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49 lines
1.9 KiB
C++
49 lines
1.9 KiB
C++
//***************************************************************************
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// Product: BSP for "Blinky" example
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// Last updated for version 6.3.1
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// Last updated on 2018-05-21
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//
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// Q u a n t u m L e a P s
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// ---------------------------
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// innovating embedded systems
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//
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// Copyright (C) Quantum Leaps, LLC. All rights reserved.
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//
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// This program is open source software: you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Alternatively, this program may be distributed and modified under the
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// terms of Quantum Leaps commercial licenses, which expressly supersede
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// the GNU General Public License and are specifically designed for
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// licensees interested in retaining the proprietary status of their code.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// Contact information:
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// https://www.state-machine.com
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// mailto:info@state-machine.com
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//****************************************************************************
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#ifndef BSP_H
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#define BSP_H
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// a very simple Board Support Package (BSP) -----========--------------------
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class BSP {
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public:
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enum { TICKS_PER_SEC = 100 }; // numer of clock ticks in a second
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static void init(void);
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static void ledOff(void);
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static void ledOn(void);
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};
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// active object(s) used in this application -------------------------------
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extern QP::QActive * const AO_Blinky; // opaque pointer to the Blinky AO
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#endif // BSP_H
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