mirror of
https://github.com/QuantumLeaps/qpcpp.git
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361 lines
15 KiB
C++
361 lines
15 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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// Product: Product: "Fly'n'Shoot" game, BSP for 80x86, Open Watcom
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// Last Updated for Version: 4.5.00
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// Date of the Last Update: May 20, 2012
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//
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// Q u a n t u m L e a P s
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// ---------------------------
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// innovating embedded systems
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//
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// Copyright (C) 2002-2012 Quantum Leaps, LLC. All rights reserved.
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//
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// This program is open source software: you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as published
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// by the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// Alternatively, this program may be distributed and modified under the
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// terms of Quantum Leaps commercial licenses, which expressly supersede
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// the GNU General Public License and are specifically designed for
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// licensees interested in retaining the proprietary status of their code.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// Contact information:
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// Quantum Leaps Web sites: http://www.quantum-leaps.com
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// http://www.state-machine.com
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// e-mail: info@quantum-leaps.com
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//////////////////////////////////////////////////////////////////////////////
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#include "qp_port.h"
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#include "game.h"
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#include "bsp.h"
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#include "video.h"
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#include <dos.h> // for _dos_setvect()/_dos_getvect()
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#include <conio.h> // for inp()/outp()
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#include <stdlib.h> // for _exit()
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Q_DEFINE_THIS_FILE
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// Local-scope objects -------------------------------------------------------
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static void interrupt (*l_dosTmrISR)(void);
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static void interrupt (*l_dosKbdISR)(void);
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static void interrupt (*l_dosSpareISR)(void);
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#ifdef Q_SPY
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static uint16_t l_uart_base; // QS data uplink UART base address
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QSTimeCtr l_tickTime; // keeps timetsamp at tick
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static uint8_t l_tmr;
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static uint8_t l_kbd;
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#define UART_TXFIFO_DEPTH 16
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#endif
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#define TMR_VECTOR 0x08
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#define KBD_VECTOR 0x09
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#define SPARE_VECTOR 0x81
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//............................................................................
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static void interrupt ISR_tmr(void) {
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QF_ISR_ENTRY();
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QF::TICK(&l_tmr); // process all armed time events
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static QEvt const tickEvt = { TIME_TICK_SIG, 0 };
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QF::PUBLISH(&tickEvt, &l_tmr); // publish the tick event
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#ifdef Q_SPY
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l_tickTime += 0x10000;
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#endif
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QF_ISR_EXIT();
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}
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//............................................................................
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static void interrupt ISR_kbd(void) {
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static uint8_t ship_pos = GAME_SHIP_Y;
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QF_ISR_ENTRY();
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uint8_t key = inp(0x60); // key scan code from 8042 kbd controller
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uint8_t kcr = inp(0x61); // get keyboard control register
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outp(0x61, (uint8_t)(kcr | 0x80)); // toggle acknowledge bit high
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outp(0x61, kcr); // toggle acknowledge bit low
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switch (key) {
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case 200: // Up-arrow
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case 208: { // Down-arrow
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ObjectPosEvt *ope = Q_NEW(ObjectPosEvt, PLAYER_SHIP_MOVE_SIG);
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if ((key == (uint8_t)200) && (ship_pos > 0x00)) {
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--ship_pos;
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}
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else if ((key == (uint8_t)208)
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&& (ship_pos < (GAME_SCREEN_HEIGHT - 3))) {
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++ship_pos;
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}
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ope->x = (uint8_t)GAME_SHIP_X; // x-position is fixed
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ope->y = (uint8_t)ship_pos;
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AO_Ship->POST(ope, &l_kbd); // post to the ship
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Video::printNumAt(24, 24, Video::FGND_YELLOW, ship_pos);
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break;
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}
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case 57: { // Space
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static uint16_t ntrig = 0;
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static QEvt const fireEvt = { PLAYER_TRIGGER_SIG, 0 };
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QF::PUBLISH(&fireEvt, &l_kbd);
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Video::printNumAt(47, 24, Video::FGND_YELLOW, ++ntrig);
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break;
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} // Esc
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case 129: {
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static QEvt const quitEvt = { PLAYER_QUIT_SIG, 0 };
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QF::PUBLISH(&quitEvt, &l_kbd);
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break;
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}
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}
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QF_ISR_EXIT();
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}
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//............................................................................
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void BSP_init(int argc, char *argv[]) {
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char const *com = "COM1";
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com = com; // avoid compiler warning if QS is not used
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if (argc > 1) {
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com = argv[1];
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}
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if (!QS_INIT(com)) { // initialize QS
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Q_ERROR();
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}
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QS_OBJ_DICTIONARY(&l_tmr);
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QS_OBJ_DICTIONARY(&l_kbd);
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Video::clearScreen(Video::BGND_LIGHT_GRAY);
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Video::clearRect( 0, 0, 80, 1, Video::BGND_RED | Video::BGND_BLINK);
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Video::clearRect( 0, 8, 80, 24, Video::BGND_BLACK | Video::FGND_WHITE);
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Video::clearRect( 0, 7, 80, 8, Video::BGND_BLUE);
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Video::clearRect( 0, 24, 80, 25, Video::BGND_BLUE);
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Video::clearRect(24, 24, 28, 25, Video::BGND_RED | Video::BGND_BLINK);
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Video::clearRect(24, 24, 28, 25, Video::BGND_RED | Video::BGND_BLINK);
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Video::printStrAt(35, 0, Video::FGND_WHITE, "FLY 'n' SHOOT");
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Video::printStrAt(15, 2, Video::FGND_BLACK,
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"Press UP-arrow to move the space ship up");
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Video::printStrAt(15, 3, Video::FGND_BLACK,
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"Press DOWN-arrow to move the space ship down");
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Video::printStrAt(15, 4, Video::FGND_BLACK,
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"Press SPACE to fire the missile");
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Video::printStrAt(15, 5, Video::FGND_BLACK,
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"Press ESC to quit the game");
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Video::printStrAt( 8, 24, Video::FGND_WHITE, "Ship Position:");
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Video::printStrAt(37, 24, Video::FGND_WHITE, "Triggers:");
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Video::printStrAt(61, 24, Video::FGND_WHITE, "Score:");
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Video::clearRect(24, 24, 28, 25, Video::BGND_RED);
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Video::clearRect(47, 24, 51, 25, Video::BGND_RED);
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Video::clearRect(68, 24, 72, 25, Video::BGND_RED);
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Video::printNumAt(24, 24, Video::FGND_YELLOW, 0);
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Video::printNumAt(47, 24, Video::FGND_YELLOW, 0);
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Video::printNumAt(68, 24, Video::FGND_YELLOW, 0);
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}
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//............................................................................
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void BSP_drawBitmap(uint8_t const *bitmap, uint8_t width, uint8_t height) {
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Video::drawBitmapAt(0, 8, bitmap, width, height);
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}
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//............................................................................
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void BSP_drawNString(uint8_t x, uint8_t y, char const *str) {
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Video::drawStringAt(x, 8 + y*8, str);
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}
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//............................................................................
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void BSP_updateScore(uint16_t score) {
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if (score == 0) {
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Video::clearRect(68, 24, 72, 25, Video::BGND_RED);
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}
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Video::printNumAt(68, 24, Video::FGND_YELLOW, score);
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}
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//............................................................................
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void BSP_displayOn(void) {
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}
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//............................................................................
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void BSP_displayOff(void) {
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Video::clearRect( 0, 8, 80, 24, Video::BGND_BLACK | Video::FGND_WHITE);
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}
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//............................................................................
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void QF::onStartup(void) {
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uint16_t count;
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// save the origingal DOS vectors ...
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l_dosTmrISR = _dos_getvect(TMR_VECTOR);
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l_dosKbdISR = _dos_getvect(KBD_VECTOR);
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l_dosSpareISR = _dos_getvect(SPARE_VECTOR);
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QF_INT_DISABLE();
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count = (uint16_t)(((1193180 * 2) / BSP_TICKS_PER_SEC + 1) >> 1);
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outp(0x43, 0x36); // use mode-3 for timer 0 in the 8254
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outp(0x40, count & 0xFF); // load low byte of timer 0
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outp(0x40, (count >> 8) & 0xFF); // load high byte of timer 0
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_dos_setvect(TMR_VECTOR, &ISR_tmr);
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_dos_setvect(KBD_VECTOR, &ISR_kbd);
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_dos_setvect(SPARE_VECTOR, l_dosTmrISR);
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QF_INT_ENABLE();
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}
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//............................................................................
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void QF::onCleanup(void) {
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// restore the DOS system clock tick rate...
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QF_INT_DISABLE();
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outp(0x43, 0x36); // use mode-3 for timer 0 in the 8254
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outp(0x40, 0); // load low byte of timer 0
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outp(0x40, 0); // load high byte of timer 0
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// restore the original DOS vectors ...
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_dos_setvect(TMR_VECTOR, l_dosTmrISR);
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_dos_setvect(KBD_VECTOR, l_dosKbdISR);
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_dos_setvect(SPARE_VECTOR, l_dosSpareISR);
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QF_INT_ENABLE();
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QS_EXIT(); // exit QS
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_exit(0); // exit to DOS
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}
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//............................................................................
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void QF::onIdle(void) { // NOTE: entered with interrupts DISABLED
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QF_INT_ENABLE(); // must at least enable interrupts
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#ifdef Q_SPY
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if ((inp(l_uart_base + 5) & (1 << 5)) != 0) { // Tx FIFO empty?
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uint16_t fifo = UART_TXFIFO_DEPTH; // depth of the 15550 Tx FIFO
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uint8_t const *block;
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QF_INT_DISABLE();
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block = QS::getBlock(&fifo); // try to get next block to transmit
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QF_INT_ENABLE();
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while (fifo-- != 0) { // any bytes in the block?
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outp(l_uart_base + 0, *block++);
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}
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}
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#endif
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}
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//----------------------------------------------------------------------------
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void Q_onAssert(char const Q_ROM * const Q_ROM_VAR file, int line) {
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Video::clearRect ( 0, 24, 80, 25, Video::BGND_RED);
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Video::printStrAt( 0, 24, Video::FGND_WHITE, "ASSERTION FAILED in file:");
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Video::printStrAt(26, 24, Video::FGND_YELLOW, file);
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Video::printStrAt(57, 24, Video::FGND_WHITE, "line:");
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Video::printNumAt(62, 24, Video::FGND_YELLOW, line);
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QF::stop(); // stop QF and cleanup
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}
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//----------------------------------------------------------------------------
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#ifdef Q_SPY
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//............................................................................
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static uint8_t UART_config(char const *comName, uint32_t baud) {
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switch (comName[3]) { // Set the base address of the COMx port
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case '1': l_uart_base = (uint16_t)0x03F8; break; // COM1
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case '2': l_uart_base = (uint16_t)0x02F8; break; // COM2
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case '3': l_uart_base = (uint16_t)0x03E8; break; // COM3
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case '4': l_uart_base = (uint16_t)0x02E8; break; // COM4
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default: return (uint8_t)0; // COM port out of range failure
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}
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baud = (uint16_t)(115200UL / baud); // divisor for baud rate
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outp(l_uart_base + 3, (1 << 7)); // Set divisor access bit (DLAB)
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outp(l_uart_base + 0, (uint8_t)baud); // Load divisor
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outp(l_uart_base + 1, (uint8_t)(baud >> 8));
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outp(l_uart_base + 3, (1 << 1) | (1 << 0)); // LCR:8-bits,no p,1stop
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outp(l_uart_base + 4, (1 << 3) | (1 << 1) | (1 << 0)); // DTR,RTS,Out
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outp(l_uart_base + 1, 0); // Put UART into the polling FIFO mode
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outp(l_uart_base + 2, (1 << 2) | (1 << 0)); // FCR: enable, TX clear
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return (uint8_t)1; // success
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}
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//............................................................................
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bool QS::onStartup(void const *arg) {
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static uint8_t qsBuf[1*1024]; // buffer for Quantum Spy
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initBuf(qsBuf, sizeof(qsBuf));
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// setup the QS filters...
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QS_FILTER_ON(QS_ALL_RECORDS);
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// QS_FILTER_OFF(QS_QEP_STATE_EMPTY);
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// QS_FILTER_OFF(QS_QEP_STATE_ENTRY);
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// QS_FILTER_OFF(QS_QEP_STATE_EXIT);
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// QS_FILTER_OFF(QS_QEP_STATE_INIT);
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// QS_FILTER_OFF(QS_QEP_INIT_TRAN);
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// QS_FILTER_OFF(QS_QEP_INTERN_TRAN);
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// QS_FILTER_OFF(QS_QEP_TRAN);
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// QS_FILTER_OFF(QS_QEP_IGNORED);
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QS_FILTER_OFF(QS_QF_ACTIVE_ADD);
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QS_FILTER_OFF(QS_QF_ACTIVE_REMOVE);
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QS_FILTER_OFF(QS_QF_ACTIVE_SUBSCRIBE);
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QS_FILTER_OFF(QS_QF_ACTIVE_UNSUBSCRIBE);
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QS_FILTER_OFF(QS_QF_ACTIVE_POST_FIFO);
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QS_FILTER_OFF(QS_QF_ACTIVE_POST_LIFO);
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QS_FILTER_OFF(QS_QF_ACTIVE_GET);
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QS_FILTER_OFF(QS_QF_ACTIVE_GET_LAST);
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QS_FILTER_OFF(QS_QF_EQUEUE_INIT);
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QS_FILTER_OFF(QS_QF_EQUEUE_POST_FIFO);
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QS_FILTER_OFF(QS_QF_EQUEUE_POST_LIFO);
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QS_FILTER_OFF(QS_QF_EQUEUE_GET);
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QS_FILTER_OFF(QS_QF_EQUEUE_GET_LAST);
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QS_FILTER_OFF(QS_QF_MPOOL_INIT);
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QS_FILTER_OFF(QS_QF_MPOOL_GET);
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QS_FILTER_OFF(QS_QF_MPOOL_PUT);
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QS_FILTER_OFF(QS_QF_PUBLISH);
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QS_FILTER_OFF(QS_QF_NEW);
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QS_FILTER_OFF(QS_QF_GC_ATTEMPT);
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QS_FILTER_OFF(QS_QF_GC);
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// QS_FILTER_OFF(QS_QF_TICK);
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QS_FILTER_OFF(QS_QF_TIMEEVT_ARM);
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QS_FILTER_OFF(QS_QF_TIMEEVT_AUTO_DISARM);
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QS_FILTER_OFF(QS_QF_TIMEEVT_DISARM_ATTEMPT);
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QS_FILTER_OFF(QS_QF_TIMEEVT_DISARM);
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QS_FILTER_OFF(QS_QF_TIMEEVT_REARM);
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QS_FILTER_OFF(QS_QF_TIMEEVT_POST);
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QS_FILTER_OFF(QS_QF_CRIT_ENTRY);
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QS_FILTER_OFF(QS_QF_CRIT_EXIT);
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QS_FILTER_OFF(QS_QF_ISR_ENTRY);
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QS_FILTER_OFF(QS_QF_ISR_EXIT);
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return UART_config((char const *)arg, 115200UL);
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}
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//............................................................................
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void QS::onCleanup(void) {
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}
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//............................................................................
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QSTimeCtr QS::onGetTime(void) { // invoked with interrupts locked
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static uint32_t l_lastTime;
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uint32_t now;
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uint16_t count16; // 16-bit count from the 8254
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outp(0x43, 0); // latch the 8254's counter-0 count
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count16 = (uint16_t)inp(0x40); // read the low byte of counter-0
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count16 += ((uint16_t)inp(0x40) << 8); // add on the hi byte
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now = l_tickTime + (0x10000 - count16);
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if (l_lastTime > now) { // are we going "back" in time?
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now += 0x10000; // assume that there was one rollover
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}
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l_lastTime = now;
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return (QSTimeCtr)now;
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}
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//............................................................................
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void QS::onFlush(void) {
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uint16_t b;
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while ((b = getByte()) != QS_EOD) { // next QS trace byte available?
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while ((inp(l_uart_base + 5) & (1 << 5)) == 0) { // not empty?
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}
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outp(l_uart_base + 0, (uint8_t)b); // put the byte to TX FIFO
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}
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}
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#endif // Q_SPY
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//----------------------------------------------------------------------------
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