Quantum Leaps 89834cf23b 5.9.0
2017-05-17 13:15:09 -04:00

355 lines
14 KiB
C++

//****************************************************************************
// Product: "Fly'n'Shoot" game, BSP for Qt5
// Last Updated for Version: QP/C++ 5.5.0/Qt 5.x
// Last updated on 2015-09-25
//
// Q u a n t u m L e a P s
// ---------------------------
// innovating embedded systems
//
// Copyright (C) Quantum Leaps, LLC. All rights reserved.
//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Alternatively, this program may be distributed and modified under the
// terms of Quantum Leaps commercial licenses, which expressly supersede
// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Contact information:
// https://state-machine.com
// mailto:info@state-machine.com
//****************************************************************************
#include <QtWidgets>
#include "pixellabel.h"
#include "gui.h"
//-----------------
#include "qpcpp.h"
#include "game.h"
#include "bsp.h"
Q_DEFINE_THIS_FILE
//............................................................................
static quint8 const c_onColor[] = { 255U, 255U, 255U }; // white
static uint8_t l_ship_pos = GAME_SHIP_Y;
#ifdef Q_SPY
enum QSUserRecords {
PLAYER_TRIGGER = QP::QS_USER
};
static uint8_t const l_time_tick = 0U;
static uint8_t const l_bsp = 0U;
#endif
//............................................................................
void QP::QF_onClockTick(void) {
QP::QF::TICK_X(0U, &l_time_tick); // perform the QF clock tick processing
static QP::QEvt const tickEvt(GAME::TIME_TICK_SIG);
QP::QF::PUBLISH(&tickEvt, &l_time_tick); // publish the tick event
}
//............................................................................
void QP::QF::onStartup(void) {
QP::QF_setTickRate(BSP_TICKS_PER_SEC);
}
//............................................................................
void QP::QF::onCleanup(void) {
}
//............................................................................
void BSP_init() {
Q_ALLEGE(QS_INIT((char *)0));
QS_RESET();
QS_OBJ_DICTIONARY(&l_time_tick);
QS_OBJ_DICTIONARY(&l_bsp);
QS_USR_DICTIONARY(PLAYER_TRIGGER);
}
//............................................................................
void BSP_terminate(int16_t result) {
(void)result;
qDebug("terminate");
QP::QF::stop(); // stop the QF_run() thread
qApp->quit(); // quit the Qt application *after* the QF_run() has stopped
}
//............................................................................
void BSP_drawBitmap(uint8_t const *bitmap) {
PixelLabel *display = Gui::instance->m_display;
for (unsigned y = 0U; y < BSP_SCREEN_HEIGHT; ++y) {
for (unsigned x = 0U; x < BSP_SCREEN_WIDTH; ++x) {
uint8_t bits = bitmap[x + (y/8)*BSP_SCREEN_WIDTH];
if ((bits & (1U << (y & 0x07U))) != 0U) {
display->setPixel(x, y, c_onColor);
}
else {
display->clearPixel(x, y);
}
}
}
display->redraw();
}
//............................................................................
void BSP_drawNString(uint8_t x, uint8_t y, char const *str) {
static uint8_t const font5x7[95][5] = {
{ 0x00U, 0x00U, 0x00U, 0x00U, 0x00U }, // ' '
{ 0x00U, 0x00U, 0x4FU, 0x00U, 0x00U }, // !
{ 0x00U, 0x07U, 0x00U, 0x07U, 0x00U }, // "
{ 0x14U, 0x7FU, 0x14U, 0x7FU, 0x14U }, // #
{ 0x24U, 0x2AU, 0x7FU, 0x2AU, 0x12U }, // $
{ 0x23U, 0x13U, 0x08U, 0x64U, 0x62U }, // %
{ 0x36U, 0x49U, 0x55U, 0x22U, 0x50U }, // &
{ 0x00U, 0x05U, 0x03U, 0x00U, 0x00U }, // '
{ 0x00U, 0x1CU, 0x22U, 0x41U, 0x00U }, // (
{ 0x00U, 0x41U, 0x22U, 0x1CU, 0x00U }, // )
{ 0x14U, 0x08U, 0x3EU, 0x08U, 0x14U }, // *
{ 0x08U, 0x08U, 0x3EU, 0x08U, 0x08U }, // +
{ 0x00U, 0x50U, 0x30U, 0x00U, 0x00U }, // ,
{ 0x08U, 0x08U, 0x08U, 0x08U, 0x08U }, // -
{ 0x00U, 0x60U, 0x60U, 0x00U, 0x00U }, // .
{ 0x20U, 0x10U, 0x08U, 0x04U, 0x02U }, // /
{ 0x3EU, 0x51U, 0x49U, 0x45U, 0x3EU }, // 0
{ 0x00U, 0x42U, 0x7FU, 0x40U, 0x00U }, // 1
{ 0x42U, 0x61U, 0x51U, 0x49U, 0x46U }, // 2
{ 0x21U, 0x41U, 0x45U, 0x4BU, 0x31U }, // 3
{ 0x18U, 0x14U, 0x12U, 0x7FU, 0x10U }, // 4
{ 0x27U, 0x45U, 0x45U, 0x45U, 0x39U }, // 5
{ 0x3CU, 0x4AU, 0x49U, 0x49U, 0x30U }, // 6
{ 0x01U, 0x71U, 0x09U, 0x05U, 0x03U }, // 7
{ 0x36U, 0x49U, 0x49U, 0x49U, 0x36U }, // 8
{ 0x06U, 0x49U, 0x49U, 0x29U, 0x1EU }, // 9
{ 0x00U, 0x36U, 0x36U, 0x00U, 0x00U }, // :
{ 0x00U, 0x56U, 0x36U, 0x00U, 0x00U }, // ;
{ 0x08U, 0x14U, 0x22U, 0x41U, 0x00U }, // <
{ 0x14U, 0x14U, 0x14U, 0x14U, 0x14U }, // =
{ 0x00U, 0x41U, 0x22U, 0x14U, 0x08U }, // >
{ 0x02U, 0x01U, 0x51U, 0x09U, 0x06U }, // ?
{ 0x32U, 0x49U, 0x79U, 0x41U, 0x3EU }, // @
{ 0x7EU, 0x11U, 0x11U, 0x11U, 0x7EU }, // A
{ 0x7FU, 0x49U, 0x49U, 0x49U, 0x36U }, // B
{ 0x3EU, 0x41U, 0x41U, 0x41U, 0x22U }, // C
{ 0x7FU, 0x41U, 0x41U, 0x22U, 0x1CU }, // D
{ 0x7FU, 0x49U, 0x49U, 0x49U, 0x41U }, // E
{ 0x7FU, 0x09U, 0x09U, 0x09U, 0x01U }, // F
{ 0x3EU, 0x41U, 0x49U, 0x49U, 0x7AU }, // G
{ 0x7FU, 0x08U, 0x08U, 0x08U, 0x7FU }, // H
{ 0x00U, 0x41U, 0x7FU, 0x41U, 0x00U }, // I
{ 0x20U, 0x40U, 0x41U, 0x3FU, 0x01U }, // J
{ 0x7FU, 0x08U, 0x14U, 0x22U, 0x41U }, // K
{ 0x7FU, 0x40U, 0x40U, 0x40U, 0x40U }, // L
{ 0x7FU, 0x02U, 0x0CU, 0x02U, 0x7FU }, // M
{ 0x7FU, 0x04U, 0x08U, 0x10U, 0x7FU }, // N
{ 0x3EU, 0x41U, 0x41U, 0x41U, 0x3EU }, // O
{ 0x7FU, 0x09U, 0x09U, 0x09U, 0x06U }, // P
{ 0x3EU, 0x41U, 0x51U, 0x21U, 0x5EU }, // Q
{ 0x7FU, 0x09U, 0x19U, 0x29U, 0x46U }, // R
{ 0x46U, 0x49U, 0x49U, 0x49U, 0x31U }, // S
{ 0x01U, 0x01U, 0x7FU, 0x01U, 0x01U }, // T
{ 0x3FU, 0x40U, 0x40U, 0x40U, 0x3FU }, // U
{ 0x1FU, 0x20U, 0x40U, 0x20U, 0x1FU }, // V
{ 0x3FU, 0x40U, 0x38U, 0x40U, 0x3FU }, // W
{ 0x63U, 0x14U, 0x08U, 0x14U, 0x63U }, // X
{ 0x07U, 0x08U, 0x70U, 0x08U, 0x07U }, // Y
{ 0x61U, 0x51U, 0x49U, 0x45U, 0x43U }, // Z
{ 0x00U, 0x7FU, 0x41U, 0x41U, 0x00U }, // [
{ 0x02U, 0x04U, 0x08U, 0x10U, 0x20U }, // '\'
{ 0x00U, 0x41U, 0x41U, 0x7FU, 0x00U }, // ]
{ 0x04U, 0x02U, 0x01U, 0x02U, 0x04U }, // ^
{ 0x40U, 0x40U, 0x40U, 0x40U, 0x40U }, // _
{ 0x00U, 0x01U, 0x02U, 0x04U, 0x00U }, // `
{ 0x20U, 0x54U, 0x54U, 0x54U, 0x78U }, // a
{ 0x7FU, 0x48U, 0x44U, 0x44U, 0x38U }, // b
{ 0x38U, 0x44U, 0x44U, 0x44U, 0x20U }, // c
{ 0x38U, 0x44U, 0x44U, 0x48U, 0x7FU }, // d
{ 0x38U, 0x54U, 0x54U, 0x54U, 0x18U }, // e
{ 0x08U, 0x7EU, 0x09U, 0x01U, 0x02U }, // f
{ 0x0CU, 0x52U, 0x52U, 0x52U, 0x3EU }, // g
{ 0x7FU, 0x08U, 0x04U, 0x04U, 0x78U }, // h
{ 0x00U, 0x44U, 0x7DU, 0x40U, 0x00U }, // i
{ 0x20U, 0x40U, 0x44U, 0x3DU, 0x00U }, // j
{ 0x7FU, 0x10U, 0x28U, 0x44U, 0x00U }, // k
{ 0x00U, 0x41U, 0x7FU, 0x40U, 0x00U }, // l
{ 0x7CU, 0x04U, 0x18U, 0x04U, 0x78U }, // m
{ 0x7CU, 0x08U, 0x04U, 0x04U, 0x78U }, // n
{ 0x38U, 0x44U, 0x44U, 0x44U, 0x38U }, // o
{ 0x7CU, 0x14U, 0x14U, 0x14U, 0x08U }, // p
{ 0x08U, 0x14U, 0x14U, 0x18U, 0x7CU }, // q
{ 0x7CU, 0x08U, 0x04U, 0x04U, 0x08U }, // r
{ 0x48U, 0x54U, 0x54U, 0x54U, 0x20U }, // s
{ 0x04U, 0x3FU, 0x44U, 0x40U, 0x20U }, // t
{ 0x3CU, 0x40U, 0x40U, 0x20U, 0x7CU }, // u
{ 0x1CU, 0x20U, 0x40U, 0x20U, 0x1CU }, // v
{ 0x3CU, 0x40U, 0x30U, 0x40U, 0x3CU }, // w
{ 0x44U, 0x28U, 0x10U, 0x28U, 0x44U }, // x
{ 0x0CU, 0x50U, 0x50U, 0x50U, 0x3CU }, // y
{ 0x44U, 0x64U, 0x54U, 0x4CU, 0x44U }, // z
{ 0x00U, 0x08U, 0x36U, 0x41U, 0x00U }, // {
{ 0x00U, 0x00U, 0x7FU, 0x00U, 0x00U }, // |
{ 0x00U, 0x41U, 0x36U, 0x08U, 0x00U }, // }
{ 0x02U, 0x01U, 0x02U, 0x04U, 0x02U }, // ~
};
PixelLabel *display = Gui::instance->m_display;
while (*str != '\0') {
uint8_t const *ch = &font5x7[*str - ' '][0];
for (int dx = 0; dx < 5; ++dx) {
for (int dy = 0; dy < 8; ++dy) {
if ((ch[dx] & (1U << dy)) != 0U) {
display->setPixel(x + dx, y*8 + dy, c_onColor);
}
else {
display->clearPixel(x + dx, y*8 + dy);
}
}
}
++str;
x += 6;
}
display->redraw();
}
//............................................................................
void BSP_updateScore(uint16_t score) {
Gui::instance->m_score->display((int)score);
}
//............................................................................
void BSP_displayOn(void) {
Gui::instance->m_LED->setPixmap(QPixmap(":/res/LED_OFF.png"));
}
//............................................................................
void BSP_displayOff(void) {
Gui::instance->m_display->clear();
Gui::instance->m_display->redraw();
Gui::instance->m_LED->setPixmap(QPixmap(":/res/LED_ON.png"));
}
//............................................................................
void BSP_moveShipUp(void) {
if (l_ship_pos > 0U) {
--l_ship_pos;
}
GAME::AO_Ship->POST(Q_NEW(GAME::ObjectPosEvt, GAME::PLAYER_SHIP_MOVE_SIG,
(uint8_t)GAME_SHIP_X, (uint8_t)l_ship_pos),
&l_bsp);
}
//............................................................................
void BSP_moveShipDown(void) {
if (l_ship_pos < (GAME_SCREEN_HEIGHT - 3U)) {
++l_ship_pos;
}
GAME::AO_Ship->POST(Q_NEW(GAME::ObjectPosEvt, GAME::PLAYER_SHIP_MOVE_SIG,
(uint8_t)GAME_SHIP_X, (uint8_t)l_ship_pos),
&l_bsp);
}
//............................................................................
void Q_onAssert(char_t const * const module, int_t loc) {
QMessageBox::critical(0, "PROBLEM",
QString("<p>Assertion failed in module <b>%1</b>,"
"location <b>%2</b></p>")
.arg(module)
.arg(loc));
QS_ASSERTION(module, loc, 10000); // send assertion info to the QS trace
qFatal("Assertion failed in module %s, location %d", module, loc);
}
//****************************************************************************
#ifdef Q_SPY
#include "qspy.h"
static QTime l_time;
//............................................................................
static int custParserFun(QSpyRecord * const qrec) {
int ret = 0; // do not perform standard QSPY parsing
switch (qrec->rec) {
case QP::QS_QF_MPOOL_GET: { // example record to parse
int nFree;
(void)QSpyRecord_getUint32(qrec, QS_TIME_SIZE);
(void)QSpyRecord_getUint64(qrec, QS_OBJ_PTR_SIZE);
nFree = (int)QSpyRecord_getUint32(qrec, QF_MPOOL_CTR_SIZE);
(void)QSpyRecord_getUint32(qrec, QF_MPOOL_CTR_SIZE); // nMin
if (QSpyRecord_OK(qrec)) {
Gui::instance->m_epoolLabel->setText(QString::number(nFree));
ret = 0; // don't perform standard QSPY parsing
}
break;
}
}
return ret;
}
//............................................................................
bool QP::QS::onStartup(void const *) {
static uint8_t qsBuf[4*1024]; // 4K buffer for Quantum Spy
initBuf(qsBuf, sizeof(qsBuf));
QSPY_config(QP_VERSION, // version
QS_OBJ_PTR_SIZE, // objPtrSize
QS_FUN_PTR_SIZE, // funPtrSize
QS_TIME_SIZE, // tstampSize
Q_SIGNAL_SIZE, // sigSize,
QF_EVENT_SIZ_SIZE, // evtSize
QF_EQUEUE_CTR_SIZE, // queueCtrSize
QF_MPOOL_CTR_SIZE, // poolCtrSize
QF_MPOOL_SIZ_SIZE, // poolBlkSize
QF_TIMEEVT_CTR_SIZE,// tevtCtrSize
(void *)0, // matFile,
(void *)0,
&custParserFun); // customized parser function
l_time.start(); // start the time stamp
// set up the QS filters...
QS_FILTER_ON(QS_QF_MPOOL_GET);
return true; // success
}
//............................................................................
void QP::QS::onCleanup(void) {
QSPY_stop();
}
//............................................................................
void QP::QS::onFlush(void) {
uint16_t nBytes = 1024U;
uint8_t const *block;
while ((block = getBlock(&nBytes)) != static_cast<uint8_t *>(0)) {
QSPY_parse(block, nBytes);
nBytes = 1024U;
}
}
//............................................................................
QP::QSTimeCtr QP::QS::onGetTime(void) {
return (QSTimeCtr)l_time.elapsed();
}
//............................................................................
void QP::QS_onEvent(void) {
uint16_t nBytes = 1024;
uint8_t const *block;
QF_CRIT_ENTRY(dummy);
if ((block = QS::getBlock(&nBytes)) != static_cast<uint8_t *>(0)) {
QF_CRIT_EXIT(dummy);
QSPY_parse(block, nBytes);
}
else {
QF_CRIT_EXIT(dummy);
}
}
//............................................................................
extern "C" void QSPY_onPrintLn(void) {
qDebug(QSPY_line);
}
#endif // Q_SPY