//! @file //! @brief QP/C++ port to Qt //! @cond //============================================================================ //! Last updated for version 6.6.0 / Qt 5.x //! Last updated on 2019-07-30 //! //! Q u a n t u m L e a P s //! ------------------------ //! Modern Embedded Software //! //! Copyright (C) 2005-2019 Quantum Leaps. All rights reserved. //! //! This program is open source software: you can redistribute it and/or //! modify it under the terms of the GNU General Public License as published //! by the Free Software Foundation, either version 3 of the License, or //! (at your option) any later version. //! //! Alternatively, this program may be distributed and modified under the //! terms of Quantum Leaps commercial licenses, which expressly supersede //! the GNU General Public License and are specifically designed for //! licensees interested in retaining the proprietary status of their code. //! //! This program is distributed in the hope that it will be useful, //! but WITHOUT ANY WARRANTY; without even the implied warranty of //! MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //! GNU General Public License for more details. //! //! You should have received a copy of the GNU General Public License //! along with this program. If not, see . //! //! Contact information: //! //! //============================================================================ //! @endcond #ifndef pixel_label_h #define pixel_label_h #include #include // PixelLabel class is for drawing graphic displays with up to 24-bit color class PixelLabel : public QLabel { Q_OBJECT public: PixelLabel(QWidget *parent = 0) : QLabel(parent), m_bits(0) {} virtual ~PixelLabel(); void init(int width, int xScale, int height, int yScale, quint8 const bgColor[3]); void clear(void); void setPixel(int x, int y, quint8 const color[3]); void clearPixel(int x, int y) { setPixel(x, y, m_bgColor); } void redraw(void); private: int m_width; int m_xScale; int m_height; int m_yScale; QPixmap m_pixmap; quint32 m_size; quint8 *m_bits; quint8 m_bgColor[3]; }; #endif // pixel_label_h