Quantum Leaps 16708447b9 5.4.0
2015-05-14 16:05:04 -04:00

179 lines
6.2 KiB
C++

//****************************************************************************
// Model: comp.qm
// File: ./alarm.cpp
//
// This code has been generated by QM tool (see state-machine.com/qm).
// DO NOT EDIT THIS FILE MANUALLY. All your changes will be lost.
//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
//****************************************************************************
//${.::alarm.cpp} ............................................................
#include "qpcpp.h"
#include "bsp.h"
#include "alarm.h"
#include "clock.h"
Q_DEFINE_THIS_FILE
// Alarm component --------------------
//${Components::Alarm} .......................................................
//${Components::Alarm::Alarm} ................................................
Alarm::Alarm()
: QMsm(Q_STATE_CAST(&Alarm::initial))
{}
//${Components::Alarm::SM} ...................................................
QP::QState Alarm::initial(Alarm * const me, QP::QEvt const * const e) {
static struct {
QP::QMState const *target;
QP::QActionHandler act[2];
} const tatbl_ = { // transition-action table
&off_s,
{
Q_ACTION_CAST(&off_e), // entry
Q_ACTION_CAST(0) // zero terminator
}
};
// ${Components::Alarm::SM::initial}
me->m_alarm_time = 12U*60U;
(void)e; // unused parameter
return QM_TRAN_INIT(&tatbl_);
}
//${Components::Alarm::SM::off} ..............................................
QP::QMState const Alarm::off_s = {
static_cast<QP::QMState const *>(0), // superstate (top)
Q_STATE_CAST(&off),
Q_ACTION_CAST(&off_e),
Q_ACTION_CAST(&off_x),
Q_ACTION_CAST(0) // no intitial tran.
};
// ${Components::Alarm::SM::off}
QP::QState Alarm::off_e(Alarm * const me) {
// while in the off state, the alarm is kept in decimal format
me->m_alarm_time = (me->m_alarm_time/60)*100 + me->m_alarm_time%60;
BSP_showTime24H("*** Alarm OFF ", me->m_alarm_time, 100U);
return QM_ENTRY(&off_s);
}
// ${Components::Alarm::SM::off}
QP::QState Alarm::off_x(Alarm * const me) {
// upon exit, the alarm is converted to binary format
me->m_alarm_time = (me->m_alarm_time/100U)*60U + me->m_alarm_time%100U;
return QM_EXIT(&off_s);
}
// ${Components::Alarm::SM::off}
QP::QState Alarm::off(Alarm * const me, QP::QEvt const * const e) {
QP::QState status_;
switch (e->sig) {
// ${Components::Alarm::SM::off::ALARM_ON}
case ALARM_ON_SIG: {
// ${Components::Alarm::SM::off::ALARM_ON::[alarminrange?]}
if ((me->m_alarm_time / 100U < 24U)
&& (me->m_alarm_time % 100U < 60U))
{
static struct {
QP::QMState const *target;
QP::QActionHandler act[3];
} const tatbl_ = { // transition-action table
&on_s,
{
Q_ACTION_CAST(&off_x), // exit
Q_ACTION_CAST(&on_e), // entry
Q_ACTION_CAST(0) // zero terminator
}
};
status_ = QM_TRAN(&tatbl_);
}
// ${Components::Alarm::SM::off::ALARM_ON::[else]}
else {
me->m_alarm_time = 0U;
BSP_showTime24H("*** Alarm reset", me->m_alarm_time, 100U);
status_ = QM_HANDLED();
}
break;
}
// ${Components::Alarm::SM::off::ALARM_SET}
case ALARM_SET_SIG: {
// while setting, the alarm is kept in decimal format
me->m_alarm_time =
(10U * me->m_alarm_time + Q_EVT_CAST(SetEvt)->digit) % 10000U;
BSP_showTime24H("*** Alarm reset ", me->m_alarm_time, 100U);
status_ = QM_HANDLED();
break;
}
default: {
status_ = QM_SUPER();
break;
}
}
return status_;
}
//${Components::Alarm::SM::on} ...............................................
QP::QMState const Alarm::on_s = {
static_cast<QP::QMState const *>(0), // superstate (top)
Q_STATE_CAST(&on),
Q_ACTION_CAST(&on_e),
Q_ACTION_CAST(0), // no exit action
Q_ACTION_CAST(0) // no intitial tran.
};
// ${Components::Alarm::SM::on}
QP::QState Alarm::on_e(Alarm * const me) {
BSP_showTime24H("*** Alarm ON ", me->m_alarm_time, 60U);
return QM_ENTRY(&on_s);
}
// ${Components::Alarm::SM::on}
QP::QState Alarm::on(Alarm * const me, QP::QEvt const * const e) {
QP::QState status_;
switch (e->sig) {
// ${Components::Alarm::SM::on::ALARM_OFF}
case ALARM_OFF_SIG: {
static struct {
QP::QMState const *target;
QP::QActionHandler act[2];
} const tatbl_ = { // transition-action table
&off_s,
{
Q_ACTION_CAST(&off_e), // entry
Q_ACTION_CAST(0) // zero terminator
}
};
status_ = QM_TRAN(&tatbl_);
break;
}
// ${Components::Alarm::SM::on::ALARM_SET}
case ALARM_SET_SIG: {
BSP_showMsg("*** Cannot set Alarm when it is ON");
status_ = QM_HANDLED();
break;
}
// ${Components::Alarm::SM::on::TIME}
case TIME_SIG: {
// ${Components::Alarm::SM::on::TIME::[Q_EVT_CAST(Time~}
if (Q_EVT_CAST(TimeEvt)->current_time == me->m_alarm_time) {
BSP_showMsg("ALARM!!!");
// asynchronously post the event to the container AO
APP_alarmClock->POST(Q_NEW(QEvt, ALARM_SIG), this);
status_ = QM_HANDLED();
}
else {
status_ = QM_UNHANDLED();
}
break;
}
default: {
status_ = QM_SUPER();
break;
}
}
(void)me; /* avoid compiler warning in case 'me' is not used */
return status_;
}