qpcpp/ports/win32-qv/qwin_gui.h
Quantum Leaps 89834cf23b 5.9.0
2017-05-17 13:15:09 -04:00

149 lines
5.1 KiB
C

/**
* @file
* @brief QWIN GUI facilities for building realistic embedded front panels
* @cond
******************************************************************************
* Last Updated for Version: 5.6.5
* Date of the Last Update: 2016-05-13
*
* Q u a n t u m L e a P s
* ---------------------------
* innovating embedded systems
*
* Copyright (C) Quantum Leaps, LLC. All rights reserved.
*
* This program is open source software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License as published
* by the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Alternatively, this program may be distributed and modified under the
* terms of Quantum Leaps commercial licenses, which expressly supersede
* the GNU General Public License and are specifically designed for
* licensees interested in retaining the proprietary status of their code.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Contact information:
* https://state-machine.com
* mailto:info@state-machine.com
******************************************************************************
* @endcond
*/
#ifndef qwin_gui_h
#define qwin_gui_h
#ifndef QWIN_GUI
#error The pre-processor macro QWIN_GUI must be defined
#endif
#define WIN32_LEAN_AND_MEAN
#include <windows.h> /* Win32 API */
#ifdef __cplusplus
extern "C" {
#endif
/* create the custom dialog hosting the embedded front panel ...............*/
HWND CreateCustDialog(HINSTANCE hInst, int iDlg, HWND hParent,
WNDPROC lpfnWndProc, LPCTSTR lpWndClass);
/* OwnerDrawnButton "class" ................................................*/
typedef struct {
UINT itemID;
HBITMAP hBitmapUp;
HBITMAP hBitmapDown;
HCURSOR hCursor;
int isDepressed;
} OwnerDrawnButton;
enum OwnerDrawnButtonAction {
BTN_NOACTION,
BTN_PAINTED,
BTN_DEPRESSED,
BTN_RELEASED
};
void OwnerDrawnButton_init(OwnerDrawnButton * const me,
UINT itemID,
HBITMAP hBitmapUp, HBITMAP hBitmapDwn,
HCURSOR hCursor);
void OwnerDrawnButton_xtor(OwnerDrawnButton * const me);
enum OwnerDrawnButtonAction OwnerDrawnButton_draw(
OwnerDrawnButton * const me,
LPDRAWITEMSTRUCT lpdis);
void OwnerDrawnButton_set(OwnerDrawnButton * const me,
int isDepressed);
BOOL OwnerDrawnButton_isDepressed(OwnerDrawnButton const * const me);
/* GraphicDisplay "class" for drawing graphic displays
* with up to 24-bit color...
*/
typedef struct {
HDC src_hDC;
int src_width;
int src_height;
HDC dst_hDC;
int dst_width;
int dst_height;
HWND hItem;
HBITMAP hBitmap;
BYTE *bits;
BYTE bgColor[3];
} GraphicDisplay;
void GraphicDisplay_init(GraphicDisplay * const me,
UINT width, UINT height,
UINT itemID, BYTE const bgColor[3]);
void GraphicDisplay_xtor(GraphicDisplay * const me);
void GraphicDisplay_clear(GraphicDisplay * const me);
void GraphicDisplay_redraw(GraphicDisplay * const me);
#define GraphicDisplay_setPixel(me_, x_, y_, color_) do { \
BYTE *pixelRGB = &(me_)->bits[3*((x_) \
+ (me_)->src_width * ((me_)->src_height - 1U - (y_)))]; \
pixelRGB[0] = (color_)[0]; \
pixelRGB[1] = (color_)[1]; \
pixelRGB[2] = (color_)[2]; \
} while (0)
#define GraphicDisplay_clearPixel(me_, x_, y_) do { \
BYTE *pixelRGB = &(me_)->bits[3*((x_) \
+ (me_)->src_width * ((me_)->src_height - 1U - (y_)))]; \
pixelRGB[0] = (me_)->bgColor[0]; \
pixelRGB[1] = (me_)->bgColor[1]; \
pixelRGB[2] = (me_)->bgColor[2]; \
} while (0)
/* SegmentDisplay "class" for drawing segment displays, LEDs, etc...........*/
typedef struct {
HWND *hSegment; /* array of segment controls */
UINT segmentNum; /* number of segments */
HBITMAP *hBitmap; /* array of bitmap handles */
UINT bitmapNum; /* number of bitmaps */
} SegmentDisplay;
void SegmentDisplay_init(SegmentDisplay * const me,
UINT segNum, UINT bitmapNum);
void SegmentDisplay_xtor(SegmentDisplay * const me);
BOOL SegmentDisplay_initSegment(SegmentDisplay * const me,
UINT segmentNum, UINT segmentID);
BOOL SegmentDisplay_initBitmap(SegmentDisplay * const me,
UINT bitmapNum, HBITMAP hBitmap);
BOOL SegmentDisplay_setSegment(SegmentDisplay * const me,
UINT segmentNum, UINT bitmapNum);
/* useful helper functions .................................................*/
void DrawBitmap(HDC hdc, HBITMAP hBitmap, int xStart, int yStart);
#ifdef __cplusplus
}
#endif
#endif /* qwin_gui_h */