//**************************************************************************** // Product: DPP example, Win32-GUI // Last Updated for Version: 6.3.6 // Date of the Last Update: 2018-10-20 // // Q u a n t u m L e a P s // ------------------------ // Modern Embedded Software // // Copyright (C) 2005-2018 Quantum Leaps, LLC. All rights reserved. // // This program is open source software: you can redistribute it and/or // modify it under the terms of the GNU General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Alternatively, this program may be distributed and modified under the // terms of Quantum Leaps commercial licenses, which expressly supersede // the GNU General Public License and are specifically designed for // licensees interested in retaining the proprietary status of their code. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // Contact information: // https://www.state-machine.com // mailto:info@state-machine.com //**************************************************************************** #include "qpcpp.h" #include "dpp.h" #include "bsp.h" #include "qwin_gui.h" // QWIN GUI #include "resource.h" // GUI resource IDs generated by the resource editior #include // for snprintf() #include #ifdef Q_SPY #define WIN32_LEAN_AND_MEAN #include // Win32 API for multithreading #include // for Windows network facilities #endif Q_DEFINE_THIS_FILE //**************************************************************************** // thread function for running the application main() static DWORD WINAPI appThread(LPVOID par) { (void)par; // unused parameter return main_gui(); // run the QF application } //**************************************************************************** namespace DPP { // local variables ----------------------------------------------------------- static HINSTANCE l_hInst; // this application instance static HWND l_hWnd; // main window handle static LPSTR l_cmdLine; // the command line string static SegmentDisplay l_philos; // SegmentDisplay to show Philo status static OwnerDrawnButton l_pauseBtn; // owner-drawn button static unsigned l_rnd; // random seed #ifdef Q_SPY enum { PHILO_STAT = QP::QS_USER, COMMAND_STAT }; static SOCKET l_sock = INVALID_SOCKET; static uint8_t const l_clock_tick = 0U; #endif // Local functions ----------------------------------------------------------- static LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam); //............................................................................ extern "C" int WINAPI WinMain(HINSTANCE hInst, HINSTANCE /*hPrevInst*/, LPSTR cmdLine, int iCmdShow) { l_hInst = hInst; // save the application instance l_cmdLine = cmdLine; // save the command line string //AllocConsole(); // create the main custom dialog window HWND hWnd = CreateCustDialog(hInst, IDD_APPLICATION, NULL, &WndProc, "QP_APP"); ShowWindow(hWnd, iCmdShow); // show the main window // enter the message loop... MSG msg; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } //FreeConsole(); BSP::terminate(0); return msg.wParam; } //............................................................................ static LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam) { switch (iMsg) { // Perform initialization upon cration of the main dialog window // NOTE: Any child-windows are NOT created yet at this time, so // the GetDlgItem() function can't be used (it will return NULL). // case WM_CREATE: { l_hWnd = hWnd; // save the window handle // initialize the owner-drawn buttons... // NOTE: must be done *before* the first drawing of the buttons, // so WM_INITDIALOG is too late. // OwnerDrawnButton_init(&l_pauseBtn, IDC_PAUSE, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_BTN_UP)), LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_BTN_DWN)), LoadCursor(NULL, IDC_HAND)); return 0; } // Perform initialization after all child windows have been created case WM_INITDIALOG: { SegmentDisplay_init(&l_philos, N_PHILO, /* N_PHILO "segments" for the Philos */ 3U); /* 3 bitmaps (for thinking/hungry/eating) */ SegmentDisplay_initSegment(&l_philos, 0U, IDC_PHILO_0); SegmentDisplay_initSegment(&l_philos, 1U, IDC_PHILO_1); SegmentDisplay_initSegment(&l_philos, 2U, IDC_PHILO_2); SegmentDisplay_initSegment(&l_philos, 3U, IDC_PHILO_3); SegmentDisplay_initSegment(&l_philos, 4U, IDC_PHILO_4); SegmentDisplay_initBitmap(&l_philos, 0U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_THINKING))); SegmentDisplay_initBitmap(&l_philos, 1U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_HUNGRY))); SegmentDisplay_initBitmap(&l_philos, 2U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_EATING))); // --> QP: spawn the application thread to run main() Q_ALLEGE(CreateThread(NULL, 0, &appThread, NULL, 0, NULL) != (HANDLE)0); return 0; } case WM_DESTROY: { PostQuitMessage(0); return 0; } // commands from regular buttons and menus... case WM_COMMAND: { SetFocus(hWnd); switch (wParam) { case IDOK: case IDCANCEL: { PostQuitMessage(0); break; } } return 0; } // owner-drawn buttons... case WM_DRAWITEM: { static QP::QEvt const pe = QEVT_INITIALIZER(PAUSE_SIG); LPDRAWITEMSTRUCT pdis = (LPDRAWITEMSTRUCT)lParam; switch (pdis->CtlID) { case IDC_PAUSE: { // PAUSE owner-drawn button switch (OwnerDrawnButton_draw(&l_pauseBtn,pdis)) { case BTN_DEPRESSED: { AO_Table->POST(&pe, static_cast(0)); break; } case BTN_RELEASED: { static QP::QEvt const se = QEVT_INITIALIZER(SERVE_SIG); AO_Table->POST(&se, static_cast(0)); break; } default: { break; } } break; } } return 0; } // mouse input... case WM_MOUSEWHEEL: { return 0; } // keyboard input... case WM_KEYDOWN: { return 0; } } return DefWindowProc(hWnd, iMsg, wParam, lParam) ; } //............................................................................ void BSP::init(void) { if (!QS_INIT(l_cmdLine)) { // QS initialization failed? MessageBox(l_hWnd, "Cannot connect to QSPY via TCP/IP\n" "Please make sure that 'qspy -t' is running", "QS_INIT() Error", MB_OK | MB_ICONEXCLAMATION | MB_APPLMODAL); } QS_OBJ_DICTIONARY(&l_clock_tick); // must be called *after* QF::init() QS_USR_DICTIONARY(PHILO_STAT); QS_USR_DICTIONARY(COMMAND_STAT); // setup the QS filters... QS_FILTER_ON(QP::QS_ALL_RECORDS); QS_FILTER_OFF(QP::QS_QF_TICK); } //............................................................................ void BSP::terminate(int16_t result) { #ifdef Q_SPY if (l_sock != INVALID_SOCKET) { closesocket(l_sock); l_sock = INVALID_SOCKET; } #endif QP::QF::stop(); // cleanup all QWIN resources... OwnerDrawnButton_xtor(&l_pauseBtn); // cleanup the l_pauseBtn resources SegmentDisplay_xtor(&l_philos); // cleanup the l_philos resources // end the main dialog EndDialog(l_hWnd, result); } //............................................................................ void BSP::displayPhilStat(uint8_t n, char const *stat) { UINT bitmapNum = 0; Q_REQUIRE(n < N_PHILO); switch (stat[0]) { case 't': bitmapNum = 0U; break; case 'h': bitmapNum = 1U; break; case 'e': bitmapNum = 2U; break; default: Q_ERROR(); break; } // set the "segment" # n to the bitmap # 'bitmapNum' SegmentDisplay_setSegment(&l_philos, (UINT)n, bitmapNum); QS_BEGIN(PHILO_STAT, AO_Philo[n]) // application-specific record begin QS_U8(1, n); // Philosopher number QS_STR(stat); // Philosopher status QS_END() } //............................................................................ void BSP::displayPaused(uint8_t paused) { char buf[16]; LoadString(l_hInst, (paused != 0U) ? IDS_PAUSED : IDS_RUNNING, buf, Q_DIM(buf)); SetDlgItemText(l_hWnd, IDC_PAUSED, buf); } //............................................................................ uint32_t BSP::random(void) { // a very cheap pseudo-random-number generator // "Super-Duper" Linear Congruential Generator (LCG) // LCG(2^32, 3*7*11*13*23, 0, seed) // l_rnd = l_rnd * (3U*7U*11U*13U*23U); return l_rnd >> 8; } //............................................................................ void BSP::randomSeed(uint32_t seed) { l_rnd = seed; } } // namespace DPP //**************************************************************************** namespace QP { //............................................................................ void QF::onStartup(void) { QF_setTickRate(DPP::BSP::TICKS_PER_SEC, 30); // set the desired tick rate } //............................................................................ void QF::onCleanup(void) { } //............................................................................ void QF_onClockTick(void) { QF::TICK_X(0U, &DPP::l_clock_tick); // perform the QF clock tick processing QS_RX_INPUT(); // handle the QS-RX input QS_OUTPUT(); // handle the QS output } //............................................................................ extern "C" void Q_onAssert(char const * const module, int loc) { QF::stop(); // stop ticking QS_ASSERTION(module, loc, 10000U); // report assertion to QS char message[80]; SNPRINTF_S(message, Q_DIM(message) - 1, "Assertion failed in module %s location %d", module, loc); MessageBox(DPP::l_hWnd, message, "!!! ASSERTION !!!", MB_OK | MB_ICONEXCLAMATION | MB_APPLMODAL); PostQuitMessage(-1); } //---------------------------------------------------------------------------- #ifdef Q_SPY // define QS callbacks //............................................................................ //! callback function to execute a uesr command (to be implemented in BSP) void QS::onCommand(uint8_t cmdId, uint32_t param1, uint32_t param2, uint32_t param3) { (void)cmdId; (void)param1; (void)param2; (void)param3; // application-specific record QS_BEGIN(DPP::COMMAND_STAT, static_cast(0)) QS_U8(2, cmdId); QS_U32(8, param1); QS_END() if (cmdId == 10U) { Q_onAssert("command", 10); } } #endif // Q_SPY //---------------------------------------------------------------------------- } // namespace QP