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82 lines
3.0 KiB
C++
82 lines
3.0 KiB
C++
//****************************************************************************
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// Product: QP/C++ GUI example for Qt5
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// Last Updated for Version: QP/C++ 5.5.0/Qt 5.x
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// Last updated on 2015-09-25
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//
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// Q u a n t u m L e a P s
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// ---------------------------
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// innovating embedded systems
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//
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// Copyright (C) Quantum Leaps, LLC. All rights reserved.
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//
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// This program is open source software: you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Alternatively, this program may be distributed and modified under the
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// terms of Quantum Leaps commercial licenses, which expressly supersede
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// the GNU General Public License and are specifically designed for
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// licensees interested in retaining the proprietary status of their code.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// Contact information:
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// http://www.state-machine.com
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// mailto:info@state-machine.com
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//****************************************************************************
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#include <QtWidgets>
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#include "gui.h"
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//-----------------
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#include "qpcpp.h"
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#include "game.h"
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#include "bsp.h"
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Q_DEFINE_THIS_FILE
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//............................................................................
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Gui *Gui::instance;
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//............................................................................
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Gui::Gui(QWidget *parent)
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: QDialog(parent)
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{
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instance = this; // only one instance for the Gui
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setupUi(this);
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static quint8 const c_offColor[] = { 15U, 15U, 15U };
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m_display->init(BSP_SCREEN_WIDTH, 2U,
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BSP_SCREEN_HEIGHT, 2U,
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c_offColor);
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}
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//............................................................................
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void Gui::onBtnPressed() { // slot
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m_button->setIcon(QPixmap(":/res/EK-BTN_DWN.png"));
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static QP::QEvt const fireEvt(GAME::PLAYER_TRIGGER_SIG);
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QP::QF::PUBLISH(&fireEvt, (void*)0);
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}
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//............................................................................
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void Gui::onBtnReleased() { // slot
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m_button->setIcon(QPixmap(":/res/EK-BTN_UP.png"));
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}
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//............................................................................
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void Gui::onQuit() { // slot
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BSP_terminate(0);
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}
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//............................................................................
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void Gui::wheelEvent(QWheelEvent *e) {
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if (e->delta() >= 0) {
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BSP_moveShipUp();
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}
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else {
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BSP_moveShipDown();
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}
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}
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