#here is all your app common defination and configration #you can modify this pri to link qqt_library equals(QMAKE_HOST.os, Darwin) { QQT_SOURCE_ROOT = $$PWD/../../ } else: equals(QMAKE_HOST.os, Linux) { QQT_SOURCE_ROOT = $$PWD/../../ } else: equals(QMAKE_HOST.os, Windows) { QQT_SOURCE_ROOT = $$PWD/../../ } #qqt qkit include($${QQT_SOURCE_ROOT}/src/qqt_kit.pri) #qqt version include($${QQT_SOURCE_ROOT}/src/qqt_version.pri) #link QQt static library in some occation equals(QKIT_PRIVATE, WIN32) { #Qt is static by mingw32 building mingw{ DEFINES += QQT_STATIC_LIBRARY } } contains(DEFINES, QQT_STATIC_LIBRARY) { DEFINES += QCUSTOMPLOT_STATIC_LIBRARY DEFINES += QZXING_STATIC_LIBRARY DEFINES += QT_QTSOAP_STATIC_LIBRARY DEFINES += BUILD_QDEVICEWATCHER_STATIC DEFINES += QT_QTMMLWIDGET_STATIC_LIBRARY } #qqt header include($${QQT_SOURCE_ROOT}/src/qqt_header.pri) #qqt library or qqt source #CONFIG += BUILD_SRC contains (CONFIG, BUILD_SRC) { #if you want to build src but not link QQt in your project include($${QQT_SOURCE_ROOT}/src/qqt_source.pri) } else { #QKIT_PRIVATE from qqt_header.pri contains(QKIT_PRIVATE, WIN32|WIN64) { CONFIG += link_from_build } else:contains(QKIT_PRIVATE, iOS|iOSSimulator) { #mac ios .framework .a 里面的快捷方式必须使用里面的相对路径,不能使用绝对路径 #但是qtcreator生成framework的时候用了绝对路径,所以导致拷贝后链接失败,库不可用。 #qqt_install.pri 里面解决了framework的拷贝问题,但是对于ios里.a的没做,而.a被拷贝了竟然也不能用! #在build的地方link就可以了 CONFIG += link_from_build } else{ #default CONFIG += link_from_sdk } contains(CONFIG, link_from_build) { equals(QMAKE_HOST.os, Darwin) { QQT_BUILD_ROOT = /Users/abel/Develop/c0-buildstation } else: equals(QMAKE_HOST.os, Linux) { QQT_BUILD_ROOT = /home/abel/Develop/c0-buildstation } else: equals(QMAKE_HOST.os, Windows) { QQT_BUILD_ROOT = C:/Users/Administrator/Develop/c0-build } } #if you want to link QQt library include($${QQT_SOURCE_ROOT}/src/qqt_library.pri) }