//**************************************************************************** // Product: DPP example // Last Updated for Version: 5.6.0 // Date of the Last Update: 2015-12-28 // // Q u a n t u m L e a P s // --------------------------- // innovating embedded systems // // Copyright (C) Quantum Leaps, LLC. All rights reserved. // // This program is open source software: you can redistribute it and/or // modify it under the terms of the GNU General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Alternatively, this program may be distributed and modified under the // terms of Quantum Leaps commercial licenses, which expressly supersede // the GNU General Public License and are specifically designed for // licensees interested in retaining the proprietary status of their code. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // Contact information: // http://www.state-machine.com // mailto:info@state-machine.com //**************************************************************************** #ifndef bsp_h #define bsp_h namespace DPP { class BSP { public: enum { TICKS_PER_SEC = 100 }; static void init(void); static void displayPaused(uint8_t const paused); static void displayPhilStat(uint8_t const n, char_t const *stat); static void terminate(int16_t const result); static void randomSeed(uint32_t const seed); // random seed static uint32_t random(void); // pseudo-random generator // for testing... static void wait4SW1(void); static void ledOn(void); static void ledOff(void); }; } // namespace DPP #endif // bsp_h