//**************************************************************************** // Product: Simple Blinky example // Last Updated for Version: 5.4.0 // Date of the Last Update: 2015-05-04 // // Q u a n t u m L e a P s // --------------------------- // innovating embedded systems // // Copyright (C) 2002-2013 Quantum Leaps, LLC. All rights reserved. // // This program is open source software: you can redistribute it and/or // modify it under the terms of the GNU General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Alternatively, this program may be distributed and modified under the // terms of Quantum Leaps commercial licenses, which expressly supersede // the GNU General Public License and are specifically designed for // licensees interested in retaining the proprietary status of their code. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // Contact information: // // //**************************************************************************** #ifndef BSP_HPP #define BSP_HPP uint32_t const BSP_TICKS_PER_SEC = static_cast(100); void BSP_init(void); void BSP_ledOff(void); void BSP_ledOn(void); #endif // BSP_HPP