mirror of
https://gitee.com/drabel/LibQQt.git
synced 2025-01-04 10:18:44 +08:00
update QQt Protocol and Protocol Manager
This commit is contained in:
parent
e036cdc00b
commit
1e7140f2c9
@ -1,4 +1,4 @@
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#include "qqtbluetoothclient.h"
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#include "qqtbluetoothclient.h"
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#include <qqtcore.h>
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QQtBluetoothClient::QQtBluetoothClient ( QBluetoothServiceInfo::Protocol socketType, QObject* parent ) :
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@ -44,9 +44,10 @@ void QQtBluetoothClient::installProtocol ( QQtProtocol* stack )
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if ( m_protocol )
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return;
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m_protocol = stack;
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connect ( m_protocol, SIGNAL ( write ( const QByteArray& ) ),
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connect ( stack, SIGNAL ( write ( const QByteArray& ) ),
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this, SLOT ( slotWriteData ( const QByteArray& ) ) );
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stack->attach();
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m_protocol = stack;
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}
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void QQtBluetoothClient::uninstallProtocol ( QQtProtocol* stack )
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@ -58,6 +59,7 @@ void QQtBluetoothClient::uninstallProtocol ( QQtProtocol* stack )
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disconnect ( m_protocol, SIGNAL ( write ( const QByteArray& ) ),
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this, SLOT ( slotWriteData ( const QByteArray& ) ) );
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m_protocol->detach();
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m_protocol = NULL;
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}
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@ -19,7 +19,7 @@ class QQTSHARED_EXPORT QQtProtocol : public QObject
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Q_OBJECT
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public:
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Q_INVOKABLE explicit QQtProtocol ( QObject* parent = 0 ) : QObject ( parent ) {
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detach();
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}
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virtual ~QQtProtocol() {
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@ -59,6 +59,9 @@ public:
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*/
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inline virtual bool dispatcher ( const QByteArray& ) { return 0; }
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/*
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* 以下函数,与用户无关。
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*/
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signals:
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/**
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* @brief notifyToProtocolManager
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@ -72,6 +75,15 @@ signals:
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* @param message
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*/
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void notifyToProtocolManager ( const QQtProtocol* self, const QQtMessage* message );
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/**
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* 如果Socket和这个Protocol关联,就会设置关联。
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*/
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public:
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void detach() { mIsDetached = true; }
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void attach() { mIsDetached = false; }
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bool detached() { return mIsDetached; }
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private:
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bool mIsDetached;
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};
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#endif // QQTPROTOCOL_H
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@ -24,13 +24,15 @@
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*
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* 关于识别Protocl,
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* 用户的客户端可以发个人信息上来,Protocol保存在句柄内部。
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*
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* 定位:
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* 对同种类型的协议句柄,可以管理1024个。
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*/
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class QQTSHARED_EXPORT QQtProtocolManager : public QObject
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{
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Q_OBJECT
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public:
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explicit QQtProtocolManager ( QObject* parent = 0 ) : QObject ( parent ) {
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mProtocol = NULL;
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}
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virtual ~QQtProtocolManager() {
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@ -65,9 +67,10 @@ public:
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*/
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template <typename T>
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bool registerProtocol () {
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if ( mProtocol )
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return false;
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mProtocol = new T ( this );
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for ( int i = 0; i < 1024; i++ ) {
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QQtProtocol* p0 = new T ( this );
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m_protocol_list.push_back ( p0 );
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}
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return true;
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}
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@ -83,20 +86,34 @@ public:
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* @return
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*/
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QQtProtocol* createProtocol () {
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//如果不能生成,根本不返回,而是崩溃。
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if ( !mProtocol )
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if ( m_protocol_list.isEmpty() )
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return NULL;
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pmeta ( mProtocol );
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QQtProtocol* p0 = ( QQtProtocol* ) mProtocol->staticMetaObject.newInstance ( Q_ARG ( QQtProtocolManager*, this ) );
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//无论如何,使用对象工厂也一样,都不能正确生成。对象工厂崩溃退出。
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//QQtProtocol* p0 = ( QQtProtocol* ) mProtocol->metaObject()->newInstance ( Q_ARG(QQtProtocolManager*, this) );
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QQtProtocol* p0 = findDetachedInstance();
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if ( p0 == 0 )
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return NULL;
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pmeta ( p0 ) << p0;
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//帮助Protocol给用户发数据。
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connect ( p0, SIGNAL ( notifyToProtocolManager ( const QQtProtocol*, const QQtMessage* ) ),
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this, SIGNAL ( notifyToBusinessLevel ( const QQtProtocol*, const QQtMessage* ) ) );
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return p0;
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}
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protected:
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QQtProtocol* findDetachedInstance() {
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QListIterator<QQtProtocol*> itor ( m_protocol_list );
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while ( itor.hasNext() ) {
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QQtProtocol* p = itor.next();
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if ( p->detached() )
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return p;
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}
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return NULL;
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}
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private:
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QQtProtocol* mProtocol;
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QList<QQtProtocol*> m_protocol_list;
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};
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#endif // QQTPROTOCOLMANAGER_H
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@ -1,4 +1,4 @@
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#include "qqtserialport.h"
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#include "qqtserialport.h"
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#include "qqtcore.h"
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QQtSerialPort::QQtSerialPort ( QObject* parent ) : QSerialPort ( parent )
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@ -20,9 +20,10 @@ void QQtSerialPort::installProtocol ( QQtProtocol* stack )
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if ( m_protocol )
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return;
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m_protocol = stack;
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connect ( m_protocol, SIGNAL ( write ( const QByteArray& ) ),
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connect ( stack, SIGNAL ( write ( const QByteArray& ) ),
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this, SLOT ( slotWriteData ( const QByteArray& ) ) );
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stack->attach();
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m_protocol = stack;
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}
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void QQtSerialPort::uninstallProtocol ( QQtProtocol* stack )
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@ -34,6 +35,7 @@ void QQtSerialPort::uninstallProtocol ( QQtProtocol* stack )
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disconnect ( m_protocol, SIGNAL ( write ( const QByteArray& ) ),
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this, SLOT ( slotWriteData ( const QByteArray& ) ) );
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m_protocol->detach();
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m_protocol = NULL;
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}
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@ -1,4 +1,4 @@
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#include "qqttcpclient.h"
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#include "qqttcpclient.h"
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#include <QTcpSocket>
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#include <QHostInfo>
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@ -49,9 +49,10 @@ void QQtTcpClient::installProtocol ( QQtProtocol* stack )
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if ( m_protocol )
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return;
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m_protocol = stack;
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connect ( m_protocol, SIGNAL ( write ( const QByteArray& ) ),
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connect ( stack, SIGNAL ( write ( const QByteArray& ) ),
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this, SLOT ( slotWriteData ( const QByteArray& ) ) );
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stack->attach();
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m_protocol = stack;
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}
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void QQtTcpClient::uninstallProtocol ( QQtProtocol* stack )
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@ -63,6 +64,7 @@ void QQtTcpClient::uninstallProtocol ( QQtProtocol* stack )
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disconnect ( m_protocol, SIGNAL ( write ( const QByteArray& ) ),
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this, SLOT ( slotWriteData ( const QByteArray& ) ) );
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m_protocol->detach();
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m_protocol = NULL;
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}
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@ -1,8 +1,11 @@
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#include "qqttcpserver.h"
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#include "qqttcpserver.h"
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QQtTcpServer::QQtTcpServer ( QObject* parent ) :
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QTcpServer ( parent )
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{
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connect ( this, SIGNAL ( newConnection() ),
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this, SLOT ( comingNewConnection() ),
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Qt::QueuedConnection );
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m_protocolManager = NULL;
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}
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@ -14,6 +17,7 @@ QQtTcpServer::~QQtTcpServer()
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void QQtTcpServer::incomingConnection ( qintptr handle )
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{
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return QTcpServer::incomingConnection ( handle );
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QQtTcpClient* clientSocket = new QQtTcpClient ( this );
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clientSocket->setSocketDescriptor ( handle );
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if ( !m_protocolManager )
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@ -41,6 +45,30 @@ void QQtTcpServer::clientSocketDisConnected()
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m_clientList.removeOne ( clientSocket );
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}
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void QQtTcpServer::comingNewConnection()
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{
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while ( hasPendingConnections() )
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{
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QTcpSocket* comingSocket = nextPendingConnection();
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if ( !m_protocolManager )
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{
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pline() << "please install protocol manager for your server.";
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comingSocket->deleteLater();
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return;
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}
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QQtTcpClient* clientSocket = new QQtTcpClient ( this );
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clientSocket->setSocketDescriptor ( comingSocket->socketDescriptor() );
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connect ( clientSocket, SIGNAL ( disconnected() ),
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this, SLOT ( clientSocketDisConnected() ) );
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//如果崩溃,对这个操作进行加锁。
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QQtProtocol* protocol = m_protocolManager->createProtocol();
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clientSocket->installProtocol ( protocol );
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m_clientList.push_back ( clientSocket );
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}
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}
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void QQtTcpServer::installProtocolManager ( QQtProtocolManager* stackGroup )
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{
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if ( m_protocolManager )
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@ -1,4 +1,4 @@
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#ifndef QQTTCPSERVER_H
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#ifndef QQTTCPSERVER_H
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#define QQTTCPSERVER_H
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#include <QTcpServer>
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@ -32,6 +32,8 @@ protected:
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virtual void incomingConnection ( qintptr handle ) override;
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public slots:
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void clientSocketDisConnected();
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private slots:
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void comingNewConnection();
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private:
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QQtProtocolManager* m_protocolManager;
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QList<QQtTcpClient*> m_clientList;
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@ -1,4 +1,4 @@
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#include "qqtudpclient.h"
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#include "qqtudpclient.h"
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QQtUdpClient::QQtUdpClient ( QObject* parent ) : QUdpSocket ( parent )
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{
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@ -28,9 +28,10 @@ void QQtUdpClient::installProtocol ( QQtProtocol* stack )
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if ( m_protocol )
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return;
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m_protocol = stack;
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connect ( m_protocol, SIGNAL ( write ( const QByteArray& ) ),
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connect ( stack, SIGNAL ( write ( const QByteArray& ) ),
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this, SLOT ( slotWriteData ( const QByteArray& ) ) );
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stack->attach();
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m_protocol = stack;
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}
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void QQtUdpClient::uninstallProtocol ( QQtProtocol* stack )
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@ -42,6 +43,7 @@ void QQtUdpClient::uninstallProtocol ( QQtProtocol* stack )
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disconnect ( m_protocol, SIGNAL ( write ( const QByteArray& ) ),
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this, SLOT ( slotWriteData ( const QByteArray& ) ) );
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m_protocol->detach();
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m_protocol = NULL;
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}
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@ -1,4 +1,4 @@
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#include "qqtwebsocketclient.h"
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#include "qqtwebsocketclient.h"
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QQtWebSocketClient::QQtWebSocketClient ( QObject* parent, const QString& origin, QWebSocketProtocol::Version version ) :
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QWebSocket ( origin, version, parent )
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@ -12,9 +12,10 @@ void QQtWebSocketClient::installProtocol ( QQtProtocol* stack )
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if ( m_protocol )
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return;
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m_protocol = stack;
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connect ( m_protocol, SIGNAL ( write ( const QByteArray& ) ),
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connect ( stack, SIGNAL ( write ( const QByteArray& ) ),
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this, SLOT ( slotWriteData ( const QByteArray& ) ) );
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stack->attach();
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m_protocol = stack;
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}
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void QQtWebSocketClient::uninstallProtocol ( QQtProtocol* stack )
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@ -26,6 +27,7 @@ void QQtWebSocketClient::uninstallProtocol ( QQtProtocol* stack )
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disconnect ( m_protocol, SIGNAL ( write ( const QByteArray& ) ),
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this, SLOT ( slotWriteData ( const QByteArray& ) ) );
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m_protocol->detach();
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m_protocol = NULL;
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}
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