qpcpp/ports/threadx/qf_port.h
Quantum Leaps 655608b020 5.7.2
2016-09-29 19:54:50 -04:00

154 lines
5.7 KiB
C++

/// @file
/// @brief QF/C++ port to ThreadX kernel, all supported compilers
/// @cond
///***************************************************************************
/// Last updated for version 5.7.2
/// Last updated on 2016-09-28
///
/// Q u a n t u m L e a P s
/// ---------------------------
/// innovating embedded systems
///
/// Copyright (C) Quantum Leaps, LLC. All rights reserved.
///
/// This program is open source software: you can redistribute it and/or
/// modify it under the terms of the GNU General Public License as published
/// by the Free Software Foundation, either version 3 of the License, or
/// (at your option) any later version.
///
/// Alternatively, this program may be distributed and modified under the
/// terms of Quantum Leaps commercial licenses, which expressly supersede
/// the GNU General Public License and are specifically designed for
/// licensees interested in retaining the proprietary status of their code.
///
/// This program is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
/// GNU General Public License for more details.
///
/// You should have received a copy of the GNU General Public License
/// along with this program. If not, see <http://www.gnu.org/licenses/>.
///
/// Contact information:
/// http://www.state-machine.com
/// mailto:info@state-machine.com
///***************************************************************************
/// @endcond
#ifndef qf_port_h
#define qf_port_h
// ThreadX event queue and thread types
#define QF_EQUEUE_TYPE TX_QUEUE
#define QF_THREAD_TYPE TX_THREAD
#define QF_OS_OBJECT_TYPE bool
// QF priority offset within ThreadX priority numbering scheme, see NOTE1
#define QF_TX_PRIO_OFFSET 8
// The maximum number of active objects in the application, see NOTE2
#define QF_MAX_ACTIVE (31 - QF_TX_PRIO_OFFSET)
// QF critical section for ThreadX, see NOTE3
#define QF_CRIT_STAT_TYPE UINT
#define QF_CRIT_ENTRY(stat_) ((stat_) = tx_interrupt_control(TX_INT_DISABLE))
#define QF_CRIT_EXIT(stat_) ((void)tx_interrupt_control(stat_))
#include "tx_api.h" // ThreadX API
#include "qep_port.h" // QEP port
#include "qequeue.h" // used for event deferral
#include "qpset.h" // used for publish/subscribe
#include "qf.h" // QF platform-independent public interface
//////////////////////////////////////////////////////////////////////////////
// interface used only inside QF, but not in applications
//
#ifdef QP_IMPL
// ThreadX-specific scheduler locking (implemented in qf_port.cpp)
#define QF_SCHED_STAT_ QFSchedLock lockStat_;
#define QF_SCHED_LOCK_(prio_) do { \
if (_tx_thread_system_state != (UINT)0) { \
lockStat_.m_lockPrio = static_cast<uint_fast8_t>(0); \
} else { \
lockStat_.lock((prio_)); \
} \
} while (false)
#define QF_SCHED_UNLOCK_() do { \
if (lockStat_.m_lockPrio != static_cast<uint_fast8_t>(0)) { \
lockStat_.unlock(); \
} \
} while (false)
namespace QP {
struct QFSchedLock {
uint_fast8_t m_lockPrio; //!< lock prio [QF numbering scheme]
UINT m_prevThre; //!< previoius preemption threshold
TX_THREAD *m_lockHolder; //!< the thread holding the lock
void lock(uint_fast8_t prio);
void unlock(void) const;
};
} // namespace QP
extern "C" {
extern UINT _tx_thread_system_state; // internal TX interrupt counter
}
// TreadX block pool operations...
#define QF_EPOOL_TYPE_ TX_BLOCK_POOL
#define QF_EPOOL_INIT_(pool_, poolSto_, poolSize_, evtSize_) \
Q_ALLEGE(tx_block_pool_create(&(pool_), "P", (evtSize_), \
(poolSto_), (poolSize_)) == TX_SUCCESS)
#define QF_EPOOL_EVENT_SIZE_(pool_) \
(static_cast<uint_fast16_t>((pool_).tx_block_pool_block_size))
#define QF_EPOOL_GET_(pool_, e_, margin_) do { \
QF_CRIT_STAT_ \
QF_CRIT_ENTRY_(); \
if ((pool_).tx_block_pool_available > (margin_)) { \
Q_ALLEGE(tx_block_allocate(&(pool_), \
reinterpret_cast<VOID **>(&(e_)), TX_NO_WAIT) \
== TX_SUCCESS); \
} \
else { \
(e_) = static_cast<QEvt *>(0); \
} \
QF_CRIT_EXIT_(); \
} while (false)
#define QF_EPOOL_PUT_(dummy, e_) \
Q_ALLEGE(tx_block_release(static_cast<VOID *>(e_)) == TX_SUCCESS)
#endif // ifdef QP_IMPL
//////////////////////////////////////////////////////////////////////////////
// NOTE1:
// QF_TX_PRIO_OFFSET specifies the number of highest-urgency ThreadX
// priorities not available to QP active objects. These highest-urgency
// priorities might be used by ThreadX threads that run "above" QP active
// objects.
//
// Because the ThreadX priority numbering is "upside down" compared
// to the QP priority numbering, the ThreadX priority for an active object
// thread is calculated as follows:
// tx_prio = QF_TX_PRIO_OFFSET + QF_MAX_ACTIVE - qp_prio
//
// NOTE2:
// The maximum number of active objects in QP can be increased to 63,
// inclusive, but it can be reduced to save some memory. Also, the number of
// active objects cannot exceed the number of TreadX thread priorities
// TX_MAX_PRIORITIES, because each QP active object requires a unique
// priority level. Due to the artificial limitations of the ThreadX demo
// for Windows, QF_MAX_ACTIVE is set here lower to not exceed the total
// available priority levels.
//
// NOTE3:
// The ThreadX critical section must be able to nest, which is the case with
// the tx_interrupt_control() API.
#endif // qf_port_h