Quantum Leaps 1b45201043 5.9.5
2017-07-20 13:06:27 -04:00

520 lines
18 KiB
C++

//****************************************************************************
// Product: DPP example, Win32-GUI
// Last updated for version 5.9.5
// Last updated on 2017-07-20
//
// Q u a n t u m L e a P s
// ---------------------------
// innovating embedded systems
//
// Copyright (C) Quantum Leaps, LLC. All rights reserved.
//
// This program is open source software: you can redistribute it and/or
// modify it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Alternatively, this program may be distributed and modified under the
// terms of Quantum Leaps commercial licenses, which expressly supersede
// the GNU General Public License and are specifically designed for
// licensees interested in retaining the proprietary status of their code.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// Contact information:
// https://state-machine.com
// mailto:info@state-machine.com
//****************************************************************************
#include "qpcpp.h"
#include "dpp.h"
#include "bsp.h"
#include "qwin_gui.h" // QWIN GUI
#include "resource.h" // GUI resource IDs generated by the resource editior
#include <stdio.h> // for snprintf()
#include <stdlib.h>
#ifdef Q_SPY
#define WIN32_LEAN_AND_MEAN
#include <windows.h> // Win32 API for multithreading
#include <winsock2.h> // for Windows network facilities
#endif
Q_DEFINE_THIS_FILE
//****************************************************************************
// thread function for running the application main()
static DWORD WINAPI appThread(LPVOID par) {
(void)par; // unused parameter
return main_gui(); // run the QF application
}
//****************************************************************************
namespace DPP {
// local variables -----------------------------------------------------------
static HINSTANCE l_hInst; // this application instance
static HWND l_hWnd; // main window handle
static LPSTR l_cmdLine; // the command line string
static SegmentDisplay l_philos; // SegmentDisplay to show Philo status
static OwnerDrawnButton l_pauseBtn; // owner-drawn button
static unsigned l_rnd; // random seed
#ifdef Q_SPY
enum {
PHILO_STAT = QP::QS_USER,
COMMAND_STAT
};
static SOCKET l_sock = INVALID_SOCKET;
static uint8_t const l_clock_tick = 0U;
#endif
// Local functions -----------------------------------------------------------
static LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg,
WPARAM wParam, LPARAM lParam);
//............................................................................
extern "C" int WINAPI WinMain(HINSTANCE hInst, HINSTANCE /*hPrevInst*/,
LPSTR cmdLine, int iCmdShow)
{
l_hInst = hInst; // save the application instance
l_cmdLine = cmdLine; // save the command line string
//AllocConsole();
// create the main custom dialog window
HWND hWnd = CreateCustDialog(hInst, IDD_APPLICATION, NULL,
&WndProc, "QP_APP");
ShowWindow(hWnd, iCmdShow); // show the main window
// enter the message loop...
MSG msg;
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
//FreeConsole();
BSP::terminate(0);
return msg.wParam;
}
//............................................................................
static LRESULT CALLBACK WndProc(HWND hWnd, UINT iMsg,
WPARAM wParam, LPARAM lParam)
{
switch (iMsg) {
// Perform initialization upon cration of the main dialog window
// NOTE: Any child-windows are NOT created yet at this time, so
// the GetDlgItem() function can't be used (it will return NULL).
//
case WM_CREATE: {
l_hWnd = hWnd; // save the window handle
// initialize the owner-drawn buttons...
// NOTE: must be done *before* the first drawing of the buttons,
// so WM_INITDIALOG is too late.
//
OwnerDrawnButton_init(&l_pauseBtn, IDC_PAUSE,
LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_BTN_UP)),
LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_BTN_DWN)),
LoadCursor(NULL, IDC_HAND));
return 0;
}
// Perform initialization after all child windows have been created
case WM_INITDIALOG: {
SegmentDisplay_init(&l_philos,
N_PHILO, /* N_PHILO "segments" for the Philos */
3U); /* 3 bitmaps (for thinking/hungry/eating) */
SegmentDisplay_initSegment(&l_philos, 0U, IDC_PHILO_0);
SegmentDisplay_initSegment(&l_philos, 1U, IDC_PHILO_1);
SegmentDisplay_initSegment(&l_philos, 2U, IDC_PHILO_2);
SegmentDisplay_initSegment(&l_philos, 3U, IDC_PHILO_3);
SegmentDisplay_initSegment(&l_philos, 4U, IDC_PHILO_4);
SegmentDisplay_initBitmap(&l_philos,
0U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_THINKING)));
SegmentDisplay_initBitmap(&l_philos,
1U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_HUNGRY)));
SegmentDisplay_initBitmap(&l_philos,
2U, LoadBitmap(l_hInst, MAKEINTRESOURCE(IDB_EATING)));
// --> QP: spawn the application thread to run main()
Q_ALLEGE(CreateThread(NULL, 0, &appThread, NULL, 0, NULL)
!= (HANDLE)0);
return 0;
}
case WM_DESTROY: {
PostQuitMessage(0);
return 0;
}
// commands from regular buttons and menus...
case WM_COMMAND: {
SetFocus(hWnd);
switch (wParam) {
case IDOK:
case IDCANCEL: {
PostQuitMessage(0);
break;
}
}
return 0;
}
// owner-drawn buttons...
case WM_DRAWITEM: {
static QP::QEvt const pe = QEVT_INITIALIZER(PAUSE_SIG);
LPDRAWITEMSTRUCT pdis = (LPDRAWITEMSTRUCT)lParam;
switch (pdis->CtlID) {
case IDC_PAUSE: { // PAUSE owner-drawn button
switch (OwnerDrawnButton_draw(&l_pauseBtn,pdis)) {
case BTN_DEPRESSED: {
AO_Table->POST(&pe, static_cast<void *>(0));
break;
}
case BTN_RELEASED: {
static QP::QEvt const se =
QEVT_INITIALIZER(SERVE_SIG);
AO_Table->POST(&se, static_cast<void *>(0));
break;
}
default: {
break;
}
}
break;
}
}
return 0;
}
// mouse input...
case WM_MOUSEWHEEL: {
return 0;
}
// keyboard input...
case WM_KEYDOWN: {
return 0;
}
}
return DefWindowProc(hWnd, iMsg, wParam, lParam) ;
}
//............................................................................
void BSP::init(void) {
if (!QS_INIT(l_cmdLine)) { // QS initialization failed?
MessageBox(l_hWnd,
"Cannot connect to QSPY via TCP/IP\n"
"Please make sure that 'qspy -t' is running",
"QS_INIT() Error",
MB_OK | MB_ICONEXCLAMATION | MB_APPLMODAL);
}
QS_OBJ_DICTIONARY(&l_clock_tick); // must be called *after* QF::init()
QS_USR_DICTIONARY(PHILO_STAT);
QS_USR_DICTIONARY(COMMAND_STAT);
}
//............................................................................
void BSP::terminate(int16_t result) {
#ifdef Q_SPY
if (l_sock != INVALID_SOCKET) {
closesocket(l_sock);
l_sock = INVALID_SOCKET;
}
#endif
QP::QF::stop();
// cleanup all QWIN resources...
OwnerDrawnButton_xtor(&l_pauseBtn); // cleanup the l_pauseBtn resources
SegmentDisplay_xtor(&l_philos); // cleanup the l_philos resources
// end the main dialog
EndDialog(l_hWnd, result);
}
//............................................................................
void BSP::displayPhilStat(uint8_t n, char const *stat) {
UINT bitmapNum = 0;
Q_REQUIRE(n < N_PHILO);
switch (stat[0]) {
case 't': bitmapNum = 0U; break;
case 'h': bitmapNum = 1U; break;
case 'e': bitmapNum = 2U; break;
default: Q_ERROR(); break;
}
// set the "segment" # n to the bitmap # 'bitmapNum'
SegmentDisplay_setSegment(&l_philos, (UINT)n, bitmapNum);
QS_BEGIN(PHILO_STAT, AO_Philo[n]) // application-specific record begin
QS_U8(1, n); // Philosopher number
QS_STR(stat); // Philosopher status
QS_END()
}
//............................................................................
void BSP::displayPaused(uint8_t paused) {
char buf[16];
LoadString(l_hInst,
(paused != 0U) ? IDS_PAUSED : IDS_RUNNING, buf, Q_DIM(buf));
SetDlgItemText(l_hWnd, IDC_PAUSED, buf);
}
//............................................................................
uint32_t BSP::random(void) { // a very cheap pseudo-random-number generator
// "Super-Duper" Linear Congruential Generator (LCG)
// LCG(2^32, 3*7*11*13*23, 0, seed)
//
l_rnd = l_rnd * (3U*7U*11U*13U*23U);
return l_rnd >> 8;
}
//............................................................................
void BSP::randomSeed(uint32_t seed) {
l_rnd = seed;
}
} // namespace DPP
//****************************************************************************
namespace QP {
//............................................................................
void QF::onStartup(void) {
QF_setTickRate(DPP::BSP::TICKS_PER_SEC); // set the desired tick rate
}
//............................................................................
void QF::onCleanup(void) {
}
//............................................................................
void QF_onClockTick(void) {
QF::TICK(&DPP::l_clock_tick); // perform the QF clock tick processing
}
//............................................................................
extern "C" void Q_onAssert(char const * const module, int loc) {
QF::stop(); // stop ticking
QS_ASSERTION(module, loc, 10000U); // report assertion to QS
char message[80];
SNPRINTF_S(message, Q_DIM(message) - 1,
"Assertion failed in module %s location %d", module, loc);
MessageBox(DPP::l_hWnd, message, "!!! ASSERTION !!!",
MB_OK | MB_ICONEXCLAMATION | MB_APPLMODAL);
PostQuitMessage(-1);
}
//----------------------------------------------------------------------------
#ifdef Q_SPY // define QS callbacks
#include <time.h>
// In this demo, the QS software tracing output is sent out of the application
// through a TCP/IP socket. This requires the QSPY host application to
// be started first to open a server socket (qspy -t ...) to wait for the
// incoming TCP/IP connection from the DPP demo.
//
// In an embedded target, the QS software tracing output can be sent out
// using any method available, such as a UART. This would require changing
// the implementation of the functions in this section, but the rest of the
// application code does not "know" (and should not care) how the QS ouptut
// is actually performed. In other words, the rest of the application does NOT
// need to change in any way to produce QS output.
//............................................................................
extern "C" DWORD WINAPI idleThread(LPVOID par) { // signature for CreateThread()
(void)par;
while (DPP::l_sock != INVALID_SOCKET) {
uint8_t const *block;
// try to receive bytes from the QS socket...
uint16_t nBytes = QS::rxGetNfree();
if (nBytes > 0U) {
uint8_t buf[64];
int status;
if (nBytes > sizeof(buf)) {
nBytes = sizeof(buf);
}
status = recv(DPP::l_sock, reinterpret_cast<char *>(&buf[0]),
static_cast<int>(nBytes), 0);
if (status != SOCKET_ERROR) {
uint16_t i;
nBytes = static_cast<uint16_t>(status);
for (i = 0U; i < nBytes; ++i) {
QS::rxPut(buf[i]);
}
}
}
QS::rxParse(); // parse all the received bytes
nBytes = 1024U;
QF_CRIT_ENTRY(dummy);
block = QS::getBlock(&nBytes);
QF_CRIT_EXIT(dummy);
if (block != static_cast<uint8_t *>(0)) {
send(DPP::l_sock, reinterpret_cast<char const *>(block),
static_cast<int_t>(nBytes), 0);
}
Sleep(20); // sleep for xx milliseconds
}
return (DWORD)0; // return success
}
//............................................................................
bool QS::onStartup(void const *arg) {
static uint8_t qsBuf[1024]; // buffer for QS output
static uint8_t qsRxBuf[100]; // buffer for QS receive channel
static WSADATA wsaData;
char hostName[64];
char const *src;
char *dst;
USHORT port = 6601; // default QSPY server port
ULONG ioctl_opt = 1;
struct sockaddr_in sockAddr;
struct hostent *server;
initBuf(qsBuf, sizeof(qsBuf));
rxInitBuf(qsRxBuf, sizeof(qsRxBuf));
// initialize Windows sockets
if (WSAStartup(MAKEWORD(2,0), &wsaData) == SOCKET_ERROR) {
printf("Windows Sockets cannot be initialized.");
return (uint8_t)0;
}
src = (arg != (void const *)0)
? (char const *)arg
: "localhost";
dst = hostName;
while ((*src != '\0')
&& (*src != ':')
&& (dst < &hostName[sizeof(hostName)]))
{
*dst++ = *src++;
}
*dst = '\0';
if (*src == ':') {
port = (USHORT)strtoul(src + 1, NULL, 10);
}
DPP::l_sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); // TCP socket
if (DPP::l_sock == INVALID_SOCKET){
printf("Socket cannot be created; error 0x%08X\n",
WSAGetLastError());
return false; // failure
}
server = gethostbyname(hostName);
if (server == NULL) {
printf("QSpy host name %s cannot be resolved; error 0x%08X\n",
hostName, WSAGetLastError());
return false;
}
memset(&sockAddr, 0, sizeof(sockAddr));
sockAddr.sin_family = AF_INET;
memcpy(&sockAddr.sin_addr, server->h_addr, server->h_length);
sockAddr.sin_port = htons(port);
if (connect(DPP::l_sock, reinterpret_cast<struct sockaddr *>(&sockAddr),
sizeof(sockAddr)) == SOCKET_ERROR)
{
printf("Cannot connect to the QSPY server; error 0x%08X\n",
WSAGetLastError());
QS_EXIT();
return false; // failure
}
// Set the socket to non-blocking mode.
if (ioctlsocket(DPP::l_sock, FIONBIO, &ioctl_opt) == SOCKET_ERROR) {
printf("Socket configuration failed.\n"
"Windows socket error 0x%08X.",
WSAGetLastError());
QS_EXIT();
return false; // failure
}
// set up the QS filters...
QS_FILTER_ON(QS_QEP_STATE_ENTRY);
QS_FILTER_ON(QS_QEP_STATE_EXIT);
QS_FILTER_ON(QS_QEP_STATE_INIT);
QS_FILTER_ON(QS_QEP_INIT_TRAN);
QS_FILTER_ON(QS_QEP_INTERN_TRAN);
QS_FILTER_ON(QS_QEP_TRAN);
QS_FILTER_ON(QS_QEP_IGNORED);
QS_FILTER_ON(QS_QEP_DISPATCH);
QS_FILTER_ON(QS_QEP_UNHANDLED);
QS_FILTER_ON(QS_QF_ACTIVE_POST_FIFO);
QS_FILTER_ON(QS_QF_ACTIVE_POST_LIFO);
QS_FILTER_ON(QS_QF_PUBLISH);
QS_FILTER_ON(DPP::PHILO_STAT);
QS_FILTER_ON(DPP::COMMAND_STAT);
// return the status of creating the idle thread
return (CreateThread(NULL, 1024, &idleThread, NULL, 0, NULL) != NULL)
? true : false;
}
//............................................................................
void QS::onCleanup(void) {
if (DPP::l_sock != INVALID_SOCKET) {
closesocket(DPP::l_sock);
DPP::l_sock = INVALID_SOCKET;
}
WSACleanup();
}
//............................................................................
void QS::onFlush(void) {
uint16_t nBytes = 1000U;
uint8_t const *block;
while ((block = getBlock(&nBytes)) != static_cast<uint8_t *>(0)) {
send(DPP::l_sock, reinterpret_cast<char const *>(block), nBytes, 0);
nBytes = 1000U;
}
}
//............................................................................
QSTimeCtr QS::onGetTime(void) {
return static_cast<QSTimeCtr>(clock());
}
//............................................................................
//! callback function to reset the target (to be implemented in the BSP)
void QS::onReset(void) {
//TBD
}
//............................................................................
//! callback function to execute a uesr command (to be implemented in BSP)
void QS::onCommand(uint8_t cmdId, uint32_t param1,
uint32_t param2, uint32_t param3)
{
(void)cmdId;
(void)param1;
(void)param2;
(void)param3;
// application-specific record
QS_BEGIN(DPP::COMMAND_STAT, static_cast<void *>(0))
QS_U8(2, cmdId);
QS_U32(8, param1);
QS_END()
if (cmdId == 10U) {
Q_onAssert("command", 10);
}
}
#endif // Q_SPY
//----------------------------------------------------------------------------
} // namespace QP