//**************************************************************************** // Model: comp.qm // File: ./clock.cpp // // This code has been generated by QM tool (see state-machine.com/qm). // DO NOT EDIT THIS FILE MANUALLY. All your changes will be lost. // // This program is open source software: you can redistribute it and/or // modify it under the terms of the GNU General Public License as published // by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY // or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. //**************************************************************************** //${.::clock.cpp} ............................................................ #include "qpcpp.h" #include "bsp.h" #include "alarm.h" #include "clock.h" #include Q_DEFINE_THIS_FILE // Active object class ------------------------------------------------------- #if ((QP_VERSION < 580) || (QP_VERSION != ((QP_RELEASE^4294967295U) % 0x3E8))) #error qpcpp version 5.8.0 or higher required #endif //${Components::AlarmClock} .................................................. class AlarmClock : public QP::QActive { private: uint32_t m_current_time; Alarm m_alarm; public: QTimeEvt m_timeEvt; public: AlarmClock(); protected: static QP::QState initial(AlarmClock * const me, QP::QEvt const * const e); static QP::QState timekeeping(AlarmClock * const me, QP::QEvt const * const e); static QP::QState mode24h(AlarmClock * const me, QP::QEvt const * const e); static QP::QState mode12h(AlarmClock * const me, QP::QEvt const * const e); static QP::QState final(AlarmClock * const me, QP::QEvt const * const e); }; // Local objects ------------------------------------------------------------- static AlarmClock l_alarmClock; // the single instance of the AO // Global-scope objects ------------------------------------------------------ QActive * const APP_alarmClock = &l_alarmClock; // "opaque" AO pointer //............................................................................ //${Components::AlarmClock} .................................................. //${Components::AlarmClock::AlarmClock} ...................................... AlarmClock::AlarmClock() : QActive(Q_STATE_CAST(&AlarmClock::initial)), m_alarm(), // orthogonal component ctor m_timeEvt(this, TICK_SIG, 0U) {} //${Components::AlarmClock::SM} .............................................. QP::QState AlarmClock::initial(AlarmClock * const me, QP::QEvt const * const e) { // ${Components::AlarmClock::SM::initial} (void)e; // unused parameter me->m_current_time = 0U; // (!) trigger the initial transition in the component me->m_alarm.init(); return Q_TRAN(&timekeeping); } //${Components::AlarmClock::SM::timekeeping} ................................. QP::QState AlarmClock::timekeeping(AlarmClock * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // ${Components::AlarmClock::SM::timekeeping} case Q_ENTRY_SIG: { // periodic timeout every second me->m_timeEvt.armX(BSP_TICKS_PER_SEC, BSP_TICKS_PER_SEC); status_ = Q_HANDLED(); break; } // ${Components::AlarmClock::SM::timekeeping} case Q_EXIT_SIG: { me->m_timeEvt.disarm(); status_ = Q_HANDLED(); break; } // ${Components::AlarmClock::SM::timekeeping::initial} case Q_INIT_SIG: { status_ = Q_TRAN(&mode24h); break; } // ${Components::AlarmClock::SM::timekeeping::CLOCK_24H} case CLOCK_24H_SIG: { status_ = Q_TRAN(&mode24h); break; } // ${Components::AlarmClock::SM::timekeeping::CLOCK_12H} case CLOCK_12H_SIG: { status_ = Q_TRAN(&mode12h); break; } // ${Components::AlarmClock::SM::timekeeping::ALARM} case ALARM_SIG: { BSP_showMsg("Wake up!!!"); status_ = Q_HANDLED(); break; } // ${Components::AlarmClock::SM::timekeeping::ALARM_SET, ALARM_ON, ALARM_OFF} case ALARM_SET_SIG: // intentionally fall through case ALARM_ON_SIG: // intentionally fall through case ALARM_OFF_SIG: { // (!) synchronously dispatch to the orthogonal component me->m_alarm.dispatch(e); status_ = Q_HANDLED(); break; } // ${Components::AlarmClock::SM::timekeeping::TERMINATE} case TERMINATE_SIG: { BSP_showMsg("--> final"); status_ = Q_TRAN(&final); break; } default: { status_ = Q_SUPER(&top); break; } } return status_; } //${Components::AlarmClock::SM::timekeeping::mode24h} ........................ QP::QState AlarmClock::mode24h(AlarmClock * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // ${Components::AlarmClock::SM::timekeeping::mode24h} case Q_ENTRY_SIG: { BSP_showMsg("*** 24-hour mode"); status_ = Q_HANDLED(); break; } // ${Components::AlarmClock::SM::timekeeping::mode24h::TICK} case TICK_SIG: { // roll over in 24-hr mode? if (++me->m_current_time == 24U*60U) { me->m_current_time = 0U; } BSP_showTime24H("", me->m_current_time, 60U); TimeEvt pe; // temporary synchronous event for the component pe.sig = TIME_SIG; pe.current_time = me->m_current_time; // (!) synchronously dispatch to the orthogonal component me->m_alarm.dispatch(&pe); status_ = Q_HANDLED(); break; } default: { status_ = Q_SUPER(&timekeeping); break; } } return status_; } //${Components::AlarmClock::SM::timekeeping::mode12h} ........................ QP::QState AlarmClock::mode12h(AlarmClock * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // ${Components::AlarmClock::SM::timekeeping::mode12h} case Q_ENTRY_SIG: { BSP_showMsg("*** 12-hour mode"); status_ = Q_HANDLED(); break; } // ${Components::AlarmClock::SM::timekeeping::mode12h::TICK} case TICK_SIG: { // roll over in 12-hr mode? if (++me->m_current_time == 12U*60U) { me->m_current_time = 0U; } BSP_showTime12H("", me->m_current_time, 60U); TimeEvt pe; // temporary synchronous event for the component pe.sig = TIME_SIG; pe.current_time = me->m_current_time; // (!) synchronously dispatch to the orthogonal component me->m_alarm.dispatch(&pe); status_ = Q_HANDLED(); break; } default: { status_ = Q_SUPER(&timekeeping); break; } } return status_; } //${Components::AlarmClock::SM::final} ....................................... QP::QState AlarmClock::final(AlarmClock * const me, QP::QEvt const * const e) { QP::QState status_; switch (e->sig) { // ${Components::AlarmClock::SM::final} case Q_ENTRY_SIG: { BSP_showMsg("Bye! Bye!"); QF::stop(); // terminate the application status_ = Q_HANDLED(); break; } default: { status_ = Q_SUPER(&top); break; } } return status_; }