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43 lines
1.8 KiB
C++
43 lines
1.8 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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// Product: WinMain for emWin/uC/GUI, Win32 simulation VC++ 6.0
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// Last updated for version 5.8.2
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// Last updated on 2017-01-15
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//
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// Q u a n t u m L e a P s
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// ---------------------------
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// innovating embedded systems
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//
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// Copyright (C) Quantum Leaps, LLC. All rights reserved.
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//
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// This program is open source software: you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as published
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// by the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Alternatively, this program may be distributed and modified under the
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// terms of Quantum Leaps commercial licenses, which expressly supersede
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// the GNU General Public License and are specifically designed for
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// licensees interested in retaining the proprietary status of their code.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <www.gnu.org/licenses/>.
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//
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// Contact information:
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// https://state-machine.com
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// <info@state-machine.com>
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//////////////////////////////////////////////////////////////////////////////
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#include <windows.h>
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#include "GUI_SIM_Win32.h"
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//............................................................................
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int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
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LPSTR lpCmdLine, int nCmdShow)
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{
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return SIM_GUI_App(hInstance, lpCmdLine);
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}
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