qpcpp/ports/qt/qf_port.hpp
2020-10-01 12:50:17 -04:00

167 lines
5.4 KiB
C++

/// @file
/// @brief QP/C++ port to Qt
/// @cond
///***************************************************************************
/// Last updated for version 6.9.1 / Qt 5.x
/// Last updated on 2020-09-21
///
/// Q u a n t u m L e a P s
/// ------------------------
/// Modern Embedded Software
///
/// Copyright (C) 2005-2020 Quantum Leaps. All rights reserved.
///
/// This program is open source software: you can redistribute it and/or
/// modify it under the terms of the GNU General Public License as published
/// by the Free Software Foundation, either version 3 of the License, or
/// (at your option) any later version.
///
/// Alternatively, this program may be distributed and modified under the
/// terms of Quantum Leaps commercial licenses, which expressly supersede
/// the GNU General Public License and are specifically designed for
/// licensees interested in retaining the proprietary status of their code.
///
/// This program is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
/// GNU General Public License for more details.
///
/// You should have received a copy of the GNU General Public License
/// along with this program. If not, see <www.gnu.org/licenses>.
///
/// Contact information:
/// <www.state-machine.com/licensing>
/// <info@state-machine.com>
///***************************************************************************
/// @endcond
#ifndef QF_PORT_HPP
#define QF_PORT_HPP
// event queue and thread types for the Qt port
#define QF_EQUEUE_TYPE QEQueue
#define QF_OS_OBJECT_TYPE QWaitCondition *
#define QF_THREAD_TYPE QThread *
// The maximum number of active objects in the application
#define QF_MAX_ACTIVE 64U
// The number of system clock tick rates
#define QF_MAX_TICK_RATE 2U
// various QF object sizes configuration for this port
#define QF_EVENT_SIZ_SIZE 4U
#define QF_EQUEUE_CTR_SIZE 4U
#define QF_MPOOL_SIZ_SIZE 4U
#define QF_MPOOL_CTR_SIZE 4U
#define QF_TIMEEVT_CTR_SIZE 4U
// QF interrupt disable/enable, see NOTE1
#define QF_INT_DISABLE() (QP::QF_enterCriticalSection_())
#define QF_INT_ENABLE() (QP::QF_leaveCriticalSection_())
// Qt critical section, see NOTE1
// QF_CRIT_STAT_TYPE not defined
#define QF_CRIT_ENTRY(dummy) QF_INT_DISABLE()
#define QF_CRIT_EXIT(dummy) QF_INT_ENABLE()
class QWaitCondition; // forward declaration
class QThread; // forward declaration
class QMutex; // forward declaration
#include "qep_port.hpp" // QEP port
#include "qequeue.hpp" // Qt port uses event-queue
#include "qmpool.hpp" // Qt port uses memory-pool
#include "qpset.hpp" // Qt port uses priority set
#include "qf.hpp" // QF platform-independent public interface
#ifdef QT_GUI_LIB
#include "guiapp.hpp" // GUI QF application interface (only when needed)
#include "guiactive.hpp" // GUI active objects interface (only when needed)
#else
#include <QCoreApplication>
#endif
// fix the conflict between the Qt's Q_NORETURN and QP's Q_NORETURN...
#ifdef Q_NORETURN
#undef Q_NORETURN
#define Q_NORETURN void
#endif
namespace QP {
void QF_enterCriticalSection_(void);
void QF_leaveCriticalSection_(void);
// set Qt thread priority;
// can be called either before or after QActive::START()
//
void QF_setQtPrio(QActive *act, int_t qtPrio);
// set clock tick rate
void QF_setTickRate(uint32_t ticksPerSec);
// clock tick callback (provided in the app)
void QF_onClockTick(void);
#ifdef QP_IMPL
extern QMutex QF_qtMutex_;
#endif
#ifdef Q_SPY
void QS_onEvent(void);
#endif
} // namespace QP
//****************************************************************************
// interface used only inside QF, but not in applications
#ifdef QP_IMPL
// Qt-specific scheduler locking (not used at this point)
#define QF_SCHED_STAT_
#define QF_SCHED_LOCK_(dummy) ((void)0)
#define QF_SCHED_UNLOCK_() ((void)0)
// Qt-specific event queue customization
#define QACTIVE_EQUEUE_WAIT_(me_) \
while ((me_)->m_eQueue.m_frontEvt == nullptr) \
static_cast<QWaitCondition*>((me_)->m_osObject)->wait(&QF_qtMutex_)
#define QACTIVE_EQUEUE_SIGNAL_(me_) \
static_cast<QWaitCondition*>((me_)->m_osObject)->wakeOne()
// Qt-specific event pool operations
#define QF_EPOOL_TYPE_ QMPool
#define QF_EPOOL_INIT_(p_, poolSto_, poolSize_, evtSize_) \
(p_).init((poolSto_), (poolSize_), (evtSize_))
#define QF_EPOOL_EVENT_SIZE_(p_) ((p_).getBlockSize())
#define QF_EPOOL_GET_(p_, e_, m_, qs_id_) \
((e_) = static_cast<QEvt *>((p_).get((m_), (qs_id_))))
#define QF_EPOOL_PUT_(p_, e_, qs_id_) ((p_).put((e_), (qs_id_)))
#include <QMutex>
#include <QWaitCondition>
#endif // QP_IMPL
// undefine the conflicting Q_ASSERT definition from Qt
#ifdef Q_ASSERT
#undef Q_ASSERT
#endif
//****************************************************************************
// NOTE01:
// QF, like all real-time frameworks, needs to execute certain sections of
// code indivisibly to avoid data corruption. The most straightforward way of
// protecting such critical sections of code is disabling and enabling
// interrupts, which Win32 does not allow.
//
// This QF port uses therefore a single package-scope Qt QMutex object
// QF_qtMutex_ to protect all critical sections.
//
#endif // QF_PORT_HPP