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52 lines
2.1 KiB
C++
52 lines
2.1 KiB
C++
/*****************************************************************************
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* Product: Initialization for emWin/uC/GUI, Win32 simulation VC++
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// Last updated for version 6.8.0
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// Last updated on 2020-01-22
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//
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// Q u a n t u m L e a P s
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// ---------------------------
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// innovating embedded systems
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//
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// Copyright (C) 2005-2020 Quantum Leaps, LLC. All rights reserved.
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//
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// This program is open source software: you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Alternatively, this program may be distributed and modified under the
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// terms of Quantum Leaps commercial licenses, which expressly supersede
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// the GNU General Public License and are specifically designed for
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// licensees interested in retaining the proprietary status of their code.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <www.gnu.org/licenses/>.
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//
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// Contact information:
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// <www.state-machine.com/licensing>
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// <info@state-machine.com>
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*****************************************************************************/
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extern "C" {
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#include "GUI.h"
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#include "LCD_SIM.h"
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void SIM_X_Init() {
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if (((LCD_GetDevCap(LCD_DEVCAP_XSIZE) * LCD_GetXMag()) == 320)
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&& ((LCD_GetDevCap(LCD_DEVCAP_YSIZE) * LCD_GetYMag()) == 240)
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&& (LCD_GetNumLayers() == 1))
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{
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SIM_GUI_SetLCDPos(132, 46); // position of the LCD in the bitmap */
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SIM_GUI_SetTransColor(0xFF0000); // transparent color */
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SIM_GUI_SetLCDColorBlack(0, 0x000000); // "black" color */
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SIM_GUI_SetLCDColorWhite(0, 0xC0C0C0); // "white" color */
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}
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}
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} // extern "C"
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