//**************************************************************************** // Product: QP/C++ example for Qt with GUI // Last Updated for Version: QP 6.3.0/Qt 5.x // Date of the Last Update: May 16, 2018 // // Q u a n t u m L e a P s // --------------------------- // innovating embedded systems // // Copyright (C) 2002-2012 Quantum Leaps, LLC. All rights reserved. // // This program is open source software: you can redistribute it and/or // modify it under the terms of the GNU General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Alternatively, this program may be distributed and modified under the // terms of Quantum Leaps commercial licenses, which expressly supersede // the GNU General Public License and are specifically designed for // licensees interested in retaining the proprietary status of their code. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // Contact information: // Quantum Leaps Web sites: http://www.quantum-leaps.com // https://state-machine.com // e-mail: info@quantum-leaps.com //**************************************************************************** #ifndef GUI_H #define GUI_H #include #include #include class Gui : public QObject { Q_OBJECT Q_PROPERTY(QList state READ State WRITE setState NOTIFY stateChanged) Q_PROPERTY(QString button READ Button WRITE setButton NOTIFY buttonChanged) public: Gui(QObject *parent = 0); static Gui *instance(); void show(); public: Q_INVOKABLE void onPausePressed(); Q_INVOKABLE void onPauseReleased(); Q_INVOKABLE void onQuit(); QList State() const; void setState(const QList& state); QString Button() const; void setButton(const QString& button); private: QQmlApplicationEngine engine; QList m_State; QString m_Button; signals: void stateChanged(); void buttonChanged(); }; #endif // GUI_H