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167 lines
5.4 KiB
C++
167 lines
5.4 KiB
C++
/// @file
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/// @brief QP/C++ port to Qt
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/// @cond
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///***************************************************************************
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/// Last updated for version 6.9.1 / Qt 5.x
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/// Last updated on 2020-09-21
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///
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/// Q u a n t u m L e a P s
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/// ------------------------
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/// Modern Embedded Software
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///
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/// Copyright (C) 2005-2020 Quantum Leaps. All rights reserved.
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///
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/// This program is open source software: you can redistribute it and/or
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/// modify it under the terms of the GNU General Public License as published
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/// by the Free Software Foundation, either version 3 of the License, or
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/// (at your option) any later version.
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///
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/// Alternatively, this program may be distributed and modified under the
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/// terms of Quantum Leaps commercial licenses, which expressly supersede
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/// the GNU General Public License and are specifically designed for
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/// licensees interested in retaining the proprietary status of their code.
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///
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/// This program is distributed in the hope that it will be useful,
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/// but WITHOUT ANY WARRANTY; without even the implied warranty of
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/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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/// GNU General Public License for more details.
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///
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/// You should have received a copy of the GNU General Public License
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/// along with this program. If not, see <www.gnu.org/licenses>.
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///
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/// Contact information:
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/// <www.state-machine.com/licensing>
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/// <info@state-machine.com>
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///***************************************************************************
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/// @endcond
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#ifndef QF_PORT_HPP
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#define QF_PORT_HPP
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// event queue and thread types for the Qt port
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#define QF_EQUEUE_TYPE QEQueue
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#define QF_OS_OBJECT_TYPE QWaitCondition *
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#define QF_THREAD_TYPE QThread *
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// The maximum number of active objects in the application
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#define QF_MAX_ACTIVE 64U
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// The number of system clock tick rates
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#define QF_MAX_TICK_RATE 2U
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// various QF object sizes configuration for this port
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#define QF_EVENT_SIZ_SIZE 4U
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#define QF_EQUEUE_CTR_SIZE 4U
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#define QF_MPOOL_SIZ_SIZE 4U
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#define QF_MPOOL_CTR_SIZE 4U
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#define QF_TIMEEVT_CTR_SIZE 4U
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// QF interrupt disable/enable, see NOTE1
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#define QF_INT_DISABLE() (QP::QF_enterCriticalSection_())
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#define QF_INT_ENABLE() (QP::QF_leaveCriticalSection_())
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// Qt critical section, see NOTE1
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// QF_CRIT_STAT_TYPE not defined
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#define QF_CRIT_ENTRY(dummy) QF_INT_DISABLE()
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#define QF_CRIT_EXIT(dummy) QF_INT_ENABLE()
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class QWaitCondition; // forward declaration
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class QThread; // forward declaration
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class QMutex; // forward declaration
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#include "qep_port.hpp" // QEP port
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#include "qequeue.hpp" // Qt port uses event-queue
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#include "qmpool.hpp" // Qt port uses memory-pool
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#include "qpset.hpp" // Qt port uses priority set
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#include "qf.hpp" // QF platform-independent public interface
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#ifdef QT_GUI_LIB
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#include "guiapp.hpp" // GUI QF application interface (only when needed)
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#include "guiactive.hpp" // GUI active objects interface (only when needed)
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#else
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#include <QCoreApplication>
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#endif
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// fix the conflict between the Qt's Q_NORETURN and QP's Q_NORETURN...
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#ifdef Q_NORETURN
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#undef Q_NORETURN
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#define Q_NORETURN void
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#endif
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namespace QP {
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void QF_enterCriticalSection_(void);
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void QF_leaveCriticalSection_(void);
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// set Qt thread priority;
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// can be called either before or after QActive::START()
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//
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void QF_setQtPrio(QActive *act, int_t qtPrio);
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// set clock tick rate
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void QF_setTickRate(uint32_t ticksPerSec);
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// clock tick callback (provided in the app)
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void QF_onClockTick(void);
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#ifdef QP_IMPL
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extern QMutex QF_qtMutex_;
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#endif
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#ifdef Q_SPY
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void QS_onEvent(void);
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#endif
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} // namespace QP
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//****************************************************************************
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// interface used only inside QF, but not in applications
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#ifdef QP_IMPL
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// Qt-specific scheduler locking (not used at this point)
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#define QF_SCHED_STAT_
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#define QF_SCHED_LOCK_(dummy) ((void)0)
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#define QF_SCHED_UNLOCK_() ((void)0)
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// Qt-specific event queue customization
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#define QACTIVE_EQUEUE_WAIT_(me_) \
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while ((me_)->m_eQueue.m_frontEvt == nullptr) \
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static_cast<QWaitCondition*>((me_)->m_osObject)->wait(&QF_qtMutex_)
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#define QACTIVE_EQUEUE_SIGNAL_(me_) \
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static_cast<QWaitCondition*>((me_)->m_osObject)->wakeOne()
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// Qt-specific event pool operations
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#define QF_EPOOL_TYPE_ QMPool
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#define QF_EPOOL_INIT_(p_, poolSto_, poolSize_, evtSize_) \
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(p_).init((poolSto_), (poolSize_), (evtSize_))
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#define QF_EPOOL_EVENT_SIZE_(p_) ((p_).getBlockSize())
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#define QF_EPOOL_GET_(p_, e_, m_, qs_id_) \
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((e_) = static_cast<QEvt *>((p_).get((m_), (qs_id_))))
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#define QF_EPOOL_PUT_(p_, e_, qs_id_) ((p_).put((e_), (qs_id_)))
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#include <QMutex>
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#include <QWaitCondition>
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#endif // QP_IMPL
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// undefine the conflicting Q_ASSERT definition from Qt
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#ifdef Q_ASSERT
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#undef Q_ASSERT
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#endif
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//****************************************************************************
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// NOTE01:
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// QF, like all real-time frameworks, needs to execute certain sections of
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// code indivisibly to avoid data corruption. The most straightforward way of
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// protecting such critical sections of code is disabling and enabling
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// interrupts, which Win32 does not allow.
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//
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// This QF port uses therefore a single package-scope Qt QMutex object
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// QF_qtMutex_ to protect all critical sections.
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//
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#endif // QF_PORT_HPP
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