2022-11-17 14:13:33 -05:00

52 lines
2.1 KiB
C++

/*****************************************************************************
* Product: Initialization for emWin/uC/GUI, Win32 simulation VC++
// Last updated for version 6.8.0
// Last updated on 2020-01-22
//
// Q u a n t u m L e a P s
// ---------------------------
// innovating embedded systems
//
// Copyright (C) 2005-2020 Quantum Leaps, LLC. All rights reserved.
//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Alternatively, this program may be distributed and modified under the
// terms of Quantum Leaps commercial licenses, which expressly supersede
// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <www.gnu.org/licenses/>.
//
// Contact information:
// <www.state-machine.com/licensing>
// <info@state-machine.com>
*****************************************************************************/
extern "C" {
#include "GUI.h"
#include "LCD_SIM.h"
void SIM_X_Init() {
if (((LCD_GetDevCap(LCD_DEVCAP_XSIZE) * LCD_GetXMag()) == 320)
&& ((LCD_GetDevCap(LCD_DEVCAP_YSIZE) * LCD_GetYMag()) == 240)
&& (LCD_GetNumLayers() == 1))
{
SIM_GUI_SetLCDPos(132, 46); // position of the LCD in the bitmap */
SIM_GUI_SetTransColor(0xFF0000); // transparent color */
SIM_GUI_SetLCDColorBlack(0, 0x000000); // "black" color */
SIM_GUI_SetLCDColorWhite(0, 0xC0C0C0); // "white" color */
}
}
} // extern "C"