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93 lines
3.1 KiB
C++
93 lines
3.1 KiB
C++
//****************************************************************************
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// Product: DPP example, QUTEST
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// Last Updated for Version: 5.9.5
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// Date of the Last Update: 2017-07-20
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//
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// Q u a n t u m L e a P s
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// ---------------------------
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// innovating embedded systems
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//
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// Copyright (C) Quantum Leaps, LLC. All rights reserved.
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//
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// This program is open source software: you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Alternatively, this program may be distributed and modified under the
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// terms of Quantum Leaps commercial licenses, which expressly supersede
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// the GNU General Public License and are specifically designed for
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// licensees interested in retaining the proprietary status of their code.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// Contact information:
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// https://state-machine.com
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// mailto:info@state-machine.com
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//****************************************************************************
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#include "qpcpp.h"
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#include "dpp.h"
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#include "bsp.h"
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Q_DEFINE_THIS_MODULE("bsp")
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// namespace DPP *************************************************************
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namespace DPP {
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static uint32_t l_rnd; // random seed
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// BSP functions =============================================================
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void BSP::init(void) {
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BSP::randomSeed(1234U);
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Q_ALLEGE(QS_INIT((void *)0));
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QS_FUN_DICTIONARY(&BSP::displayPaused);
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QS_FUN_DICTIONARY(&BSP::random);
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}
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//............................................................................
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void BSP::displayPhilStat(uint8_t n, char const *stat) {
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(void)n;
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(void)stat;
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}
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//............................................................................
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void BSP::displayPaused(uint8_t paused) {
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QS_TEST_PROBE_DEF(&BSP::displayPaused)
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QS_TEST_PROBE(
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Q_ASSERT_ID(100, 0);
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)
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(void)paused;
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}
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//............................................................................
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uint32_t BSP::random(void) { // a very cheap pseudo-random-number generator
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// Some flating point code is to exercise the VFP...
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float volatile x = 3.1415926F;
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x = x + 2.7182818F;
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// "Super-Duper" Linear Congruential Generator (LCG)
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// LCG(2^32, 3*7*11*13*23, 0, seed)
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//
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uint32_t rnd = l_rnd * (3U*7U*11U*13U*23U);
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l_rnd = rnd; // set for the next time
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return (rnd >> 8);
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}
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//............................................................................
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void BSP::randomSeed(uint32_t seed) {
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l_rnd = seed;
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}
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//............................................................................
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void BSP::terminate(int16_t result) {
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(void)result;
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}
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} // namespace DPP
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