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170 lines
6.0 KiB
C++
170 lines
6.0 KiB
C++
/// @file
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/// @brief QP/C++ port to Qt
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/// @cond
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///***************************************************************************
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/// Last Updated for Version: QP 5.6.4/Qt 5.x
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/// Last updated on 2016-05-04
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///
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/// Q u a n t u m L e a P s
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/// ---------------------------
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/// innovating embedded systems
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///
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/// Copyright (C) Quantum Leaps, LLC. All rights reserved.
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///
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/// This program is open source software: you can redistribute it and/or
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/// modify it under the terms of the GNU General Public License as published
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/// by the Free Software Foundation, either version 3 of the License, or
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/// (at your option) any later version.
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///
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/// Alternatively, this program may be distributed and modified under the
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/// terms of Quantum Leaps commercial licenses, which expressly supersede
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/// the GNU General Public License and are specifically designed for
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/// licensees interested in retaining the proprietary status of their code.
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///
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/// This program is distributed in the hope that it will be useful,
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/// but WITHOUT ANY WARRANTY; without even the implied warranty of
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/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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/// GNU General Public License for more details.
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///
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/// You should have received a copy of the GNU General Public License
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/// along with this program. If not, see <http://www.gnu.org/licenses/>.
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///
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/// Contact information:
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/// http://www.state-machine.com
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/// mailtp:info@state-machine.com
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///***************************************************************************
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/// @endcond
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#include <QCoreApplication>
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#include "aothread.h"
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#include "tickerthread.h"
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//-----------------
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#define QP_IMPL // this is QP implementation
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#include "qf_port.h" // QF port
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#include "qf_pkg.h" // QF package-scope interface
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#include "qassert.h" // QP embedded systems-friendly assertions
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#ifdef Q_SPY // QS software tracing enabled?
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#include "qs_port.h" // include QS port
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#else
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#include "qs_dummy.h" // disable the QS software tracing
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#endif // Q_SPY
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Q_DEFINE_THIS_MODULE("qf_port")
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//****************************************************************************
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namespace QP {
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//............................................................................
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QMutex QF_qtMutex_;
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//............................................................................
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static TickerThread l_tickerThread;
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//............................................................................
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void QF_enterCriticalSection_() { QF_qtMutex_.lock(); }
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void QF_leaveCriticalSection_() { QF_qtMutex_.unlock(); }
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//............................................................................
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AOThread::~AOThread() {
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wait();
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}
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//............................................................................
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void AOThread::run() {
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Q_REQUIRE(m_act != static_cast<void *>(0));
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QP::QF::thread_(static_cast<QP::QActive *>(m_act));
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}
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//****************************************************************************
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TickerThread::~TickerThread() {
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wait();
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}
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//............................................................................
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void TickerThread::run() {
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m_isRunning = true;
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do {
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msleep(m_tickInterval);
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QP::QF_onClockTick();
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#ifdef Q_SPY
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QP::QS_onEvent();
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#endif
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} while (m_isRunning);
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}
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//............................................................................
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void QF::init(void) {
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}
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//............................................................................
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int_t QF::run(void) {
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onStartup(); // invoke the startup callback
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//l_tickerThread.setStackSize(1024U*4U); // 4KB of stack
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l_tickerThread.start();
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// run the Qt event loop (console or GUI)
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return static_cast<int_t>(QCoreApplication::instance()->exec());
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}
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//............................................................................
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void QF::thread_(QMActive *act) {
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AOThread *thread = static_cast<AOThread *>(act->m_thread);
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thread->m_isRunning = true;
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// loop until m_thread is cleared in QActive::stop()...
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do {
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QEvt const *e = act->get_(); // wait for event
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act->dispatch(e); // dispatch to the active object's state machine
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gc(e); // check if the event is garbage, and collect it if so
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} while (thread->m_isRunning);
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QF::remove_(act);
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delete thread;
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delete act->m_osObject;
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}
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//............................................................................
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void QF::stop(void) {
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l_tickerThread.m_isRunning = false;
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}
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//............................................................................
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void QF_setQtPrio(QMActive *act, int_t qtPrio) {
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// thread not created yet?
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if (act->getThread() == static_cast<QThread *>(0)) {
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// store the priority for later
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act->getOsObject() = reinterpret_cast<QWaitCondition *>(qtPrio);
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}
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else {
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act->getThread()->setPriority(static_cast<QThread::Priority>(qtPrio));
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}
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}
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//............................................................................
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void QF_setTickRate(unsigned ticksPerSec) {
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l_tickerThread.m_tickInterval = 1000U/ticksPerSec;
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}
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//............................................................................
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void QMActive::start(uint_fast8_t const prio,
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QEvt const **qSto, uint_fast16_t qLen,
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void * const stkSto, uint_fast16_t const stkSize,
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QEvt const * const ie)
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{
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Q_REQUIRE(stkSto == static_cast<void *>(0)); // no per-task stack
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m_thread = new AOThread(this);
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m_osObject = new QWaitCondition;
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m_eQueue.init(qSto, qLen);
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m_prio = prio;
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QF::add_(this); // make QF aware of this active object
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init(ie); // execute the initial transition
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QS_FLUSH(); // flush the trace buffer to the host
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AOThread *thread = static_cast<AOThread *>(m_thread);
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thread->setStackSize(stkSize);
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thread->start();
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}
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//............................................................................
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void QMActive::stop(void) {
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Q_REQUIRE(m_thread != 0);
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static_cast<AOThread *>(m_thread)->m_isRunning = false;
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}
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} // namespace QP
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