2017-10-27 13:39:14 +08:00
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#include "animationmanager.h"
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#include "qqtobjectfactory.h"
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#include "qqtanimation.h"
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#include "qqt-qt.h"
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AnimationManager* AnimationManager::_instance = NULL;
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AnimationManager* AnimationManager::Instance(QObject* parent)
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{
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if (_instance)
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return _instance;
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_instance = new AnimationManager(parent);
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return _instance;
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}
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AnimationManager::AnimationManager(QObject* parent) : QObject(parent)
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{
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//init app's all animation
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2017-11-21 23:12:29 +08:00
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QPushButton* pushButton = (QPushButton*)QQtObjectFactory::registedObject("pushButton");
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QPushButton* pushButton_2 = (QPushButton*)QQtObjectFactory::registedObject("pushButton_2");
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QPushButton* pushButton_3 = (QPushButton*)QQtObjectFactory::registedObject("pushButton_3");
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QPushButton* pushButton_4 = (QPushButton*)QQtObjectFactory::registedObject("pushButton_4");
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QPushButton* pushButton_5 = (QPushButton*)QQtObjectFactory::registedObject("pushButton_5");
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QPushButton* pushButton_6 = (QPushButton*)QQtObjectFactory::registedObject("pushButton_6");
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2017-10-27 13:39:14 +08:00
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2017-11-21 23:12:29 +08:00
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QQtAnimation* ani = new QQtAnimation(this);
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2017-10-27 13:39:14 +08:00
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QSequentialAnimationGroup* sa = new QSequentialAnimationGroup(ani);
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QParallelAnimationGroup* pa = new QParallelAnimationGroup(ani);
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QPropertyAnimation* ani0 = new QPropertyAnimation(pushButton, "geometry");
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ani0->setDuration(1000);
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ani0->setStartValue(QRect(300, 150, 100, 30));
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ani0->setEndValue(QRect(500, 150, 100, 30));
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ani0->setEasingCurve(QEasingCurve::OutBounce);
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QPropertyAnimation* ani1 = new QPropertyAnimation(pushButton, "geometry");
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ani1->setDuration(1000);
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ani1->setStartValue(QRect(500, 150, 100, 30));
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ani1->setEndValue(QRect(300, 150, 100, 30));
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ani1->setEasingCurve(QEasingCurve::OutBounce);
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QPropertyAnimation* ani2 = new QPropertyAnimation(pushButton_2, "geometry");
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ani2->setDuration(500);
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ani2->setStartValue(QRect(300, 200, 100, 30));
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ani2->setEndValue(QRect(500, 200, 100, 30));
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//ani2->setEasingCurve(QEasingCurve::OutBounce);
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QPropertyAnimation* ani3 = new QPropertyAnimation(pushButton_2, "geometry");
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ani3->setDuration(200);
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ani3->setStartValue(QRect(500, 200, 100, 30));
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ani3->setEndValue(QRect(300, 200, 100, 30));
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//ani3->setEasingCurve(QEasingCurve::OutBounce);
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QPropertyAnimation* ani4 = new QPropertyAnimation(pushButton_3, "geometry");
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ani4->setDuration(1000);
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ani4->setStartValue(QRect(300, 250, 100, 30));
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ani4->setEndValue(QRect(500, 250, 100, 30));
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ani4->setEasingCurve(QEasingCurve::OutBounce);
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QPropertyAnimation* ani5 = new QPropertyAnimation(pushButton_3, "geometry");
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ani5->setDuration(1000);
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ani5->setStartValue(QRect(500, 250, 100, 30));
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ani5->setEndValue(QRect(300, 250, 100, 30));
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ani5->setEasingCurve(QEasingCurve::OutBounce);
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QPropertyAnimation* ani6 = new QPropertyAnimation(pushButton_4, "geometry");
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ani6->setDuration(1000);
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ani6->setStartValue(QRect(300, 300, 100, 30));
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ani6->setEndValue(QRect(500, 300, 100, 30));
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ani6->setEasingCurve(QEasingCurve::OutBounce);
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QPropertyAnimation* ani7 = new QPropertyAnimation(pushButton_4, "geometry");
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ani7->setDuration(1000);
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ani7->setStartValue(QRect(500, 300, 100, 30));
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ani7->setEndValue(QRect(300, 300, 100, 30));
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ani7->setEasingCurve(QEasingCurve::OutBounce);
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sa->addAnimation(ani0);
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sa->addAnimation(ani2);
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pa->addAnimation(ani4);
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pa->addAnimation(ani6);
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//pa->addAnimation(ani1);
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//pa->addAnimation(ani3);
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//pa->addAnimation(ani5);
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//pa->addAnimation(ani7);
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connect(pushButton_5, SIGNAL(clicked(bool)),
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ani, SLOT(start()));
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connect(pushButton_6, SIGNAL(clicked(bool)),
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pa, SLOT(start()));
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}
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