Quantum Leaps c0a71aca7f 5.8.2a
2017-02-08 20:24:04 -05:00

226 lines
7.6 KiB
C++

//****************************************************************************
// Model: comp.qm
// File: ./clock.cpp
//
// This code has been generated by QM tool (see state-machine.com/qm).
// DO NOT EDIT THIS FILE MANUALLY. All your changes will be lost.
//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
//****************************************************************************
//${.::clock.cpp} ............................................................
#include "qpcpp.h"
#include "bsp.h"
#include "alarm.h"
#include "clock.h"
#include <stdio.h>
Q_DEFINE_THIS_FILE
// Active object class -------------------------------------------------------
#if ((QP_VERSION < 580) || (QP_VERSION != ((QP_RELEASE^4294967295U) % 0x3E8)))
#error qpcpp version 5.8.0 or higher required
#endif
//${Components::AlarmClock} ..................................................
class AlarmClock : public QP::QActive {
private:
uint32_t m_current_time;
Alarm m_alarm;
public:
QTimeEvt m_timeEvt;
public:
AlarmClock();
protected:
static QP::QState initial(AlarmClock * const me, QP::QEvt const * const e);
static QP::QState timekeeping(AlarmClock * const me, QP::QEvt const * const e);
static QP::QState mode24h(AlarmClock * const me, QP::QEvt const * const e);
static QP::QState mode12h(AlarmClock * const me, QP::QEvt const * const e);
static QP::QState final(AlarmClock * const me, QP::QEvt const * const e);
};
// Local objects -------------------------------------------------------------
static AlarmClock l_alarmClock; // the single instance of the AO
// Global-scope objects ------------------------------------------------------
QActive * const APP_alarmClock = &l_alarmClock; // "opaque" AO pointer
//............................................................................
//${Components::AlarmClock} ..................................................
//${Components::AlarmClock::AlarmClock} ......................................
AlarmClock::AlarmClock()
: QActive(Q_STATE_CAST(&AlarmClock::initial)),
m_alarm(), // orthogonal component ctor
m_timeEvt(this, TICK_SIG, 0U)
{}
//${Components::AlarmClock::SM} ..............................................
QP::QState AlarmClock::initial(AlarmClock * const me, QP::QEvt const * const e) {
// ${Components::AlarmClock::SM::initial}
(void)e; // unused parameter
me->m_current_time = 0U;
// (!) trigger the initial transition in the component
me->m_alarm.init();
return Q_TRAN(&timekeeping);
}
//${Components::AlarmClock::SM::timekeeping} .................................
QP::QState AlarmClock::timekeeping(AlarmClock * const me, QP::QEvt const * const e) {
QP::QState status_;
switch (e->sig) {
// ${Components::AlarmClock::SM::timekeeping}
case Q_ENTRY_SIG: {
// periodic timeout every second
me->m_timeEvt.armX(BSP_TICKS_PER_SEC, BSP_TICKS_PER_SEC);
status_ = Q_HANDLED();
break;
}
// ${Components::AlarmClock::SM::timekeeping}
case Q_EXIT_SIG: {
me->m_timeEvt.disarm();
status_ = Q_HANDLED();
break;
}
// ${Components::AlarmClock::SM::timekeeping::initial}
case Q_INIT_SIG: {
status_ = Q_TRAN(&mode24h);
break;
}
// ${Components::AlarmClock::SM::timekeeping::CLOCK_24H}
case CLOCK_24H_SIG: {
status_ = Q_TRAN(&mode24h);
break;
}
// ${Components::AlarmClock::SM::timekeeping::CLOCK_12H}
case CLOCK_12H_SIG: {
status_ = Q_TRAN(&mode12h);
break;
}
// ${Components::AlarmClock::SM::timekeeping::ALARM}
case ALARM_SIG: {
BSP_showMsg("Wake up!!!");
status_ = Q_HANDLED();
break;
}
// ${Components::AlarmClock::SM::timekeeping::ALARM_SET, ALARM_ON, ALARM_OFF}
case ALARM_SET_SIG: // intentionally fall through
case ALARM_ON_SIG: // intentionally fall through
case ALARM_OFF_SIG: {
// (!) synchronously dispatch to the orthogonal component
me->m_alarm.dispatch(e);
status_ = Q_HANDLED();
break;
}
// ${Components::AlarmClock::SM::timekeeping::TERMINATE}
case TERMINATE_SIG: {
BSP_showMsg("--> final");
status_ = Q_TRAN(&final);
break;
}
default: {
status_ = Q_SUPER(&top);
break;
}
}
return status_;
}
//${Components::AlarmClock::SM::timekeeping::mode24h} ........................
QP::QState AlarmClock::mode24h(AlarmClock * const me, QP::QEvt const * const e) {
QP::QState status_;
switch (e->sig) {
// ${Components::AlarmClock::SM::timekeeping::mode24h}
case Q_ENTRY_SIG: {
BSP_showMsg("*** 24-hour mode");
status_ = Q_HANDLED();
break;
}
// ${Components::AlarmClock::SM::timekeeping::mode24h::TICK}
case TICK_SIG: {
// roll over in 24-hr mode?
if (++me->m_current_time == 24U*60U) {
me->m_current_time = 0U;
}
BSP_showTime24H("", me->m_current_time, 60U);
TimeEvt pe; // temporary synchronous event for the component
pe.sig = TIME_SIG;
pe.current_time = me->m_current_time;
// (!) synchronously dispatch to the orthogonal component
me->m_alarm.dispatch(&pe);
status_ = Q_HANDLED();
break;
}
default: {
status_ = Q_SUPER(&timekeeping);
break;
}
}
return status_;
}
//${Components::AlarmClock::SM::timekeeping::mode12h} ........................
QP::QState AlarmClock::mode12h(AlarmClock * const me, QP::QEvt const * const e) {
QP::QState status_;
switch (e->sig) {
// ${Components::AlarmClock::SM::timekeeping::mode12h}
case Q_ENTRY_SIG: {
BSP_showMsg("*** 12-hour mode");
status_ = Q_HANDLED();
break;
}
// ${Components::AlarmClock::SM::timekeeping::mode12h::TICK}
case TICK_SIG: {
// roll over in 12-hr mode?
if (++me->m_current_time == 12U*60U) {
me->m_current_time = 0U;
}
BSP_showTime12H("", me->m_current_time, 60U);
TimeEvt pe; // temporary synchronous event for the component
pe.sig = TIME_SIG;
pe.current_time = me->m_current_time;
// (!) synchronously dispatch to the orthogonal component
me->m_alarm.dispatch(&pe);
status_ = Q_HANDLED();
break;
}
default: {
status_ = Q_SUPER(&timekeeping);
break;
}
}
return status_;
}
//${Components::AlarmClock::SM::final} .......................................
QP::QState AlarmClock::final(AlarmClock * const me, QP::QEvt const * const e) {
QP::QState status_;
switch (e->sig) {
// ${Components::AlarmClock::SM::final}
case Q_ENTRY_SIG: {
BSP_showMsg("Bye! Bye!");
QF::stop(); // terminate the application
status_ = Q_HANDLED();
break;
}
default: {
status_ = Q_SUPER(&top);
break;
}
}
return status_;
}