::timekeeping::mode12h} QP::QState AlarmClock::mode12h(AlarmClock * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // ${Components::AlarmClock::SM::timekeeping::mode12h::TICK} case TICK_SIG: { // roll over in 12-hr mode? if (++me->m_current_time == 12U*60U) { me->m_current_time = 0U; } BSP_showTime12H("", me->m_current_time, 60U); TimeEvt pe; // temporary synchronous event for the component pe.sig = TIME_SIG; pe.current_time = me->m_current_time; // (!) synchronously dispatch to the orthogonal component me->m_alarm.dispatch(&pe); status_ = QM_HANDLED(); break; } default: { status_ = QM_SUPER(); break; } } return status_; } //${Components::AlarmClock::SM::final} ....................................... QP::QMState const AlarmClock::final_s = { static_cast(0), // superstate (top) Q_STATE_CAST(&final), Q_ACTION_CAST(&final_e), Q_ACTION_CAST(0), // no exit action Q_ACTION_CAST(0) // no intitial tran. }; // ${Components::AlarmClock::SM::final} QP::QState AlarmClock::final_e(AlarmClock * const me) { BSP_showMsg("Bye! Bye!"); QF::stop(); // terminate the application (void)me; // avoid compiler warning in case 'me' is not used return QM_ENTRY(&final_s); } // ${Components::AlarmClock::SM::final} QP::QState AlarmClock::final(AlarmClock * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { default: { status_ = QM_SUPER(); break; } } (void)me; // avoid compiler warning in case 'me' is not used return status_; }